Free Hamster by Hozoku 2020-10-06T10:09:12Z
Very cool! Well done!
Foon → Ludum Dare Explorer → Users → theheheo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | The Summonee | jam | 278 | 3.85 | 3.65 | 2.90 | 4.09 | 4.34 | 4.08 | 3.53 | 4.03 |
| 2022 | 51 | Every 10 seconds | Cyber Survivor | jam | 553 | 3.54 | 3.67 | 3.08 | 3.71 | 3.18 | 3.13 | 3.07 | ||
| 2022 | 50 | Delay the inevitable | 👥 | Fire Escape | jam | 332 | 3.81 | 3.79 | 3.67 | 3.95 | 4.04 | 3.68 | 4.08 | 3.68 |
| 2021 | 49 | Unstable | 👥 | Unstabadome | jam | 1154 | 3.20 | 3.10 | 3.14 | 3.51 | 3.44 | 3.57 | 3.14 | 3.12 |
| 2021 | 48 | Deeper and deeper | 👥 | Devil Diver | jam | 1490 | 3.16 | 2.88 | 3.08 | 3.03 | 3.25 | 3.30 | 2.89 | 3.05 |
| 2020 | 47 | Stuck in a loop | 👥 | Loopback | jam | 1155 | 3.25 | 3.20 | 3.72 | 3.73 | 3.90 | 3.74 | 2.41 | 3.54 |
Very cool! Well done!
Very cool idea. Really fun!
I like the progression in this game and the kind of high risk/high reward when you decide when it is time to go back to the surface. My main qritique is that the movement felt a bit clunky and really slow in the beginning, would have probably wanted the game to have a bit of a higher pace. But really cool game:D Good job !!!!
Very cool design for the game. Really cool mechanics and I liked how the little legs wiggled when doing the puzzle mechanic. Each puzzle felt really well thought out. The only qritique would be that the puzzles felt a little bit eazy, but on the other hand they still felt interesting and fun to do.
The movement felt really nice and satisfying, especially the jumping on heads part. Really liked the graphics and the vfx looked really good.Good job!
Really cool concept! That combat minigame felt really awesome when you managed to time the notes correctly. Really loved the art aswell. The only qritique I can think of right now is that the combat felt really difficult, it felt awesome when I managed to get the correct timing and notes, but it rarely happened for me. But overall a really nice game, felt really polished:D
Amazing game considering this was made in a gamejam. Really cool mechanic in how you navigated through the water with only the help of the tools. It was a bit confusing but still fun and engaging. It felt really immersive, especially with the diegetic UI.
Extremely polished game with a pretty addicting gameloop. Well done!!! Something that my friend noticed was that you can get double pickaxing speed when using both arrow keys and wasd keys at the same time.
Very uniqiue game, not personally a big fan of text games but I still kept playing. The only thing I would have wished was that you could speed up the text.
Really cool !! Very cool mechanic with the mining and I also really liked the narrative. The only critique would be that the movement felt just a little bit unresponsive. Nice voice acting also :D
Cool game! The overall atmosphere of the game feels nice with the lighting effects and such, it really goes well with the soundtrack that was also nice :D The only qritique I would have is that the movement felt a bit slow in the beginning. Overall fun game !! :D
@tom-robson thanks for the feedback! Yeah we might have been overscoping a little bit with this project haha :D
@sasashasa Thanks alot! :D
A really well designed game I must say! Very good UX/UI that tells you what you need to do and the difficulty went up in a pretty good pace aswell.
Feels really polished and thought out. Nice music! Was a really cool and unique mechanic to have to use the flashlight to spot traps in the darkness. Something that I noticed was that after a while it got pretty easy since you basically learned where all of the traps were. Something that could have greatly benefited this game would be a bit randomness in the level design so that you don't know where all the traps are. Overall really good job!!
The best part of this game for me was the atmosphere and the general feeling of the environment, I also really liked the enemy designs and how they behaved, really cool! The first qritique that I can think of is that the movement felt kind of slow and made the pace of the game slower than what I would have preffered. But overall I think its a really cool game! Good job!! :D
Really nice game ! Loved the overall mood and atmosphere, it felt really immersive. The narrative/story was also really nice, the main character was very relatable. My complaint for this game would be that the movement felt a bit unpolished and it got a bit frustrating in some of the platforming parts(especially the last part where you jumped up the wall of platforms). Overall really great job!
