FoonLudum Dare ExplorerUsers → Arron Fowler

Arron Fowler

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202455SummoningManifest Swelljam3.663.503.833.334.333.333.50
202353DeliverySchooledjam4203.723.433.933.633.753.654.32
202352HarvestMusteredjam1913.823.733.663.983.803.572.293.56
202148Deeper and deeperDripjam3.503.005.003.503.003.503.00
202047Stuck in a loopA Night Around the Firejam7253.553.193.453.254.053.712.774.10
202046Keep it alive👥Expansorunfinished
201944Your life is currencyFlowjam4893.503.023.823.473.603.47
201843Sacrifices must be madeBokehjam7263.173.043.532.853.653.693.51
201842Running out of spaceClapBangjam8813.122.973.163.362.822.702.102.78
201841Combine 2 Incompatible GenresPrisma Incjam11392.672.452.872.313.213.161.922.75
201740The more you have, the worse it isRun Guysjam6193.403.563.233.752.713.593.12
201121EscapeAnti Puckcompo3662.502.233.211.923.212.771.007

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Arron Fowler

LD21 — Escape

Flee Buster by ChevyRay 2011-08-26T14:05:00

This is great

I'm Being Eaten By A Spider Queen (And I Don't Like It One Bit!) by L 2011-08-23T14:27:00

Could not open the mac app. Running Tiger 10.4.11

When I Was Human by Grieve 2011-08-24T10:19:00

I liked the power ups. With cleaner graphics and a bit more speed this could be really great. worth continuing with. good work

Bounce-onium! by McFunkypants 2011-08-23T15:51:00

The weirdest pinball game I think I have ever seen. For that you should be very proud!

Reality by neonaxil 2011-08-23T15:24:00

Interesting statement. Played like reading a poem. Good for a chin stroke but not that entertaining. I liked the leg animation a lot.

Escape from Flatland: an Adventure of Two Dimensions by pdyxs 2011-08-24T11:42:00

I really like what you have done here. My favourite so far. Simple look hides the depth of the subtle gameplay. Really pleased to have played it.

Boat Escapade by wademcgillis 2011-08-26T14:23:00

Really liked playing this one

cosmoZ by rockford 2011-08-23T12:42:00

I quite liked it up until I had to wait for too long to reach a planet. Worth building into something bigger mind you.

Cells by Jimjam 2011-08-23T15:47:00

I like it and I felt a pang of disappointment when It finished which can only be a good sign.

AWOL by quickfingers 2011-08-23T13:47:00

Looks great, plays great, is great.

Alpha Centuri by Jasper Stocker 2011-08-24T10:30:00

Nice looking. I wanted to move faster. Light was great. Sound was good as well. Nice atmosphere

Anti Puck by Arron Fowler 2011-08-23T14:33:00

Had problems with the controls on the Original file on Kongregate. I have fixed it. There are power ups that make the gameplay easier as you go on. They are random so the gameplay changes quite dramatically for each time you play.

Anti Puck by Arron Fowler 2011-08-26T08:46:00

thanks pdyxs. I will try and get my head around this.

Mirror's Secret by BlueShaman 2011-08-24T09:45:00

Got stuck on narrow path but would have played for longer. I count that as a good sign. I like the realisation of the sword.

Escape from Pleasure Resort by ToxicLogic 2011-08-24T23:20:00

Like it. Honestly

Go, Fish! by zamza 2011-08-23T15:18:00

Nice to see something I had not seen before. Go fish.

Office Escape by PaulWagener 2011-08-26T16:15:00

I like the text handling, the setting was good. Worth spending the time on it it would take to make it great I think.

Daring Do! by jwfrosty 2011-08-23T15:30:00

I liked it enough to get to level 3

escape.swf by sstrandberg 2011-08-23T14:49:00

I really liked it and did not mind stepping on those spiders at all

Harvest by dave84 2011-08-24T09:31:00

I love the controls. I found you from your tweet and I thought I would check it out. Yes they are not what I was ready for. Yes I died quite quickly to start with. After a while I found the controls made for some "seat of my pants" game play. This is exactly what I like. Too many games do not challenge you to become skilled at using them. This one does and for that I beg you not to change the controls. I think your game is suffering from the fact that with so many entries it is difficult to invest time into any one game. I am keeping your file on my mac and plan to play it once this judging is all over. Please think about extending it I would be interested in beta testing. Please check out my equally difficult to control game "Anti Puck" good luck

NO ESCAPE by kato9 2011-08-29T08:27:00

I liked the fact it was more of an experience than a game.

Not the Sharpest Sword in the Box by Draknek 2011-08-23T13:27:00

Really liked this one. Simple but good. I like the vintage feel of the artwork and friendly sound. Good work.

AWAYGET by mklee 2011-08-23T14:57:00

I do not get the lights, I liked shooting them regardless. Nicely put together.

LD40 — The more you have, the worse it is

Horders Loot Rush by Rad4th 2017-12-15T17:43:46Z

Once I got my head around it it became a lot more enjoyable - I almost gave up. I would like more hot keys to equip and drop for example, having to use the mouse was a bit of a pain. Good innovation and well worth keeping on with.

Being Plundered by bradur 2017-12-10T21:49:06Z

Really solid effort. Everything works and feels solid in its execution. I am an asteroids hater, but this kept me playing way longer than most would. Pleasant experience all round. If you are still in the market for playing games I still need some ratings to get my 20. Run Guys could do with a little help! Thanks

Taser Loser by Igor KinGamer 2017-12-15T09:02:09Z

With a bit more time this could be a solid multiplayer game. It was fluid and did exactly what it said on the tin. Taser!

Cherry Creek by SecondDimension 2017-12-15T09:57:46Z

What is not to like, it feels like a finished game ready to go.

ALL Your Cats by pcmaster 2017-12-12T16:46:33Z

Quality, stressful and sort of fun. Made me think of cat ladies in a new light. So much poo!

Robby & Coppy by Imphenzia 2017-12-15T08:56:32Z

Not really much else to add to the other comments. Well handled, good looking easily playable and totally enjoyable. Top work.

Avoider by Linus 2017-12-18T17:47:37Z

I enjoyed it, the camera swing was a bit over sensitive but I was left curious as to what it could become over time

The burden by mathijs750 2017-12-11T13:37:57Z

A sweet and satisfying experience. Quality finish and left me wanting to know "what's next?" Great job

SiniS is not in Space by BoltKey 2017-12-13T20:35:52Z

I feel like I could get lost in tweaking the variables in this. Such potential for depth. Interesting submission

Farming Sim LD40 by pebkac 2017-12-10T19:25:28Z

It was very easy 2 get lots of cows and beat the game but I enjoyed the idea of it.

EPIC Racing by MrChippy 2017-12-18T16:13:01Z

I enjoyed it enough to collect all the disks. I like how the disks added to the music and the collection was challenging enough. It could be extended in many ways and I think you should. Good work.

Prinsen Gulden by King Kujito 2017-12-12T15:04:11Z

I love the look and sound of it. Very good and better than most. The game felt a bit haphazard and in the end I left it after glitching through a block and the soon after to glitch through the floor and remain trapped. Still work to be done, but worthwhile work non the less.

Prinsen Gulden by King Kujito 2017-12-12T16:17:26Z

@king-kujito it was a little laggy and the web version. My macbook pro is a bit old and tired too...

Prinsen Gulden by King Kujito 2017-12-12T18:42:04Z

@king-kujito FireFox 48.0.2 on OSX 10.7.5 so not much of a worry for you to fix. I am a bit stuck, my Mac wont die and also I use a piece of discontinued software for my work which I am yet to find an adequate replacement. LD40 has actually been the first heavy challenge to my acceptance of being out of date and I have been looking at new machines!

A Boy and His Card by sorlok 2017-12-11T14:22:14Z

Pretty easy to review - EPIC. Solid take on an established model but with a cool twist. Nothing over done everything slick, great work.

Grey Goo by kleinzach 2017-12-11T13:51:51Z

what this game lacks in graphics it makes up for in compelling story kept playing until the end loved it good job.

Snaketris by Yngvarr 2017-12-13T21:08:46Z

Got to love a collision. I would love to play a polished, it totally deserves follow up development. Good work

Life's A Glitch by gamepopper 2017-12-15T09:20:22Z

Stylish, frustrating and slick. Good job. By keeping it simple it has ended up feeling well polished.

Salty Business by drtizzle 2017-12-07T14:28:25Z

Best looking game I have played in LD40 so far. Nice music good humour. Nice job.

人気があるよ!(~Be popular!) by Jordgubben 2017-12-16T12:53:31Z

I like the look of it and the concept, but getting totally stuck and not being able to break free got a bit tiring. Worth developing

Astrofarmer by hunttis 2017-12-15T10:24:17Z

It was all a little slow for me, an interesting take on the theme that could totally benefit from development. Worth taking further I think.

Save the Plants by joski 2017-12-12T19:08:02Z

So much quality work on show here, great job, challenging and satisfying. Reminded me a bit of playing Brothers: A tale of two sons, on the 360. I wish I had a controller to really get into the flow of it. Great job.

Speed Date Shuffle by NotExplosive 2017-12-15T09:16:35Z

Pure class. A finished game no less. Nothing further to add

Octopode embrace by ThiefViolinist 2017-12-18T09:23:16Z

This is beautiful and left me wanting it to be more in so many ways. I hope to see this when it is fully developed.

CalligraTree by Roaring Cat Games 2017-12-09T00:27:46Z

Satisfyingly Dispelling stressful tension Beautifully

Parent Simulator by Arputikos 2017-12-10T19:42:27Z

Wow not what I was ready for. The tension was epic. I was pleased to keep 6 alive but my wife was losing it in the background. Really captured the new born cry craziness. Great job.

The Will of the Wisps by adsilcott 2017-12-13T17:55:41Z

Beautiful sights and sounds, slow and edgy! So much work I hope it gets developed further.

Money transporter by lexi 2017-12-15T09:52:25Z

Simple fun game, polished and well delivered.

Aquariumus - Too Many Fishes ! by GoZz 2017-12-10T22:12:24Z

This game felt slick and well loved. The sound and graphics felt particularly refined. I enjoyed my 12 days in charge of the aquarium. Everything is now dead so in that respect pretty true to my real life attempts. If you fancy running your friends into trees then my game is just for you. Also I still need some ratings. I would love to get over the 20 mark. https://ldjam.com/events/ludum-dare/40/run-guys

Factory Panic by Chronosv2 2017-12-15T10:37:59Z

Nice take on the theme, once I got over my confusion it had a nice build up of intensity - which seems to be the subtext of LD40. LD40 is STRESS!!!

The Exalted by Flubz 2017-12-11T21:13:52Z

Nice clean graphics, simple concept well made. The music is good, it ramps up the intensity nicely when the bullets start to fly!

Contamination by Lars DK 2017-12-18T09:38:53Z

I ended up playing for longer than I expected. A good sign that the gameplay was on point. Lots that needs refining but the potential is there. I ended up getting bored and that is what stopped me in the end. I needed a big boss or something.

Crystalien: Mega Blastar by Gurbx 2017-12-08T08:51:30Z

Slick, nice graphics and controls work nicely once you get the gist. Not sure how to score points but I enjoyed the ramping up if critters and the mood of the lighting. Good job.

Flirt the(m)all by themarioga 2017-12-10T22:02:40Z

Huge effort, I liked the layers of building up a connection and then having to suddenly start avoiding the characters. Music was great, a lot of detail. Good job. Feel free to check out my game if you like running your friends into trees. https://ldjam.com/events/ludum-dare/40/run-guys

Sailor Wolf by Pashok 2017-12-10T19:50:56Z

I enjoyed the game great graphics but I did not manage to save any cats :(

Booyah Bass by Caffeinated Psychics 2017-12-13T20:27:13Z

I get it run around and pick fights / pick up fish. That works well. But why? Lots of work put in here. If you like cooking cats and fish then this is the game for you.

World Domenation by SvartTand 2017-12-07T12:19:54Z

Well done for getting all that done in the time. I got bored and stop playing. Never found this format particularly gripping. It's not you, it's me. LOL

Sanguinite by Wheffle 2017-12-10T22:39:45Z

At first glance I judged this badly. I was happy to be proven wrong. The gameplay was slick, the challenge was enjoyable and it kept me playing. It was a reminder of some of the games I played and loved as a kid. I enjoyed the music and the growing sense of tension. Good work.

Sanguinite by Wheffle 2017-12-14T15:52:47Z

@wheffle I think my initial response was the old school basic graphics, it is easy sometimes to lazily equate them to poor quality. It quickly became apparent that your use was celebratory and the game was quality, once I was enjoying the experience I could appreciate all the elements in a new light. Prejudice is something we have to overcome in all walks of life and I guess it is easier to overcome if you can back yourself up. I was happy to put my prejudices aside on this one.

Wonder Land by neowhoru 2017-12-13T16:20:46Z

Nice idea, Total blackness might be a bit overkill. I found it a bit dull after a while blindly wondering about. F12 does something else on my system so I would suggest a different key. Has legs though, be interesting to play with this concept and refine it. I enjoyed it.

enLIGHTer by A.Bond 2017-12-07T23:44:45Z

I agree with the above. I started off curious and liked the feel of it and then I spent 5 minutes trying to turn a ball to the right angle. Solid concept and once it has a touch more satisfaction about solving the problem then it has legs. I knew the solution for a looooooong time before I solved the problem, what should have been fun quickly became annoyance.

Space Miner Niner by jchaplin 2017-12-10T19:36:57Z

good design on aeroplane but controls are hard. shame it was not finished

Lavish ROBO-Assemblage by GettingRekt 2017-12-07T13:28:04Z

Defo worth moving forward with, I liked the idea more than I actually enjoyed playing it. It has legs.

To the glory of the great North Korea by Jonasz999 2017-12-13T16:13:37Z

Art style is crisp and well finished. I am so over tower defence games that I found it difficult to get on board with the game. Sorry others have ruined it for me. Lots of work, well done.

Manystar by alexfalkenberg 2017-12-07T12:30:59Z

I think it is well worth finding the time to finish off. I like the race for loot mechanic.

The Hunger Maims by SubZtep 2017-12-10T23:10:08Z

Lots I really love about this game. The graphics are on point, it is nice to have a new idea that is simply played out. The artwork is nice to. I especially like the camera movement. It would be nice to see where it gets taken to next. If you fancy playing my game I shall casually leave the link here. Oh what's this (points) https://ldjam.com/events/ludum-dare/40/run-guys

A Spark of Light by TurbulentWinds 2017-12-13T16:48:22Z

Nice and simple, love the mood and look of it. Clean slick enjoyable.

GooBall by Ashtrail 2017-12-12T09:47:10Z

I found it hard to care about saving the goo in the end. The controls slightly frustrated me, and by the time the timer ended I was relieved. That said I think there is potential to continue with it, It just lacks intensity. It seems like LD40 is all about growing intensity, whether that's a good thing I don't quite know. Maybe less time would be better.

Zap The Zombies ! by roxter08 2017-12-18T09:53:11Z

I could see this being great fun with a few tweaks. Looks and feels quality.

Run Guys by arron-fowler 2017-12-07T13:19:32Z

@rohezal I have added a link to a windows export. I have no way of testing it, so if it works for you I would love to know.

Run Guys by arron-fowler 2017-12-08T15:46:21Z

@drtizzle can I ask which browser you used to make it work? I would like to invite you to contribute your own death message for run guys post ld40.

Run Guys by arron-fowler 2017-12-08T20:00:39Z

@fluffi @dekart @rohezal so it seems like Internet explorer or safari might still run the old unity webplayer, if you can be bothered. I would be very grateful if you went to the extra effort.

Run Guys by arron-fowler 2017-12-08T20:15:07Z

@drtizzle thanks for that. My mac is old and I have the most up to date unity that this os uses. This is the first time I have published anything from unity since ld21! I had not realised how out of date it was. Time to update for sure but this is the best I can do. For now.

Run Guys by arron-fowler 2017-12-09T10:53:19Z

@roaring-cat-games thanks for the feedback, already made lots of improvements post ld40. I am enjoying working on it. As a total hobbiest it is the first game I have properly shared (apart from ld21 and it didn't really function) so it has been great to get such positive feedback. I really loved making trees with your entry.

Run Guys by arron-fowler 2017-12-09T10:56:53Z

@saramartins thanks. Music is a must for sure. I was thinking of making it loop based where each friend has their own loop which would make a unique track with each grouping. I am 80% sure I know how to make that happen. What genre would you want? If you name an artist or track, I will use it as my inspiration

Run Guys by arron-fowler 2017-12-12T00:11:40Z

@rohezal thanks for coming back and giving it a go. I am working on Run Guys still and trying to strip out unnecessary processes to make it run smoother. It gets busy quick! It is much improved already.

Run Guys by arron-fowler 2017-12-12T12:32:41Z

@wheffle My little secret is that I am a total n00b all round. I have been playing with Unity as a hobby and never been able to spend the right amount of time to finish anything. The only other game I have got remotely finished and out into the world was for LD21. I love the problem solving, hate the finishing. I was drawn to this Jam because I work well with deadlines. I was very pleased to get this done at all. In terms of the 3d modelling I did none, all the artwork is made of cubes and spheres straight out of unity - not my original plan, but actually a constraint I learned to love. 3d modelling is on my list, but it will have to wait!

Run Guys by arron-fowler 2017-12-14T16:17:21Z

@starlin friends come and go, but death is eternal.

Run Guys by arron-fowler 2017-12-14T22:11:16Z

@saramartins Challenge accepted.

Run Guys by arron-fowler 2017-12-16T08:51:37Z

@indie-gaming thanks for playing. It is easier when you jump (and you can really make you friends go everywhere!) I really appreciate your review

Run Guys by arron-fowler 2017-12-16T17:21:54Z

@indie-gaming not just jump, but a double jump no less! In game instructions are on the same list as the music.

