FoonLudum Dare ExplorerLD47 → Blasted Isle

Blasted Isle

By stinkosupreme, petey-chan and

View on ldjam.com

CategoryRankScoreCount
Overall3.3110
Fun3.5610
Innovation3.1210
Theme3.9310
Graphics3.7510
Audio3.6210
Humor2.707
Mood3.4310

Comments

misterm 2020-10-06 17:47

Like the graphic and the player movement..good job

eldelhas 2020-10-06 20:52

Nice job on this game, The idea for the loop is good, graphics and sounds are nice too and pirate theme games on this jam is a rare thing, love it !! That's a 5/5 in mood for me !

2020-10-07 07:58

The graphics, music and art is great! Fun game to play and easy movements, great job! :)

ismael-rodriguez 2020-10-08 00:35

Decent entry! Movement feels good and responsive (I think shoot should be left click instead of right click). Look good. Sounds good. A good a mount of juice.

I only ran around the island twice, there wasn't enough variance to keep me interested after I died on my 3rd try around, so my top score was 2.

Yall should play some games and leave feedback for others and the algorithm will bring you more players to gain some important feedback for your future projects!

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fc85057 2020-10-08 01:36

Fantastic game! Feels very "complete" and well-rounded for a jam game. Love the pirate theme and the overall aesthetic. The art style is great and the sound effects complement it well. Controls are very smooth; sliding in particular feels very natural and is just a plain load of fun. I had an issue occur a few times where I would clear a loop, the wall would come up and then the boss/big skull would immediately slide into me and pin me against the wall. There was nothing I could do at that point and it would abruptly end my run.

makbeard 2020-10-08 07:25

Hahah I constantly kept getting perfectly hit by the cannonballs all the time! xD

samdemaine 2020-10-08 11:14

Nice game! The graphics are right up my alley and the controls are a pleasure to use, could you check out my game when you can? :D

ryano 2020-10-08 12:00

Great game. Felt really nice to play, and its a clever use of the theme. I would make shoot left-click though, as it seems a bit strange spamming right-click only. Thanks for the game!

don-tnowe 2020-10-08 12:07

Fantastic artwork! Great audio and general gamefeel, too. Though I felt that the fights were trivial with no attack cooldowns or limited knives, just spamming. Infinite looping feels pointless with that, since the hard cannon sections are the same every time hence no difficulty growth...

denzil-gomes 2020-10-08 12:09

Genuinely fun game. The loop isn't too big, which is nice. Animations are quite good, though would have been nice to have a vertical dash animation as well. Overall easy to jump in and charming graphics make for a nice experience. If I was to add anything, perhaps having her be able to slide underneath the cannon balls even if it means having a long recharge for the slide. perhaps the boss drops a random powerup that could be good or bad and you only find out if you take it...for example triple boomerang, lethal slide. slower movement, no slide...just to shake things up a bit each loop and give a reward for completing a loop. It played well good job

vivien-fargette 2020-10-08 12:39

Pretty cool entry: nice music, cool graphics and well in the theme. As said above, having shoot on left click would be more intuitive and the fighting part could use a bit more variety and difficulty (more boss pattern, cooldown on knife throws, more type of enemies in between boss fights...). I don't know if it is intended but you can get one loop point by going straight down at the start to "close the door" and trigger the boss fight. The game is really nice overall, I enjoyed playing it especially the "dodge the canon ball" parts :)

kingdwarf 2020-10-08 14:21

I like playing/walking in the loop, it makes the game very fun! The sound effects are really well done, especially the cannon.