Caffeine Kid: Sleep is for the Weak by Sharcoal Studios 2022-04-16T00:25:11Z ♥ 0
Excellent concept. The art is great, especially when you consider the limited amount of time. I really liked the controls as well- felt very smooth and responsive. The right click to view the whole office is a convenient ability and a clever way to handle the overview. Plus, sliding is just fun! The UI info the bottom left is currently a bit challenging to read. More indication and response for the coffee would be helpful. I also encountered a bug where the game wouldn't properly continue at the start of a new day. I had to Ctrl+Alt+Delete out of it since there wasn't a pause menu. I think with some quality of life improvements, mostly in the UI, this could definitely be a project worth pursuing after the jam.
LD52 — Harvest (35)
Harvest Mouse: Veggie Survivor by chelC 2023-01-10T23:45:37Z ♥ 2
Fun and cute game! Controls and shooting mechanic work really well. The mouse aesthetic puts a nice twist on the 'vegetables come to life' idea. The pixel art is absolutely gorgeous and the retro music fits it very well, making an overall great atmosphere.
I agree with the other comment that a little more feedback from the veggies being shot would help. I didn't notice that they made a flinching face until a few waves in. (A super nice touch! But hard to see when there's so many on screen.) Not sure whether it was intentional, but if my cursor got too close to the main character, I'd suddenly have two guns.
Zarguuf's Big Berry Heist by bradur 2023-01-10T18:25:08Z ♥ 1
Fun game! Feels very robust and developed considering the short amount of development time. It's a really fun concept and the mouse mechanics are great. The introduction was very helpful and made it easy to pick up the game and understand what's going on. It's impressive that you managed to create a tutorial and two levels in such a short amount of time. The second level felt really well designed with nice choke points where the wagons can come into play.
I did have a bug where the pull spell wouldn't work on a cart that was blocking a path. I died by being overrun as a result. But on reviving at the checkpoint, the spell did work on the cart. This may just be my subpar eyesight, but I had trouble seeing when arrows were flying my way, so I honestly was just spamming the spacebar key at times. Again, may just be me, but perhaps a slight adjustment to the projectiles or a sound effect could help.
I Require Human Parts by Flaterectomy 2023-01-10T17:36:40Z ♥ 4
Great text adventure with a fun and unique mechanic. Overall mood and presentation were great, definitely capturing that sci-fi/Alien vibe. The sniff and security camera mechanics are a nice design that work very well. I misunderstood the sniffing mechanic on my initial playthrough and still ended up searching the other spots, not realizing that there was no point to it and wasting my HP. But once it clicked on my second playthrough, I managed to catch the whole crew :D Nice touch randomizing the names and locations each playthrough.
Not sure whether intentional or not, but did have an instance where there were two crew members hiding in the same location. Not like that's unrealistic, but I almost missed it. I saw on the security camera that one of the members was hiding there but when I used the sniff mechanic, it only found one of the crew members. If I hadn't by chance saw that particular crew member on the cameras, or the sniff mechanic only mentioned that character, I would have most likely missed the other one.
Chronos: Harvest Time by Flaming Aardvark 2023-01-10T16:11:10Z ♥ 2
This is a really cute game. Satisfying gameplay loop with a nice, quick difficulty ramp. I got completely swarmed right at the beginning of my first run, but then better understood how to go about it and subsequent runs went better. The character design is nice too, especially the title character. The bonuses are a nice touch, as well- I was not ready for that giant scythe :D I did have a few instances where the scythe didn't seem to properly register hits on enemies.
Hungry Hungry Horde by Wolforce 2023-01-10T15:49:29Z ♥ 2
I really like this concecpt and had a lot of fun building my little zombie army! Nice mechanic and a clever spin on the theme. You get a nice sense of improvement as you build up your army, are able to dig up graves faster, and take on humans quicker.
Although I did manage to grow my army, I never ended up getting a real "feel" for when humans are infected and would stay that way. Sometimes I was sure I got them but they'd end up being cured. I also got to a point where there are no more gravestones or shadows, just people randomly popping up.
Neat idea that I could see being a full game with a few more obstacles and variables if you decide to expand on it after the jam.
