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Cievers

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202455SummoningSummoning for Dummiesjam3923.743.863.224.063.733.262.673.43
202352HarvestAutomatoesjam4863.382.863.593.363.574.032.193.90
202250Delay the inevitableTragedy on Tattle Rowjam8153.442.943.483.923.773.653.163.65
202148Deeper and deeperTunnel Visionjam2523.953.843.544.074.053.973.503.88
202046Keep it aliveLudum Defendarejam8893.633.523.694.033.663.273.943.34
201944Your life is currencyBurgers To Die Forjam5503.453.382.803.263.813.152.973.03

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Cievers

Cievers leaves an average of 17.0 feedback comments each event.

LD55 — Summoning (21)

Cat Named Lemmy by Danonino 2024-04-19T09:59:46Z ♥ 3

I agree with many of the above comments about a fast forward button, but in some cases I also would have liked to be able to manually start the flow of cats, to get some time to prepare the path. Additionally, the darkness and very limited quantity of tools can really punish any slight mistake, making some levels quite tedious. However, the idea is still really funny :D

Zarguuf The Summoner by Juutis 2024-04-18T20:19:12Z ♥ 1

I spent far too long on this defeating the earlier bosses to become super strong, and enjoyed it the whole way through!

Trace of guilt by Zastegnushka 2024-04-18T19:31:54Z ♥ 2

I'm usually not one for horror games, but this seems to be able to create that creepy atmosphere as if it were nothing!

Spaceship Shooters by AntariaN 2024-04-18T15:49:56Z ♥ 3

Thematically, visually, and mechanically really cool! I do agree that there seems to be a lack of a goal or real challenge though

Apprentice Binder by andriybyelikov 2024-04-18T12:03:07Z ♥ 3

The idea of having a platformer with a deck of cards dictating your abilities is really cool, and while this version (logically) could only implement a few, it feels like something that can really be expanded upon to create more interesting combinations of cards such as the sticky slime and the wind dragon! Well done!

Courtroom Conjurer by kalibrated 2024-04-18T11:51:43Z ♥ 4

Fantastic interpretation of the theme, with another fantastic twist and execution on that idea!

Démon Puzzle Attack by Roroto Sic 2024-04-18T11:29:46Z ♥ 1

Had fun matching blocks with some funky tunes, but with so much focus on the matching the auto-battle seems a bit forgettable, even though it's a neat idea. Well done either way!

Demon's Tower by Planetary 2024-04-17T18:01:13Z ♥ 1

It starts a little slow, but with some upgrades under your belt you also start to be able to afford some cards, and get to experience all the cool ideas this game has. Well done!

Paintamonium by fargred 2024-04-17T17:23:08Z ♥ 2

Oh no, the power to draw freehand circles! I was hoping someone would make a game with drawing of summing signs, and this is an excellent implementation, with fun circles and summons on top!

The Summonee by theheheo 2024-04-17T10:05:43Z ♥ 4

Simple gameplay and scope, but what is there is very satisfying! Well done! :D

I even managed to get the (current) high score, that's really cool!

Witch's Wrath by Timidger 2024-04-17T09:59:03Z ♥ 0

Well, playing forever on the desktop version is a bit of an overstatement. At some point the army just grows so large it starts killing the framerate too, now that's what I call a rampage ;D

The Unsummoning by Unx 2024-04-16T20:07:04Z ♥ 1

Really tough, but getting a good streak going feels great! Good job :D

Summoning for Dummies by erebrus 2024-04-16T19:28:23Z ♥ 3

The animated intro alone makes this game worth trying! All of the art was just really lovely, and the rituals felt very satisfying to complete! Also, an absolutely excellent name if I may say so, with my totally unbiased opinion https://ldjam.com/events/ludum-dare/55/summoning-for-dummies-2 ;)

Cultists Feast by LeReveur 2024-04-16T19:21:54Z ♥ 1

Really impressed considering the time you spent on this! Would have been cool to have some mechaning to influence the movement of the cultists maybe :)

Oil Creatures by krakadushka 2024-04-16T19:17:48Z ♥ 1

I love that artstyle! The game also feels really nicely designed such that you're never stuck unable to progress, but it still requires some strategic timing and positioning. Well done!