Run Guys by arron-fowler 2017-12-17T16:28:22Z

Got an arrow on the go now. @toboggan

Run Guys by arron-fowler 2017-12-19T11:34:45Z

I have come to the sad realisation that I have played and rated my last LD40 games. I am away with work and then Christmas fun and wont be sat in front of my computer before the deadline comes. Thanks so much for rating and commenting on Run Guys. I feel inspired to pursue this hobby and take it further. Peace and good tidings to y'all. Arron

Sticky Fingers by Shane Carr 2017-12-12T09:31:32Z

I like the idea, it is pulled of pretty well and with more time could be quite solid. There was some genuine slow motion tension as I ran/walked to the van. Solid job.

Aimmo by WoooWooo 2017-12-18T16:20:14Z

Fun play on a straight forward idea. Interesting and annoying whilst totally playable.

Dead Weight by Marc Jones 2017-12-13T18:33:54Z

Lo fi pirate fun. Really enjoyed it!

Psychoserker by Arya 2017-12-10T22:46:56Z

I loved the sounds and graphics of this game. It has class. I found the control system a bit frustrating and would have played for longer if this is made more fluid. I am sure with time I would have found a way, but I lost interest before I cracked it. I applaud your ambition though and the level of detail that was put into it. Want to rate another sort of first timer? https://ldjam.com/events/ludum-dare/40/run-guys

Phool by ciaccodavide 2017-12-13T20:19:44Z

I proper love this game. Simple clean graphics, super slick controls and action. Top minimalism marks. I think possibly my fav LD40 so far in terms of experience. Cracking job

Inky Pinky Square by Psychedelia 2017-12-10T19:31:19Z

Its very hard but fun plus good graphics and a twist on the classic platformer

Crystal Seeker by CapitanRetraso 2017-12-18T23:15:15Z

I loved the artwork, especially the walking. It made me laugh in a good way. Some of today's games are so good they are bland. We need more funny walks!

Human Rises by Tinis Games 2017-12-12T13:28:37Z

Interesting take on resource management game. I would like to see what a bit extra would do for it as it feels flat at the moment. Has potential though.

LD40 - SirPumpy by SirPumpy 2017-12-15T10:07:42Z

The movement is great, fluid and slinky. I cant wait to see what you did with the extra time

Too much money earning simulator by FancyReckless 2017-12-15T09:33:58Z

Slick well executed and stressful! Well done

Greedy Merchants by jlreymendez 2017-12-10T22:26:30Z

Nice attention to detail, the sound was particularly good (Arh) and as far as pacman goes some nice little twists. I cant say I would play it often but this little voyage I did enjoy. Want to run your friends into trees and such? Try this (Please rate it!) https://ldjam.com/events/ludum-dare/40/run-guys

Loot Grabber by AndreB 2017-12-15T17:51:31Z

What is not to like?

Leaning Tower by Patrick D 2017-12-15T17:29:13Z

I enjoyed it a lot more than I thought I would. Sometimes simple is best! Well done.

SHROOOMS by theloneplant 2017-12-15T10:31:27Z

Solid little game. Loads of room for development and adventure. I liked it a lot.

Would You Like Tickets To The GUN SHOW by zaratustra 2017-12-18T09:44:16Z

God like powers kind of lacks fun in the end. I enjoyed the build up but the destination was not very engaging. I wonder where you could take it? The power was exciting for a moment.

Neon Hell by SirPumpyJam 2017-12-15T10:16:31Z

Love it, the extra time for the Jam entry was well worth it.

LD42 — Running out of space

CRAMMM: Totally Accurate Studying Simulator by tuism 2018-08-16T10:27:53Z

Solid entry. It exudes class. Well done

Snakescape by krasse 2018-08-20T21:40:19Z

I thought I was going to hate it. But I was pleasently suprised. Nice little twists and subtle challenges. Great work.

Birdbird can't fly! by Togimaro 2018-08-16T08:01:50Z

I thought this was a really good entry. Although I did not master it, it made me smile and I thought the look of it was spot on. Wall jump well implimented. Good job

SINGULARITY by Syrapt0r 2018-08-19T22:04:10Z

This felt impressivly complete. Lots going on, all working as you would expect. Good work.

Easter Shabobble by King Kujito 2018-08-16T13:07:11Z

A really solid game. The amount of work is really impressive. Well done

Monarch-eat by drtizzle 2018-08-19T16:35:11Z

I liked the feel and pace of this game. It was simple and opperated in a satisfying way. Good shift! Thanks again for your help on LD40 with Run Guys. It came for me at a time when the world was feeling like it was full of unkind people. You did me a solid and un asked for favour just when I need one most. Peace

Cybatron by Flaterectomy 2018-08-20T20:56:35Z

Super good entry. I can see it being developed into something really successful. Beautiful, challenging and satisfying. Not much more to say.

Follow Line by mukult 2018-08-20T22:52:41Z

I loved it. The look and feel was spot on. I would like some wall jumps and speed / commitment variables in there. The faster you run the longer your jump type thing. Any platformer lives or dies by the comparison to N+ for me. It is so perfect that anything less is always less for me. If you have not played N+ I recomend it in terms of how some of its core could aid in making this mechanic super awesome. Great job.

Hordes & Hoards by adsilcott 2018-08-19T17:08:03Z

I enjoyed this game. It ran a bit clunky and that was a shame but I would enjoy playing a slick and faster paced version of this game. Defo worth continuing with.

Slime Escape by Dom Harris 2018-08-20T20:23:27Z

I thought this was an interesting entry. I was compelled to get further each play and it certainly kept me gripped. The jump sound mad an unpleasent tweet each time it was used that ultimately stopped me playing. It became unbareable. Apart from that I thought it was great.

Petris by JoshyOshKenoshi 2018-08-20T21:32:05Z

Solid but a bit dull. I have long gotten over Tetris as a challenge so all that was left to do was grind out the score. I got a little bored. But I did think : maybe my daughter would like this. She is 7 and a sucker for animals and a lover of a good pun!

Pastien Le Pingouin by Caffeinated Psychics 2018-08-20T21:57:40Z

Nice game. It started running a little slow once the action hotted up. I thought it was all implimented well and I enjoyed it. Well done

Defrag by Guillaume Gomez 2018-08-20T10:10:37Z

A really nice game. I love the art direction. The only draw back was it reminded me of N+ and so I could not help compare the physics unfavorably. If it played like N+ on this mechanic I would give it straight 5s. Good job.

Dear Leader's Diet Plan by Historymaker118 2018-08-16T07:53:02Z

The music is ace and it made me smile. I found the gameplay a bit confusing and would have appreciated a menu button so I could have gone back to check the instructions. I refreshed twice to double check the rules. over all great job.

Blocks by Anubhav Kashyap 2018-08-17T08:48:16Z

Great entry. I really enjoyed it. It's clean and simple and fun. Totally worth putting a little extra time into it. It is full of potential. Well done indeed.

CENTIFEED 2042 by jchaplin 2018-08-19T15:55:47Z

I liked the way it moved once I got the hang of it. Nice that it was all on the curve rather than hard turns. The bad mushrooms gave a good incentive to pick up mushrooms in a timely. Well done. Feel free to try mine out. https://ldjam.com/events/ludum-dare/42/clapbang

Personal Space by ProdigalSon 2018-08-20T23:02:14Z

Pretty solid entry. I liked the challenge of it. It started to play a bit slow as the levels proceeded but that is probably more to do with my machine which is well thrashed at the moment. I had a lot of fun playing it. Good work.

Continuum by aayush 2018-08-19T16:08:59Z

I loved it. Clean, minimal and fun. Plenty of scope for development. Happy with my score too. Screen Shot 2018-08-19 at 17.06.33.png

I also went for no language - to my detriment, as most people are a bit confused. If you want to try and work it out then I would appreciate your feedback.

Vain by Tudvari 2018-08-20T21:23:23Z

Totally worth taking to the next level. I found it pleasent without feeling gripped. I think it could be great with time and finesse. Good work

Take care of her by KiiroHanabi 2018-08-20T22:28:05Z

I loved this. It is classy and humane. So simple yet deep and moving. Not much else to say really. Quality

Damage Control by nolanfa 2018-08-19T16:17:41Z

I liked it. It is based on something real and is a good tool for undertanding the issue in a fun and simple way. Great work.

Don't Let 'em Fall! by Jonasz999 2018-08-19T16:55:18Z

Once I got my head round it I found if interesting. It ran a little slow on my system (But it is quite old so might be more me than you) I think it is something that could grow into a really good game. Maybe if it was smaller but plays quicker you could nerf some of the slow down issues. Sometimes less is more!

Cybermind by GrizzledBoor 2018-08-19T21:45:42Z

Lots that is good here. I was left a little bored as it went on. Up the action and make moving more fun and I would be all over it.

Bunny Bazooka by MZA 2018-08-16T09:52:30Z

Overall a good job. I especially liked the camera shake. At times I felt a bit disconnected from the controls. Often going the wrong way. I enjoyed the different enemies but found it easy to spam the firing. Maybe a delay between fire to up the skill level. Good job mind you.

ClapBang by arron-fowler 2018-08-15T08:28:17Z

@cheetah I agree multiplayer is where it has to go. It is pretty simple in terms of data so I will look at making it that way. Also It was designed to have 4 Mechs at the same time but time got the better of me. It was a case of finish or not. I am still working on it and will post a finished(ish) version when I can.

ClapBang by arron-fowler 2018-08-16T10:53:16Z

@historymaker118 thanks for playing it and the feedback. I have reedited the info on this page to explain it better. I could not really think straight when I submitted it. It was a case of overcome mind melt for this hobbiest. Good luck with the dare.

ClapBang by arron-fowler 2018-08-16T10:56:58Z

@lomikstik I totally agree. It is already much better having picked a few more jobs off of the list. The AI is much smarter for example. I will have a post jam version up in the coming days as I think it will be worth it. Thanks for playing

ClapBang by arron-fowler 2018-08-16T11:49:45Z

@kack3y thanks for playing. Health bar was the first thing I implimented post jam. Time got the better of me as I had to write a lot of code on this one. A lot for this hobbiest at any rate.

ClapBang by arron-fowler 2018-08-16T11:53:43Z

@my-sweet-whomp thanks for the comment. I had thought that the red Mech on the menu would be enough for people to know which one they were. It seems that it was too subtle and is being addressed. I also thought the controls were the easy bit and did not really put any effort into comunicating about it. All you can do is click on the floor and buildings or the weapons, other than that there is no controls to master. It has confused most regardless. But then I do enjoy being an awkward bastard so in that way I am satisfied. LOL

ClapBang by arron-fowler 2018-08-16T12:18:52Z

@tomg thanks for playing. I have continued to impliment my wish list as I ran out of time and grey matter. It is a much more satisfying play now that you can see how much life is had by each.

ClapBang by arron-fowler 2018-08-18T08:34:11Z

@sharks cheers for the comment. I am working on a post jam version which is considerably better. Life bars etc.

ClapBang by arron-fowler 2018-08-18T08:35:18Z

@superqgs thanks for sticking with it. I will impliment a proper tutorial at some point

ClapBang by arron-fowler 2018-08-19T16:26:39Z

@aayush Thanks for the feedback. Plans are afoot and it will happen. I am collaborating with a friend and are fully excited by the post jam potential. The weapons system we have in mind is going to be epic if we pull it off correctly. Exciting times.

ClapBang by arron-fowler 2018-08-19T18:54:55Z

@vfabien21 Cheers man. I am pleased you stuck with it. If I could turn back time I would have put some time aside for a tutorial. It would not take much to explain. I was a bit blind sided as the one thing I thought was straight forward that was the controls. You can literally only do 3 things and they all involve clicking and waiting. I have put things like health bar and ammo turns in and it does help to see that things are changing. Once the penny drops it becomes pure strategy, but I have learned a lot about people, through watching it be played a few times. If you click lots it creates the illusion that you are in control but that it is lagging or unresponsive, also that the weapons don't work properly. The turn based nature of it is hidden under a flurry of clicks that seem to imply that it is the way to go. It has been interesting.

ClapBang by arron-fowler 2018-08-19T19:08:08Z

@tigerj hello. Thanks for playing ClapBang. I kinda want you to play it again as you did not get it. My bad brother. It was really interesting to see how it could be attempted. I had got used to how it operates and so I never really thought about how people might try to use it. I get that you are busy, your twitch is really impressive. I enjoyed watching it whilst trying to track down ClapBang. Anyway if you felt like giving it 5 minutes and a go knowing how the turns work I would love your feedback on the mechanic. I could totally see that it seemed impossible. The Yellow dude is far too easy to beat once you don't accidentally take your turns. So my explanation of why it is turn based and novel is this: Your turns are based on you alone, the opponents turns have nothing to do with you. It is like playing chess but being able to take your moves as soon as you have finished the last. The further your Mech moves the longer your turn takes. In motion you can do nothing to change the game. When you arrive at the clicked on square the Mech fires any ready weapons directly at the opponent. When you played you kept on clicking and the turns sort of became invisible. For example when you are fired at, if you have not taken your turn the opponents weapons are easy to dodge. I understand if you don't want to spend your time going back to this. But I do now value your opinion based on the stellar job done on playing the long list of games on twitch. Peace and thanks

ClapBang by arron-fowler 2018-08-19T21:03:00Z

@nam-nguyen Thanks for your feedback. It was always my intention for this game to be 3 CPU vs 1 human. It is diminished as a result in terms of difficulty. I have been improving the AI of the Mech and it is now more of a challenge. I guess power up might not be the right word. The weapons are going to be card based going forward with lots of variables. Hopefully each round will have a touch of something unique weapon wise. I will put the post Jam version up once a get it to the stage I imagined for it. I will link you up and would love your feedback and feature requests.

ClapBang by arron-fowler 2018-08-19T22:21:30Z

@suve Cheers. Plans are afoot. It will be made and hopefully multiplayer. I think humans as opponents will make it very much more satisfying and tactical. Wish us luck.

ClapBang by arron-fowler 2018-08-20T07:41:03Z

@tigerj you are totally awesome dude. I so appreciate it. Your feedback is all spot on too. I have implemented most of it already on the post jam build. I did not have a playable version with an hour to go so lots did not make it into the submission. As a hobbiest LD is a real challenge. Although I was pretty pleased to only have to use google once this jam. That is big progress for me. Thanks again.

ClapBang by arron-fowler 2018-08-20T11:45:48Z

@drtizzle thanks dude. I do really value the LD community. It feels good to be a part of it.

ClapBang by arron-fowler 2018-08-20T22:03:05Z

@drums yes once you commit to moving you are commited. It is what makes you vulnerable. Small moves allow your weapons to cycle through their turns more quickly but make you more likely to be hit. I was hoping that it would be more tense but unfortunately I ran out of time to work on the AI. It is already much better and once I complete this last batch of ratings I will be focused on the post jam version which already has much more completeness about it. Ludum Dare is a rush to let go of what is less important, but important none the less! Saying that with more time I would just keep adding more difficult things to impliment. Thanks for playing.

ClapBang by arron-fowler 2018-08-22T16:38:09Z

@outlife thanks a bunch. I am working out a knock back on the weapons as we speak. It would be satisfying to bash them out of the area. As a solo effort I am particularly pleased you used guys as it did feel like I was doing a multi person shift as the deadline got closer! Lol

ClapBang by arron-fowler 2018-08-22T23:21:01Z

@syrapt0r thanks for streaming ClapBang. I have implimented a count down in the post jam version I am working on and it is so much improved. Many thanks for great feedback. I loved your game too.

ClapBang by arron-fowler 2018-08-23T15:07:21Z

@rytannic thanks for the feedback. AI post jam is already considerably more challenging. I am collaborating with a friend who is an amazing artist to move this forward. LD was always a coding exercise for me. Once he gets his hands on it, it will look stunning. Watch this space as we are moving forward on it.

ClapBang by arron-fowler 2018-08-26T16:27:22Z

@lekkel124 thanks for your comment. Yes I do want to improve. I had a bit of a strange LD41 which I was focused on not repeating. I did not finish last time and the potential of my last game never got realised. This time I learned lots of my lessons but still ran out of time. Not having a full 3 days hurt for sure. Anyway I feel ClapBang has got something special about it and the post jam version has not ruined it. It is not far away so watch this space!

ClapBang by arron-fowler 2018-08-29T16:37:15Z

Thanks for taking the time to write feedback for ClapBang. I have released a post jam version which is much improved from your comments. Still lots I would have liked to get done but I am now on holiday so I had to stop. I would love any feedback on this update you might have. Thanks in advance. Arron aka TheSoulSelector. @p1nkmaria @rubixnoob13 @lekkel124 @thibaultar @agar3s @rytannic @syrapt0r @outlife @dk5000p @anubhav-kashyap @bobismijnnaam @erendis @drums @flaterectomy @jchaplin @justinmullin @drtizzle @tigerj @suve @nam-nguyen @vfabien21 @aayush @superqgs @sharks @kinghamster @tomg @my-sweet-whomp @kack3y @lomikstik @historymaker118 @saddaystudio @cheetah

cargOS by tigerj 2018-08-19T17:15:25Z

Wow simple and tense. I thought it was really good. I am not sure I enjoyed it, but I do now feel alive and that my concentration levels are raised!

Castle Defenders by Bela Bohlender 2018-08-20T22:34:22Z

Apart from a little more clarity on the combat I have no complaints. It MUST be developed as the potential is endless. Do it!

Unbelievable Space Runner by Derek Volker 2018-08-16T11:04:34Z

Solid entry. The start speed was too slow for me. It felt like I was waiting for the game to get interesting each time I started. I loved the music. Synthtastic baby!

Ultimate Furniture Stacker X-Treme by Norris Eldridge 2018-08-19T22:09:04Z

I love how this looks. I found the playing of it mostly frustraiting. I wanted it to feel much easier. Altough I played it with a smile on my face.