Harvest Heist by Sheepolution 2023-01-10T05:07:35Z ♥ 4
Wow, amazing job! This really has everything. It's a lot of fun to play and is a really cool and unique concept. Loads of great humor throughout. The gameplay mechanic is very satisfying, from the hiding and the arrow key combinations to pulling out the vegetables. Having to pull out the other characters is also a great idea. Art and audio are very impressive as well. Even the menu is spot-on; it looks fantastic and the farmer's flashlight is a really nice added touch.
I did encounter a bug during my first playthrough. The first two characters were hidden, and then when the third got caught, the game just froze up. Since there was no menu and I couldn't do anything, I had to restart. It was sometimes also a little difficult to find the hidden players due to the limited visibility and size of the map, but that very well may have been an intentional challenge.
Enchanted Scarecrow Gone Wrong by Skosnowich 2023-01-10T04:42:39Z ♥ 1
Really neat game! The mouse dragging gameplay is really unique. It took me a little bit to get the hang of it even with the tutorial, but it works great once you get it. Game also feels like it is at a good difficulty. The pixel art is really nice, too, and the Bfxr sound effects fit the game well.
The introduction is beautifully done and was nice to see the first time around, but I wish I'd be able to skip it on subsequent playthroughs. Bringing the carrots to live is definitely amusing, but there didn't seem to be enough benefit to it to justify losing a carrot over it.
Blood Harvest by SmelJey 2023-01-10T04:30:14Z ♥ 3
It may be a resolution issue, but I was only able to click on "Settings" and "Credits" but not "Play," so unfortunately was not able to try it.
Scream of the Crop by indegame 2023-01-10T04:26:32Z ♥ 3
Nice job! The art is absolutely incredible. Character design is top-notch, from art, to lore, to abilities. Great take on the theme and a fun concept overall.
I agree with the other comment that it feels like there's "a piece missing." Moving too slow to really dodge anything, I did just find myself slowly chugging to get to the enemies. This is really promising and with some adjustments and balancing would really go to the next level.
Soul's Path by Gabriel Chan 2023-01-10T03:49:56Z ♥ 3
I really like the sound of this one. Feel free to tag me once it's up!
Click to harvest by noskro 2023-01-10T03:48:43Z ♥ 1
I really like the mechanic of using the cards for planting crops. The design works really well; it's intuitive and controls are very responsive. The mix of 2D & 3D art works well and the game gives a relaxed vibe.
This may just be me doing something wrong but I was not able to do too much. I couldn't get research working and I only ever had access to one booster pack.
Wheat Joust by Whismirk 2023-01-10T03:47:08Z ♥ 3
You don't come across a lot of 2 players games in jams like this, so that was a cool thing to see! I like the concept and the bit of lore you came up with for it. The game looks lovely; the art for the environment and the character design are really nice. I did come across some issues with the controls where the character would slide if moving and harvesting at the same time.
(I know you opted out of the audio rating category, but I'd still be careful using songs like that)
Moon Harvest by Btdyaya 2023-01-10T03:30:56Z ♥ 0
Unfortunately, I could not get the game to run either.
Dreizehn: Grim Harvest by ScriptMage 2023-01-10T03:00:04Z ♥ 1
Nice job! I've always liked the track/rails design in games and it works really well here. It makes for a simple but satisfying gameplay loop. Difficulty is also a nice happy medium. Interesting main character helps to liven up the experience.
It may just be my not-so-great eyes but I had some difficulty seeing my remaining health. May possibly be easier having it with the UI on top? In addition to the timer counting down to the next invisibility use, it'd be nice to have a timer to see how much invisibility is currently remaining.
Cultist Garden by GreenRadiation 2023-01-10T02:57:42Z ♥ 2
Wow! Amazing job. I'm a sucker for card games, so this was right up my alley. The gameplay is great: it takes a familiar matching concept but turns it into a really fun and well-developed system. The great variety in mechanics keeps it interesting and there's so many nice small touches like cards being partially obscured by the walls.
The art is fantastic as well. Thanks for uploading that concept art- it's really interesting to see that. I was surprised that this wasn't assets because the art looked so good. The art, lore, and audio combined make for just a great presentation overall.