Summoning for Dummies by Ilinx 2024-04-16T19:02:32Z ♥ 0

A really interesting take on the theme, I loved discovering the different monsters, and the various quips the character writes! Also, an absolutely excellent name if I may say so, with my totally unbiased opinion https://ldjam.com/events/ludum-dare/55/summoning-for-dummies-2 ;)

Cummon Summon by AleksandarDev 2024-04-16T18:30:38Z ♥ 2

Those are some very nicely designed monsters, and actually studying their behaviour was good fun! Also I totally didn't find an exploit with summoning from sold ingredients >:D

Brawlthulu by DasMonitor 2024-04-16T18:14:09Z ♥ 2

Wow! I love the being summed interpretation of the theme, but this combat system is simple yet highly effective! The different combinations of enemies require you to wisely use the right abilities, and I've found that careful movement allows for some really cool duels with some of the ranged enemies. The bossfight was a great finale to, really fun game!

Elemental Summoners by Memnarch 2024-04-16T17:56:40Z ♥ 2

As you mentioned, the first few waves are quite difficult, and it feels very dependent on the luck of the draw with the initial golems you get, and at that point fusing feels quite expensive which is too bad as this interesting mechanic might be forgotten. However, when I got some strong earth golems going the battle was on, and quite satisfying to see the payoff of my little golems at work!

Abracadabrum by Vladimik 2024-04-16T17:40:54Z ♥ 2

The current download link leads me to a not found error page, could you check to make sure it works?

Soul Food by UnitedFailures 2024-04-16T17:39:37Z ♥ 2

Mastering the spells to summon the right monsters takes some practice, but is great fun to master! However the deadlines on the orders were very tight, and at times I felt like the right ingredients didn't always complete an order. Great work overall, with a sweet aestetic on top!

LD52 — Harvest (27)

BROCOMAN by arturogcdev 2023-01-16T15:16:46Z ♥ 4

That intro scene alone was genius, and already perfectly representing the style of this gem!

NobNob's Harvest Heist by chybby 2023-01-12T13:56:43Z ♥ 0

I was doing sooo well with all my bowls, but then almost lost all of it to an unexpected turn from the harvester. A really fun and well made game! :D

Waiting on One by Aes1 2023-01-12T08:49:51Z ♥ 1

I'm afraid I didn't really understand it also. First I got stuck in the maze not knowing there was a wall jump which I only discovered after randomly mashing buttons. Next when reaching the end of the maze I walked past the farmer, and got stuck there out of bounds, and when I then made it back to click the farmer I just got sent back to the beginning of the maze..

I think some more explanation somewhere would really help, because you seem to have an interesting concept!

Sky's Endless by COKE 2023-01-11T12:56:25Z ♥ 1

I would love to see this expanded with more enemy types and an increase in difficulty over time! Oh and maybe a use for all my extra seeds, because I AM INVINCIBLE :D

Minerals Planter by Found Bow Tonight 2023-01-11T12:38:18Z ♥ 1

The same tool being used for harvesting and defense was nice, but I seemed to be unable to buy more dynamite by pressing R (and having 15 coins), so I couldn't do anything else anymore

Heavenly Marmalade by kenygia 2023-01-11T12:33:31Z ♥ 0

The jumping with the scythe was a bit finnicky to execute, but a really cool idea! I also like how there are more orbs to collect than required, because that one above the void next to the pillars was devious! (But it did it anyways :P)

Harvester by Nathan Varughese 2023-01-11T12:07:58Z ♥ 0

Nice and simple, those harvesters almost made it feel like more high-stakes frogger game, and tomatoes healing you as well allowed for some nice and risky movement.

I did indeed also experience very fast movements for everything, I would guess your internal game clock's speed depends on the computer's processing speed, and not on some constant time factor

Macrogreens by joshedev 2023-01-11T08:31:38Z ♥ 1

Just wow, I don't think I can add anything that's already been said, so just, wow!

