SINGULARITY by Syrapt0r 2018-08-13T17:28:21Z
Very expanded game! i coudnt believe its compo entry. I love the music, it fits perfectlu in space travelling kindof game :)
Foon → Ludum Dare Explorer → Users → XCVZXC
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Crystallizator | compo | 29 | 4.09 | 4.09 | 2.95 | 3.33 | 4.20 | 4.11 | 2.47 | 3.80 | |
| 2021 | 48 | Deeper and deeper | Asteroid Disaster | compo | 27 | 4.19 | 4.37 | 3.48 | 4.50 | 4.37 | 4.21 | 3.28 | 3.87 | |
| 2020 | 46 | Keep it alive | IcyNoid | compo | 98 | 3.94 | 3.92 | 3.48 | 3.34 | 4.18 | 3.98 | 3.76 | 3.80 | |
| 2019 | 45 | Start with nothing | Small Town | compo | 68 | 3.87 | 3.87 | 3.41 | 3.44 | 4.03 | 2.42 | 2.98 | ||
| 2019 | 44 | Your life is currency | Purple Dimension | compo | 55 | 3.85 | 3.83 | 3.25 | 3.96 | 3.35 | 3.71 | 2.80 | 3.46 | |
| 2018 | 43 | Sacrifices must be made | Tale of Nowheria | jam | 216 | 3.78 | 3.71 | 2.74 | 3.26 | 4.09 | 3.80 | 2.73 | 3.34 | |
| 2018 | 42 | Running out of space | Your favourite game | compo | 86 | 3.85 | 3.68 | 3.70 | 4.01 | 3.76 | 3.70 | 3.24 | 3.44 | |
| 2018 | 41 | Combine 2 Incompatible Genres | Beat Quest | compo | 268 | 3.50 | 3.44 | 3.16 | 3.46 | 3.34 | 3.43 | 2.97 |
Very expanded game! i coudnt believe its compo entry. I love the music, it fits perfectlu in space travelling kindof game :)
I really like minigames-based games :p Its slightly boring after a few days but its still very fun to play
Oh the visuals are stunning. Game idea is hilarious but it works well haha
Quite difficult game (as many other out there haha), The simplest looking games are usually the hardest (flappy bird :p )
Very fun game but its easy to crash the mechanics and score infinitely (and thats not fun :// ) Anyway great entry
one of the most unusual game concepts ive seen, great job
Wow i dint expected the game window to get smaller haha i thought it is some bug and then i remembered the theme haha
Hmm tetris with physics is not anything new, but great execution anyway
An error says: 'could not load a game path" :///
@stepan-shabalin I cant, it closes instantly
I am impressed that you had time to implement multiplayer. I like the music a lot even if its such repetitive :p
Really fun idea! my best is 49 :)
Access the recycling bin. i am waiting
@lastleaf You have to score about 20k to get the password
@ajayajayaj use F4 to go to fullscreen ;)
great game! it requires some dexterity and tactics haha Too bad there is no any soundtrack
Hmm i dont actually understand how this game corresponds to the theme but its quite fun
Feels a lot like greed mode in the binding of isaac :p . Really expanded game - it does not look like it was made in 48h. Too bad there is not any soundtrack :(
Very fun and fine-looking game. (animated zombies look fabulous). However camera is slightly slow, and i didnt always see whats in front of me, (collision masks also drive me crazy :pppp) But good entry after all.
This game is quite similiar to mine :) great idea and fun gameplay
Music and title of this game creates some "magic" atmosphere. 5 in mood cetegory imo
Very cool and playable idea, one of the most satisfactioning games ive ever played haha
Gameplay seems to be a bit too simple and basic, you know, there are no powerups, upgrades, shop or anything. But actually i liked the visuals and especially the idea of placing the game inside the screen on some spaceship. Music is very simple too but it adds some funny feel and it's looped endlessly - like the universe...