Demonic Digestion by DodoIta 2018-08-16T11:16:02Z

I loved the style of this game. It took a simple mechanic and elevated it with a touch of class. Solid entry. I was happy with this score on my first try. Screen Shot 2018-08-16 at 12.13.54.png

Climb by Albin 2018-08-17T08:55:34Z

I loved it. Once I worked out what the crack was. Simple yet difficult. Great work

Viral by BigBossErndog 2018-08-16T08:08:40Z

I enjoyed it far more than I expected. The design was nice and minimal and the humor subtle and satisfying. Great work

Space Intruder by LoneHearts 2018-08-20T10:03:14Z

Solid entry. I liked the music a lot. Not much to add to the above comments. Well done.

Space Shipping by RubixNoob13 2018-08-20T09:23:12Z

Good entry. I enjoyed playing it. Really missed some sound to create atmosphere.

The City Of Forgotten Toys by dk5000p 2018-08-16T11:46:10Z

What more is there to say other than: Budum budm buduum buduum!

Pyramidion by Matank 2018-08-20T21:14:46Z

Simple, good difficulty progression and it kept me playing for longer than I had to give. Great entry

Asteroid by cheetah 2018-08-16T12:16:02Z

I enjoyed this entry. I found it quite calming considering the situation we were in. I am happy enough to get rescued! Good job

Screen Shot 2018-08-16 at 13.13.56.png

Dungeon Trader by TomG 2018-08-16T12:44:28Z

I loved it. I could see this being a great mobile game with some work. Plenty of potential.

Claustrophobia by deformhead 2018-08-19T16:02:41Z

I was left feeling that it was too short. That is no bad thing. It totally has legs for being further developed. Well done. Feel free to try mine out. https://ldjam.com/events/ludum-dare/42/clapbang

Oh no! This is monsters! by Alexey Akulovich 2018-08-19T15:50:14Z

A good challenge and plenty of variety. I like the way the arena shrinks. It is simpilar in many ways to my entry. Play it if you like. https://ldjam.com/events/ludum-dare/42/clapbang

Petra by cassowary 2018-08-16T10:42:11Z

I really did find myself commited to playing this one. That is a good quality. Until level 10 WTF! I think I need to play that one once my headache is gone. Subtle and complex. Good work. Loved the music too.

RGBot by Jared York 2018-08-16T07:29:03Z

A simple game on the surface that quickly becomes more challenging. It is well put together and held my attention for a while. Good job

Space Invasion by Nam Nguyen 2018-08-20T20:25:28Z

I thought this was excellent. My favorite of the Jam so far and my highest score. Excellent work. Not really got anything to add. You asked about difficulty and I think it is spot on. It layers up nicely and tricks you into thinking it will be much simpler than it is. Top work.

Trash Mage by Mustiman 2018-08-16T07:23:48Z

It is a good challenge. I died many times before I got any progress on. I would have liked to hold fire rather than spam. Good job

High Tide [html5] by SuperQGS 2018-08-16T07:17:37Z

Good entry. The theme was nailed. The changes you suggested are all worth doing. I would like the crabs to spawn in random places. I worked out how to handle them pretty quickly and then the challenge was gone. It is solid and everything works well. Well done. Screen Shot 2018-08-16 at 08.14.11.png

Super Overachiever 42000 Deluxe by suve 2018-08-19T21:54:05Z

I really enjoyed this. Simple and challenging. I played for much longer than I expected and was left wanting more.

LD43 — Sacrifices must be made

Bunnycula by pcmaster 2018-12-14T10:27:22Z

It took me a while to get it but once I did I was quite happy tracking down those bunnies! I felt the movemtent was a bit clunky at times and would benefit from more work. It looked great and the sounds worked well. A bit of music would defo lift the mood. Good entry.

JOURNEY by Syrapt0r 2018-12-13T11:29:58Z

Really slick entry. I liked the art style and the physics felt really good, I felt like every moment counted and that it did what I was asking it too. Very smooth game feel. If only my fingers were quicker! Nice to combine double jump and dash. Plenty to go on and take further. I liked the loading screens - bokeh like! Yes you should take your glasses off more often. Thanks for such a positive review on twitch, it has made all the hard graft worth while. See you at the next one.

H E R D by King Kujito 2018-12-13T10:30:34Z

I really enjoyed this entry. Solid take on the theme. It looks good, it plays well and the tension is real. I managed to save a single sheep and that was good enough for me. Well done again.

Pew! Pew! by sorlok 2018-12-14T11:03:53Z

I really enjoyed this. Art and soundtrack spot on. It felt very refined and not really got a bad thing to say. Solid

Escape of the Cheese Droid by dob 2018-12-13T12:34:36Z

Really solid entry. I enjoyed the differnet sacrifices and their implications. Great work. I think opting to lose control was a big error lol

Reverse Quest by kleinzach 2018-12-14T10:58:19Z

Really good take on the theme. So much work done here and it is really comendable. I found the combat a bit sluggish many presses missed action and would be much improved if the responsivness was fixed. Solid entry.

The Tearable Three by grandtheftmarmot 2018-12-13T08:51:40Z

I like the art style and concept. The theme is bang on. I was frustrated by the physics, it was very varied and not in a fun way. I particularly liked the artwork when the eyes were sacrificed, it was really nice.

Tank Gauntlet: Control vs Power by gamepopper 2018-12-14T09:56:00Z

Theme well used. It all works well and feels good to play. It feels complete for its scale. It gets a bit samey but solid entry.

sleep by drtizzle 2018-12-12T09:10:32Z

Hello friend! Great entry yet again. I really like the art style and the mood is great. It is slick and enjoyable. Nicely done. I have got a post jam version of my game up which solves lots of the problems my jam version had. I'd love your feedback.

Dead Weight by block97 2018-12-16T12:05:43Z

Good solid entry. All these lost limbs in this jam. All well thought out and put together. I liked the lighting effect esspecially. Great work

God given gifts, taken by hunttis 2018-12-14T11:17:15Z

I really enjoyed this game and I thought the level design was really very good. They responded to the changing skills really well. Good work

A Sworded Tale by Snowdrama 2018-12-13T11:19:02Z

My camera is constantly spinning and I cant work out how to stop it. Web version. Is there anything I can press to stop it? I tried for as long as I could but I actually got dizzy in real life. I would love to give it a propper go and a rating.

A Sworded Tale by Snowdrama 2018-12-13T16:47:32Z

I will try again this evening but it was a constant effect no matter where I moved to. I had a second keyboard plugged in but that was all.

A Sworded Tale by Snowdrama 2018-12-13T23:12:12Z

I will try again. My computer is updating atm but I will try again ASAP.

A Sworded Tale by Snowdrama 2018-12-14T09:01:27Z

OK it is still spinning. I filmed a little clip with my phone. Nothing plugged in this time. https://youtu.be/Ci-udkldsHA I hope this helps.

Air Drop! by digitaldude555 2018-12-14T15:26:08Z

Simple game well executed. It all worked slickly and it was responsive. Good work

Ethic in the machine by Toulou 2018-12-14T09:22:18Z

Very calm and pleasant experience. It was a well thought out and considered game which I very much enjoyed playing through. Not really anything else to add.

Grandpa ! tell me about... by squirrelsoft 2018-12-13T11:37:01Z

I really like the vision of this game. I know the pain of not getting your game finished (See my entry!) and we are lucky to be able to put out postjam versions for those that are interested. Definitly a game worth continuing to work on. SO much potential. Good work

Feasts must be made! by Caffeinated Psychics 2018-12-15T21:27:18Z

like people have already mentioned it was a little hard to know what to do regardning the alter. Once I got that I was fully into the run and retrieve mode of things. It all works well enough, but I did find myself getting a bit bored of it. Maybe some hazards to spice thngs up a bit. Otherwise solid effort.

The Grassland Kings by Mathstr0fficial 2018-12-15T10:26:06Z

i really liked the theme of it you nailed that. i think that you should of added a health bar so you know if you have won.good job

Farm to Table by mrspeaker 2018-12-15T10:32:35Z

this game was really original and fun to play i really enjoyed it

The Fallen Prince by TwinGhosts 2018-12-16T11:04:20Z

I really enjoyed this game. With refinement I could see this being really epic. Defo something to continue with. Great job

Trolley Troubles by randomphantom 2018-12-14T12:26:32Z

So basically I am unfit to drive. The carnage! Really good and original take on the theme. I loved it. I comes from a Good Place!

Action Tanks - The battle for Althea by CG_Fred 2018-12-13T10:40:18Z

Simple but in a good way. I like the art style and everything worked well together. TANKS! What is not to like?

aberth: simple text based choose your own adventure by jfraser314 2018-12-14T11:54:52Z

I enjoyed this distraction. Nice to do something different. I thought the writting was pretty good and the options came thick and fast. Good work well excecuted.

Consilium - A history of life and choices by Gaming Night 2018-12-14T14:04:36Z

What is to add really? Nice genuinly, nice in every way.

Gold Digger by SpaceMonkey 2018-12-15T10:42:37Z

i really enjoyed playing it and i quite liked the graphics to it and the audio.it was a very good game

Bokeh by arron-fowler 2018-12-11T23:19:29Z

@vlad-dae Thanks for your comment. I have got it finished if you want to have a go again. Post jam has 1 player mode and instructions! I would love to hear what you think.

Bokeh by arron-fowler 2018-12-12T11:02:55Z

@ty-victorson thanks for your feedback.

Bokeh by arron-fowler 2018-12-13T10:20:55Z

@drtizzle I have finally got my game up and working properly. I would love to hear your take on it. 4 LD Jams in a row, I did not expect to keep it up! I loved your game

Bokeh by arron-fowler 2018-12-13T12:09:01Z

@xarona thanks. It was supposed to be a nice bonus, not the only options. I have had some pretty epic 2p games with my son so that is all good. Did you try the 1p mode on the post jam version?

Bokeh by arron-fowler 2018-12-13T12:13:43Z

@dob I seem to have a knack of making really simple games that are totally unintuative to play. Once the penny drops it is really straight forward, but until that moment it is all confusion. I had to talk a friend through it on the phone last night as he just was not able to grasp what was happening. I am a bit rubbish at making tutorials, that combined with my facination with not having text on screen seems to be a bit of a killer. I shall use the next LD to tackle that part of my offer. There is a life bar in the bottom conner which is a big white bokeh which shrinks and grows depending on your HP. Again subtle but once you know, you know. Did you try the 1p mode on the post Jam? Much has been remedied - but not so much the intuition required. I guess I am stuborn LOL. Thanks for playing.

Bokeh by arron-fowler 2018-12-13T13:40:02Z

@hannaesthetic thanks so much for your feedback. I get what you mean, maybe I should make a passive mode just for the fun of the music. I am really pleased to hear you liked it.

Bokeh by arron-fowler 2018-12-13T15:17:06Z

@drfallos thanks. It was one of the hardest things I have ever tried to draw (if draw is the right word) I am pleased you like it.

Bokeh by arron-fowler 2018-12-13T15:20:04Z

@gamepopper I like the rainbow too, all thanks to a moment of sunlight casting a rainbow through one of my good ladies crystals. Just at the right moment in my planing session. Sometimes the universe provides

Bokeh by arron-fowler 2018-12-14T07:24:31Z

@simonjamjam thanks for the feedback. I completely agree. I think I will give it some proper consideration once the dust has settled.

Bokeh by arron-fowler 2018-12-14T07:26:09Z

@wowbagger I will put in some alternative keys to use. You are the second person to mention sticky keys.

Bokeh by arron-fowler 2018-12-14T07:32:27Z

@yyz thanks so much for this feedback. I really appreciate the time you have put into it. I have put up a post jam version which has 1 player now. More importantly all the weapons are made (72 options) and each set has its own sounds to play. I am so much happier with it now as my jam entry was a bit disappointing compared to my vision. I knew I was in trouble on day 2 and then it was a race to the end to even get anything done that was working.

Bokeh by arron-fowler 2018-12-14T10:17:03Z

@derek-volker Thanks for giving it a go. I know it needs more of a tutorial - something I really need to work on. I only just got something that worked by the skin of my teeth, it was touch and go as the deadline approached. There is a 1 player mode in the post jame version if you want to have a go but obviously you cant rate that one. I would love feedback on that one though. I felt really bad about only having a 2 player entry but it was what it was - time runs out too quickly for my skills and ambition! I loved your entry.

Bokeh by arron-fowler 2018-12-14T11:43:24Z

@alysson-moraes I expect it shows my age lol. Thanks for playing

Bokeh by arron-fowler 2018-12-14T13:27:30Z

@justcamh Thanks for the feedback. I would love to hear your thoughts on the post jam version. The 2 player was always meant as a bonus, it was a last minute decision to do it as I knew I could pull it off quicker than 1 player. I did not have a functioning game with 30 minutes to go to deadline so it was all a bit of a rush. So I know that that list seems complicated, I get that it has lots going on but all of that works from pressing 1 button. It takes no effort just timing. I seem condemmed to make games that are simple to play, yet hard to grasp. All there is in this game is move and fire - the rest just sort of happens. One day I will work out how to communicate it in an easy way. So far when I have watched people playing it in the flesh or on streams it is a case of once the penny drops you understand the game and crack on. Getting the penny to drop easily is my challenge to overcome. I made a dear friend of mine actually angry wihilst attempting to play it. I am working on updating the menu as we speak and I agree. I would love to hear your feedback having had a 1 player go so you can see how little of the stuff in your list actually gets in the way. I am learning lots of lessons from the Jam as ever. I loved yours btw great concept.

Bokeh by arron-fowler 2018-12-14T13:44:31Z

@digitaldude555 you are not the only one my friend. One of my best friends and I will be doing the next LD jam together, he knows his stuff. He was totally baffled and I had to talk him through on the phone. I will attempt it again for you but I dont rate my chances. Think guitar hero - the weapons are fired to the beat. once you press fire you have to be on beat to select a weapon successfully. Timing is everything. The longer you wait to fire the more powerfull the weapon. By linking the weapons to timing bokeh has 72 different weapons all fired from the same button. If you miss time your fire then it wipes out your stance (colour) and you have to start again. Does that help at all? I am now very comfortable with c#now and that was my main goal from Ludum so in one way I am winning.

Bokeh by arron-fowler 2018-12-14T13:53:21Z

@digitaldude555 ok so other than that it is a straightforward fight to the death. Kill or be killed.

Bokeh by arron-fowler 2018-12-15T12:33:11Z

@pompi-pompi not in my jam entry. Long story short I had technical issues that ate up too much time and it was this or nothing at all. I have posted a post jam version with a vs cpu mode if you want to have a go. I no longer need ratings so try that one out. I would love feedback on it.

Bokeh by arron-fowler 2018-12-15T15:02:06Z

@pompi-pompi yes you are the one on the right. You can only move when you turn on your coloured stance. If you get hit or miss time your fire this gets wiped off and you have to turn it back on again. I added this feature to raise tension as both you and the AI automatically aim at each other. I hope this makes sense. Thanks for persevering.

Bokeh by arron-fowler 2018-12-16T11:46:15Z

@benjouille SFX is on my list of improvements. I think a few little tweeks to make it more reassuring will go a long way. Thanks for the feedback.

Bokeh by arron-fowler 2018-12-17T00:04:07Z

@owl-and-jackalope I had no idea what a Bokeh was called before Ludlum. It took ages to find it and I typed all sorts into Google before getting anywhere. That's what I love about the senses and our perception, they are experiences that are very hard to put into words. I have enjoyed reconnecting with my Bokeh and attempting to draw it was wild. Such an abstract thing. I am particularly enjoying looking at Christmas lights without my glasses on. A solid recommendation. Loved your game.

Bokeh by arron-fowler 2018-12-17T07:37:43Z

@hi-im-greg thanks for playing. It broke my heart to publish it with only Multiplayer. It did push me to get a post jam version up. If you wanted to get the full experience then it is on the page for your pleasure. I am much happier with it. 72 distinct weapons to hit.

Bokeh by arron-fowler 2018-12-17T17:28:41Z

@acaral thanks for the comparison to Tetsuya Mizuguchi. High praise indeed. I particularly love Rez and Child of Eden, both have left a mark on my vision for what makes a cool game. I feel very satisfied that that association has been made to something I have made. Made my ludum for me thanks

Bokeh by arron-fowler 2018-12-17T19:49:10Z

@firesplash-entertainment thanks so much for playing. It was very useful to watch you play. Sorry for your frustration, I think I assumed it was much easier to get than it is. It is a problem that comes from making it, you play it as you made it, not as someone who is working it out. I will get a better tutorial working on it ASAP. Thanks again it was super helpful.

Bokeh by arron-fowler 2018-12-17T23:15:09Z

@wfmg firstly thanks for playing. You are certainly not alone in finding it confusing. I am working on a better tutorial but it is something that is proving technically difficult. I need to write a load of new code.

It works just like a drum machine or sequencer you press fire to start it off and then the GUI displays on the side. A white Bokeh starts to move and this represents time passing, it passes by 6 coloured Bokeh each of which represents an available weapon. If you press fire again at the right time to select a weapon it fires and the time (white) Bokeh starts again at the begining. If you dont fire before 4 beats pass it counts as a missfire, if you press fire off beat it counts as a missfire and everything turns off and you cant move until you start it off again by pressing fire.

I realise that I am quite comfortable with playing with sequencers. Having watched a few people play it now it is a case of it "clicking". Once you get it there is not much to get - until that point total confusion. A successful selection keeps you looping through the weapons. I wanted to do a one button game that accessed multiple options through code breaking. In the post jam version I have got 72 different weapon options all working off of a single button press. It seems I have a knack for making simple things that are really hard to understand - but once you get it, it is really simple. Also the longer you wait the more powerful the weapon you fire - just dont wait for longer than 4 seconds!

