Lifeless by Kaisean Games 2019-04-30T08:08:58Z
Love that!
A bit of puzzle, but a reflexional one. A lot of great puns, definitely made my day.
Simple design and calm music. You've killed it! :smile:
Foon → Ludum Dare Explorer → Users → NoobException
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | The Core | compo | 396 | 3.56 | 3.10 | 2.51 | 3.69 | 3.91 | 3.50 | 3.50 | ||
| 2019 | 45 | Start with nothing | Hello World | compo | 356 | 3.17 | 2.80 | 3.75 | 3.95 | 3.00 | 3.08 | 2.41 | 2.94 | |
| 2019 | 44 | Your life is currency | Undercave | compo | 218 | 3.40 | 3.09 | 2.96 | 2.94 | 3.30 | 3.47 | 2.57 | 3.87 |
Love that!
A bit of puzzle, but a reflexional one. A lot of great puns, definitely made my day.
Simple design and calm music. You've killed it! :smile:
Beutiful soundtrack, minimalistic design, intuitive gameplay. Good job!
Very nice! I love the graphics (green is my favourite c:) It took me a while to understand how to play, but then it was really interesting :smiley:
I'm out of words..
I agree with others, that is less a game and more a story. But it's well narrated, wrapped with beautiful design and especially music.
Fantastic!
I loved the idea, that enemies aren't just your opponents, like in most games, but instead they grant you something.
I don't know if it's an exploit or you meant that, but money does not reset between levels. So you could easily pass many of them, just by collecting a lot of gold on the early stages.
Very nice game!
I like the idea walking with those cows around like a train :sweat_smile:
Beutiful, low-poly graphics and nice music, great job!
Very nice game! I don't care about we all know what, but she's beautiful! :sweat_smile:
It was really fun to play, great job!
After a couple of trials I managed to get about 1200 :smiley:
Very interesting idea and very well achieved.
It was fun to explore those caves and destroy everything :smile:
As I was going deeper there were less resources, even if I avoided enemies, I could run of Elthus. I've also noticed, that you spawn bullets and the end of the gun. It lets shooting through thin walls, which may not be wanted.
People here complain about E and sound, but for me it wasn't a problem at all.
Great job!
Your idea seems interesting.
But there's neither a tutorial nor UI.. I'm a bit confused how to play. Maybe if you improved that the game would be better :wink:
Interesting game, but quite tedious. Though like the idea, graphics is beautiful and sound is pleasant. :slight_smile:
Great idea! It is really interesting to control everything like that. Probably stuff could be a bit smaller, but besides that, he game feels really nice.
Interesting game :smile:
Simple gameplay, nice graphics and great music!
Well done :smiley:
Interesting idea!
I felt like my weapons were a bit useless, but maybe that's me :sweat_smile:
Cool graphics, cool sounds. Great entry!
Interesting idea!
It is fun to play, however as there's only one mechanics you could make it more forgivable. Sometimes it's hard or even impossible to avoid enemies, and you can't control the force of a jump.
It is simple, but you've done it well :wink:
Great game!
I played for a while, and then I ran out of essence. I felt like I didn't have a chance to refill it enough, but maybe I made wrong choices :smile:
I loved this game!
Very nice retro styled, creates interesting mood.
It was a bit of thinking to solve those puzzles. The interactions were a bit slow, but I guess it's my impatience :sweat_smile:
I also felt for this kitten that he has so dumb master and he had to sacrifice itself :slight_smile:
The idea is pretty nice, but unfortunately poorly done. There isn't really much, even fights are quite difficult, I have no idea how to kill those enemies and also, the animation is pretty slow so it stops me from dodging.
Hope you will improve this game :wink:
Wow. Visuals and audio are so beautiful. Love that
I got stuck on the second level without any idea how to finish it. Maybe you could make some more intuitive controls :wink:
Enjoyable!
I see that you've based it on Brackeys TD tutorial, right?
You've added some cool mechanics, it is fun to play :slight_smile: I understand that it is meant to be a clicker, but I felt a bit overwhelmed with speed of the enemies and short lifespan of turrets.
I have to complain about lack of pause menu - if you want to pause or exit the game during gameplay it is impossible and annoys a bit.