Hedgehog Tree by Alexascher 2023-01-10T20:05:14Z ♥ 3

That was so cute and beautiful! Really well made :)

Rapid Produce Dating Simulator by Shredmer 2023-01-10T19:36:49Z ♥ 2

Short and sweet, and just a pinch satanic. Love it!

Harvest kingdoms by ApolloWales 2023-01-10T16:25:22Z ♥ 1

I like this concept, but it really needed a bit more refining. Night are relatively long, with not much to do besides hope and wait, and on day two there were very little resources spawning, so all my remaining workers simply got outrun by the zombies :(

Propaganda by She Wrote 2023-01-10T16:17:27Z ♥ 1

Oh no, I've become a propaganda machine! Everything here is just soo satisfying, well done!

Chronos: Harvest Time by Flaming Aardvark 2023-01-10T16:06:14Z ♥ 2

Oh man, that's an amazing difficulty curve as more and more plants start growing, and thus Gaea getting to more of them, and how that changes your focus to miss even more plants! I'll never be forgetting mother's day again :p

Alien Farm by Pixelated Pasty 2023-01-10T15:58:25Z ♥ 0

Even if you might not feel it to be complete (just like all of us), it's a nice and chill toy indeed!

Carrot Party by Climbing Dolphin 2023-01-10T15:48:10Z ♥ 2

A very intersting combination of mechanics, especially when in level three things escalate! I did encounter an issue there where the sleepy time card did nothing, and I clicking retry was the only thing that responded :(

The PIT by Wouter52 2023-01-10T15:33:52Z ♥ 1

A really unique puzzle, though I would have maybe liked some way to gain more seeds for plants that I'd make extinct :(

All in all, goed gedaan Wouter! ;)

Reap what they sow by ZLuca 2023-01-10T14:14:08Z ♥ 1

A really interesting concept to be able to interact with any card on the board. Unfortunately it seems to me with how rare shovels are there is little use in planting anything to expect a return on profit, so I could only win by just selling the cards I got, and stealing from the other where possible

Mustered by arron-fowler 2023-01-10T13:51:08Z ♥ 1

I think there are a bit too many water edge tiles, and a few too little full water tiles, and that the balancing/rarity of tiles needed more work in general. I for example didn't get any people the first time I tried.

However, the fact that you've been able to make something this nice and relaxing is amazing, well done!

Basket Catch by Stefan Laimer 2023-01-10T12:54:09Z ♥ 1

There is just something so satisfying about all those bouncing fruits

Crop Chaos by Cambryx 2023-01-10T12:30:37Z ♥ 3

@vein, So did I, but you use WASD to move the farmer character, and then interact with the tile you're standing on. After that however, the game was a blast trying to handle everything at once! :D

You Got Served! by beardywombat 2023-01-10T12:22:45Z ♥ 3

A refreshing take on actually preventing a harvest, I like it!

Antimatter Farmer by unnamed1334 2023-01-10T10:53:10Z ♥ 2

I kindof have to agree with @steamhat, I like the concept, but it's not very intuitive. On my first try I built two collectors, leaving me with no wat to get more structual resources to build an assembly machine, and effectively locking myself in

Poppy Defense by tiptoe 2023-01-10T10:28:03Z ♥ 3

Just a really well executed tower defense, where the dynamic pathing and even replacement of your 'tower' can lead to such surprising and hecting new scenarios you have to defend! :D

Mun Fields by MadreDeDios 2023-01-10T10:23:57Z ♥ 2

That funky tune puts you right in the mood! However, while I see how the timer gives you a nice quick objective to aim for, it does hinder the discovery of what each plant does in each environment, which I though was a really unique aspect of this game

Escape From The Ostrobothnia by Tomssuli 2023-01-10T10:07:39Z ♥ 0

This was for me the first time I've seen AI image generation in practice, and it makes for a really nice setup for the game! However, I do feel everything is just a tad too slow, and prices just a bit high

