The art and music for this are really good, the gameplay is fun and works well, and it achieves a good overall mood.
There are some QOL changes that I think would be good though.
- Would be nice to be able to move in the menu with wasd and not just arrow keys, and probably mouse control too since this is a game that uses the mouse a lot.
- E as an option to open inventory would be nice as it's closer to wasd,
- Moving while casting cards? I don't really see a reason for being forced to stand still. I found being at the top of the stage is really advantageous as then you can drag a card a minimum distance to cast it, while if you are at the bottom, you have to drag the card much further to cast.
- Some more enemy variety would be nice, it's just 3 enemies that all just move toward you in the same way
- It might be interesting to make the deck work like an actual deck and you use up your cards instead of it just being a random chance. Then it can reset once you use all your cards, or you could have cards that revive dead cards etc.
Obviously there is a big time constraint for this Jam, and I think this game is really great for a Jam game, but those are things I think could improve future versions.