If you have time to play the post jam and manage to get it from this additional explanation I would love to hear if it has clicked for you. I am trying to perfect my explaination. It is actually fun once the confusion ends.

Bokeh by arron-fowler 2018-12-18T12:56:52Z

@fmdkdd thanks for the review. I had not thought about co-op mode interesting idea. I shall have a play with the idea. The post jam version has a 1 player mode on it and a full rosta of weapons to play with. 72 in total.

Bokeh by arron-fowler 2018-12-19T18:43:41Z

I've updated the post jam. Added some feedback and better movement. Still no tutorial, but I am working on it.

Bokeh by arron-fowler 2018-12-21T09:21:41Z

Thanks @keppu the post jam has a single player mode if you are curious, it is much improved.

Bokeh by arron-fowler 2018-12-23T16:50:01Z

@sorlok if you fancy a solo game the post jam has a one player mode. Thanks for playing

Bokeh by arron-fowler 2018-12-28T08:55:27Z

@outlife thanks for playing. The sacrifice is that every time you fire you sacrifice some of your hp. It hurts to fire.

Gore Chore by jynspielt 2018-12-14T10:06:30Z

It totally boggled my brain - in a good way. So much potential to realise in this game and I hope you do take it forward. Great work.

Servants Of The Light by DrFallos 2018-12-14T09:48:39Z

I had a very pleasant time drifting about. It looks great, it sounds great and it felt nice. Other than that I did lack a bit of meanining, I never got a sense of winning or losing and there was a lack of gameplay tension. All things to play with because it could be a really great game.

Something Evil is Brewing by mccarlp 2018-12-15T21:37:17Z

So much work in this game to appreciate. I really liked the art style and sound. I found it a little frustraiting to play but with a bit more work it could b a very good game. Well done

Volcano Island by Arvejeitor 2018-12-14T15:30:40Z

Simple, funny and tense. Whats not to like?

Alms Crown by toboggan 2018-12-14T11:41:58Z

I really enjoyed this entry. Peaceful and frustraiting in equal measure. The look and feel of it spot on and soooo much potential to build on if you take it further. Great work

Sacrificio Inc. by Reality Blind 2018-12-18T08:35:22Z

Nice to have an android option, which is what I have rated. I am going to keep it on my phone even though I am running out of memory. That is my review, high praise indeed! Great work.

Sacrifices must be made - Ludum Dare 43 by great-bobleny 2018-12-15T11:11:08Z

Pretty solid game. It took a few moments to get into the flow of it but it had tension and it worked well. I could see with a bit of polish it could be very enjoyable. Good work.

Platform43 - Die to progress! by Firesplash Entertainment 2018-12-13T08:41:18Z

A really slick entry. Everything well considered and executed. Solid game. Kudos on your splash, something I definitly need to work on!

Platform43 - Die to progress! by Firesplash Entertainment 2018-12-13T10:04:49Z

@firesplash-entertainment If I did I probably put it down to my mall co-ordination

Missing Parts by radow 2018-12-13T12:28:42Z

Excelent entry. Nicely thought out and the art and sound is great. I really enjoyed it.

Death Wish by Derek Volker 2018-12-13T11:45:20Z

Took me straight back to Golden Axe days with my little bro. Epic music and graphics. Really solid entry. Kudos

NUVOGEN by Dmitry Kaidash 2018-12-14T14:26:54Z

Serious kudos on the asset creation. Good work

water ruins escape from cultist by Rs11s21n 2018-12-13T10:18:31Z

I enjoyed this game. I played it for longer than I had given myself for each game so that tells you something. I found the jump controls a little frustraiting but that could be fixed with a little work. I liked the art style a lot too. Solid work.

Viking Snow Fight by Trevor Hayes 2018-12-14T12:41:17Z

Loved the twist, genuinly made me chortle. Beam me up! Really great entry, simple but enjoyable!

Charming's Sacrifices by Colletto Gregory 2018-12-15T10:50:59Z

I never really felt I got this game, although I did get to the end. It worked well enough but sort of lacked any tension. I liked the look of it.

Cowboy Hell by dk5000p 2018-12-13T10:47:21Z

I actually really like the art style, I was ready to hate this game and I was totally turned round. It was hard to know what was going on but it was interesting and I played it for longer than I was expecting. Good replay value. Good job

Tower Builders by cheetah 2018-12-13T10:33:45Z

Whilst being very simple, it does work well and has good replay value.

Flocked by Ice Maker 2018-12-14T13:07:51Z

Simple and well put together. After a few goes the challenge wears off and it gets a bit repeatitive. I liked the menu to gameplay transition. Good job

Food Chainz by hannaesthetic 2018-12-13T08:43:16Z

Really love the art style and would have been happy to play for longer. Totally solid entry. Much fun

Cheela by Shakedimus 2018-12-13T10:02:56Z

I found it a generally frustraiting experience. I can see it has potential with a bit of refinement. Once I got the concept I had a much better time.

Can't save them all! by lilou_cormic 2018-12-14T12:32:46Z

For all of its simplicity I really enjoyed it. I love a good board game and this would be a good game to make in a physical way. I could imagine playing this on a chess board for real. Good work

Can't save them all! by lilou_cormic 2018-12-15T09:42:49Z

@lilou-cormic or maybe a little cup that you could put tiny little gems in. It would be nice to pour one into another and get a sence of them building up.

Devil figurine by Vlad Dae 2018-12-12T00:04:36Z

I really enjoyed this game. My first to play and rate. I have been busy fixing mine with a post jam version. Finally done. I would have carried on playing this, I hope you take it further. It was fun.

Reactor Overdrive by JUSTCAMH 2018-12-14T09:10:53Z

Lots of work in this game, I really enjoyed it. Lots to tweek and change the experience. I really liked the art style. Pretty solid entry.

Ethical Smoothies Co. by kypello 2018-12-14T12:18:40Z

This was funny. Poor little workers. For what it is I enjoyed it and it was a good challenge

Sacrificial Dungeon by Ty Victorson 2018-12-13T13:47:05Z

Hello. I found this game a bit frustrating,i never felt totally in control of what was happening. Maybe some more visual components to show when you are doing things right or wrong. I sort of felt like I was flailing about until I gave up. I like how it looked and it would be nice to see it with a bit more of development.

Vikrifice by Lucidus 2018-12-15T11:03:22Z

Really solid entry and the scale is impressive. It was very satisfying to play and moved pretty well. I don't really have a bad thing to say about it.

King's Last Stand by Pukami 2018-12-14T13:15:07Z

Nice concept and it looks great. I found it a bit frustrating in the later waves. The action just got a bit chaotic. I really enjoyed it.

Hazardous Cleanup by owl and jackalope 2018-12-16T11:54:48Z

Loved it. Simple and challenging and genuinly fun. The polish was all here too. Very well done.

Sacricent by Pompi Pompi 2018-12-16T10:53:37Z

I enjoyed this far more than I tought I would at first. It is a good mechanic and the different enimies were well designed. It would have really benefited from audio. Great job.

Peregrinations by Mathilde 2018-12-16T11:44:33Z

Really good take on the theme and certainly lots to think about. I think a bit more time to start with would help with the learning curve. Also I found it hard to orientate myself. I could see this being a good multiplayer game. Throw stuff onto each others area could be fun. Great work.

A Man and a Dog by YYZ 2018-12-15T21:50:04Z

My favorite game so far. I wish it was massive and went on for hours I would play it endlessly. Let me know if you plan on taking it further. Lots could be inproved, the movement could be slicker but the art is perfect as it is. Great great work.

LD44 — Your life is currency

Overburnt by Ithildin 2019-05-04T18:19:47Z

It does exactly what it should. Simple and well done. Good work

Bradley's Little Money Maker by Franklins Ghost 2019-05-06T09:54:06Z

I thought the art was top notch. I don't really like these kind of games but found myself wanting to explore all the options to see the animations. It's great visually.

AVida by ghust1995 2019-05-06T10:01:59Z

A nice little moment to reflect. I thought it was well thought out and gentle. Nice work.

BOB by Phyro 2019-05-04T20:51:32Z

Loved it. Kept me playing until completion. Great on my phone. Good work

Carl Currency - Expert Exchanger by yazara 2019-05-04T22:12:53Z

Excellent and a genuinely refreshing game to encounter. Nothing else to say.

Chicken Out! by drtizzle 2019-05-19T08:42:34Z

Hello LD friend. Pleased you got your ratings. I can't really play it on my track pad and I can't find my mouse for love nor money. I will give it a go once I find it. Thanks for your comments on my game. See you at the next one.

Seaway by Constantin 2019-05-06T13:10:16Z

Beautiful, upgrade system simple and nice. What is not to like?

Big Tiddy Goth Girlfriend: A Tale of Romance by yojammerjammer 2019-05-04T14:42:44Z

Great entry. I feel slightly unsettled now. Reminded me of being with my first girlfriend. I can see the work that was put in and I thought the voice work was great.

Ollo's Life by Memel06 2019-05-04T14:13:09Z

Great nostalgia hit. It was particularly good on my android device. Something about holding it in my hands was especially satisfying. Good job

KOZA by Mehozavr 2019-05-06T12:05:01Z

I liked the art a lot. It played a little slow and I found the movement a little soft and unsatisfactory. I enjoyed scaring the hedgehogs and it ran very smoothly on my phone.

Flow by arron-fowler 2019-05-05T08:17:20Z

@franciszek-pyrc thanks bro. Much appreciated.

Piggy Butchery by Reality Blind 2019-05-05T16:09:28Z

Extremely epic. I am keeping it on my phone

Pig Coins by kumabotz 2019-05-04T14:48:33Z

Pretty solid and a challenge. Sometimes the coin art went a bit flicker. I am a sucker for a trail renderer. I enjoyed it. Screenshot_20190504_154641_com.tlgames.pigcoins.jpg

Coinscape by GurinJaw 2019-05-06T11:53:38Z

Simple and effective. I liked the art style and it worked great on my phone. I think the coins could move in a more slinky way and that's the only tweek I can think of. Great work.

Stretchy Cat by Engyne 2019-05-05T16:02:31Z

Fun game, looks great and was a good challenge.

Paylife by deformhead 2019-05-05T18:07:34Z

Intense! I enjoyed it in a seat of your pants kind of way. Simple and well excecuted. Well done.

What's your lifetime value? by BlackLambert 2019-05-05T17:07:37Z

Lovely and reflective game. Original and well made. I wish it was not spread over multiple screens as it felt a bit disconnected. Solid entry though.

A Cup's Life by Anderssonkev 2019-05-05T17:00:18Z

I enjoyed this. I thought the puzzle element grew in complexity nicely. The swiping got a bit tedious after a while on my phone. Great job

Your Life, My Currency by Jayometric 2019-05-06T11:43:51Z

Well made solid entry. Funny at times. Worked well on my device. Good job

It hurts to move on by vjmunhoz 2019-05-06T12:11:26Z

It was nice to see a maze and the theme is here. I did not find myself gripped by it and I think it was in part down to the movement mechanic. It felt a bit slow and laboured. I was on my phone so maybe some swiping might have helped.

It hurts to move on by vjmunhoz 2019-05-06T12:53:41Z

@vjmunhoz time is both our enemy and our friend. So much of mine was left out because of time. I honestly did not even have a single proper play through of mine before the deadline. Luckily it worked well enough. But it was luck.

BetYourLife by JabbaScript 2019-05-02T11:10:47Z

Loved it. Simple clean and quick. Nothing negative to report. Maybe the winner being clearer at the end, podium maybe? Great work

LD47 — Stuck in a loop

Mr. Cheeks Sweet Dreams by MrTroy 2020-10-12T14:02:48Z

Suprisingly tricky. I love the take on the theme. If I had to criticise it I would have liked the movement to be a bit more slinky and loose. Good job

Looper by jk5000 2020-10-12T12:24:00Z

LOOSER! I love a bit of code breaking. Nicely thought out and put together. Lots of polish in it too. Nothing dad to say really. Good job.

Looper by jk5000 2020-10-28T15:24:22Z

I shall check it out. Me too post jam now added to my game page. https://ldjam.com/events/ludum-dare/47/a-night-around-the-fire

Feedback swap? I know I would find it useful

Looper by jk5000 2020-10-28T16:27:51Z

I just had a good go on your post jam. I enjoyed the challenges just as much and was left wanting more. It is still an interesting challenge and I love the code breaking nature of it. It did not strike me as massively different from the last time I played it which is a good thing. If it's not broke don't fix it. If I had to give any constructive feedback and this is not based on any problems, more a potential opportunity I felt like I was looking at a wave form and I think the music being distorted based on the parameters could be an interesting aditional tuning effect. You could play with tone or reverb to make the connection to what you see and here more full. I think I would get a big kick out of something like that. Just an idea it is still solid as it is.

Stuck In Paris by CocaPasteque 2020-10-09T11:57:02Z

Lovely. I liked the crash animation a lot. I like a well done death mechanic. The sound was great too.

Block Runner 2049 by LandoSystems 2020-10-06T16:34:04Z

Not at all like Tetris. I could have played for ages and it was a nice nostalgia hit

SPÅRVAGN by Dustyroom 2020-10-08T12:19:47Z

Beautiful artwork and sound. Simple concept gets complicated quick. A real class act.

a nice place by netmute 2020-10-06T19:57:40Z

Come to the Nice Island to have a nice time. It was really nice

The infinity - Pool bar by eptwalabha 2020-10-08T08:08:53Z

Same as above in the most part. The mouse thang got in the way of the enjoyment. I liked the art

The infinity - Pool bar by eptwalabha 2020-10-08T09:22:31Z

@eptwalabha I played it an hour and a half ago. It would get to the screen edge and that would be my maximum range.

The infinity - Pool bar by eptwalabha 2020-10-08T11:28:34Z

@eptwalabha no I didn't that might be worth clarification. I left it on to try and work out what was going on

Loop Bouncer by pkenney 2020-10-25T20:48:35Z

Really nice entry. It was slick and satisfiying.

the subject by drtizzle 2020-10-06T06:05:32Z

Hey buddy. Another great entry. Once I got in the zone of fighting rather than fleeing I started to progress. Love the style, the camera set up is great and the music is a great mood setter. Great work.

Friday Night Funkin by Cameron Taylor 2020-10-17T00:10:04Z

I fear I might have beep bod yar who stuck in my head for a while now. Great entry

Crazy River by Shugor 2020-10-16T15:48:30Z

Nice to play something totally different. The dice animation was a highlight

Stuck in Office Routine by Nikolay Zapolnov 2020-10-06T17:01:05Z

Good work. Nice perspective on the walls and a fun twist

Crystal Racer by hunttis 2020-10-21T15:42:54Z

I really enjoyed this game. Totallyu worth taking further as I was left wanting more. Constructive feedback is it would have read better if the colour of the gems was further away from the track colour. Minor but I found my eyes lost the prize on occasion. Great job

Dungeon Loop by Ynk 2020-10-06T16:47:39Z

Looks good, sounds good, plays good. Tick tick tick. The twist on the turn based game mechanic is where the gold star is at! Great job

Minotaur's Labyrinth by JOrbits 2020-10-07T13:01:41Z

Loved it. Simple clean and most importantly it made my brain feel nice. I imagine thats what ASMR feels like.

Knights of the Holy Loop by RenD 2020-10-09T11:15:59Z

Wow I loved it. I want it on my phone now! Please make this fully fledged. Its epic

Dog Go Bark by Snowdrama 2020-10-13T09:33:22Z

I like this idea and who does not like being a good boy for a while. Audio is the biggest hole here.

Mad Science Loop by digitaldude555 2020-10-06T07:16:32Z

I am stuck on the second level and the moving wall is moving erratically. Question am I really bad at Parkour or is this not meant to be so hard? I will come back and review after I get a bit further into it.

System Reboot by Toulou 2020-10-07T13:40:41Z

I liked the scale of the artwork you used. I worked well. I really missed some audio. Good job though

Mad Wheel : Furry Maxster by squirrelsoft 2020-10-13T09:37:41Z

There was fun in this idea but not in the actual playing of it. I found it hard to judge distance and could have done with an impact animation. Maybe some shading on the blocks nearest would help with distance. I did think it was funny.

Hyperloop hell by Aterlamia 2020-10-12T13:58:14Z

I loved the art and sound track. It was an alround good experience. Just a shame about the text, but you know that already.

W.M.L.F by Webox 2020-10-13T09:11:32Z

interesting take on the theme. Sound and graphics did the job nicely. I found the control layout a bit taxing but that is a minor gripe. Good job

Crypt Loop by Los 2020-10-13T09:25:36Z

Looks lovely, plays lovely is lovely

Dude Ranch by ColeSlaughter 2020-10-11T07:41:51Z

And you asked me if I was camp? LOL great game really tickled me. I have no really faults to point out. It was a slick and enjoyable experience. Those dudes never stood a chance.

Mission ∞ by ryzy27 2020-10-21T15:46:50Z

Moody and dark visual style appeals to me. I like the artstyle and the game has lots going for it. I enjoyed the extreme shadows.

You Are Going To Die Today by GeraldFIngBurke 2020-10-07T16:56:47Z

Interesting take on loops. This kinda game never appeals but it was interesting enough to hold my attention for a few deaths. Good work

Time Crash by Gonzalol 2020-10-12T12:46:36Z

Wow I feel like I have just had a proper good workout. Simple game well executed. Played great, looked great, sounded great. What more is there to say?

NEONWISE'89 by fmdkdd 2020-10-06T07:08:31Z

A really good game. I like the tenstion between speed and care. Not really anything to add other than well worth pushing on and developing it further. Lots of potential here. Great job

Circle Golf by CG_Fred 2020-10-13T09:19:04Z

Oh what can I say. Near perfection in terms of feel. So very very satisfying. Its great. I hope you continue to develop it. It could be really special. Loved it

A Night Around the Fire by arron-fowler 2020-10-06T09:39:36Z

@ynk "SPOILER ALERT" You are running in circles as you keep returning to the campsite where it all Began.