Overall, as it's your first submission - It's well done, continue with learning! :wink:
I see that you made a nice use of Brackeys' tutorial :wink:
I love the design of the game, it's so simple and beautiful :heart:
Creative idea, great job!
In my opinion it is a bit too difficult. After playing some rounds I still can't detstroy big spaceships. It isn't easy to shoot enemies and avoid everything in the same time. :smile:
Good job anyway!
That was so moody and a bit trippy.
For me it felt a bit like [Mononoke](https://en.wikipedia.org/wiki/Mononoke_(TV_series)) :sweat_smile:
I loved the mood and exploring this. I don't understand what "Are you trying to clean.." but loved it. Explored some screens, I don't know if I got them all, probably someting left.
Amazing how you fit an interesting and moody gameplay in such tiny space. Great job!
Very nice game :smiley: I tried not to cheat too much, but I felt like the spaceship was a little bit unresponsive to my controls and it was difficult to follow fuel path.
The design and sound are great, if you balanced the movement it'd be a great game to play. :wink:
Good job!
Very nice idea!
I like that you have to walk there and build those turrets not just click :smile:
Great art and music.
Though gameplay is quite simple, hope you'll develop it and maybe add someting interesting :wink:
Cool game!
It was a bit difficult (or I didn't catch it) to follow the tasks quickly enough, but I've finished some. Those interactions are funny, especially sound effects, definitely made with sense of humor :smile:
I enjoyed. Game is so calm and relaxing. There's plenty of time to think about next movement. I doubt that it is always possible to pass the level without retrying, but there's a chance :slight_smile:
Great job!
I've passed about 150 turns and I really enjoyed it. The game forces to do "right" choices only at the beginning, since as someone noticed, later you have enough villager for every scenario.
Also, I'm really curious whether my decisions have some longer-term consequences or just it is current resource management?
Gameplay is pretty straightforward, but music and sounds add a very nice feel. I don't know how many cards are there, but there was plenty of them and certainly you had to put some effort with it.
Loved the graphics, especially those drooling gods :smile:
One thing that I would suggest : Let all the events that aren't connented with god, happen after he's gone. I found it quite confusing when a god was still on screen and a task was finished.
Good job!
I'm not keen on FPS games, but that one was quite fun!
Maybe it is because of the calm music, so it didn't stress me as usually :sweat_smile:
Nice visuals and nice idea for a game, great job!
It is very simple, but really nice as your first compo!
I liked how this guy was changing when purchasing things :smile:
Great job!
And oh, I found a little bug, when you spam "finish shopping: ss.png
Enjoyable clicker, I gave it a couple of tries, but I could't exceed 300 points.
Simple game, great for boredom. Good job! :slight_smile:
Relly nice game for your first LD.
It is a bit difficult, but it gives a challenge! After few deaths I had to rethink my strategy for the level. :smile:
Good job! :wink:
Such a cool concept!
There isn't much, but the idea is great.
Graphics is quite nice, however you could make some simple enemies instead of white squares! :stuck_out_tongue_winking_eye:
Also, it'd be good if there was a kind of pause menu.
In general, this is good idea, and you could add some slight features to make it even better :slight_smile:
Very cool idea! Although it is pretty difficult to control those units. Also sometimes camera just went crazy and I could see through the walls.
Nevertheless I've enjoyed commanding my blocks :smile: Good job!
That's interesting!
I like the mood of walking in the darkness. I wish there was some kind of music, because it played only a few times :slight_frown:
The calculation part reminds me how I was learning a long time ago, that was fun :smiley:
There's some space for improvements, but overall good job!
I like the idea. Game, with this music, has a nice feel when playing :smiley: I like you programmers art too. Although I feel that I may be a bit hard, is there a way to transmute enemies from distance or when moving? It was pretty hard to kill one of them, when being shot by everyone in the room.
Great job!
This low-poly graphics is very pleasing. The music makes the mood. Also, with lack of sound effects it was really nice to explore ocean in silecnce.
Although this fish was a bit slow, it may need some speed when covering larger distances. And there is a bug with collisions, sometimes I could swim through an object, sometimes I couldn't swim in the empty space near algae, and camera was jittering for some time...
Anyway - you made cool stuff, good job!
What a nice game!