Lo-Fi Harvest & Chill by gamesplusjames 2023-01-10T09:45:42Z ♥ 1

That is one strong tractor! But of course, no boulder should impede the chill of this game. I do feel like a bit more sounds effects during driving/harvesting would be nice, but as we all know that's one of those details there is just never enough time for

Esflora by TooSalty0000 2023-01-10T09:35:08Z ♥ 1

A full interactive tutorial section in a jam game, now that is not something you see every day! It however did take me a while to figure out what the different stats on all the flower meant, but the game is well balanced enough that even without exactly knowing it's good fun :)

LD50 — Delay the inevitable (20)

Hag's Hug by Spaghetti 2022-04-11T09:51:27Z ♥ 1

What a sweet 'simulation' of daily life as a cat! :P And with that ending as well, really nice game! The only thing is that I didn't quite notice any benefit of knocking things over, but it was satisfying to do anyways

Priestess of Larak by Alex Mulkerrin 2022-04-09T08:12:01Z ♥ 1

I guess farming really isn't destined to become my profession after all, gotta really hope this game development thing works out then ;p

Till It's Over by Kamuniaft 2022-04-09T08:05:51Z ♥ 3

Wow, the lighting and everything makes this soo atmospheric. Having to eventually find food for that same day feels really tense. I also like how you can still see your footsteps from days prior, and the feeling of finding your own footsteps a ways out, meaning there is likely no moor food to be found there. Really nice entry!

Slime Defence by Hammy0212 2022-04-08T12:02:54Z ♥ 1

It felt a little unintuitive that manually clicking to fire was slower than just holding it down, but otherwise tackling the increasing horde of slime as the RAM meter grew slimyer was good fun!

Cabbage Crashers by UnitedFailures 2022-04-08T08:03:56Z ♥ 2

Despite inspecting my cabbages being a bit cumbersome with no feedback on which ones you're inspecting, I spent waay to much time on it getting all the plots and cultivating a nice and colorfull cabbage patch! :D

AI: Raining Cats and Dogs by zc74560 2022-04-06T15:25:04Z ♥ 2

Hahaha nice! I guess I'm officially a dog person now, even with only a .5% lead :P

End of the World Pinball by Lintfordpickle 2022-04-06T15:17:59Z ♥ 1

A narrative pinball game? So it turns out that's really cool! I did have trouble identifying when certain tasks were done, such as hitting the valves, but then still neading more fuel. Cool game either way!

GO GA by Gyncoca 2022-04-06T14:53:32Z ♥ 2

Ahw those cute little aliens! Running after one that walked towards danger, just to leave the other two behind :( Really sweet project all together :)

The Last Days of RIPLEY 9000 by Human Writes Code 2022-04-06T14:48:34Z ♥ 2

I was pleasantly surprised to see another charging station on the other side of the map after trekking all the way out there, but I sadly collapsed there as I couldn't also deposit my resources there. I also really loved the look of the robot, and the general aesthetics of the environment, nicely done!

Mars-O-Tage by adncoach 2022-04-06T14:21:59Z ♥ 2

I really liked how you could sabotage something in one corner, attracting all the rovers there, and then using the quick movement between holes to get away and sabotage some more! I do think it would indeed be a bit more engaging if you could hide behind obstacles blocking the rover's line of sight above ground as well.

Fight and die! by mukult 2022-04-06T14:08:27Z ♥ 1

F seems to get you stuck on the windows build as well, but apart from the ranged enemies having a bit too much range it's a really sweet combat system!

Loyal Prisoner by RalfZ 2022-04-06T09:24:45Z ♥ 1

Love the twist on the theme, and loved the extra interactions just as much :D

Ram or Be Rammed by korfi 2022-04-05T19:00:55Z ♥ 3

I loved this interpretation of the theme, with such a crash being necessary and inevitable, but you have to prepare in order to survive it! I also agree with @3bt, and a really sweet entry!

Red giant by Szkocka 2022-04-05T18:50:45Z ♥ 3

It took a little while to get the hang of how to fly around, but after doing so it felt very nice and atmospheric, to which the bold visual choices amazlingy contributed. Well done!