A Night Around the Fire by arron-fowler 2020-10-06T09:53:32Z

@pete-valeo thanks man. I had a game breaking issue which took most of the last day to fix. It took out the extra features on my list. I will carry on with it for sure

A Night Around the Fire by arron-fowler 2020-10-06T12:35:10Z

@digitaldude555 I am sad about the theme seeming weak. I did it too subtly it seems. Endlessly running in circles seemed like a good fit but you're not the first to pick it up. Thanks for trying it out

A Night Around the Fire by arron-fowler 2020-10-06T16:25:10Z

@bauke-regnerus @nikolay-zapolnov @tangomango Thanks for your comments.

A Night Around the Fire by arron-fowler 2020-10-06T20:00:02Z

@darkmax14 yes its different each time. The only thing that is fixed is how far you run before returning to the camp (sad face for the lost boy) Each time you get to the camp the frequency of squid things ramps up.

A Night Around the Fire by arron-fowler 2020-10-06T21:41:02Z

@javasaurus thanks man it was a genuine thrill to watch you play it. So pleased you liked it

A Night Around the Fire by arron-fowler 2020-10-06T21:46:46Z

@fabula-rasa good to hear the android version passed the test. The score was part of the list that got wiped out trying to fix it before the deadline. Jam fun stuff like that, it was very broken right up to the end

A Night Around the Fire by arron-fowler 2020-10-07T12:50:14Z

@donamougou so the death mechanic is if the beam from them is not obscured by a game object you are dead. No beam pointed at you then you are safe to move. Thanks for playing I really appreciate it.

A Night Around the Fire by arron-fowler 2020-10-07T15:32:54Z

@teto I am going to carry on. So much left on my list not done. The difficulty does ramp up with each return to the camp and the distance between each is larger. I am yet to get to camp 4. I have plans for different enemy types and hiding spots. Plenty to fix first

A Night Around the Fire by arron-fowler 2020-10-08T11:58:33Z

@ondy1985 hey thanks for playing. Interesting feedback. I ran out of time to put in the run/walk mechanic I had planned, which was a tap to switch between them with a stamina bar which would deminish and recharge. The thought of frantically taping fills me with dread, in many ways my pull in game design is usually about things in games I dislike and there are lots of mobile conventions I am fighting against. Frantic taps and virtual joysticks are both on the list. I could see the tapping machanic working well, I just wouldn't make it or play it myself. Feel free to have it for yourself with my blessing

A Night Around the Fire by arron-fowler 2020-10-08T12:18:38Z

@tad I am pleased I made you laugh. I have always ignored the humour section so I wanted to put some quirky bits in. I did not plan for it to be so tense and it overshadowed any funny bits

A Night Around the Fire by arron-fowler 2020-10-08T12:23:52Z

@eptwalabha I like the no going backwards idea. I will play test that and see if it adds more than it takes

A Night Around the Fire by arron-fowler 2020-10-08T12:27:38Z

@tom-a I made this with mobile in mind but as I built it I had mapped the down arrow for hide. I knew I needed mouse for mobile to work and by the time I had finally fixed the nasty game breaking elements I had to change the controls in a mad sprint before submission. I agree a space option would have been good.

A Night Around the Fire by arron-fowler 2020-10-08T16:38:05Z

@drtizzle thanks brother. Pleased you liked it. I found myself thinking about run guys a lot whilst planning it. I have come a long way since then

A Night Around the Fire by arron-fowler 2020-10-08T17:06:34Z

@sharks the dimming is a mist issue they are just planes and I did a 5 mins till deadline hack on the camera to move it closer when hiding to reduce trees blocking out the view. It was a fixed distance before that so I did not notice it in time to fix. It's on the post jam list of fixes, which is quite long lol

A Night Around the Fire by arron-fowler 2020-10-08T20:12:15Z

@thiago-nascimento I'll take that as a massive compliment, it was in the bag of thoughts for sure. I love inside

A Night Around the Fire by arron-fowler 2020-10-09T18:46:57Z

@shaolin-dave Thanks man. I have been working on the post jam today. It's been really helpful getting all the feedback. There is lots of gameplay elements to iron out. The hiding is already much improved and it will always select the closest one eventially it is about 95% of the time in the jame version and I don't yet know why it picks any other. Its all fun. So much was left on my list at submission time it's been a really nice day of working through it and moving it incrimentally towards its real potential. I have plans for the music and its going to do nothing to relieve the tension!

A Night Around the Fire by arron-fowler 2020-10-10T07:38:34Z

@kultisti Thanks for this. I had a ton of problems trying to get them to work in all scenarios. I ran out of time to go back to them as they fitted into the good enough for box. I am working on the Post Jam version now and the Aliens are getting a deep overhaul. Slightly smoother, slightly smarter but just as scary. I appreciate the image.

A Night Around the Fire by arron-fowler 2020-10-10T07:40:19Z

@mikoziq TheSoulSelelectorCollector approves this message. Really enjoyed your stream keep at it.

A Night Around the Fire by arron-fowler 2020-10-10T14:41:15Z

@kassjak thanks for the feedback. Nice score. My highest score was part skill and part kind procedural gen. It varies quite a lot depending of the spec of the aliens when they spawn. Slow ones are great to run past but bad if they get in range etc. I am looking forward to working out how to stop the aliens ever getting stuck. They do get out eventually but they become a bit less scary when they are outfoxed by a tree. lol

A Night Around the Fire by arron-fowler 2020-10-10T15:10:19Z

Hey @fupi thanks for the feedback. Its easy to get trapped if you hide too long. The Jam ran out of time before I could finish the features I had hope for. Just so you know it is procedural, no play through is the same twice. Each time the Camp is revisited the frequency of the aliens spawning is ramped up. It gets pretty intense by lap 5 and I have not got much further than that myself. I am not sure if it's even possible to get to the 10th one!

A Night Around the Fire by arron-fowler 2020-10-10T17:38:36Z

@marcmagus Thanks for the feedback. It's all going into the Post Jam version which I am working on at the moment. Already lots of improvements and some of the extra variety I had to leave out is being implimented. It's funny I just took a break from redesigning the hiding response time. It is all being tweeked and watching your stream and others has given me plenty to go on. I am very grateful to you guys for all the time you have put in. It's a real gift.

A Night Around the Fire by arron-fowler 2020-10-11T11:32:26Z

@vivien-fargette that's a pretty good run. I have plans for the music which will make it much more dynamic. Thanks for playing

A Night Around the Fire by arron-fowler 2020-10-13T09:05:43Z

@jk5000 sometimes it is impossible. Unfortunately I spent most of my last day trying to fix a game breaking bug. By the time that was done submission was rapidly approaching. Death is inevitable. Post Jam much improved and the feedback you get from LD is so useful.

A Night Around the Fire by arron-fowler 2020-10-19T21:45:05Z

@vphyre Thanks. I have been pushing hard to get the Post Jam version in shape. I am refining mostly and adding the things I had planned originally and tweeking based on the feedback I have had. It is still the same game, but with extra polish! I will get it out before ratings end. Its been a good Jam this one. Standards high games pretty good all round. What's not to like?

A Night Around the Fire by arron-fowler 2020-10-27T23:12:09Z

@pete-valeo I have been working my socks of to fix this game before results day was over. Your comments were all spot on. I have added some of the game mechanics in that I was noble to do in the time and it is much improved. You can keep track of you score too. I hope you find a moment to have a look at it fleshed out a bit. Good luck with your scores. Until the next one... P.S Windows version is much better than web. Let me know what you think.

A Night Around the Fire by arron-fowler 2020-10-27T23:39:12Z

@ynk I have just made public the Pst Jam version. Hopefully the loop part has been made a little clearer. It is a much better experience. Good luck with the results and thanks for playing this one.

A Night Around the Fire by arron-fowler 2020-10-27T23:41:18Z

@digitaldude555 Hi. I have done a post jam update. I have mad a procedurally generated soundtrack now, still moody but less of a stuck in just one loop vibe. I'd be super happy if you fancied giving it a spin.

A Night Around the Fire by arron-fowler 2020-10-27T23:43:19Z

@bauke-regnerus Thanks for playing this one.I have made a post jam version and all this feedback was super helpful. I am slightly broken now as it has been a lot of work. You can now see the edges of the aliens detection zone which helps a lot. If you feel so inclined I love to hear your feedback.

A Night Around the Fire by arron-fowler 2020-10-27T23:45:23Z

@nikolay-zapolnov The bones the bones. I have just released a post jam version. The bones are still doing their thing but I am super happy with how you come back to life now. If you want to see how I used the bones to make extra lives I would love to hear your thoughts.

A Night Around the Fire by arron-fowler 2020-10-27T23:47:18Z

@tangomango the Post Jam version is no less wierd. In fact I was deliberatly wierder but the fun is way up too. I have redesigned the movement and hiding from scratch. It all feels much slicker. If you can be bothered to have another spin and let me know your thoughts then that would be grand. Good luck with the results.

A Night Around the Fire by arron-fowler 2020-10-27T23:49:32Z

@kidbiti I have added a few new game mechanics into it to confuse you even more. You can jump over trip hazards now by clicking rather than holding. If you trip then nearby aliens come to investigate. There are a lot of deaths for this poor boy. Let me know if you have any thoughts. Good luck with the results

A Night Around the Fire by arron-fowler 2020-10-27T23:51:59Z

@baran I have just publisheded the post jam. I have added a lot of sounds to the aliens to help with the tension. Also the soundtrack is a lot more dynamic and no less frightening. If you want I would love to hear your thoughts. I am going to be developing this for some time I think. Here is to good scores for us all.

A Night Around the Fire by arron-fowler 2020-10-27T23:53:26Z

@darkmax14 I loved the fact you called them squids and it stuck with me so they are now extra squid like. Check out the squids in the postjam version. I hope you approve, it is because of you. Good luck with the scores

A Night Around the Fire by arron-fowler 2020-10-27T23:55:12Z

@haustgeirr I have made the satisfaction of getting zap all the more tollerable in the post jam. Helped by the fact you can gain extra lives. Coming back from the dead is particularly violent. If you have a go let me know your thoughts and good luck with the scores

A Night Around the Fire by arron-fowler 2020-10-27T23:56:52Z

@javasaurus Thanks for playing it on your stream. I learned so much from seeing people play it and I have put lots of it into the post jam version. If you fancy giving it the once over I would really value your feedback. Post Jam Stream maybe?

A Night Around the Fire by arron-fowler 2020-10-27T23:58:28Z

@fabula-rasa Hello I have added loads of extra stuff into the post jam version and have put an updated android build in the downloads. If you fancy having a go I would love to hear what you think. Good luck with the results

A Night Around the Fire by arron-fowler 2020-10-27T23:59:37Z

@timbeaudet Thanks for streaming this. It was very useful for the post Jam and inspired me to push hard to get it as far as possible. Check it out if you are so inclined. I appreciate all you did

A Night Around the Fire by arron-fowler 2020-10-28T00:00:43Z

@darylsteak loads more to do in the post jam if I can tempt you? See above link

A Night Around the Fire by arron-fowler 2020-10-28T00:10:15Z

@toulou I have made a post jam version. You can now help him avoid trip hazards all still one button... Its even more moody now

A Night Around the Fire by arron-fowler 2020-10-28T00:11:17Z

@netmute I hope the post jam version is more fantastic because I know its more scary. The red aliens are the worst...

A Night Around the Fire by arron-fowler 2020-10-28T00:13:02Z

@donamougou I have added a post jam version and took your advice. There is a lot more sound help in the game including a lock on and lock off sound. It does really help timing when to flee or wait. let me know if you try it out

A Night Around the Fire by arron-fowler 2020-10-28T00:27:54Z

@justcamh Hey great results for your game. Well deserved I thought it was fantastic. I have done a post jam version of A nNight Around The Fire. Watching you play on stream really helped to see how and what needed to change. If you have the time an feel so inclined I would love to hear your thoughts. Congrats

A Night Around the Fire by arron-fowler 2020-10-28T00:30:03Z

@ellladee hopefully you will love the post jam just as much or maybe more. Solid scores on your game I see Well done.

A Night Around the Fire by arron-fowler 2020-10-28T00:32:18Z

@ar-borno I ran out of time to give him a backpack in the post Jam game but the idea came when playing yours. It is something I will work out how and why to add. There is plenty else that is new if you fancy giving it a try.

A Night Around the Fire by arron-fowler 2020-10-28T00:33:42Z

@jonah the guy with the guitar still does not do well in the post jam version and if anyhting it has gotten worse for the boy. Fancy giving it a go and letting me know what you thought?

A Night Around the Fire by arron-fowler 2020-10-28T00:35:26Z

@teto Your wish is my comand. Post Jam version is packed with as much as I could do before the results. I will pick it up again but I am going to sleep for like a week now. I would love to hear your thoughts on what I have done these last 3 weeks. It's been emotional

A Night Around the Fire by arron-fowler 2020-10-28T12:58:23Z

@avatargreggles I have done a post jam. Lots of added features. I have made a randomly generated soundtrack which I hope adds to the mood. If you feel like checking it out I would love to have it played

A Night Around the Fire by arron-fowler 2020-10-28T13:00:10Z

@tad I have added a few extra easter eggs into the post jam. I expect a couple of extra chuckles maybe and a bit of grossness. If you fancied giving it a spin that would be grand

A Night Around the Fire by arron-fowler 2020-10-28T13:02:21Z

@mauricioscherer Hello I have done a post jam version. I have entirely rebuilt the movement mechanic and made the hiding much more consistent and rewarding. Thanks for your feedback all of it went into my planning for the post jam so I hope you give it a try and leave me a comment

A Night Around the Fire by arron-fowler 2020-10-28T13:05:22Z

@julienlussiez great results for your game. Voxel for the win. I have done a post jam version. I particularly enjoyed the challenge of making the voxel trees. Lots to learn still but I am satisfied with the results. I would love to hear your thoughts if you try it

A Night Around the Fire by arron-fowler 2020-10-28T13:08:28Z

@eptwalabha hello I have published the post jam version and takeninto consideration your feedback. The hiding animations are much more refined and you can only go back a short distance now. The movement has been rebuilt from the bottom up and whilst not yet perfect, much improved. If you want to give it a go then I would love to hear your thoughts.

A Night Around the Fire by arron-fowler 2020-10-28T13:11:56Z

@stormcat I have added a few new features in the post jam. There are now obsticles to avoid which you tap to allow the boy to see. A new alien type also clears bushes leaving you more exposed. If you fancy taking a look that would be great all of the fedback here was so helpful in clarifying what needed to be done to help realise more of its potential. The first steps have been taken and there is a long way to go. It's going to be fun I think to develop this one

A Night Around the Fire by arron-fowler 2020-10-28T21:24:43Z

@jk5000 thanks the story is coming. I am thinking about chance encounters and locations whilst still coming back to the camp. Maybe possible salvation? I have updated the soundtrack it is randomly curated so it should be subtly different each run. Thanks for your thoughts

LoopRunner by DrFallos 2020-10-06T17:16:49Z

A good little game. It's hard to judge but thats no bad thing. It does the job and was pretty solid

Locomotion Commotion by Sharks 2020-10-09T08:37:42Z

Once I got into the swing of things I enjoyed this game. It had its frustrations and they were frustrating because they were easy fixes. So the delayed movement of the camera was nice but it was too loose, I should not go out of view so I would reduce the slack. My player speed would have been more fun if it was faster, it just felt too sluggish. I would have like a quicker access to my upgrades too, it felt needlessly slow. That being said it did not get in the way of this being a fun little game

TimeSplitters 4 by BlueCalx 2020-10-12T14:18:24Z

Thats a really interesting concept and I feel out of the context of this rate a review phase I would have given myself more time to grapple with it. It hurt my nogging in a good way. Like you mention above a bit more hand holding in the first place required. I hope you continue to work on it it has loads of potential

Phil Alone by Gabriel Dias Oliveira de Almeida 2020-10-10T13:29:51Z

Nicely put together. The art was strong and although the story is not really my kinda thing I was happy to continue through it. Good Job.

Kill the Player by c1tr00z 2020-10-10T13:35:22Z

Hey thats an interesting concept. I found myself losing interest waiting for the timer. If you can skip it I could not see, so I only got through a few loops in my 10 minutes I give to games. A skip when ready option would be a winner. Top originality though.

Beyond Death by Trypants 2020-10-12T13:37:10Z

Viva the Voxel. Lots of work here and a good use of the theme. I felt the difficulty went the wrong way as the tasks were completed, but I expect that was a time thing. Really solid effort.

Onrail by JammedGame 2020-10-16T16:49:28Z

This is really nicely put together game. I enjoyed it and fairs well against all the other train games I seem to be playing :)

Crash Thunderstud Returns by JavaSaurus 2020-10-07T12:56:49Z

This is excelent. Not much else to say. Great work

Broken Dungeon by PurpledArtFrog 2020-10-09T09:34:11Z

Really solid game. I particularly enjoyed the lo res pixel art. You managed a lot in a little space. I enjoyed it much more than I thought I would at first glance.

Falling Forever by dk5000p 2020-10-06T17:28:13Z

Funny as always. Lots in this for a compo game.

Falling Forever by dk5000p 2020-10-06T18:25:12Z

@dk5000p time is our enemy and our friend. I spend the last 6 hours of the Jam trying to fix a game breaking bug. Just cracked it by the skin of my teeth. It was close and it took all the time for the extra features I wanted to add. Happy with what I got done, but there is always so much you wished you had added.