I love the graphics, it's so polished :smiley:
I don't understand gameplay a little bit, but it is quite interesting to walk around freezing those creatures :D
If you updated this game and added something I will like to play it once more :smile:
Unfortunately, after passing the shop, attacking enemy throws an error
To the moment I've reached - The game is enjoyable, sounds and graphics are cool. Good job!
@sodaro Weirdly, I can't recreate it now, I've passed the game. Maybe it was something with my computer, I don't know. I believe it happened on my attack, but not sure.
The game is interesting. Has a nice, spooky mood made up by graphics and music.
Though, it is a bit difficult. Enemies could be more forgivable. I've passed a few locations without fights. They would kill me faster than I could even attack them.. Maybe that's me that I can play your game :smile:
Anyway, you made it really good and it's just about some minor adjustments :wink:
Cool game! Didn't understand it fully, but I loved the gameplay and graphics :smiley:
Wow. I love your game. It really touched me. I was a bit confused what shall I choose, yet my choices (I would normally choose them :open_mouth: ) were the correct ones. And twice I tried something more cruel which failed :smile:
And the demon. It was so... beutiful.. :heart:
Good job guys!
Nice game.
Quite simple, but enjoyable :smiley:
Though I felt like enemies didn't even take my bullets and asteroids were too fast to react.
The idea is great, and imo it's about balance to polish it :slight_smile:
The game is so calm and relaxing, especially with this music. Point for that :wink:
I really like the character too. :smiley: Exploring maze is interesting, regardless of light size, but I run out of oil quite soon, so that may be thing to improve.
It starts diffucult, but gets easier with time. Gameplay itself is cool and you've done that really nice.
Here are some my "complaints": - After placing several turrets their sfx started to be louder than the music. - I was able to select multiple turrets at once, if I changed selection, the previous one wasn't deselected - Radius circles were a bit pixelated
I believe that if you improve UI and maybe wave management this will become even better game. Good job!
Very nice game as for the first time!
Simplicity is the key to learn :smile:
There ain't much there, but idea is really interesting and you definitely tried to make it well.
I encourage you to try more and keep on learning! :wink:
Loved the anime, loved the game. Great idea!
It conjures up memories from my childhood when I often played "Keyboard Master" games :smile:
Simple and short, but very pleasing.
Maybe it's a bit weird, I'd rather say that it is unique :wink: Really moody, those are just objects but I felt for them a bit :smile:
Great job and hope you'll extend it!
Nice game! It is an interesting idea :smiley: I really like the graphics and sound.
But I have to complain - it's a bit hard. My spaceship is destroyed on every contact with anything. I would rather suppose it took a part of the fuel instead :wink:
Love that!
Interesting mechanics, especially dash-jumping, it took me a while to understand how to use :smile: But why is he dashing in the opposite direction? That's probably a bug...
Pleasant, spooky mood. Besides weird dash, responive controls. Nice graphics.
Good job!
Interesting!
You made very cool graphics there. Music is also nice.
I've enjoyed running around and trying to kill those slimes, but it annoyed when I had to press keys again to move after attack.
Great job and hope you'll improve it further! :wink:
For the first time it is quite solid game. Interesting mechanics that demands you to control how greedy you are, I like that!
Maybe the music could be more interesting, but current one is also good, better than silence :smiley:
When exporting game with Godot, it is probably good to uncheck "Export with Debug" field, and also in Project Settings/Display/Window you can set Mode 2d and Aspect keep. This way even if one resize the window, the game will adjust properly :slight_smile:
Great first entry, keep on learning! :wink:
This game is sooo immersive, I've been playing for an hour straight and I'm still not done yet!
I love the mood. Graphics is very simple, but that's enough to be enjoyable :smile: It is a bit upsetting that I have only 30 seconds (I know, there's some time when The Detective is walking around), I end up losing some of my memories instead of multiplying them.
Probably the best game I've played so far :smiley:
Edit: Found a little bug - You can click with a memory on empty tile and it will work, after putting a childhood memory there it will convert
@sodaro Well, I kinda meant that - if you don't care about your slime by yourself, it will do it.
But I appreciate your feedback, maybe I should think about some solution for that problem.
Thank's everyone for the so far feedback, definitely will consider it and improve my game!
Probably I will implement a procedural generation in the future, so there won't be need of making weird barriers :slight_smile: I'm thinking about easier and harder mode of the game, so for those who like slower pace and don't want to die cruelly.