Into the Depths by TheGameOverGuy 2022-04-05T18:33:32Z ♥ 0

Taking that risk to backtrack to a mushroom you've missed makes this a really nice and tense experience! It would however been nice to have a somewhat smoother movement, as the instantaneous jumping of the camera is somewhat jarring. Nice submission either way!

Arrow's Theorem by Guy Girmonsky 2022-04-05T16:39:13Z ♥ 2

Wow! A very interesting mechanic, and also really cool to see things I've previously studied be applied here. I also love the Primer blobs :D

Very Long Spell by NotUsername 2022-04-05T16:22:42Z ♥ 0

This feels soo juicy! It wasn't completely clear that shopping a different spell replaced it, but other than that it's an amazing entry :D

Rewind by Retrisma 2022-04-05T15:22:05Z ♥ 1

I really struggled to hit the buttons at the correct times, as you seem to have to hit them just before you hear the metronome sound, but I do really like the interpretation of the theme and the different environments you've constructed!

BaraRun by DerekBell 2022-04-05T15:12:03Z ♥ 1

Grappling hooks, and especially chaining grappling hooks will never not be satisfying :D

Torchero by Slowline 2022-04-05T15:04:06Z ♥ 2

Besides some possible balancing between the crystal and the number of enemies this felt really tense, and with a banging soundtrack to top it off!

LD48 — Deeper and deeper (20)

Deeper Learning by NachoLR 2021-04-28T14:20:42Z ♥ 2

Welp, I just lost "The Game" :p

Deeper into Carnage by Zelberor 2021-04-27T20:36:27Z ♥ 2

That's one hell of a carnage, especially on the larger floors with many many butchers! Your shots really feel impactful though, some sound and camera shake might have gone a long way here ;)

Payday by LuckyFeathers 2021-04-27T20:11:45Z ♥ 1

"If I can't have a job, no-one can!"

Absolutely brilliant interpretation of the theme, and despite some minor glitches an amazingly fun experience :D

Red Stranding by Alchemic 2021-04-27T19:58:44Z ♥ 3

The shared world mechanic is super cool, and works so well here! However, the nighttime forces you to go back home every time, either by dying or by walking back to sleep. And in this case, dying is usually quicker since you then only have to walk back to where you were, but has no further penalty..

The Deep North by buckmeister 2021-04-27T15:52:20Z ♥ 1

I went north first and missed the slimes off to the side which was a bit confusing. Besided that a very nice entry!

Dumb Ways To Dive by Jonas Michael 2021-04-27T15:22:56Z ♥ 3

The oxygen bar seems to start almost depleted, so I die before I can reach anything :(

Deep Sea Teddy Dive by winniehell 2021-04-27T15:19:01Z ♥ 2

Really nice seeing the progression of the submarine and the platform as you go :)

LUNA IN THE SKY WITH DIAMONDS (FESTA ESTRANHA COM GENTE ESQUISITA ) by zagoiris 2021-04-27T15:02:09Z ♥ 3

That was one hell of a party! It would maybe have been nice to have some distinction for the portal back to where you came from

Dreep - Drilling Deep by DrSomma 2021-04-27T14:51:21Z ♥ 0

They might say to never dig straight down, but oh the shinies there are to be found! A sweet and addicting gameplay loop :D

Mind Hack by DivFord 2021-04-27T14:33:25Z ♥ 1

The concept is really cool, but in my experience it was easier to just kill them all myself, as the AI would often get stuck shooting at enemies behind rocks

Muggy Lake by Bossus 2021-04-27T14:25:09Z ♥ 3

The atmosphere is really well done, but I could not figure out how to use the sword that I'd found in the beginning to get past the fallen tree :/

Super Scran by 8KEN 2021-04-27T14:19:17Z ♥ 1

The movement feels a bit slow, and it would have been nice to have some form of time pressure maybe, but the spin on the theme is great!