Impunity by Haustgeirr 2020-10-06T17:22:49Z

I love the art style and whilst this kind of game is not my kind of thing I did enjoy the time I spent on it

Chaos in the Cabin by Moritz Jaeger 2020-10-21T15:51:17Z

Such fun, such chaos. I love a bit of ragdoll mayhem

A Boy and his Ghosts by Rolly 2020-10-25T20:11:49Z

Wow you got loads of content packed into this. It was challenging and fun. I liked the little touches. Looking at his watch etc. Lots to like here.

Ebontale by JUSTCAMH 2020-10-07T12:46:07Z

Wow this is a great little loop. I really loved it. Lots of work here and it was all worth it. Thanks for the stream play too. Great work

Revenge of Loopy the Turtle by Flying Dog Fish 2020-10-21T14:45:34Z

Pretty slick and challenging. The pace of it I really liked.

Loop Room by Ninnec 2020-10-08T08:18:49Z

Nice concept. It hurt my brain in a good way. If i had a criticism it would be that the turning control was a strain on the brain. Not sure quit what the right solution would be but it was an annoyance rather than a delight. Other than that a challenging and interesting game

Hiccup Time by Somogy 2020-10-12T12:52:08Z

Who knew that hiccups had such potential. Very interesting and slightly annoying (but in a good way) mechanic. Loved the art style. It is a solid entry.

LÖÖPS by Tamail 2020-10-12T13:27:27Z

I had a lovely time thanks

HONK II by Tricky_Fat_Cat 2020-10-12T12:39:25Z

Wow this is ace. Love the art and the action is thick and fast. Kinda feels like a finished gaem already. Kudos

lüp blaster by bramreth 2020-10-07T11:23:29Z

Great entry. I really needed that. Would genuinly play this for fun. The tension mounts nicely and gets proper frantic. Only complaint and its minor would be the explosion sound is a bit crunhie and seems a bit delayed. It would feel better is it hit earlier soundwise. Thats all everything else was great

Lucky Lefty Loves Loops by TheBookSnail 2020-10-12T13:42:19Z

I really liked the way the lap ends, very nice touch. The physics was really nice and smooth too. Simple and satisfying. Only thing I noticed was when we zoomed into the next lap if I had a key held down still it went a bit janky.

Bullet planet by TC5550 2020-10-21T06:30:22Z

A really solid entry. It plays great. It looks great. I missed audio cause without it the drama is a little flat. Good work though

Loading... by vrerabek 2020-10-10T13:43:52Z

Hey. I really like this take on the theme and the mixing up styles. The text is great too. I enjoyed my time loading

Loop Shoot by superunknown 2020-10-16T15:41:15Z

Simple but effective. I really enjoyed the pleasure pain balance of the game loop. It was an interesting ride.

UnderLoop by FadrikAlexander 2020-10-16T23:11:59Z

Wow that is confusing but in a good way. Nicely put together and plenty to give. Great entry

Delivery Boy Forever by civmaniac 2020-10-07T13:13:05Z

It got much more interesting once the secret mechanic came in. It was a nice touch. Good work.

Plane Loop by TORT60091 2020-10-07T13:26:12Z

Nice simple game. I enjoyed it for it's limited scope. More levels would be fun

Group Chat by Meatball 2020-10-21T14:41:15Z

I would have liked more to do, but what I could do I liked.

Clone Kitchen by StormCat 2020-10-08T08:01:55Z

A nice concept an with more time I think this could turn into something great. The tutorial was a bit too long. I enjoyed my time in the kitchen

Stuck in a Soup Loop by Doot 2020-10-12T14:25:56Z

Nicely put together and wow it gets tense quick. Lovely work

Arthur Fisher Intelligence by Teto 2020-10-07T18:42:07Z

Great game. Sound the only thing I missed. I would say it was a bit too wordy for me, but its a great game.

Fear Of Gears by dev_dwarf 2020-10-07T17:04:52Z

Just Great

office-hours by jonah 2020-10-09T09:54:01Z

I could have done with a little more hand holding going into the mechanic, but I got there and it was fun. Loving the lofi pixel style.

Sisyphus Beetle Takes His Daughter to Work by pee-thief 2020-10-09T17:21:17Z

So wow I regret trying this out with a headache. What was I thinking? The screams, the music all perfect for getting me in a hellish mood. It made me smile tho.

Redneck Raceway by Henrik Ganard 2020-10-06T19:50:55Z

I loved it. It reminded me of many a happy day playing Super Skidmarks. Great work

Ufomen Ride Again by Samps 2020-10-17T09:43:47Z

I really licked playing this one. It had the right mix of challenge and reward. I would have liked the level to reset on a click anywhere rather than having to move to the reset button. It will speed up the game loop. Good job

Sinner's Hotel by ElllaDee 2020-10-20T08:52:30Z

Love the art style, the humour and feel is spot on. A simple entry but everything is as it should be. Nice work

Loopfield by MikoziQ 2020-10-09T09:45:51Z

Solid clean game. All elements worked as expected. Once you've got it there is not much pull to continue but that is where the potential to develop it is. Good job

A-Cornered by Chris Fagan 2020-10-22T12:53:41Z

This is a really class entry. The art style is perfect. I really enjoyed it. Nice to play as a non Hamster rodent too.

Backpack Hero by AR Borno 2020-10-07T17:06:33Z

I found the control layout a bit offputting. Started to avoid features and just spam. Other than that I got through it all.

Too Many Circles by CookieNoir 2020-10-16T07:49:42Z

I really enjoyed this one. It was clean, simple and challenging. So many ways it could go and I was left wanting more

I've Been Busy Being Dead by instrex 2020-10-13T08:14:12Z

This is a class entry. Simple, well done. The sound and art are great. I really enjoyed getting my spook on

Bjorn to Dance by Tomh 2020-10-09T11:47:57Z

Great artstyle, funny and interesting take on the theme. What's not to like?

Just In Beaver by ondy1985 2020-10-08T08:14:01Z

Its a really good game for such a short amount of time. I feels like its going to be easy at first and soon snaps you out of that once you realise the tension of a full bucket. The game loop is really good.

Loopy Luke by Donamougou 2020-10-07T13:51:16Z

I found the aiming a little annoying. I wanted it to feel a little snappier I guess. It was a nice conept and I did have fun overall. Good job

BL0CK by GregoryBlomquist 2020-10-14T05:18:05Z

This is a really classy entry. I love the way it was rendered and you extracted a lot of band for buck out of a block. I really enjoyed the sinister aspect too. Great

LooperJumper by kidbiti 2020-10-07T10:55:07Z

Simple clean game. I enjoyed it once I got the mechanic. For its limited scope a good job was done.

Outside The Loop by Peace Of Cake Games 2020-10-07T17:17:14Z

Throwing a loop midjump and landing on it was very satisfying

Outside The Loop by Peace Of Cake Games 2020-10-29T13:40:47Z

@peace-of-cake-games So I have played your game again and have gathered some thoughts. So putting aside the graphics audio and lack of tutorial my thoughts are these: Playing again without a time limit enabled me to explore your game with less pressure. When I first played it I was trying to get through as many entries as I could. So I took my time this time. So first and foremost I am so over side scrolling 2d platform games, I am 40 years old and have been exposed to then for 35 years of my life. It takes a lot to get my attention with this genre so I am pretty hard on them. I would say as a point of refference the only few that have caught my attention have been Exit Path and N+. Why I reference these is the movement and more specifically the movement feel. They are very satisfying. Your game does not compare well against those two and already that makes me not want to play it. If you develop this game further then that is where I would concentrate your energy first of all. It's what I tackled first in my post jam and I had to start from scratch to start getting it right. I am still not there yet but it is better. If the player is not liking the way they move then the drive to explore the deeper parts of the game is already inhibited. Without going on about the graphics too much the visual story telling would be where I would work next. Because the blocks were all the same it was not clear what my objective was and because I was left to work it out there was no real satisfaction is finding the right action to move on. It was a meh rather than a yes! The transition from one level to the next is where the theatre of the game comes in and I was left very flat from it. I would work out something more celebratory for those transitions from one world to the next. In terms or power ups etc I would work out how to expand the function of the loop you cast. At the moment it is a static platform. If you could cast it in a more flexible way then it could add some interesting functionality. Longer holds for bigger loops, long thin ones, moving ones, whips, ropes etc. the casting of the loop could give you many options to extend the interest and I doubt it would need much more than that.

I hope that's useful and good luck until next time

Link the Fire by MeowMeowLitClub 2020-10-07T18:58:01Z

Get back you horrible birds!

Resurrection by etrealjunior 2020-10-09T10:09:35Z

A lovely little loop this is too. The individual elements are greater as being part of the whole. If I had to pick anything out to fault I thought it was a bit of a shame the music used whilst the seed was dropping was not the same length as the level, seeing as this was a fixed time it would have been good to do that. Other than that I had a really nice time. Thanks

Resurrection by etrealjunior 2020-10-09T23:11:16Z

@etrealjunior thanks for the plug and kind words. I am really enjoying this LD so many good entries to enjoy.

Once More, Through the Desert by Totteri 2020-10-16T15:33:44Z

NIce use of story telling and simple but useful graphics. I liked it

Employee 2G1L by Leora 2020-10-21T15:59:49Z

It was fun whilst it lasted. I liked the simple but effective art style

Loopwise by Baran 2020-10-07T11:05:06Z

This is great. Once the mechanic settled in my mind I had a lot of fun and the challenges of each level was great.

SORO BORO by nethead 2020-10-09T11:35:06Z

You have already picked up on the controls which I did find got in the way. I needed to get my Jungle on! Other than that I loved it.

Nothing To Hide by Pseudonclide 2020-10-09T09:13:09Z

Wow I was baffled for a minute there, but once the game loop fell into place it was an interesting challenge. Good work

Aztec Ride by Idan Rooze 2020-10-09T11:41:46Z

I love the artstyle and the game loop is a real challenge. So much joyous death. A very fun experience.

iLoop - the 2D endless runner game of a robot stuck in a loop :) by melvinng 2020-10-12T13:33:18Z

Nice art and smooth mechanic. I got a little zoned out once I got the mechanic. It lacked variety. But what is done here is well done. Good job.

LD48 — Deeper and deeper

Drip by arron-fowler 2021-04-26T22:51:37Z

@jedemac I had spotted it and updated it. Hopefully it is working now. It all looks like it should.

Drip by arron-fowler 2021-04-27T08:06:17Z

My best score so far. Can you beat it?

Screenshot (57).png

Drip by arron-fowler 2021-04-27T09:03:16Z

Hello @astavie It wouldn't be a Ludum Dare if I hadn't made a game people don't get. I don't really know how to say it without it sounding like I am taking the piss but here it is. You pick a circle by clicking on it, if it lands on a platform you carry on, if it falls off the screen it's game over. There is not much more to it than that. If you fancy trying again I don't mind revealing that on the first drip the red one will drop onto a platform. A white arrow shows you which Circle you have selected. That's all there is to it.

Drip by arron-fowler 2021-04-27T09:14:58Z

@astavie no worries. I have a track record of making games I think are simple, that confuse and infuriate people. I am working on it. I have updated my description so hopefully that helps a bit. I didn't really have any time this LD so it was always going to be a light entry for me. Tutorials not my strong point! In terms of the algorythm each circle dictates where the platforms are. So they are never the same for each circle. It's always a guessing game of trial and error. A blind guess and then retracing your steps. It's not going to appeal to everyone. I was thinking about rubix cubes and how long I spent trying to work them out. Drip is in that vein.

Drip by arron-fowler 2021-04-27T14:39:55Z

@rolly you have it about right. There is no way to get good. It's about breaking the code and seeing how far you can get. There is no pattern

Drip by arron-fowler 2021-04-27T15:22:55Z

@rolly I am up to 28. I am working out how you would put checkpoints into something procedurally generated like this. It's making my brain hurt.

LD49 — Unstable

A Crumbly Planet by kumber 2021-10-17T18:58:23Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

Dizzard Wizzard by ryjcio 2021-10-17T18:58:53Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

ALCHEMY unsTABLE by kpded 2021-10-17T18:57:42Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

ALCHEMY unsTABLE by kpded 2021-10-17T21:22:08Z

I played this on stream tonight. https://www.twitch.tv/videos/1179627561

Nuclear Routine by maxds98 2021-10-17T18:58:38Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

UnstaLaser by Roelosaurus 2021-10-17T18:58:46Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

Plan of Action by Sharks 2021-10-17T18:57:19Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

Plan of Action by Sharks 2021-10-17T21:21:46Z

I played this on stream tonight. https://www.twitch.tv/videos/1179627561

The Butterfly effect by Shakedimus 2021-10-17T18:58:00Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

ŮNSTÅBLĒ by Dominium11 2021-10-17T18:56:55Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

ŮNSTÅBLĒ by Dominium11 2021-10-17T21:21:22Z

I played this on stream tonight. https://www.twitch.tv/videos/1179627561

DepressPnker! by SwimmableBee912 2021-10-17T18:57:51Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

B.A. in Animal Psychology by Frogravity 2021-10-17T18:58:16Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

Emily vs the Unstable Creatures by JPatchZ 2021-10-17T18:57:06Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

Emily vs the Unstable Creatures by JPatchZ 2021-10-17T21:21:35Z

I played this on stream tonight. https://www.twitch.tv/videos/1179627561

Emily vs the Unstable Creatures by JPatchZ 2021-10-19T20:06:53Z

@jpatchz My pleasure. I thought it was a great job you guys did. Pleased it was of use to you.

Crazy Golf by Kirby 2021-10-17T18:56:29Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

Spacify by Sigo 2021-10-17T18:57:34Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

Spacify by Sigo 2021-10-17T21:21:56Z

I played this on stream tonight. https://www.twitch.tv/videos/1179627561

Space-Fix-Attack by John llyod Apolo 2021-10-17T18:56:38Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

Space-Fix-Attack by John llyod Apolo 2021-10-17T21:20:34Z

I played this on stream tonight. https://www.twitch.tv/videos/1179627561

Boat History by etrealjunior 2021-10-17T18:57:27Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

Wurst Angst Apple Joy by Alexej 2021-10-17T18:58:30Z

I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector

LD52 — Harvest

Live Organ Harvest! by Remco 2023-01-26T10:13:21Z

It's a really interesting take on the theme. I liked the challenge and thought it was well thought through. The 3d highlight was a bit off at times and made me click and place the wrong tile. A bit more clarity would go a long way I think. Awesome though, kudos

Harvest From Your Success by jk5000 2023-01-10T13:28:47Z

As I expect from you a thoughtful and interesting game. It flowed nicely and I liked the voice acting. Not what I was expecting mood wise, but I liked the way it revealed itself alot. The 'echos' were fantastic. I would have liked a countdown so I knew how many were left to collect in the dark, but thats my only feedback. Great work.

Harvest From Your Success by jk5000 2023-01-29T00:21:33Z

@jk5000 well done. Top 25% in everything is a great success in my eyes. Well done you beat most. Until next time my friend

Harvest From Your Success by jk5000 2023-01-29T11:41:10Z

Yeah sorry my bad. I was talking to my daughter about how strange it is to get the ratings. It's good to get feedback and there is an urge to see where you fit in the greater scheme of things. The thing is the scores are so subjective, the scales are so personal that it does not mean much. For example one streamer played my game and showed the ratings they gave. Pretty much 5s across the board. It was a buzz and unexpected but it definitely got my hopes up. Different people have different instincts on how to score the ratings, it makes the actual comparison of scores between games almost meaningless. I now am happy with 3.5 and over. It means a good enough job was done. I think like you I don't deliberately make my submissions with a goal of winning. I like to challenge myself first and foremost. Part of that is knowing that my submission is not ever going to be 'finished' and that it won't be everyone's cup of tea. Art should not be easy, but in a competition it can work against you. Who wants to be bland any way? I think we can both be comfortable that no other games quite like ours were made. I did not play anything else like yours for sure. Being able to be original should be reward enough in it's self. Kudos to you my friend

Harvest From Your Success by jk5000 2023-01-29T12:35:18Z

@jk5000 Thanks for trying it. There is still lots to do. The way the cards come out is on the to do list. Lots still to add before getting to balancing. I am going to try and commit to this one for a while. I will try swapping the standard to the top. I am planning a series of 'levels' which will act as a soft tutorial. Mobile is in the back of my mind as well. Time to roll my sleeves up and push on.

Tractor vs. Ufo by pcmaster 2023-01-13T12:57:04Z

I really enjoyed the game loop. Particularly once I started to bump. The art style is great too. Generally I had a nice time

Orchard Archer by icxon 2023-01-11T22:01:09Z

Lovely stuff. I enjoyed it. Sometimes the lack of music made it feel a bit stark against the nice juice you had in the visuals. It was frustrating and rewarding in equal measure to get my harvest on. Nice ideas worth a bit of extra time I'd say. Kudos

Reapo Man: Death Who? by LandoSystems 2023-01-18T08:30:20Z

Really interesting take on the theme and game loop. I liked it when it got going. I think if I had to pick up one thing is that it feels a bit messy visually. A lot of work went in but some of the pre amble just felt a bit rushed and not worth it. Once the game loop got going it was really cool. Good work

Grow Golf by torcado 2023-01-18T08:43:21Z

Superb and a close to perfect Jam game. SUPER KUDOS

Froot by dob 2023-01-14T08:01:33Z

I thought the overall game system was really well thought out. The rats were annoying but in a good way and the balance overall was pretty good. Everything worked well with the level progression etc. I found the control layaout pretty counter intuative and that was the only real thing that frustrated me. Good work

GRIM REAPER: Harvester of Souls by dkdwrek 2023-01-20T09:14:32Z

It was a bit confusing at first but once I got it I really liked the game loop. It created an interesting tension. The art and music was great too. Over all I really liked this one. Kudos

Feast of Gévaudan by hunttis 2023-01-15T09:14:56Z

A simple enough idea put together well. I found the camera a bit zippy and would have liked the controls to have felt different somehow. I think a bit more juice in the pounce mechanic would have been good. It ended up feeling a bit flat when killing. But for the time you had it is a solid game and no bugs to report.