@johanhelsing I think that the sound error may be caused on your side, since it works on my computer, but I can't be sure about that. :open_mouth: I guess that all "moody" games feaure similar kind of graphics :smile:
Has a nice mood especially with this music. Feels like being there by myself! :smile:
You've did a lot of great job with this game.
The idea is very promising. Although it is a bit hard to play in this stage, I really like the art and sounds.
I believe that if you have some time you will make an interesting game of it :slight_smile:
Unbalanced :slight_frown:
I couldn't get through the first corridor. After some time there was a huge bunch so I could only stay and fight.
Even though, I like the idea, you've achieved it quite good and it'd be nice if the game was playable :smiley:
This game has its mood. I've really enjoyed walking through, collecting life and shooting :smiley: Everything is so simple, yet so polished. Loved to play, it was so calm, except dodging bullets which was quite hard at some points.
Definitely 5 stars.
Interesting game, I enjoyed being an asshole cat :smile:
Well, you had a nice idea and it seems you've put some effort in that game. I wish I started my journey in your age.. :smile:
The concept itself is nice, but you definitely learn more :wink:
What I think could be improved: - UI - it took me some time to even start the game, idk why it was so - Camera - That was terrible, I had to fix it and don't touch my mouse in order not to make camera crazy. - Enemies - Besides running forward there was no challenge and those enemies weren't dangerous at at all
The music is fine, maybe it does not fit the game the best, but it's better than nothing :slight_smile:
You made an interesting game, and I hope you will keep on learning and making even better ones! :smiley:
Simple, but great! The game is short, but the idea of life exchange is interesting :slight_smile: Just one thing - for me the characters are a bit slow, but maybe it's just my feeling.
Anyway, good job, keep on creating :wink:
I really like the idea. The art and design is fantastic.
Although the player was pretty slow as I had to walk everywhere from start. Maybe you could speed him up a little bit.
This game is really nice job and I believe you could use it's core to build something even more interesting :wink:
Man, you're a genius. The idea to let player exploit the game instructions (The one with save and the two with upgrades) - that's so damn fun. :smiley:
Game is pretty enjoyable, but sometimes it's pretty hard to dodge those arrows.
One little thing - after reaching "Secret True Ending" game hangs and I have to quit it using the window, I'd be nice if one could still interact or something.
Great job!
I survived 140s! :smile: Gameplay is cool, but as the difficulty increases it is hard to even collect those corpses when new enemies are incoming. I enjoyed running and blasting them. Those sound effects are well done. Graphics is simple, but it's enough, it gives a mood to the game.
Overall, good job!
Beautiful! I've enjoyed playing it, I like the calmness of music and those enemies :smiley:
Unfortunetely there isn't much of UI, can't pause game or quit it, you should consider adding it. You've certainly worked on gameplay and models though.
Great game!
I've beaten it!
Nice idea to pay for additional features with your timelimit.
I couldn't get used to the controls, normally I would suppose that I steer with mouse and apply force with keyboard. Maybe that's just me :smile:
You could add some textures or at least colors, because when running through larger areas it seems like not moving at all :slight_frown:
Overall, it is a good game!
Well, I won't lie, there is some stuff to improve, like some UI (how to quit the game?) or a bit more about those mysterious cards.
It was interesting to play and I think that you came up with really nice idea and implemented it quite well. Keep on doing stuff and improving! :wink:
Such an interesting game!
I've started to feel that "sci-fi IT" mood, like in various movies. Graphics may not be the best (it is good though!), but with music it's even more immersive.
Great plot, I've enjoyed reading all those messages. Puzzles were confusing at some points, but they demand some thinking which is good. :smile:
Great job!
Game is very simplistic, but well done :slight_smile: The intro was too slow and I was quite annoing to restart every time I died..
Great game! I found a little bug though in the first level with Indium If you connect the power, then remove one part and put it diagonally to the gate, it starts to rapidly open and close making noise. :upside_down: bug.png
Great idea! Definitly innovative :smile: It was quite challenging, but I managed to win few times :upside_down:
I like the design of the game :smile: Yet I felt quite annoyed quite fast, since controls are unresponsive.. I guess if you fixed them, the game would be much better :wink:
Beautiful, moody game with great art and sound! I'm really amazed. Great work! :smiley:
Cool idea!