Nice art and animations, but I think it should have been either third-person or changed the attack animation to fit the first person perspective more. Would have liked too see some more feedback in attacks aswell with maybe some sound effects or visual effects to know if you hit the enemy. Overall cool game and good job :D
Great job! Really loved the sense of speed in the game, I just wanted to go faster and faster even to it was a bit hard to controll the ball at times. The graphics and the vfx are really good looking and nice to look at. The only qritique I have is that controlling the ball felt a little bit clunky at times when trying to dodge the walls. Overall really good job!!!! :D
I had really fun playing this:D At first it felt kind of slow and I didn't really see where the challange was in the game but as the pace went up the game felt really exciting and engaging:D Nice low poly graphics, good movement and really polished UI. Good job!! :D
Fun game with fun physics. Was pretty short so would have liked to play some more levels or maybe add an endless mode?
Fun game with nice movement controlls and shooting. Would have probably liked a bit more variation in the levels but otherwise really nice game and good job :D
Really cool game, I loved the music and the overall mood of the game. It was really cool to switch between the different time eras. Sadly I got stuck in a part where if you switch back and forth the time eras you fall down into a room that you cant get out of and have to restart. The climbing could have been a little bit faster or give a bit more feedback I think to know when you can climb. Other that that I really liked the game ! Good job!
Really cool game:) Very visually pleasing and a really cool mood. I would have loved too see some more indication as to where you are confined instead of an invisibile wall/roof. The music was good but didn't feel fitting for the theme of the level. Overall awesome job!
Fun game, I liked the part where the dragon attacks the village. Fun to stack the houses, really felt unstable.
This game is really good. Loved the audio design and the music, it really makes the gameplay super satisfying. Fun puzzles aswell:)
Its cool that you managed to get so much stuff into the game. It could have used some more polish since it felt very janky in how you moved around and climbed. I also found two game breaking bugs, my first playtrough I got stuck in the pause menu and couldn't move my mouse and therefore had to restart and in my second playthrough I died but nothing happened, I just kept being dead on the ground so I had to restart. Other than that it was very impressive for being a gamejam game :)
Very cool idea and it really fit the theme well! Would have loved to be able to see the tutorial in writing aswell instead of a video/cutscene since it was pretty a pretty long video/cutscene. I was very confused as to what I was supposed to do since I died for seemingly no reason. But overall super cool concept ! :)
Sometimes I couldn't turn left or go forward, was kinda confused. But It was really cool, I liked that you coould se the passengers in the window haha
A very beutiful experience, loved how the music changed depending on the the kind house/emotion. Very cool that you could send/read messages to other players, I am guessing inspired by the From Software games? I loved it. The one thing that threw me off a little bit was that it went completely quiet when you walked between the houses, might be good with some kind of ambience or sfx, but that's just me. Overall great entry!
I liked that you could decide to let them live by just exhausting the enemies. It adds an extra layer to the game. The music was nice and I really liked the background, it set a nice mood. I don't really see where the theme fits in in this game. Overall great job, hope you had a fun game jam :D
Good job! Liked the feel of the player movement and shooting, also cool level design with the falling hexagons.
I liked the design of having the time of the 3 first levels affect how long you have to survive in the last level. It made me want to go back and try to figure out which level I could have done better on to make the last level not impossible. It fit really well with the theme.The visual style is neat aswell. I think some rebalancing could be good though, I felt like no matter what I did different I never managed to get past 16 seconds in the first level. Would have been cool if there were more ways to deal with the zombies, like interacting with environment or something. Overall great job :D
Really cool idea! The gameplay felt really good and the story was just top notch! It was fun that you never really got more than 10 customers a day. Overall great job!
Nice work! Fun game and really cool laser gun:D
@boathd Thanks! Yeah we had really fun recording the voice lines :)
Good job! The pixel art was really nice :D
Cool game! The fps controller felt good :D
The game looked really cool. Was quite confused what was happening most of the time. Think it could of used some more polish. But overall great job! hope you had a fun jam:D
Cool! That was a nice one! Nice graphics! Audio would have been nice aswell, great oppurtunity for some voice acting. Overall great job, hope you had a fun jam:D
Well done! The jumping felt good even though it was really hard :) Only got 4 highscore
Really cool! This was really fun actually. Really liked the artstyle and all the different illustrations. Overall the game felt really polished:D Good job! Hope you had a fun jam!
Wow! Good job, the visual is great and the overall mood is really nice. The movement felt good and I liked the dash. The shooting felt nice aswell but would have loved to see some more weapon types or something to vary the gameplay. But overall great job!
Fun game! Got really stressfull in the end haha:D Hope you had a fun jam!