Void Walkers by Pope PAF 2023-01-20T12:56:44Z

Interesting, confusing and pretty. My kind of entry!

The Cactilogue by Sarah 2023-01-11T22:53:35Z

Well that was all very nice. What is not to like? Kudos

Lovecraftian Famring by Snowdrama 2023-01-12T15:04:52Z

A pretty solid game. I could have done with a bit more hand holding. I stopped when guessing became not fun. I would have played longer with some clear targets to aim for. I really liked the art and I could see it becoming a game worth playing.

Lovecraftian Famring by Snowdrama 2023-01-12T17:02:47Z

@snowdrama yeah I know that pain. I did better this time at realising what was sensible or not. Still lots got cut on the last day. Some pretty important bits had to go. That is the jam way of life.

Scarecrow Attack by digitaldude555 2023-01-13T13:09:49Z

It took me a mo to get my head round it but once I did it was pretty fun. The faking it that the crows sometimes do is a good tension raiser. Over all really nice job

LEXICONSTRUCTOR by Matt Rix 2023-01-26T09:42:32Z

So so good. I could have played this for hours and it was genuinly hard to stop. Push this on and make it a real thing. There is an audience for this game. KUDOS

Farmwiz by pikkufighter 2023-01-20T10:58:33Z

A really solid entry and pretty vast. I found the combat to be a bit confusing / overwhelming at times and would have liked some more visual feedback. The art was cool the systems were great and overall this is a really ambitious game that was well pulled off. KUDOS

Subnuggets by unless games 2023-01-27T09:46:11Z

I liked the vibe here a lot. I enjoyed feeding the lil peeps bubbles. I never really got a sense of collecting beans or the return to base loop really doing much. The bubbles were fun whilst they lasted

The Ballad of Eric Hernandez, Cattle Rancher by GeraldFIngBurke 2023-01-14T14:45:16Z

Moo. I won

Just Another Farming Day! by Paulo Brunassi 2023-01-13T13:16:57Z

Loved it. No faults to find. Kudos

The Gold'n Apples by kikiriki367 2023-01-20T14:16:01Z

Not much to add that hasn't already been said. It was nice, has potential and was well made. Good work

Mycotic Uprising by stephen321 2023-01-27T09:18:08Z

It was interesting to balance staying away and getting close. I think the flames were a bit op but the waves got more challenging and for a compo this is lots of good work.

Harvesters From Outer Space by fmdkdd 2023-01-14T14:24:56Z

A nice little game. It all seem to work pretty nicely. I liked the challenge of trying to be selective about what I collected. It was challenging in an easy to understand way. I would have liked a lifebar or something to know how close to the end I was. Other than that solid work. Kudos

Speedy Harvest by CG_Fred 2023-01-12T08:57:15Z

DONK! Loved it. I found it very satisfying indeed. If I had to comment on anything I would have liked the camera to be a little wider / smarter. Maybe the faster you go the wider the view? Anyway a really neat and complete entry. Kudos

Crowings Do by PatrickRMC 2023-01-20T11:27:00Z

A pretty simple pleasure. I really liked the art and sound. The game loop was pretty straightforward but challenging none the less. Neat entry.

Mustered by arron-fowler 2023-01-10T08:05:53Z

Thanks @sharks. Yeah card info was broken as well as other stuff. I've been doing 7 day jams more recently. I knew 72 was going to be a shock! I am pleased you are my first play

Mustered by arron-fowler 2023-01-10T16:02:59Z

@sharks before the great overscope cull took place water had a greater roll. You can place ducks on grass water blocks but thats about it

Mustered by arron-fowler 2023-01-12T22:42:28Z

@rolly sorry about the lack of bugs. Having done virtually zero play testing I assumed there would be more. Damn my ambition. Thanks for the shortcut suggestion I hadn't considered that. This is my nod to Idle click, I was told people love a bit of clicking. I have started work on post jam whilst watching some streams. So many improvements were really easy to do, it's annoying. I got my plans right just needed a few more days lol

Mustered by arron-fowler 2023-01-13T07:27:55Z

Thanks @chompdev I've been doing a bit of post dev whilst watching streams and it's already come on a long way. So much that was on the list was actually super simple to add. Hard not to kick yourself for prioritising other things. That's jams for you. I will let you know when it's updated.

Mustered by arron-fowler 2023-01-14T12:14:38Z

Thanks @tosmaster just watching yours on stream. Can't wait to play. Post jam is coming along nicely

Mustered by arron-fowler 2023-01-15T13:34:55Z

@his-the-unknown-painter I am planning an Easter egg for the post jam in your honor

Mustered by arron-fowler 2023-01-15T15:02:17Z

@pcmaster technically yes but it's unlikely once you get food in the system. I am finishing off the list in a post jam which has difficulty settings. The people will die but not likely in the submission

Mustered by arron-fowler 2023-01-15T20:16:13Z

@pcmaster thanks for the encouragement. I think I shall

Mustered by arron-fowler 2023-01-27T23:37:52Z

@jk5000 thanks buddy. Here is to the results. May the ratings be kind.

Mustered by arron-fowler 2023-01-29T00:09:27Z

79555n.gif

@shp @lsy @remco @sarah @rolly @jk5000 @sharks @dkdwrek @eloraju @dfaouaz @pcmaster @matt-rix @stormcat @marryvss @remco @cievers @chompdev @tosmaster @jamesboink @patrickrmc @ironhandmd @kikiriki367 @pusheeneiro @thereddevil @pikkufighter @amarokczukay @geraldfingburke @his-the-unknown-painter @flying-dog-fish @fishmasterino @kevin-barrios

Thanks so much for being along for the ride. I am really happy with my ratings. I hope you are to. Top half and I am happy.

I have made a Post Jam Work In Progress. If you want to check it out then I'd love feedback. My aim is Steam. Watch this space.

If any of you want feedback on Post Jam versions tag me and I am there.

I hope 2023 is the year that all our dreams come true. Peace out TheSoulSelector AKA Arron

https://thesoulselector.itch.io/mustered

Horsepower by Sharks 2023-01-10T09:49:23Z

A simple pleasure. Considering it is so text heavy it never felt too cumbersome, you could get the gist, weight up the impact and zip along. No bugs that I noticed, solid work nicely done.

Solar Sentinel by grizeldi 2023-01-10T13:50:55Z

Solid TD. I liked the art. Could have done with a start next wave button. It was good. Kudos

Mow Rider Deluxe by JavaSaurus 2023-01-10T13:41:20Z

Really fun and solid. Not much to add. I thought it was great. Kudos

Otherworld Harvester by shp 2023-01-20T09:31:08Z

I really like the feel of this one generally. It was nice to play, everything felt pretty solid and slick. If I had to pick up on anything it was that it ended up feeling a bit dull and safe to play. It had tension but never felt like I was in peril. Great job though I liked it a lot

HarvesTile by Wieczny 2023-01-20T09:21:21Z

So much going on here! It was at times a bit overwhelming and this game deserves more time than I could give it for sure. I appreciate the complexity and systems in place and could see many folk like myself loosing lots of time to this. I hope you are thinking about post jam and would love to play any updates. Kudos

Farming For FUn by dk5000p 2023-01-12T08:59:55Z

I Win! Short and simple. I was asked to collect corn and I did just that. Nice work. I could learn a thing or two from you about scope!

Folk Farm by VPhyre 2023-01-15T09:39:46Z

Pretty big idea to pull off in a short space of time. I did feel like I was just waiting for the boss after a while. When the bosses came I beat them but it felt more of a chore than a reward. I am sure there were bigger plans. The work that has been done here and the writing was good, if not a little too much at times. Good work.

The Anti-Harvest Brigade by Rolly 2023-01-12T08:49:00Z

Pretty impressed you got this done within the time. The lack of sound was an issue for me as it just made it feel very empty. I really liked your sprites and the system for new attacks was nice too. Overall really good work. Kudos

Seeds Must Grow! by Neon Glass 2023-01-21T15:44:17Z

Pretty solid. Once I got the hang of the game loop it was pretty fun and challenging. Lots going on here that was done well. Kudos

Harvey D. Bones by Flying Dog Fish 2023-01-15T11:25:26Z

Wow it is actually more challenging than first meets the eye. Strong Pac Man vibes and that's no bad thing. I liked the 3d elements and the art style. It's solid

The Wilds by Ty Victorson 2023-01-14T08:24:19Z

The scale of your ambition here is epic. As a fellow 'make it a big challenge' or go home Jammer, I like that kind of thing. I imagine there are things on your list that did not make it into the game that would improve it no end. My experience was a bit aim less and long. I found a village and a cave and after a few suprise visits from the locals I finally found some wood and then I died and here we are. I think a little area at the beginning where you could see what you are looking for and how to collect it would have made it easier to explore further, safe in the knowledge you knew what was expected of you. The world is pretty vast and that is a credit to you.

The Wilds by Ty Victorson 2023-01-15T08:27:50Z

@ty-victorson yeah mine is totally the same. I have to remind myself that I do choose to cram it in and I could do a simple game if I choose. I think I will always choose crazy mission

Harvest or Die by Ninnec 2023-01-16T13:59:47Z

This is really challenging. An interesting use of the theme and athe kind of game that probably requires a deeper dive. Good work

Pleasant Valley: New Beginnings by shaner421 2023-01-18T08:37:48Z

I really like the art style. I could have done with some extra hand holding to get me started. I think it just required more time and headspace than I currently have to give it a full play. What I saw I liked.

Mafia's Drive-Thru by Pusheeneiro 2023-01-14T14:30:58Z

So I would have had a much nicer time with a bit less of a time punishment. I was not getting it for quite a few game overs and that was putting me off of trying. That being said the concept was a really interesting take on the theme and the art style was great. In terms of Jams it is always better to start easy and ramp the difficulty up slowly. Good work

Automatoes by Cievers 2023-01-18T08:53:56Z

I really liked this. I can see the systems and patterns forming underneath and I could see this becoming a really deep and challenging game if you pushed those elements. Right now it's perfectly pleasing. Kudos

Drake's Fortune by chompdev 2023-01-14T22:51:56Z

This is awesome. Where it might lack a little juice here and there. Flapping wings is a must in any post jam. The loop was great. I will come back to play this again. Super work. KUDOS

Super Plantoid by dans17 2023-01-15T09:07:35Z

Really solid entry. I started with the controller but that is a bit broken. I am pleased I checked back and tried again with keys. The use of the them is really interesting although at times made the game loop feel a little slow and laboured. I really liked the art style you went with and the visuals had plenty of juice. That was time well spent. Good game. Kudos

Sky Harvest by vrerabek 2023-01-10T13:34:19Z

I really loved it. The low pixel style was really fitting and it was remarkably compelling. Spot on, kudos.

Type-Eat by Srynetix 2023-01-27T09:25:52Z

Nice to play something different! I now know I am in no way a touch typer! Good job

Salvage City by StormCat 2023-01-15T11:29:45Z

Super slinky game feel. I loved it and building your city was a nice contrast. No complaints, just wanted more! KUDOS

Moon Festival by Teto 2023-01-18T08:15:14Z

Solid entry. It was nice to play and there was enough variety in the cards to keep it interesting. Definitly worth working on further I think. Great take on the theme. kudos

Moon Festival by Teto 2023-01-18T18:21:18Z

@teto welcome to my back catalogue lol

Afterlife Assistance Agency by FishMasterino 2023-01-10T14:00:25Z

Super solid entry. Gets quite full on but the game loop is solid and compelling. Really good work. kudos

Cursed Nurse by InitialPosition 2023-01-11T22:13:52Z

I really loved the end scene! It was a simple and well put together game loop that I enjoyed. What more can I ask? Kudos

DatenKraken by ToSMaster 2023-01-20T12:36:04Z

Top quality. I really loved everything about it. Awesome work.

Hare Runner by Crychair 2023-01-11T22:19:36Z

Really interesting mix of styles. It was fun and had enough of a challenge as you jumped up the levels of intensity. I would have liked the movement to have a bit more juice, but that was only because there was so much good juice elsewhere. I loved the voice stuff too. Impressive work. Kudos

BROCOMAN by arturogcdev 2023-01-26T10:23:18Z

Damn bro how did you get your florrets so tight? Great art, weird experience. Whilst I like punching stuff and explosions and all that the game loop was not that compelling after a while. The juice and style was spot on. Overall this submission was tight as a Brocolli's ass.

Harvest Square by xCarl 2023-01-25T09:27:10Z

A simple game well put together. It was nice to play and had a good level of challenge. Nice work

GAKKI the Water Harvester by ironhandMD 2023-01-10T10:00:51Z

Great effort. Every thing works as intended, no bugs that I noticed. Lots could be added to make it clearer what to do next. I got over 60 water and then was unclear what to do with it next. maybe a prompt would have been helpful? Anyway I had fun and that's all that matters.

Void Reader - A desktop multiplayer game. by DaivyIsHere 2023-01-26T15:42:45Z

Cool game. Fair play adding multiplayer in a 3 day Jam. Kudos for the ambition. I would make the wait time a little shorter for the refresh just so play rate can move along quicker. Good work

Void Reader - A desktop multiplayer game. by DaivyIsHere 2023-01-26T23:10:21Z

Pleased you got your 20

Harvest Net by YoungArtifact 2023-01-25T09:33:46Z

Simple loop made me curious to see what it could become. It's a good start for sure

Veggie Clash by barce 2023-01-25T08:52:06Z

It took a while to understand the game loop. I missed that you have to manually prompt attacks. The look of it is great and with a little more juice and handholding in the mechanics side of things would really elevate the experience. Solid entry. Kudos

Buzzy Business by amarokczukay 2023-01-16T11:05:19Z

This is great. Great idea, great theme use, great graphics. No fault, all admiration. Full on KUDOS

Boar'd'Hell by Blublu 2023-01-21T15:39:04Z

Wow tricky dual function but pleasing. I found it a little distressing just how much I could not avoid hitting. Lot's of sausages for dinner. Other than that a really cool entry. Good job

Frozen Dragon by SID37 2023-01-26T17:52:04Z

Lovely entry. Super art style and nice gameloop that was compelling and satisfying. I could not pick up radishes towards the end but other than that it was pretty awesome. KUDOS

The Pets Over The Innsmouth by 21st Century 2023-01-20T14:06:18Z

It's a great little entry. I loved the art and the attention to detail. Very good work indeed

LD53 — Delivery

Professor Package by Remco 2023-05-07T10:30:05Z

It was a bit confusing at first but I soon got the hang of it. It all seems to work as intended and feels quite well rounded. It was a bit of a struggle to manage everything so it was more intense than fun to play. Considering the time you had this is a great accomplishment.

The Newspaper Deliver by jk5000 2023-05-05T15:14:38Z

Great voice work. I genuinely had a good time playing this game. The simple game loop was satisfying and not too safe. The power for the throw was nicely balanced. If I had to ask for improvement maybe the bike could have moved with a bit more fluidity. Minor thing. Really solid entry

Trajectory Express by icxon 2023-05-08T15:49:19Z

I loved the way this looked. A simple game loop made very challenging with the controls! I can't say I found it much fun. I spent most of my time correcting the things I had done by accident. Mind Blown. It sounded great too and I was pleased to finally return to base. It was a messy flight!

Ship It! by kleinzach 2023-05-08T13:51:24Z

Pretty solid. It was satisfying to get it all packed. The dragging was very slow. I would have had much more fun yeeting then in

Trailer Trial by drtizzle 2023-05-06T08:55:37Z

Screenshot (345).png

Hello friend. Hope you are well. Nice to see you back here. I really enjoyed playing this. I was suprised at how happy it made me just to very carefully drive. I had no desire to go fast at all. Just bumbled along vibing. The level progression was just about right and honestly I would have played for hours. The only thing missing was traffic. I think having slow and awkward traffic to avoid would raise the tension a lit bit. Great job

Trailer Trial by drtizzle 2023-05-06T08:57:18Z

Also the game did not want to load in Firefox, but was happy in Edge. I wonder why that would be?

Beep Boop by Iluvatar 2023-05-07T10:44:58Z

There is a lot of work here hidden under what looks to be pretty simple at first. I liked the writing and general game loop. The art was great too. Apart from the bugs as mentioned I had a really nice time in this suprisingly immersive world. Good work

Data Heist by hunttis 2023-05-05T14:54:07Z

As said before lots of good stuff pulled of well. The movement lets it down a little. It needed more juice so that navigating the levels felt more fun. What you did do well was make the levels feel thought through and I did enjoy it.

Postal Jump by digitaldude555 2023-05-10T16:34:40Z

Lots to like. It was challenging and an interesting game loop. I wish you bounced off the walls. I did get stuck a few times and had to restart. It was a good effort and I liked playing it. Good work

Inbox Fool by 100th_Coin 2023-05-06T10:00:19Z

Super clever and well done. Not much to add. Very impressive. KUDOS

Derro Delivery by 3mpty 2023-05-17T08:10:40Z

Soooo much work here. Most of it real good. I liked the vibes a lot. The options for the Ute excellent. Radio was awesome. It's so big and that is maybe a blessing and a curse on a jam game. It requires a lot of time to start getting into the game. Collecting stuff up was fun and I liked trying to get it to fit and stay in the back. I found the camera/steering combo a bit of a head fry but it also felt appropriate. Super work KUDOS

Disk Dasher by Andreadbx 2023-05-17T08:21:16Z

Nice Crazy taxi vibes. The game loop was simple and clean. Map was awesome and fun to explore. It looks good and sounds good. The movement was the only thing I would critique. I would have loved it to have flowed and slinked more. It felt to fast/ crispy to really enjoy. It was not bad but it could have compelled me to just ride for pleasure instead I was just riding for disks. I could get lost in a game like this if the feels are right. So much great work here. KUDOS

Schooled by arron-fowler 2023-05-02T10:17:05Z

@quanta-studios thanks. I was pleased with how it all came together. I didn't really have time to think about anything so I was pleased to get everything done on my list. Just. I got my scope right for a change!