Nice little game with beautiful art style! Definitely enjoyed shooting to my clones :smiley:
Great game! Never used actual assembly, but understood it much better with your game :smile: Simple minimalistic design and idea, 10/10
It took me some while to understand how to play, but ended up enjoying and clearing everything :smile: Great game idea with nice graphics. Except, UI is the key part that user sees, so next time try to make it looking better, since this one was a little bit rough. :smiley:
Great concept! It was quite difficult to me, but I managed to get here :upside_down: Simple, minimalistic design, with some narration, awesome.
Interesting idea, great job for your first jam! The sound of moving was quite annoying, but overall it was interesting to find correct path :smiley:
Interesting game! Graphics could be better, especially the UI :wink: The idea is really cool, but it quickly gets boring :upside_down: Anyways, great job with your game! :smiley:
Great concept! It is quite difficult to get the correct words, managed to find 12 on the second attempt. Couldn't find a way to disable music, guess there isn't any :upside_down: You definitely made a good job :smile:
Nice little game! Especially for the first submission :smile:
Really nice game! At some points it was annoying and frustrating, when I just stopped jump on the ceiling.. Though the minimalistic design is lovely! :smiley:
Very cool little game!
I don't fully get what I am supposed to do, but it was fun to play and try not to die :sweat_smile:
Great job!
I love the game! (Yeah, but it's not really connected with the theme)
Great calming game!
It reminded me of Spore :)
Everything about this game is so cool, the only thing I was struggling with was modern times when humans literally were faster than me :sweat_smile:
We're a plague to this planet, but nevertheless your game is awesome.
Awesome game!
I love the mood created by viusals audio and gameplay.
Took me a while to get used to controls and mechanics :sweat_smile:
I like the idea, the audio could be improved a bit though.
Good job!
This. Is. Amazing.
I mean - it's just a simple game, but really well polished.
I had a hard time because I do not have any controller, but I managed to pass few waves, but the game itself truly impressed me.
I love how you have made game out of 3b1b spread visualisation!
Was really interesting to play it :)
Wow, that's a really nice game!
I love the idea and graphics, but I think the enemies could be a liitle bit less harmful :wink:
Great game! I had to take a few approaches on the last level though :sweat_smile:
Cute art style and sounds. Solid entry!
Very moody and immersing game!
I love the artstyle and the story :smiley:
I've seen Bad End three times and then finally I got The End, and I am still curious what was that strange ship ~
btw, it kinda felt like Re:Zero :)
Game is really well done and I love the overall style.
I don't know if it was me, but sometimes I had a miss when clicking with certainly white cursor and that was quite frustrating...
I really like the idea of the game, but I feel like some things could be improved.
You might add some sound effects, and I think that UI could be a bit better - now I find it a bit ugly, but that's just my taste :wink:
As for game made in 15 hours for your first time - it's really great and you should definitely keep on trying. :smiley:
@fallingflatstudios Thanks a lot! I kinda thought the same but it turns out to work that only in HTML version and I have no idea for a workaround :slight_frown:
Now this is a really great game! It creates this "frustration - but lemme try again" feeling :sweat_smile:
Beautiful, simple graphics and great gameplay.
I think this is one of the games we should play to improve our brains, so much to care about in a simple game :smiley: screen.png
Fun game! I think it'd need some balancing though. As for example - enemies should be slower, or player faster. With two ghosts it's VERY difficult not to get killed..
Quite interesting idea :)
Great job!
Art is really well, feels a bit blocky in some places, but overall it's very aesthetic :)
However I had a hard time controlling the electron - it wasn't always as responsive as I'd want and sometimes there was almost no way not to collide with wall or an obstacle..
Interesting puzzle!
Get's a bit confusing when dragging because it also scrolls the page :F
I suppose I don't fully get what it takes for the unit to be connected, but I had fun with experimenting! (The third level could be a little bit smaller though :wink: )
Controls are a bit hard to grasp, but I love the idea!
I looks nice, but apart from that it's kinda tedious... There's no music and the gameplay is just moving quickly mouse left and right...
Good job on completing your first Ludum Dare!
Game is really well done, although a bit hard to manage :sweat_smile:
Very moody game, I was shitting myself on the last stage :sweat_smile:
Love the gloomy limbo style. Great job!