Awesome! Had really fund playing this, loved the graphics and the level generator. The controls were a bit hard to grasp at first but maybe that was intentional? It was really hard on keyboard but easier with gamepad. Overall great work, hope you had a fun JAM :D
Awesome! The gameplay was really good, the combat especially.
Nice! Really liked the music and the dialog :D
Really fun! I think I'm addicted to buttons
Really cool idea! Really fun narrative and nice looking art. I couldn't get very far though, always picked the wrong item. Overall good job!
First of all, very nice visually, the artstyle look great:D I think the combat could use some improvements in feedback and general feel but I know that melee combat is no easy task, especially for gamejam. Overall great job! Hope you had a fun jam :D
Nice! Liked the art!
Cool idea! The divine wall effect was especially cool. When I only had one human left I realized that I could potentially play forever so I decided to let him die, but even if I didn't do anything it still took a while for death to take him. Overall great game hope you had fun :D
Well done! Cool that you made it playable on mobile:D
Really cool! First time I played a folder based game but ended up playing through untill the end. The art was really nice, and I really liked the music aswell. Felt a bit overwhelmed and confused in the beginning and I probably didn't follow the rules to a 100% but I still had really fun. Just loved how there was so much depth to everything and so much detail, combined with the music, voice lines and pictures it made me feel very immersed. Overall great job, hope you had a fun jam :D
Really good! Really fun idea and well executed. The game felt very polished. Managed to get to round 12:)
Really good job! The UI was super cool. The game felt good and looked amazing graphics wise. Think the game could have benefited from some variety in gameplay, like something to prevents me from just slicing wildly until my hand gets tired and I give up. For example in fruit ninja they have bombs that you are not allowed to slice which. But overall a very impressive entry:D hope you had a fun jam!
Good job on your first submission. Very cool! Felt like the zombies took way to long to kill and would have wanted some more feedback from when I shoot them, was confused wether I hit them or not. But overall great job! Looking forward to see more games from you:D
Good job! Was stressfull but fun!
Cool! Died alot but had fun :D
Nice game! Liked the pixel art :D Was fun driving recklessely
Good job! Nice graphics:) Loved that you could actually see your pile of planks just get bigger and bigger. Think this game could really benefit from some more mechanics or ways to delay the water, since it ended up feeling a bit repetetive after a while. Overall great job, hope you had a fun jam:D
Cool! Really liked the feel of the player movement. The visuals were nice aswell:D
Good job! The mechanic for flapping the wings was cool and is something I could see be expanded upon. Hope you had a fun jam :D
Awesome! Really liked the art:) Hope you had a fun first jam!
Cool game! Loved the pixel art!
Really charming game! The animations and the feedback when attacking and defending were great. The defending mechanic felt the best to me while attacking felt more random. The art and the characters was really nice aswell.
Fun idea! The main thing that I would work more on is the controlls, would have wanted it to be a bit more responsive since it felt really slow to gain and lose speed. Other than that great entry!
Really liked the art and overall look of the game. It had a certain charm and uniqueness to it. Liked the music aswell. The gameplay was a bit confusing, was sometimes a bit difficult for me to understand what was going on or what to do. Overall great job!
I feel sorry for some of my customers. Jokes aside really cool idea, felt really nice to trim those beards. Nice graphics and nice sound design.
Very cool and unique idea! Really liked the character, the animations really made it feel alive. The music was also nice, that bassline slapped! Well done!
Nice idle clicker! The oink was masterfully voice acted.
Felt like a very polished experience with nice graphics, sfx and a fun concept. This game felt like it would fit perfect as a mobile game.
Nice! Yeah we did have some similarities in our game haha:) Really liked the upgrade system. As others have said already the enemy hitboxes could have been a bit bigger, was a bit annoying when the hit didn't register. Other than that great job !
The overall presentation of the game is super neat! The visuals and the UI was very nice. When playing I felt pretty hopeless, it felt impossible not to get hit, and I didn't really like sitting there helpless waiting to be able to shoot. Other than that great entry!
Really liked it! The music was great, really felt hyped up, especially when the shooting was kind of in sync with the beat, felt really cool. The graphics and the vfx look really nice aswell. Great job!
Amazing! It was really fun and the whole game felt super polished in terms of feedback, visual effects, sfx and UI. Overall really great entry! I just wish Billy would stop eating so much dirt...
Cool! Amazing how much you were able to do in such a short time! The graphics and animations of both the main character and the enemies looked really nice. Something that would improve this game a lot is probably more feedback in terms of sound, animations or visual effects when shooting and hitting enemies. For example a hurt animation when enemies are hit. Overall great job! MELON MELON MELON.