Really addicting game xdd I like the shop, without its, the game would be boring. Too bad the score is not saved :(((
Wow , very hard game, and i didnt expected some puzzle (running is running isnt it? What could be hard in running???) Music is a bit too repetitive but it does its job and makes some " restless mood". Some basic sounds also very appreciated (some people dont even use godgamn sfxr). Great game, good job.
wow , really very similiar, but mine is compo entry :p
difficult game, but not boring and really fun to play!
Great game! its maybe slightly too random, but fun to play anyway
i love this music <3 this video was quite useful because i got an error trying to play this game :(((
Zelda-like gameplay and colorgul graphics is all to got me :) Great work!
Wow, finally found a game that is not about some deitys, gods, devil and stuff like that :')
When I see amazing games like these, I start to think about learning how to make 3d games :p
This is one of few games that i really enjoyed ! The combination of funny characters and colorful graphics with the thing that happened next is epic haha
Pretty funny gameplay, I especially like the physics of car, but sometimes i felt like vases were breaking without any reason. also Too bad that there is no any sound apart from some weird low freq blowings, but good entry anyway! :)
This game feels so polished! good that you managed to add some music because there are not many games with ANY music at all, and even less with good music. Also the controls and moving around feels very smooth, and always when i lose, i feel like it is only my fault
IMO this game idea is brilliant. Too bad i didnt come up with sth like this haha. It took me a while to understand that this "air movement" gives speed. Also i like these "grainy" graphics. The game definitely has its own style
It is not very clear what connects this game with theme, but gameplay itself is quite good and chellenging. It doesnt take much time to understand how different jumps work and master it. Also retro-like art looks beatiful
In this game the only thing you do is pressing the button but i still like it more than some of other games haha Waiting for some making off on your channel ;)
Nice roguelike guys! Music is maybe a bit repetitive, but gameplay is quite pleasant
I like the general concept. Not only it fits the theme perfectly but also naturally makes the game harder as the player progresses.
I like your game's description , quite catchy :)
How can I know if the brick will fall or not? That's not fair :P Also , I have no friends , so I have to play alone. That's not fair too
Great and well executed concept! The only suggestion I could give you is that tileset should be more differential, but apart from it good entry :)
It is hard for me to drag characters because they are so small, but i like the idea behind the game and hope for post LD full version :)
It was a bit hard to put these dudes in the hole as they were always flying over it, but i liked the general concept. There should be some audio effects i think, but good job anyway.
Art style, music, and controols feel very pleasant but difficulty is not very balanced. Invisible obstacles are not fair :/ But for your first LD its quite good
Music is AMAZING ! Mechanics are not really innovative,but fit the theme. The game generally feels completed - there are no any visible unfinished aspects , so congratulations for planning your time during jam. I always have problems with making core mechanics first - wasting too much time on unnecessary stuff :p
Gameplay is very basic for platformer but, at least the theme is in the plot. One of not many games I actually finished. I like details like transitions between levels , some sinus animations and sound effects. This game just feels very polished. PS jump sounds like I have tic-tac box in my pocket, or trying to walk in some swamp I don't know :P
I didnt know why music is switched off by default, I dragged the dot, and than understood, JK XD It is hard to understand how to dodge these enemies, but when you do, it is really pleasant
I think i am better at ludum dare in real life than in this game haha
Quite expanded game. Mechanics work quite well and the graphics look very well done. I doesn't TRY to be climatic - it IS climatic. Good entry !
Really pretty graphics . I had some thought: why only a few games have well prepared thumbnails like this one. I think it mostly depends on thumbnail if someone will check out your game :/
@cr0wns Just before submitting , I cut help option from main menu , because I didnt have time for that. Now I have feeling that it was good choice too, because there is more to learn and discover. The main idea behind the game was, that with every attempt you discover more about this world, find new secrets, get better at avoiding obstacles, etc etc Thanks for playing!
@harark i am glad that someone notices such details :) and yes, there is something hidden in the last dungeon, but it is not very communicated to the player by any tip. I should have made some different texture for the wall or something, but i had some other serious problems one hour before the end of jam, you know how it is :p
@ilseroth nice to hear that difficulty is more or less balnced because i didnt have much time for testing
@blacklambert actually just before deadline I cut from game time limit because I didnt have time to check what amount of time is needed to complete it
@icegold actually I discovered one bug, but it appears only when completed in 100% so nobody will encounter it I guess :p (the music is not playing then and after a while the game gets frozen)
@themadprogramer about heart containers : original amount of health was 3 but rhe game was quite difdicult so I increased this. Actually it is a screenshot made after doing that, but I forgot to add also empty heart graphics for these additional two. I fixed that later.