The post does mention that the offline version is more stable, so maybe this only affects the online one, but the moon stopped changing for me. I didn't end up knowing how much time I had left. I wish I could have clicked the cards more often, too. I'm sure that's an intentional design choice to avoid people from click spamming. But, personally, I think I would have preferred being able to click more often but in exchange having less time before distributing food again.
I could totally seeing this expanded upon and being a game I would definitely get :)
Dear Ivan by fuzzyAgent 2023-01-10T02:40:35Z ♥ 2
Hi! Is it possible that not all the necessary files are uploaded? It looks like there's only an .exe, but program seems to have other dependencies.
Void Walkers by Pope PAF 2023-01-10T02:15:40Z ♥ 2
Incredible aesthetics. Game is a joy to look at and has a nice atmosphere, which the music complements. Simple but effective control scheme.
Even after playing it for a little while, I'm still not 100% sure I completely understand the way it works. A little more instruction or clarification could be helpful.
Arnold the Reaper by D3kryption 2023-01-10T02:10:34Z ♥ 3
Love this concept and the vibrant pirate setting to accompany the theme. The introductory cutscene is hilarious! Nicely done. The size of the map and number of NPCs considering the time limit is really impressive.
I had a few issues with the controls. With the mouse, the camera would move extremely quickly and make it hard to follow, and with a controller, very slowly. Camera aside, movement did work well. I also could only use the scythe at random intervals- not sure whether that is a bug or whether you can only use the scythe in certain places/circumstances?
Grub Grab by ComicSans 2023-01-10T01:58:46Z ♥ 2
Interesting concept and unique gameplay mechanic controlling two characters with the parallax background. Definitely a fun challenge once I grasped the controls/gameplay!
A bit more instructions could help since it took me a few tries to really understand what I had to do and how to do it. I actually had an easier time with it on desktop than on mobile because the catches would register better.
Beat the Harvester by Cloverfall 2023-01-10T01:02:51Z ♥ 2
Nice tower defense concept that fits with the theme! Easy to pick up and play with the simple but effective control scheme and UI.
The harvester getting stuck bug was already acknowledged, but a wave indicator could be helpful. I wasn't sure whether harvester was stuck or I was supposed to be preparing for next wave. On second playthrough and realizing all the cannons could be placed in the middle, it became quite easy; something like obstacles or bigger radius could take it to the next level.
Unhappy Beaver by Zidoolan 2023-01-10T00:52:49Z ♥ 2
Glad I still had the old 360 controller in the desk drawer :]
Cute game! The controls on the controller work and feel great. I do agree with the other comment that right trigger would have been a nice option. The concept works well with trying to balance your own health while trying to preserve the dam. There's also some very funny voice lines here. When I was shooting a lot of enemies at once, they could get a bit overwhelming though with all the overlap. It may be helpful if they only occur with every second or third kill since they are funny and it'd be nice to properly hear them.
Redneck Fishing by Azel Wkr 2023-01-10T00:27:05Z ♥ 2
This makes me wish there were an "America" category for the ratings because this a clear 5 stars. Hilarious game. The humor is spot on and the pixel art is well done. I was not ready for that ending!
The gameplay loop is also a lot of fun and nicely balanced. The concept of a reloading cost and going back down to your previous gun with insufficient funds works great. Really nice job on the progression too; felt like a really good, natural scale. The slow-down effect of the bullet works really well and adds a nice level of challenge to the game.
As another comment pointed out, a little more of an effect as to where/what you're hitting could be a nice touch. Audio also varied a fair bit, but in a way added to the charm.
Excellent job!
Slim Reaper by rustynoob 2023-01-10T00:13:54Z ♥ 1
Neat concept and gameplay loop. I like the idea of balancing fuel and repairs with buying upgrades. The cows for fertilizing the crops is a nice touch as well. The bugs do make it more difficult to play. The controls and camera are smooth but the constant blood and mostly invisible tractor make it challenging to get a sense of what you're doing at the moment. I was also able to purchase anything regardless of current funds. Purchasing cows had some amusing side effects: the entire field would become completely covered in cows, my money would tank, and the cost of cows would skyrocket :Dcows.png
No Harvest by RogerW 2023-01-09T23:58:29Z ♥ 3
Amazing job all the way around! The game is beautiful, from the level, the icons, to the flashy destruction animations. Very intuitive mechanic and the gameplay loop is a lot of fun. A small detail but, as a few others have mentioned, I wish there were an alternative to the OK button. I see the benefit of having confirmation in case the player misclicks or changes their mind, but something like being able to press the spacebar would help make the transition between days a little easier.
