FoonLudum Dare ExplorerUsers → achebit

achebit

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201841Combine 2 Incompatible GenresRhythm Questjam54.404.353.924.354.454.422.764.17

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by achebit

LD41 — Combine 2 Incompatible Genres

Goal and Crossbones by SkullPixel 2018-04-24T14:19:29Z

Cute little game. Well done!

Rhythm Quest by achebit 2018-04-24T02:59:42Z

@selfsame thank you for playing! Attacking and blocking could definitely feel more satisfying. I will certainly rework these in a full version.

Rhythm Quest by achebit 2018-04-24T06:30:15Z

@Vinterskog Didn't even know that was a thing! It would definitely make it harder. Sorry about that.

Rhythm Quest by achebit 2018-04-25T00:58:03Z

@Crsrc Im incredibly flattered you have played it that much! Also impressed you figured out how stats work with no explanation xD. I was a bit ambitious to have a class system in this scope of time as you have spotted the differences between them are subtle.

I have plans to implement a class ability which will function by building up a meter as you chain attacks. Once it is charged up you can use it by hitting space. Barbarian - Blocks deal damage for 6 secs, Paladin - Heal 3 health, Rogue - Attacks deal double damage for 6 seconds, Wizard - 5 damage.

Rhythm Quest by achebit 2018-04-26T00:52:04Z

@Vinterskog @PhoenixofForce @Siactro @gogo199432

Thank you for your input on the keyboard controls my European friends! I have just uploaded a new build and shifted the controls across to C, V, B, N. This should play a lot nicer across all keyboard formats.

Rhythm Quest by achebit 2018-04-26T06:41:13Z

@DrEvilBrain

This has been a point everyone brings up and I already changed them for the euro folks! I think short of customisable controls its hard to please everyone.

I have changed them to D, F, J, K as suggested by @nicksmaddog as default typing position seems nice. That should hopefully be a happy medium for everyone.

Rhythm Quest by achebit 2018-05-02T08:46:42Z

@Yirggzmb Haha don't worry I can't beat the game either, Level 3 gets so hard! xD

Randy's Soccer Quest by nanolotl 2018-04-24T13:09:18Z

Fun little concept and cute overall aesthetic. Controlling the ball was a little bit frustrating at times.

PE@CE by bwalter 2018-04-28T06:32:47Z

Cool aesthetic! I played it all the way through =)

50% less screen shake and 100% less respawn time imo.

Dropship: Orcs in Space by Ben Hopkins 2018-04-24T07:59:28Z

Cool concept and executed well!

I did find I could just pick up my mans and drop them at the enemy base to insta-win. Enemy base needs an AA gun to stop this xD

Zeus Fever by ret44 2018-04-24T12:27:40Z

Interesting concept with professional polish (dare I say you guys do this for a living).

Not really sure what all my buildings were supposed to be doing? You should put up some instructions =)

Nightclub Showdown by deepnight 2018-04-24T14:59:16Z

Very cool idea dude. And loved the execution!

Favorite game so far.

Zoccer by PhilStrahl 2018-04-24T07:32:45Z

Simple concept, executed well!

Looking forward to the postmortem!

Feed the Beat by Benstar 2018-05-04T01:49:41Z

Rhythm games unite!

Well done guys. Simple concept, well executed and with a bunch of polish to boot.

Rhythmobots Defence by Evannex 2018-04-24T06:45:55Z

Fun and methodical shooter!

I really like the zoom out at the end to watch you remaining bullets rack up some extra score. It needs some extra sound effects to really drill home the rhythm aspect. It took me a while to realise the shield were synced to the snare.

High score at end is bugged, but my score was around 10K in game.

Cocaine McBain - A Farm Rush Adventure by Goat Toaster Games 2018-04-24T13:33:38Z

Fantastic pixel art!

Hyper Beat Engine by hypersnow 2018-04-24T11:54:46Z

Very cool!

With some more development this could be a really great release. Bring back the good ol Wipeout days!

FARMCADE by GeorgeBroussard 2018-04-24T12:57:32Z

Fun little game. Missed opportunity to have the birds shit instead of drop rocks.

Plenty of Fish by PaterJosch 2018-04-24T12:39:47Z

I am so confused. Also in love. But mostly confused.

Would have like to see some more fishing mechanics, reeling in etc.

Peculiar Adventures of Dorothy Hops by detectiveLosos 2018-04-24T14:12:48Z

Great pixel art. The reflection is lovely.

The Fish and the Furious by Relsqui 2018-04-26T03:10:58Z

I actually lol'd when I played this game. Well done.

Dirty Pink by Carpin 2018-04-26T03:56:56Z

Really cool aesthetic. Great art and the music fit so well.

I really hated the erratic driving of the customers, the little stop, start they do at each cycle pushes the difficulty over the edge for me, already so much to think about!

Sherpa Tetris by Weston Walker 2018-04-24T05:48:19Z

Nice mechanic. Great humor!

I would have liked keyboard controls for the player movement so its all a bit snappier. Also some items are unobtainable no matter what? Felt a bit pointless them being there.

Farm n' Gun by Jose Torres 2018-04-24T12:11:45Z

Fun concept!

I would like to have seen more of the farming aspect. Watering your crops etc.

Pinball Gardener by KianaMosser 2018-04-24T13:43:40Z

Such an adorable little aesthetic to this game! and great use of the theme =)

Match 'n Slash by Lemons 2018-04-24T06:15:08Z

Knew i would have to play this from the GIF's on twitter. Fun mix up!

p.s. spawning the campfire where you are standing traps you xD

Beat Quest by XCVZXC 2018-04-26T00:21:02Z

Great job dude!

Hilarious that we had the same idea. Nothing compared to people that chose to have a farming aspect in their genre mix up. Oh boy is there a lot of those.

Puzzle Dungeon by Crsrc 2018-04-25T01:22:19Z

Great work man!

I beat both bosses and I really want to see more of this! Only thing i found out of the games that i played is that If i died it would be to blocks stacking too high and never the combat itself. Maybe block overstacks could translate into damage instead of an insta-loss?

You should be incredibly proud for a first jam game dude!

Elemental Monk by Biterkid 2018-04-24T06:34:37Z

Fun concept with solid simple mechanics. My input would be simply to defeat elemental enemies with the same element. It would make it easier to pick up.

Vyperspace by iLKke 2018-04-24T07:39:31Z

Good concept!

Would have liked a reload timer =)