Hey @Axe, thanks for playing! Yeah, I couldn't figure out this audio glitches yet, really strange but many people seem to have it. I know though what could cause the spawn out of the map thing haha. Thank you again!
I'm glad you liked this @Dovakla! Really happy you finished my game haha. And the ending was meant to be kind heartwarming, but kind of B movie so-bad-it's-funny way haha. Happy you've seen it! I think not many people reached the end because of the bugs, so I get really happy when someone does. And yeah, the approach of our games were different, but some of the ideas are very very similar, such as the evil crops spawning, it's kind of funny that we thought of the same things. I've seen some other games with some similar themes too (such as https://ldjam.com/events/ludum-dare/41/harvest-doom or https://ldjam.com/events/ludum-dare/41/the-farm (which is ridiculously polished - but they seem to have a indie studio)), but they have no evil crops haha.
Thanks @Dyoni! When making it, I thought it were gonna look lame. I was impressed when I pressed play and because of the random spawn location, he got behind me and I was genuinely scared for a moment haha. I was kind of happy with the result, glad you felt the same! And the two genres are farming simulator (such as harvest moon and stardew valley) and a generic survival horror. Didn't think about minecraft, but I can see how you come to think that based on the blocky models.
Hey @Yahialds, I'm not gonna lie, I'm kind of sad because of all the bugs but I'm somewhat proud too. Before starting the jam I didn't expect it to get so big, but I kinda of got carried away and it came out decent, against my intuition (I thought I was gonna fail at most things I would try to do). I think I should aim lower next time though, so I can polish it more and do more playtesting... the game breaking bugs are really sad because most people don't give it a second chance (and I understand that! there are so many games!). But I also love when people really play it despite of the bugs, so thank you very much, it means a lot you liked it.
@Jupiter-Hadley you are doing awesome work with these videos! It's kind of sad you had the cursor bug. That's what made the tiles go to random places, that's what made it difficult to shoot, and that's what made it hard for you to find the door haha. The cursor wasn't locked in the middle of the screen. I will try to solve that, no one that has this bug can play. I'm happy you played it though, I'm watching all your videos (actually just saw until the third one, but I will see the others), hope to see some "Best of Ludum Dare 41" from you too.