@aetylus about candies playing their sound effect all at once: yeah I know it , but I didnt actually know how to fix it easy way :/
@hexbit-jack i forgot to fix this moving bug , it is very common for games like this (vertical speed is being added to horizontal zpeed, apart from being equal to them or sth like this)
Thanks for feedback everyone, and thanks for playing!
I dont know if you made this music but its great and fits perfectly for this kin of shooter gamplay. Generally very good entry :)
Quite fun idea :) Reminds me about that old co-op game named fireboy and watergirl
Wow, graphics look incredible! Especially particle effects
Quite fun game with interesting mechanics. It took me a while to understand them actually. Too bad graphic is so simple (in bad meaning of simplicity).
I will not rest in peace unless I find out how to pronounce this title...
Quite unusual to make Android game, but good that there is also win version. This game is very hard as most of games out there. It is very tricky blanace difficulty , while you know everything about your game, and getting better at it when testing.
This game is hard to learn because there are so many keys that do something, but it was quite fun to play. Too bad there is no music :/
I like this concept. It would fit quite well with LD43 theme "sacrifices must be made" too. Now i understand why peaople say these themes are similiar. Also grat graphics!
Great entry! I managed to defeat this slime boss. He is waay OP!
@liauj I think I spent too much time on making useless things (who the hell needs vsync option in LD game). Thats why i didnt have time for designing different types of floors and playtesting. Thanks for playing!
By the way There is some spoiler on your screenshot. Did you notice this purple eye? Plot twist!
This gime is quite like Agar.io, but in prison. Combat system isnt polished and its hard to understand but great entry anyway.
This game is quite fun. And idea is brilliant in my opinion. Too bad it is so short - i expected more harder levels :( Gui seems to be bugged
PS: You should name your build HTML5 instead of Windows i think...
Screenshot_4.png I got stuck, help!
This game is really abstract. Ambient creates strange atmosphere, I like it. I got stuck in one place till I realized that can also jump diagonally and actually managed to complete it :) (ending is quite distressful ... What happened to this guy??)
very funny idea! i didnt expect being a coin :D And this music creates some really funny mood as well. I was trying to cheat in many ways putting this coin in strange places but it looks like u foresaw all my actions! PS. there should be more light. its hard to see anything :/
Graphics are really polished and music greatly enhances game's mood. Thanks for fun and nice looking game!
Hmm, is this game infinite? Interesting idea of creating game with such perspective without using 3D graphics. The depth is noticeable thanks to increasing objects. On the other hand, in my opinion there should be more upgrades. Good entry!
4,5 stars in mood. nice graphics and ambient. Imo game should send some signals to player, that slime is starving.
Fun game! I scored 117 Screenshot_2.png
Good game. Maybe connection with the theme is not really clear, but hey, this is fun game anyway!
At the beginning i didnt know there is any difference between HP and LIFE. The rules arent really well explained. However it is fun and reminds me about ASCII roguelikes (but ofc without ASCII :) ).
Graphics and world design feel great, chracters' models are really funny and grotesque but they fit the whole idea - just like sound effects. Also ongratulations for making working stairs! I tried to do it on last LD and i failed...
Wow, these boss fights are more intense than in Dark Souls. 5 in humor :)
AAAAAAAAAAAAAAAAAAAA! this is strange... explain
Awesome graphics and unobtrusive music and sound effects. Controlling the character is sometimes strange and unresponsive but i got used to it. Game's world feels very cute, cartoony and it is really nice to look at. Great entry!