Corpse Dealer by Astoeth 2023-01-09T23:31:30Z ♥ 2
Amusing dark humor, especially with the elevator and metal music contrast. Controls feel smooth and aiming works well. I was also surprised by how big the map actually was- no small feat for a game jam. It did seem fairly easy to avoid trouble with the police as long as you didn't outright attack them or waited to get act until they weren't close by.
The Harvester by Bas van den Berg 2023-01-09T23:09:12Z ♥ 1
First time participating and using custom C++ code base- this is really impressive! And the pixel art is great, especially for someone who hasn't done graphics before. I also thought using the souls as a resource for the temporary invincibility was a nice mechanic. I agree with the other comment's points. It is quite difficult, but may very well been intentional :) A risk/reward, incentive, timer, etc. system could really take it to the next level.
Operation Carrotfield by archfan7411 2023-01-09T20:28:46Z ♥ 3
Really cute game! Unique and interesting mechanic that works pretty well. Lots of variety with the random generation and makes for some fun strategy decisions. Some more instructions would be great, though. While I was able to figure it out, it was a little confusing at first- which rabbit can do what, how much it costs, etc. There'd also be instances during random generation where objects would pile on top of one another (but perhaps this was intentional?).
The Harvester by flanne 2023-01-09T19:57:39Z ♥ 1
Love this tactical gameplay mechanic. Skills work so well with the grid set-up, and it's immensely satisfying to have enemies take each other out! The graphics and audio are beautiful as well and work great together. I encountered some resolution/graphic issues when playing on full screen where things would go off-screen. Is the grid intentionally smaller and not taking up more space? (Or am I just not good enough and the grid expands in later rounds :D ?) Great job!
Chic hen's harvest by TanguyLcr 2023-01-09T19:43:05Z ♥ 1
Incredible art style! The 3D environment with the 2D comic style works really well together. Dashing and punching with the comic style pop up bubbles is very satisfying. I did run into an issue where I dashed down the stairs and ending up being trapped under the map.
Plant Donor by gobos12 2023-01-09T19:11:29Z ♥ 0
Hi! At the moment, it does not look like the zip/upload is working. It's saying "file not found."
Harvest Noon by dod108 2023-01-09T19:04:52Z ♥ 1
Fun game! The simple pixel art style is great. I really like the presentation overall and brings back fond memories of older games- makes me want to know more about the game's lore and what exactly is going on! I did find that if I just focused on one direction, I could go that way indefinitely while continuously ignoring enemies.
DeadLyft by JoshH 2023-01-09T18:57:56Z ♥ 3
Very interesting concept and a fun take on the theme! Really like the art style and the subtle music fits the game. Perhaps it's just me but it was a little unclear what the goal was even with the tutorial, although it made more sense as I played. I did encounter some bugs where text would skip or already selected options would repeat.
Harvest Moon by bigbadollie 2023-01-09T18:49:43Z ♥ 1
Very satisfying gameplay loop! Controls and game are super easy to pick up and very responsive. Camera flows nicely with the harvester and everything just works together really well. That you managed to support so many systems for a jam is also quite impressive.
At the time of this writing, the itch link does not seem to work. I couldn't get the multiplayer (which also is an impressive feature for a jam!) to work either. The menu would just stay stuck and could not go into local mode either. An exit button would be convenient.
Perhaps there isn't any audio, but if there is, I could not hear it on either the online or Windows version.
Great job!
Weekly Harvest by Dragon B.R. Studio 2023-01-09T18:40:26Z ♥ 0
Hi! It looks like the download is currently not working. Is the zip file complete and the link correct?
Harvest by MineNinja77777 2023-01-09T18:38:20Z ♥ 1
Cute graphics. Definitely theme appropriate. Nice and easy controls. Some text, either in-game or on the itch page could go a long way to clearing up what you're supposed to do in the game. It became clear but I was a little unsure why you wouldn't take the most expensive crop each time, since you always seem to double your input. A timer or other obstacle could go a long way.