Schooled by arron-fowler 2023-05-06T08:27:35Z

@chesschaser thanks. I was really suprised it worked so well. It kinda fell into place very quickly. More luck than judgment

Schooled by arron-fowler 2023-05-06T08:28:47Z

@3mpty I never do anything simple it seams. I am pleased you like it. I will get a post jam out that is more balanced I think.

Schooled by arron-fowler 2023-05-06T08:29:17Z

@andreadbx I really enjoyed watching you play it

Schooled by arron-fowler 2023-05-06T08:30:11Z

@zimonitrome I will put an option for inverting controls for sure

Schooled by arron-fowler 2023-05-06T08:30:42Z

@chucks-feed-and-seed I love cubes!

Schooled by arron-fowler 2023-05-06T08:33:06Z

@ruruie yeah I know it's a bit punishing. I was thinking like a fish and how it would actually be. I know it's a bit rediculous but I wanted it to be both just cubes and ultra realistic at the same time. I might do a peaceful / nightmare difficulty moving forward

Schooled by arron-fowler 2023-05-06T08:33:49Z

@kuviman I loved watching you play for so long. Mind blowing really. You are a crab in my eyes

Schooled by arron-fowler 2023-05-06T08:39:41Z

@jk5000 howdy buddy. I am pleased you got to take it for a spin. Happy play testing

Schooled by arron-fowler 2023-05-06T08:40:41Z

@daivyishere the power of fog! I am pleased you had a nice time in my little pond

Schooled by arron-fowler 2023-05-06T08:41:28Z

@lomby It was a pleasure to watch you play it on the stream. Thanks for your critique all very useful

Schooled by arron-fowler 2023-05-06T08:42:21Z

@amarokczukay I do love a trail renderer!

Schooled by arron-fowler 2023-05-06T08:43:16Z

@0x-void-x0 if i'd realised I was making a simulation I probably wouldn't have started! Thanks for playing

Schooled by arron-fowler 2023-05-07T15:17:56Z

@drtizzle So nice to touch base. I loved your game

Schooled by arron-fowler 2023-05-07T15:18:28Z

@raffe thanks for the detailed feedback. It's all really useful

Schooled by arron-fowler 2023-05-07T15:27:34Z

@rolly I was really happy with how it all felt. I went with cubes to save time, not really thinking it would be a good idea. It turned out to be much more of an asset than I thought. Got lucky there. I could send you the code I guess but it is all a bit of a mess. I think I can explain it well enough without it so if you really want it we can sort that.

So the weeds are spawned in at random at Start of each level. They are prefabs with a very simple code on each.

The fish don't follow a path think of them as little heat seeking missiles, except they seek cover instead. Every second or so they check for cover. Cover is any block on a weed, or the blocks of the player. It heads to the closest one. They have a wiggle rotation which is applied after they target the desired rotation so that creates the illusion of swimming and stops them heading directly to the cover they target. It's pretty heavy performance wise so I will have to look at refining that.

The big fish are pretty much the same as the little ones except they target the fish instead of the cover. If a fish is in the open they speed up and the chase is on. The fish are in cover if they are close to the cover they target.

Thats pretty much it. Currently simple but a tad expensive

Schooled by arron-fowler 2023-05-09T08:31:06Z

@jupiter-hadley thanks for playing. Good luck on your LD mission!

Schooled by arron-fowler 2023-05-10T19:58:06Z

@remco thanks for all the feedback. It's much appreciated. Lots of people have had the floor smash experience lol

Schooled by arron-fowler 2023-05-12T15:36:15Z

@thesmellofoxygen yeah optimisation was pretty hit and hope lol. Quality settings is on my list for the post jam version

Contraband Critters: A Tactical Transporter by makerart 2023-05-19T07:15:11Z

I got it complete at least. I think there is something really cool that has been set up here but it fells like it needed more time. I was very confused and just needed to be helped with it more. A tutorial would have gone a long way. I never full felt like I understood what was going to happen and why, thus I could not really develop my strategy beyond blind guess work. Robots are cool though

USPS United Space Poostal Service by FabDynamic 2023-05-19T07:20:11Z

It is a thing and you got it done. Kudos. The loop quickly became a bit dull and maybe having less would have kept the tension up a bit. Like 3 shots and you have to make them all type of thing. It quickly became a grind with such a high number.

Hermes' Express by JavaSaurus 2023-05-08T14:04:03Z

I found the controls a bit punishing, but after a while got into the swing of things. The art was nice and the flow of the levels design was good. I would have liked slighly more fluid movement but hey I had a nice time innit

Post Haste by Manlok 2023-05-19T07:34:57Z

I really missed a bit more of a tutorial. It took a long time for things to feel like they had fallen into place in my mind. It was more frustrating than fun to work it out. Can't fault the ambition here though. It looked and sounded great and lots of good work was on show here.

Build-A-Delivery by shp 2023-05-07T23:11:05Z

I enjoyed this for a good amount of time. The car moved well and it was mostly fun to drive around and deliver stuff. I think the controls were a bit odd. I kept rolling myself accidentally. The map played well but was a bit dull after a while. The stacking boxes was a nice element and I thought the overall game was well but together. Good job

Contraband Crackdown by PurpledArtFrog 2023-05-05T15:22:58Z

Same kinda thing as said above really. It was a good idea and would have been more fun if it felt fairer. As soon as people start teleporting about it feels like you are being cheated a bit. I would have liked for a bit more clarity on the hits and pick ups too. It felt a bit hit and hope at times. All minor things. Good job

Delivery by dk5000p 2023-05-08T13:56:26Z

"PACKAGE DELIVERED" I came, I saw, I delivered and so did you

Delivery by dk5000p 2023-05-08T20:55:20Z

@dk5000p it feels good to reconnect each time.

The Corporation by deformhead 2023-05-06T09:19:35Z

Left wanting more so that is a good thing. Keeping it short is always a kind move for play and rate. I found the movement a bit jerky but nothing too bad and soon got into the swing of things. I really liked the colour drain on collection. Nice touch. Solid neat entry

Waggle Danger by Haustgeirr 2023-05-07T10:23:34Z

Solid entry. I liked the loop a lot and the arts was great. Like others have said the choice for followinging the rhythm was especially punishing. It was not intuitive to know when to aim and a more straightforward music scafolding would have vastly improved the feeling of this game. It ended up feeling like I was being tricked by the audio rather than encouraged. It was the only negative though. Good work

Wheely Wheely Good Deliveries by Rolly 2023-05-06T09:44:09Z

Good vibes. Once I got the hang of it I had a jolly nice time. It was smooth and enjoyable to play. If I were to suggest improvements I would say putting your foot down when stopped could allow you to turn your bike around before setting off again. Also I would make the breaks more effective. All round though an impressive amount achieved. KUDOS

Storky McStorkface Express by Flying Dog Fish 2023-05-02T00:27:26Z

Is this an Extra Game? Or should it be a Jam? Just checking. Look forward to playing it after some sleep.

Storky McStorkface Express by Flying Dog Fish 2023-05-08T19:19:39Z

eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee, oh well. Loved it

Ganymede Shipping Company by kypello 2023-05-08T16:33:02Z

The art style and mechanic are all nicely polished with the right amount of juice applied. That being said I found myself thinking am I playing or am I working? Kudos on getting the authentic vibes going but I am on my holiday now so I quit!

Mercenary Pigeon by Ty Victorson 2023-05-09T08:27:38Z

Can't fault the ambition here. The map was large and had lots of interest, I am sure there was more planned along the way to. It was a great take on the theme and has some real potential. I found the controls were ok but the movement really could have done with more juice. I wanted to feel like I was flying for real and that was not the case here. The pick up and drop off could have been a bit more generous. I spent a lot of time nearly dropping it off but not quite getting in the right position. This was especially hard when the walls etc started to obscure my view of what was going on. It made it all a bit frantic and confused. Lots great here though and I would play the post jam if you carried on working on it for sure. Great work

Winged Delivery by Ninnec 2023-05-07T10:37:47Z

I thought it was way too slow at the beginning but soon ate my words as the deliveries became more and more complicated. It was well put together and I liked the art you used. I think it would have benefited from a bit more juice in the interactions as after a time it felt a bit flat. Other than that not much to add. Good work

Pack 'Em Up by OgelGames 2023-05-07T14:19:08Z

Lot's got done well in that day! It all worked pretty solidly. Occasionally the collision got a bit janky but generally all good. I liked the art style and the game loop was satisfying. Good work

Juggle Mail by kuviman 2023-05-03T12:48:41Z

Nice simple game that is also challenging. It took a few goes to get the hang of it, but once I did it was pretty satisfying. Nice work

Rogue 'n Royal by Bauke Regnerus 2023-05-08T15:56:44Z

It was good. I'd have liked to play your original submission to compare and would suggest keeping it available even with the bugs. I still rated but it feels a bit odd to rate the post jam version.

Shipyard Mercury by chompdev 2023-05-09T11:00:59Z

I liked the look of this and although I found the controls a bit baffling to start with I got into the flow. I think a bit of a hint early on as to where things needed to go might have got me into it a bit quicker. I had a nice mellow time playing it though. Good work

Stork Run by ditam 2023-05-15T11:53:09Z

It was a nice twist on an established game loop. It was not always clear if I had successfully delivered a new life at times. The dificulty ramped up nicely and it was well thought out. It lacked a little juice in the interaction and that left it feeling a bit flat as an experience. Good work none the less

Superstar Surgeon: a Sensitive Subject by Fupi 2023-05-21T10:46:43Z

Awesome result for you guys. Very pleased for you.

DE/LIVER by StormCat 2023-05-09T07:16:17Z

Was not expecting that! So much in this. The mini games all worked well. There was the right mix of confusion, revelation and reward. The cut scenes where great and generally I was horrified in the right way. In terms of the video it might have been better to deiterlace the footage, but it also had it's charm as it was. Great work

Popostee by LouieJams 2023-05-09T08:59:01Z

Loved the art style and the concept was pretty neat. It felt a bit flat after a while. I thing some music etc might go some way to correcting that. Good job

SMTP by InitialPosition 2023-05-06T09:33:07Z

Simple, beautiful and classy. It's a really well pulled of concept. Made my brain feel nice up until it didn't. Got Metro vibes in a good way. Audio is excellent. Nothing bad to say. KUDOS

SMTP by InitialPosition 2023-05-20T19:13:50Z

Congrats on your place. Well deserved

Drone Delivery by chesschaser 2023-05-02T12:34:44Z

Simple enough and well put together. It felt a little flat to play. Maybe a bit of juice in the movement so that it swings a little. I found it very tricky to do much about being shot. Kinda just had to take it. The alignment for dropping and picking up stuff did not quite feel in the natural place. I intuitivly put myself where it felt right but it was wrong. All that aside it was well put together and explained and I had fun. Good work.

Our First Story by Donamougou 2023-05-08T13:01:45Z

It's great. Informative, simple and direct. I am pleased you made it and I thought it was sensitivly handled. KUDOS

Not Fit For Human Consumption by ironhandMD 2023-05-07T15:39:13Z

the loop worked pretty well. There are some frustrations. It took ages for the first items to appear, long enough to start thinking it had broken. The hit box felt a bit punnishing. I was 'missing' pick up quite often and it was enough to break the spell. That quickly meant that it felt more of a chore than it needed to be. I packed pleanty of boxes and got some spice delivered so that's a win!

Parcel Larceny by amarokczukay 2023-05-08T12:57:38Z

Loved it. Really great art style. It felt very complete. The challenges were difficult and nicely balanced. Had a bit of everything. KUDOS

POSTLORD by zimonitrome 2023-05-17T08:38:06Z

I liked the idea and the bouncing felt good. My big frustration was the lack of feedback when you have got hold of a box or not. It did not grab always when I thought I had and this started to get annoying. A simple animation / colour change to show a box was grabbed would have helped a lot. The various levels and how they changed was great. Lots of good work here.

BOI by SID37 2023-05-09T12:23:24Z

I loved the little touches, dancing cow etc. It was a nice map and artstyle. The controls where fine but the general flow of the game was a bit jumpy. Maybe it was the camera I am not sure. With a little bit of refinement it would have made this entry feel slicker. Minor really. Lots good here and I was very pleased to have played this one.

Hop To It by Quanta Studios 2023-05-02T10:30:35Z

I really enjoyed the balance of the game loop. It was simple but challenging. Everything worked as intended. I thought it played great and looked great. What more could I ask for?

Pier Boat Delivery by Vinicius Meireles 2023-05-19T07:06:22Z

This was a nice take on the theme. The tension was really cool, get off and back on again. It was a fter a time a little too punishing. I think a wider view so that you had a little more room for error would have been worth it. A nice game loop with lots of potential for development. Good work

LD55 — Summoning

Manifest Swell by arron-fowler 2024-04-19T09:25:24Z

@tetracold thanks. Don't worry the ratings will come. Work has been hectic. Turns out a 72 hour jam was really bad prep for the week I've had. I will hit it hard over the weekend

Manifest Swell by arron-fowler 2024-04-20T08:48:23Z

@schwede thanks for the tips and feedback. I really enjoyed your stream

LD41 — Combine 2 Incompatible Genres

Space Pong Invaders by MrMordem 2018-04-27T07:49:57Z

Very clean mix of the 2 genres. I thought everything worked well and was polished enough. It could have been frustrating but actually felt nice and slick. Good job.

Ok Tactics! by sorlok 2018-04-26T08:03:26Z

Lots going on here and handled well. I enjoyed and played it for much longer than I thought I would when I first got started. Solid effort.

Revenge of the LuchaDorks by drtizzle 2018-04-26T07:52:18Z

Really solid as ever. I enjoyed the challenge of it. Plenty of room to develop it further and totally worth doing. Solid entry. When I had lots of towers on screen at once the sound started glitching but I expect that's an easy fix.

Slice of Screen by Zirrrus 2018-05-02T10:23:20Z

MYYYYYYYYYYYYYYYYYY BRRRRRAAAAAAAIIIIIINNNNNN HHHHHURRRRTTTTSSSSS! I really liked it for being original and well put together. Good entry and well done for tackling something hard to access!

Gravity Chess by CaptainPilot 2018-04-27T09:42:11Z

Excellent. It kept me gripped for a long time. Congratulations

Crazy Cube by YANIV 2018-04-27T22:55:37Z

As a collector of dice, or a dice gangster as I prefer it termed this game ticked all of my boxes. Genuinly challenging and fun. Good job.

Type2Flap by Cedric Fey 2018-04-27T09:19:13Z

Great, frustrating, flap

Escape The Future! by Razorlance 2018-05-02T10:35:38Z

Once I got my head around the shield mechanic it was really well implemented. Good entry well done.

Run and Plant! by Hellblade 2018-05-06T18:28:15Z

I really enjoyed it, defo worth taking to the next level.

Incremental Maze by Ed B. 2018-04-27T08:59:37Z

I love a bit of personal maze time, as it grows so does the challenge. Simple idea made well. I think it would benefit from being sexed up a bit.

Manic Tower by Ashtrail 2018-04-27T07:56:02Z

Made me play more than once! I thought it was a pretty slick effort and the pop was indeed satisfying

Honest Dan's Trout by Honest Dan 2018-05-02T09:57:08Z

Complicated honest fun. I thought it was a well rounded and finished entry. I like the monochrome treatment too. Good job

Prisma Inc by arron-fowler 2018-04-26T14:08:09Z

@adsilcott Thanks for your comment. I will continue to make it, there is so much on my list still to do. I am intending to make all thrusters switchable and for the weapons to be fired manually - time got the better of me. I am continuing to work on it and will post something closer to my intention when it gets done. Most of the work is done, it's just the correct implementation to do. Should the craft have limited steering when the Rudder is off in addition to the thrusters? I am on the fence as to whether to give some minor control and would value your opinion. Ta

Prisma Inc by arron-fowler 2018-05-01T14:39:15Z

@gonutz All fair points. I ran out of time to do so much of what was intended and just had to put it out as it is. Flawed it is. I am working on finishing what I had intended and will post a post comp version when I can. It will make sense by then.

-Limits- By: Sharks by Sharks 2018-04-29T19:43:50Z

I feel your pain of not being able to fix the problems. My own had such potential and so much not done in time. I enjoyed this so far and hope you continue to work on it.

Bearly Fishing by Psychedelia 2018-04-27T08:19:02Z

I liked it, it worked well. It would be interesting to expand it as I think there is potential.

Vampire's Paper Route by SerpentWorks Games 2018-04-27T22:48:52Z

Simple blood sucking, paper delivering fun.

Shuffle Climber by miroky 2018-04-27T09:24:39Z

Polish and publish, this is a winner. I would add 2 player competitive climbing into the mix. The possibilities are endless!

TaiChi by Dreamer 2018-05-02T10:30:29Z

Nice idea and could easily become something more compelling with a bit of polish. Glitches made it a bit too frustrating to keep playing.

Ultimate Hero Simulator by antvelm 2018-04-27T09:30:26Z

Sliiiiiiiick. Loved the styling, music was great. Solid solid game.

Gender Circles by EkkoEkko 2018-05-02T10:09:11Z

Well done. Really solid. I liked the brush strokes and the complexity build up. Sounds good too. I wish I had got mine to this level of completeness!

Rogue Ball by ctran13 2018-04-27T19:09:26Z

Gooooooooaaaaaal

Food Truck Race by Weslley 2018-05-02T10:44:04Z

I loved the music and the art direction. I found the camera control really frustrating and would have preferred a simple following camera. Plenty of potential in it though.

Dungeon Typist by the_noffs 2018-05-04T11:57:44Z

I really enjoyed this entry. I really enjoyed the transfer of the letters onto the targets. I thought it was slick and satisfying well done.