zactical 2019-04-29 06:54
Solid game, and in just 24 hours? Awesome! I like the art style and its a fun take on card mechanics. Thanks for sharing!
Foon → Ludum Dare Explorer → LD44 → Paylife
By deformhead
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 156 | 3.54 | 49 | |
| Fun | 96 | 3.60 | 49 | |
| Innovation | 165 | 3.31 | 49 | |
| Theme | 68 | 3.79 | 49 | |
| Graphics | 96 | 3.86 | 49 | |
| Humor | 240 | 2.67 | 43 | |
| Mood | 311 | 2.95 | 46 |
Solid game, and in just 24 hours? Awesome! I like the art style and its a fun take on card mechanics. Thanks for sharing!
Cool and simple game. Good job. The graphics look neat. Small advice: I guess you didn't have mobile play in mind as the hitboxes are hard to hit when I play on the phone.
Good job overall.
Cool game. Graphics are good and game is really challenging and fun. Good job
I like that the difficulty goes up while you're making it easier to get your score up faster. Neat way to balance the game. The art is nice too! Great job!
Simple but fun, well done!
Tweak this for mobile and you might have a hit.
Very easy to get into with small, but meaningful decisions.
Enjoyable clicker, I gave it a couple of tries, but I could't exceed 300 points.
Simple game, great for boredom. Good job! :slight_smile:
Nice game! I feel I need an auto-clicker for it... hearts fly too fast :cry:
Simple and fun incremental game! Well done!
Cool game - congrats on that :thumbsup_tone1:
Got 245, playing on my phone. Fun micro game, very contained and to the point. The graphics are nice and unique, adds a bit of character. Some sounds would be awesome.
I actually got to this game from your Github repo, thanks for linking back :smiley:. Very interested in the idea of Theatre.
@meskaline @halfmule thanks, I'd like to release it on mobile, but couldn't make it. Thanks for your support !
@noobexception good job ! I think I could reach higher than 294.
@jjjjason I'm pleased to read that :smiley: !
Great job! And you were able to pull this off just during 24hrs? Impressive. Truth is that the sounds would be a great touch, but given the timeframe I completely understand. But you were able to put in the theme, challenge and replayability. Great Job!
It's a good game, but maybe creating something that doesn't allow you to eat something when it kills you or when you buy an upgrade and doesn't move the mouse you can't buy another thing for a couple hundred miliseconds would help not accidently buying an upgrade you didn't wanted, but that is the only complain, the game is very well made.
Great job, bro ^^
Really well done and executed concept. The art is also great and with few tweaking you might have something very well polished. This is a good take on a clicker game but revisited. Great job!
Nice, I love the art and the concept
Interesting and original concept even if I couldn't relate immediately the objects on the cards with their "cost". But I liked a lot the instruction you sketched on the chest to help. The mechanic is flawless to me. Impressive work in such a short time but yes, sound is missed. Would have been nice!
Simple small game yet fun.
This is very impressive for a 24hour HTML game made in your own HTML game engine. Congratulations!
It's fun, i would audio to improve the game feel, and it need a little better explanation of whats going on at the start
Bez tytułu.png This score satisfies me. I really like this game. It's simple but really good. Nice graphics. Good luck!
Super fun mechanic for how minimal it was and also very intuitive, nice job.
Really nice game ^^ I liked the graphics and it was fun to play :) Sound would have been maybe pretty nice but it was still pretty good and seemed also pretty polished. Good job ^^
I agree with a lot of what's been said. Super impressed you made it within a day and using your own framework. I think it could make a fun mobile game. It has some self-balancing that's really cool with the increasing cost and the increasing rates of hearts which can come back to bite you if you get greedy. I feel like because buying too many things made hearts fly so fast towards the end, I generally ended up avoiding the bottom cards for a good portion of the game. Maybe a way to keep those options interesting would be to allow you to buy upgrades that weren't just increased release of hearts. For example: maybe an upgrade could occasionally release items that gave you more time, or golden hearts that were worth more, etc. Something to keep users making decisions with the cards throughout the whole game. I also wasn't sure what exactly made up my final score. Great start and could easily be a fun, addicting mobile game.
@tddawson I am pleased that you got the "greedy" part of this game !
The all point of this game was to make people think of their decisions and how their greed impacts their future. More you buy stuff, more the game is supposed to make you feel bad, but you'll still want to retry more and more to get the highest score, whatever the part of you is lost during your life.
The score is calculated like so :
+2 points for each heart you got
-1 point for each heart lost
Thank you for your support ;)
Intense! I enjoyed it in a seat of your pants kind of way. Simple and well excecuted. Well done.
Got it, thanks for the explanation! It definitely fits!
Good entry, I like how you use the theme. I have tried to play it on mobile, but the touchpad doesn't work very well and display a blue filter hover the game. With some sounds and a mobile version, it can be much better! Anyway, congratulations for making this game in only 24h!
Interesting little entry. It definitely needs a very quick tutorial as it was confusing for the first few rounds.
Really nice little game! It's so simple and yet it can keep me entertained. :) I loved the graphics!
Nice to meet you because it is similar to the game I made. Is the game about eating delicious food? You're blocking the heart into your body? I like the graphics.
@deformhead Excellent work. If you haven't ported it to mobile yet, I totally would, I'm sure it's simplicity would shine in that format. Really cool man, esp for 24H!
I liked the game, but I would like to see a scoreboard! :D Nice job!
Cute little game, I liked it :D good job!
simple, but fun. love the point ant click mechanic
Interesting game, super simple mechanics, as jam should be (and you went for a 24 window!!). I really like the art and animation!!
On a coffeeless day, this game is challenging.