@veeti-sundqvist thanks! there will be huge update soon, because i am still working on it (it will be Post LD version) so I recommend to leave a follow on my Itch ;)
thanks for feedbak everyone, I am going to write some quality responses to your comments soon! About too much clicking: At least now I know how NOT to make clicker games, I recommend some auto clicking software haha
@griz actually some of ideas you wrote about were cut from the game beacuse I didnt have time to finish them. My personal record is Level 45. Thanks for playing, and I am glad you enjoyed it :)
@goldenevolution yeah, I actually combined 3 different genres here: tower defense, RTS and clicker. I think this game would also fit well in LD 41's theme "combine 2 incompatible genres". The UI in main menu was made in such hurry (during submission hour) that i dont even blame myself for that.
@gabrielgamedev I think the biggest assets in games are sound effects and music. It would be bigger if i had time to make some nice music (it will be in the Post LD Edition). I think my fingers got a lot more hurt while playtesting this game. I used my nose to submit it.
@toppervideogames Auto clicking is one of the things i didnt manage to implement on time, and I didnt know that it is so important. I regret. Yeah, 2 firehouses strategy is what I meant. Actually RTS system was meant to be much more complicated (population, not only defense but also attack, more resources etc) but then I remembered it's LD and I have only 48h so I simplified the whole idea
@banjaxe Yes, burning firehouse is intended to make game harder and more dynamic. These firemans have so much work that they dont have time to guard their own house. It is like an armor. Armor protects your body but it cant protect itself.
@veeti-sundqvist lets just say i'm not a big fan of mobile games. Most of those games are meant only to addict you and make a lot of money. No real passion and creativity - something I coudnt stand as a gamedev. Just my opinion
@frenchie This is 100% lowres pixel art made using Aseprite. Thanks for playing!
I like this mysterious mood of the game and well executed dialogue system. The resolution could be higher but graphic is not most the important thing in LD games. Unfortunetely I got stuck when I brought a carrot to my father without giving it to the strange guy on the right...
I dont actually understand the use of the theme but it is very fun. Unfortenutely even with those shadows sometimes it is hard to calculate if we are over anemy.
My highscore is 1570. I like the general concept but in my opinion rotating is quite useles because it is too fast, i didnt use it. Music is funny but quite repetitive. The biggest issue is no any increase in difficulty as you play (apart from increasing the size of your atom, but it doesnt make game much harder even after 10 evolutions). Anyway the game looks like pretty good idea for a very fun game
Great variation of frogger with different backstory. Music and sounds are pleasant and graphics are, lets say, not bad. One thing i didnt like is this slidy player movement. Feels like walking on ice. Great entry anyway :)
- The game is really polished (found no bugs) - Nice graphics (youve used color palette and it is always appreciated) - I enjoyed most of puzzles but there were some random ones (fe. broken pipe was a bit confusing (i thought that level was broken till I looked at its name) and choose the pipe level was just random guessing ) - I couldnt get past level 12. There are only 2 items to use but somehow I couldnt solve it - ambient music reminded me about "Arx Fatalis". very atmospheric
This is the first ld48 game I checked and it is reeeally good. I hope there are more games with such quality. Good job
@holyblackcat thanks for the tip. I got to level 16. How many levels are there?
It is a really well executed endless runner bu I didnt find here any strong connection to the theme. Of course you can say that the tic tac runs deeper and deeper into that tunnel but for me it is not enough. Btw tic tac as a playable character idea is absurd but I like it. It is fuunny and probably easier to make than a character with hands legs and coomplicated animations
Very polished game. I am impressed that it is a compo entry. You thought about everything: sounds, some music, tutorial, some particle effects etc. Cant find any flaws. Maybe the theme usage is a bit common but it is one of the best mining game out there for sure
Cool concept and great execution with just a few bugs(stripes between tileset when jumping, some random teleporatation sometimes). I like the swimming animation. Too bad I spent more time reading the plot than actually playing as it is so shhort. Good entry though
Great looking game. I got stuck in "something sweet moment". I am a little sad because I was curious about the plot
Great choice of music and well executed rhythm mechanic. The animation when stepping between tiles should be a little faster to feel the beat more. Also I got bored quite fast so it should probably have some variety.