The overall feel and mood of the game was amazing. The game was really relaxing and atmospheric. Liked the overall game feel aswell with the sfx and the visual effects. Was a bit confused though about what I was doing, since I was sometimes just flying through space for quite a long time. Overall great entry !
I really enjoyed it! Simple but still unique and interesting. The controls feels really smooth and polished, and the overall gameplay feels polished. I think you could have made it a progressively a bit harder in the later stages, felt like I could keep flying forever if I wanted to. Kinda funny since I think I had the opposite problem in my game by making it to difficult to quickly.
Really neat idea for a game, really liked the visuals and the core gameloop. Was a bit confused all of the time though so I think it would be good with some kind of tutorial, more clear UI or making the game start simple and gradually increasing the complexity as the time progresses. Overall great entry !
Really fun and super impressive how much you manage to do in such a short time. Loved the aesthetic of the game, it looked really nice. Also felt really satisfying when I finally got the uzi.
Interesting! The character and animations were nice! I was quite confused though and just randomly picked things up placing them hoping it would do something, I think some kind of tutorial or more visual indicators on what to do would be good. Overall great job!
Very charming and unique game! This game really shows the power of good writing in games, the story was quite touching. Liked the overall look and mood of the game aswell. Good that you have the stars to collect aswell to keep you busy while having the story as the main focus. Even though I liked the music, it felt like it didn't really fit well with the feeling I got from the game, but that might just be me. Overall great game!
Very cool and unique game idea. The overall experience felt really polished aswell.
@triangletriangle thanks! Yeah I agree, would definitely have added more enemy variations if I had time, feels like time moves faster during jams.
@jackaljk @matt-ravenhall @faust-mi @ramelio thanks a lot, appreciate it !
@lorwon thanks :D! By weapons do you mean the boxes/pickups? Yeah I agree it would have been good to have an indicator for where they spawned.
@tharky @Rendow @LikuRio @Jejkobb thanks! Glad you enjoyed it !! :D
@resacaGames thanks! yeah you might be on to something there about not stopping at just 3 special attacks.
@brunozisman @Lvl99Chicken @Abdonatioera @alex-de-la-cour @BangKerpow @kuggenhoffen @BugByte14 @W4YN3R @sk-katea thanks for the feedback! really appreciate it :D
@saintchristopher777 thanks! yeah didn't really realize it was a Vampire Survivors-like until my friend pointed it out haha, I am definitely gonna try that game!
@cookiera damn thats probably the best score I've seen so far! really want to make an online scoreboard now
@justaroom thanks!
@fabula_rasa thanks for playing and for the feedback! yeah I should have made it clearer that you can press Q to open up an action/ability menu to respec what abilities to use. I currently only have controls in the itch page.
Super cool! The graphics are really nice, and the gameloop was fun. It felt very polished.
Awesome! Loved the back and forth attack and parry, really fun gameplay and the audio is top notch.
Really good! It was a really nice experience playing it, the art, sound design and music was good. The puzzles were really clever and it felt really good when I figured them out. Overall great job!
Nice! Loved the visuals, the music and the overall feeling of the game. Was super confused though as to what I was supposed to do and why I always restarted from the beginning.
Fun! Liked that I was able to do different upgrades and stuff, was a bit confused at first by the UI and the objective but onceI figured that out it was really fun :D
Nice! Loved the concept, was really cool. The art looked amazing, especially liked the different enemies and the character. The vfx were a nice touch aswell.
Amazing! Super unique and very fun! Loved the humor in this! Really liked the concept of progressively adding improvements to the game, seems very cool and like something that could be explored further. Overall great job! :)
Cool idea!
Well done! Like the idea of having to run and get the different elements for different enemies. The graphics, effects and animations also looked nice! Only thing is that the pacing felt to slow, would have like faster movement, faster enemies, and quicker to kill enemies, but that might just be my personal preference. Overall great entry!
Very nice! I realised that my short term memory is quite bad. The movement felt really nice combined with the camera wiggle + sfx when landing. Also really liked the idea of having to memorize which platforms are fake, it was nice to have the minimap aswell. As someone else said, waiting 10 seconds for the glass to dissapear was a bit rough, it was much more fun to just try and memorize the level. Overall great job!
Cool concept and nice pixelart. I was super confused how I was supposed to do tricks though and it felt impossible to reach 1000 pts.
Nice! Cool idea having the platforms connected to 1 specific second!
Nice! It was both fun and super stressfull. Loved the art, very cozy. As others have said already, a way to lose and tweaking the difficulty curve would be a good way to improve the game :) Overall well done!