Sea Bottom by Sharlax 2021-04-27T14:14:34Z ♥ 1

A nice soothing swim, altough needing to press Q to swim left is somewhat unintuitive

Squiggly Squid by Flauschzelle 2021-04-27T13:48:47Z ♥ 3

I was thinking to myself; "it would have been nice to find different objects instead of just watches", and then the game totally re-invented itself by giving you a new challenge just by the type of object you were carrying! Well done :D

What Happens To Corn? by ThisIsMatt 2021-04-27T11:01:23Z ♥ 1

Who know the digestive tract was such a marvelous experience! The group movement of all the kernels was also a nice addition :)

Aby's Life 🐠 by Tieffeline 2021-04-27T10:09:53Z ♥ 2

It reminds me of Abzû in so many ways, and I loved Abzû ;)

However, the music was way too loud, to the point where at minimal volume I still had to take off my headphones. I don't think it was intended, but it also introduced some distortion (clipping) effects, causing painful clicks.

Other than that, this is one of those amazing entries that seems to push the limits of what's possible in a game jam!

Time to grow down by NeuralCoder 2021-04-27T09:56:27Z ♥ 1

A very nice unique idea! And the option to save your plants as an image is such sweet addition :)

Don't Pull It Out by Shin0nome 2021-04-27T09:42:31Z ♥ 1

Since you can't attack when moving, and the goblins are just as fast as you when you're hurt, I found it quite difficult to stay alive. The interpretation of the theme is very cool though!

TamanDua by Funambulist Cat 2021-04-27T09:22:19Z ♥ 3

I just absolutely love the artstyle, it makes it such a happy little experience :D

shaftception by testudor 2021-04-27T09:12:01Z ♥ 2

The instant failure when pressing an incorrect key can be a bit confusing indeed, but smashing the other obstacles with the boost feels amazing!

LD46 — Keep it alive (12)

Cactus Marathon by wormius 2020-04-24T11:26:15Z ♥ 1

Graphically not my favorite, but very fun varaint on a tower defence!

Watchdog by ilijabc 2020-04-24T11:18:10Z ♥ 1

Simply amazing, it almost seems like one of those games that you'd later hear it started as a game jam entry!

Dungeon Farmer by TheQiwiBoy 2020-04-21T19:28:31Z ♥ 0

Nice idea, with some polish like sound effects and a score counter it could be really fun!

Ice Light by ThornDuck 2020-04-21T18:55:13Z ♥ 3

This felt soo nice and polished! Really getting the Celeste feels too!

Yellow Flower by codekiw 2020-04-21T18:13:16Z ♥ 1

Very interesting that the droplets are used to heal the plant and kill the bugs, I like it!

Cadavour by cvetk0 2020-04-21T16:53:38Z ♥ 2

Fun to create a mismash of different body parts, too bad that doesn't reflect on the player character yet

Roadkill by JeanBis 2020-04-21T12:20:39Z ♥ 1

Love all the chaos going on the background, sets a really nice mood!

CYBER-SHIELD by Megalink 2020-04-21T12:06:04Z ♥ 0

Took a while to get the timing down, but once you do it's very satisfying :D

Both or Nothing by victor_reiner 2020-04-21T11:52:56Z ♥ 1

Best take on keeping a fire alive that I've seen!

Guardian of the Seas by UberPuPy 2020-04-21T11:48:38Z ♥ 2

Really fun once you have to prioritize one massive crash over another :D

Checkmate by CharlieMrl 2020-04-21T11:35:48Z ♥ 3

If only real chess was this good!

Keep it afloat! by Maka 2020-04-21T10:06:01Z ♥ 5

Fun little game! YEARGH HOO!

LD44 — Your life is currency (2)

Pimp My Reaper by BytingGames 2019-04-30T20:01:20Z ♥ 3

Brilliant idea, amazing execution! I love it!

Dryad's Forest by miroreflect 2019-04-30T16:14:49Z ♥ 0

A really interesting game, I like it! While I agree the music it a bit monotonous, the later switch to the sadder variant, and the growing swarms attacking your forest set the scene very well.