Awesome and very addicting game. It is a jam game so I dont know which assets you made by yourself but music and visuals are great and fit very well. My highscore: Zrzut ekranu 2021-04-26 134449.png
Ofcourse I didnt read the description and thought that I have to avoid those ghosts (souls). They looked like enemies to me. I love the overall psychodelic mood of the game. The moment when the walls turned green and percussion samples hit gave me goosebumps. Too bad I am not able to hear the whole soundtrack because it starts over every time I die. I was also impressed by how you made a 3d environment out of 2d sprites. It looks gorgeous. Great game!
Update: I always get killed when I get to red environment with fire. Is it possible to go deeper?
Btw I discovered post jam version and gonna try it out in a minute
Great puzzle game with well thought mechanics. Definitely too short. I would love to see more complicated stages with more mechanics (enemies? collapsing passages? dynamite?).
THe visuals look super polished. The gameplay is not very innovative but it is still really fun and addictive. Maybe the falling should be a little slower/steering faster because it is hard to dodge some obstacles (but i recommend rather making falling slower as the game is a bit blinking). Great entry!
Well thought out and executed mechanic. Level is a bit too short but it is great "vertical slice" that you can use to make a full game.
Great game - especially level design and combat. saly I got motion-sick quickly because of simple geometric shapes
Cute small game. I think I accidentally skipped the tutorial and was a bit confused about what I should collect and what to avoid haha, but I enjoyed it anyway. Visuals and audio fit very well. Btw I use the same software for game development as you.
I am always impressed by Unreal Engine graphics. The concept of shrinking universe is quite interesting. The game is quite hard (or I didnt understand something). It is really hard ro get to the bubble before the time runs out. Also restarting the game takes quite long. The player should be able to skip it
Great game with well thought out mechanics. Probably the most creative interpretation of the theme among all digging games out there. I especially liked the level where you had to switch the coffins (the title of the level was helpful to know what to do). I havent encountered any gamebreaking bugs but jumping is a bit broken (sometimes I was able to fly very high in the air). The movement feel very unresponsive. It feels like walking in some dense liquid. Time between the player's action and the reaction of the character is definitely too long. I liked these few levels and I definitely want more. Can you let me know if there are any additional levels in the post jam version? See you in Miedź Jam
Controls feel a bit weird but at least they are smooth and I didnt get motion-sick (which happens to me quite often in 3d games with simple geometric and a lot of looking up and down). Great prototype and probably a nice beginning of some full sea exploration game
I liked the whole idea behind the game and monochromatic visuals. There are a few things that need some polish. Sometimes there are impossible situations, like obstacles too close to each other. Controlling the character isnt responsive at all. It is really hard to make any intended move. It should definitely be less "slippy".
When I plalyed the game in a browser the music was really glitchy and broken, but windows version is fine. Btw music is awesome. Do you have Soundclound account or something? I would like to hear more of it. It is often hard to tell if I can safely move the character to collect hearts/orbs. I usually get hit by spikes. I like the overall feel and mood of the game (colors, 3D-pixel art graphics, music). Great entry
Great idea for this theme and very well executed. Too bad you have to start over from first level when you die.
@owca Thanks for feedback! I am glad you enjoyed cristallizato. Also thanks for helpful pieces of advice. I didnt make laser sounds because i thought they would be annoying. But i didnt think about sounds synced with music!
@jupiter-hadley Thanks for including my game! I saw your keynote - interesting and inspiring life story :)
@madjackmcmad Thanks for playing! And yeah, proper balance is something that has always been difficult for me during game jams
@caudatecoder Thanks for playing! Some enemies were meant to shoot bullets, but... limited time said NO :(
@life-lich Thanks for playing! Sorry for this reset button, I should have thought about that. Yes , I made music myself as this is compo entry and there is no other way to put music in game. I am actually also an amateur music producer (XCVZXC on SoundCloud).
Very good little game. Graphics are very nice and clean but it is hard to read white font on a light yellow background. I managed to score only 29 points but I will save a link to this game and try to beat your score later.
