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Caffeine Kid: Sleep is for the Weak
Caffeine Kid: Sleep is for the Weak
By sharcoal-studios
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.50 | 3 | |
| Fun | | 3.50 | 3 | |
| Innovation | | 2.50 | 3 | |
| Theme | | 2.00 | 3 | |
| Graphics | | 2.50 | 3 | |
| Audio | | 3.00 | 3 | |
| Humor | | 2.50 | 3 | |
| Mood | | 2.00 | 3 | |
Comments
Nice enjoaybale game, Took me a bit to figure out the ideal strat. But once I had it down I was able to get much further. Its definitely quite a hard game, but very fun I could see this becoming quite addicting as a highscore chasing style of game. Overall really cool and fun concept.
The idea is good and it seems like a lot of fun, however I didn't manage to deliver any coffee. I took them with the R but I couldn't go to the higher levels, I think it could be added to the UI indicators of the cafes that each employee needs so you don't have to zoom all the time, or initially make levels with smaller offices and that they be progressively larger, in my opinion it would greatly improve the gameplay. Overall good job!
fc85057
2022-04-16 00:25
Excellent concept. The art is great, especially when you consider the limited amount of time. I really liked the controls as well- felt very smooth and responsive. The right click to view the whole office is a convenient ability and a clever way to handle the overview. Plus, sliding is just fun! The UI info the bottom left is currently a bit challenging to read. More indication and response for the coffee would be helpful. I also encountered a bug where the game wouldn't properly continue at the start of a new day. I had to Ctrl+Alt+Delete out of it since there wasn't a pause menu. I think with some quality of life improvements, mostly in the UI, this could definitely be a project worth pursuing after the jam.