Cool! Loved the pixel art, looked really nice! Interesting game idea, felt really stressed :) The music was nice, I think UI click sfx would have been a really good addition to this game aswell.
Relaxing! Loved the overall mood of the game, the music, the visuals and the controlls. I was a bit confused what actually was supposed to happen every 10 seconds, and also what I was supposed to do beside rolling forward forever. Overall great entry!
I had fun! Cool idea!
Really nice art and music. Especially loved the how well the music worked with the game, felt awesome when all those enemies spawned in and the music dropped.
Nice! Liked the art, especially the bear :) Would have loved some music at the party :D
Fun game and really cool idea! I think the next step would be to add more feedback to actions you perform such as clicking the button ( sfx, vfx, animation,etc), because wasn't always 100% sure If I clicked the button or not. Overall great job!
Fun game! Was really fun trying to trick the AI into falling off the platform. Sometimes the game felt a bit slow and I felt like I wanted both the player and the enemies to be a little bit faster, or maybe progressively faster? Overall great entry!
Nice! Even though it was simple I really liked the visuals and the colors. The gameplay was fun, really liked the way the AI behaved, looked interesting. Overall nice entry!
Really chill, interesting idea for a game, very cool.
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Great entry! Found the overall experience very enjoyable, liked the hectic combat and loved the voice lines. I was blown away by all the different music you had for the different grades. Overall really fun game !
Fun idea, really liked the characters and the cards. Felt like it would've been good with a bit faster pace and more tasks, mostly I was just waiting and hoping that I would get the card that I needed.
Really fun take on theme! The music was really effective in setting the mood for the two modes. Good job!
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Was a bit confused at first but when I got it I was hooked, really addicting gameplay, one time it felt a bit frustrating when my character was just bouncing around and missed all the bullets. It might just be me missing something but I don't see the connection to the theme. Overall nice game :)
Cute game, loved the animals and their descriptions. Very unique and felt like the game had a lot of personality. Was very casual and relaxing experience. This type of game would benefit a lot from just having more feedback(sfx, animations, vfx) when clicking and hovering over objects. Overall great work!
Really cool, loved the spellcasting mechanic! It was really fun learning how to cast the different spells and getting faster at casting them. Really liked the art and the setting of the game aswell, overall well done!
Very impressive how much you were able to do! Really liked the visual effects, especially the movement shadow effect, felt really cool just moving around. Our games are quite different but we had quite a similar take on the theme :)
Nice game! The combat and the cloning/throwing mechanic was fun and I feel like it could be expanded upon a lot. Physics based combat is always fun! Liked that just the one mechanic could be used for so many different purposes (attacking, shielding, platforming). It felt like the rotating of the object felt a bit unintuitive and to slow, but it worked. I think next step would be to just give the main mechanic more polish (more feedback when throwing stuff, when objects hit surfaces, etc). Overall great work!
Awesome! Very impressive how you managed to do so much and such a polished experience. Really liked the story and the concept a lot, the writing was top notch! When I played it it felt like the overall pacing of the game could be tweaked a bit, some parts felt slow when you got a long list of runes to click, and then when there was a timer it suddenly got super hard, I guess there is quite a learning curve. Really liked that there was multiple endings, I was motivated to replay and try to get it right, but only managed to get the 3/5 ending. Will have to play some more :) Overall fantastic work!
Hypnotic experience, liked the visuals and the audio.
Really loved the art and general mood in this game. It looks really nice! I would love to see more indicators/feedback to what you are doing and what you should be doing, I felt a bit confused at times what I was doing wrong and how I was supposed to do things. Overall great work!
Good idea! Really liked the summoning mechanic, feels like it has a lot of potential. The art was nice, especially the background. Would love to see the spells further developed, I completed the game without using the pegasus spell. Overall good job!
Good start for something that could be really fun. Really liked the vfx when you spawned in the soldiers:) Overall good job! Hope you had a fun jam!
Fun idea! Really liked the art style. I was a bit confused what to do after I met the quota. Overall good job!
Fun idea, loved the sound effects. Liked the idea that every attack was a random card in a deck, it forces the player to adapt and think quickly, that mechanic could be expanded a lot. Fun that you got a boss into the game aswell. Overall good work!
Fun idea, sadly I got stuck when deciding if puppy or no puppy, couldn't figure out how to proceed.
Fun concept! Interesting that the player has to summon the enemies with by putting food in the fridge. Next step would be to add some sfx and then give the combat some polish. Overall well done!
I really liked summoning the ducks, I also enjoyed telling the ducks where to go. Only thing I miss is some quacking, but overall great duck experience!