Camera movement is a bit too fast and cant be adjusted. I got motion sick after a few minutes... One of cannons is not working. Also I found it quite tiring to run up the tower every time i run out of balls (stairs are long and it is easy to fall down). I liked overall idea of castle battle, shooting cannons and stuff, but things I mentioned stop me from fully enjoying the game. Anyway, I am looking forward to see some enhanced post LD version of this game, and I would give it one more try for sure!
Very fun and well made game. At first I thought it is an endless runner but managed to reach the end :D
This is so funny. I won at first try but then I was curious what would happen if I failed and it seems that this aspect of the game is broken. Kevin destroyed all the lamps and came after me but he just beat and kicked me and nothing happened.
Great idea for the theme! at first i thought it is too easy but then it got quite engaging. I liked the music, it fits very well. Nice entry
Great game but unfortunetely I havent manage to beat the third jam... I tried everything but when I use torch first then I dont have push later, and when I use push first then I dont have time to wait for spikes.
Really fun game but also very hard. 5 minutes feels like ages here
Really fun game! it would be a great party local multiplayer game. I figured out that after some time there are so many enemies that it becomes a pure chaos. They are killing themselves and it is easier to avoid bombs and let those folks do the job and score points. My solution to this problem: when a player grabs the bomb it changes color, and only bomb with his color can score points when it kills enemies. My highscore: Screenshot_12.png
I dont usually praise visuals in jam category games beacuse it is unclear if dev made it themselves, but if so, then good job with pixel art! I enjoyed the game but wasnt sure if I reached the end because I walked into some gate and main menu showed up. Also, I advice to not use so many different fonts as interface becomes a bit incoherent. (and if game is pixel art, pixel art fonts would look better). Good job for a jam game.
Gosh, the second level controls were designed by satan himself, but with support of my family and friends I managed to beat it after 100 tries. I like music but it got boring after these 100 tries... maybe it shouldnt start over after every death. Visuals are quite neat. Overall nice entry
Quite a challenging game at first! It is sometimes hard to estimate how much force I apply to the jump. Maybe there should be some "power bar" when preparing to jump. Overall I enjoyed it and managed to reach the top after a few falls...
PS. it reminds me about "Getting over it with bennett foddy". There should be some annoying narrator in your game, and you have a great rage game for youtubers :D
Screenshot_15.png
Really fun game with polished mechanics. Physics based ideas for the theme "unstable" are so good
Nice idea and quite good execution. Found no bugs. However the controls are a bit inconvenient. Maybe aiming with mouse like in top-down shooter games would work better.
Fun game, but SFXs are a bit annoying :p My highscore is 97
I really like the graphics. Gameplay is good too, I didn't find boring trying to complete it many times
I love the graphics omg. Really impressed that yuu made all this in just 48h
Omg xd I love these arms
Object collision on platforms is awful :( You should really work on that
I dont really like turn based games but this one is sooo playable
Moving is slightly too slow for me, but apart from this, its a very good game!
Really pleasant game with nice graphics Too bad it is so short :/ really hope to see the full version in the future
I really like shadow effect behind the main character. It's small thing, but do its work :)
Hmm itchio link doesn't really work...
The best in this game is title haha
The thumbnail brought me here haha Very pleasant and well made game :)
Music should be in sync with clicking :/
@Darkfire92 Made on Windows XP, and i didnt test it on other systems, so it is quite possible :/
@ryzy27 It can be fault of framerate (its only 30)
Thanks for feedback everyone!
@Kultisti Hahaha i actually recorded this sound one hour before submitting my game (it's my own voice), because something was lacking when you got hit. Thanks for your opinion haha
@achebit Thanks a lot! Same to you :)
Not many one screen multiplaayer games out there, good job! :)
Oh , onother rhythm tower defense I see :p this one is very good but graphics doesnt rally fit in this kind of game. But after all I enjoy it :)
This game is so hard! Moving letters look so hypnotizing haha Great game :)
Moving is not very good but overall this could be really good platformer :)
There should be also some fat snare
Wow, the idea is brilliant. Great game.
At first it was really hard for me to understand what is actually going on xD but then i had a lot of fun playing. It should really have some sounds :/