Little Hero by Freel4tte 2013-12-21T00:32:00
So cute!
Foon → Ludum Dare Explorer → Users → drentsoft
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | The Demon Trainer | jam | 1255 | 2.98 | 2.94 | 3.38 | 3.24 | 2.57 | 2.48 | 3.17 | 2.82 | ||
| 2018 | 42 | Running out of space | Running Out of SubSpace | unfinished | |||||||||||
| 2018 | 41 | Combine 2 Incompatible Genres | All The King's Towers | unfinished | |||||||||||
| 2017 | 40 | The more you have, the worse it is | College | unfinished | |||||||||||
| 2017 | 39 | Running out of Power | Powerful Bloodlust | jam | 3.00 | 3.00 | 3.00 | 3.00 | 3.00 | 3.00 | 3.00 | 3.00 | |||
| 2017 | 38 | A Small World | 👥 | This Small World | jam | 3.00 | 2.00 | 3.00 | 3.00 | 3.00 | 3.00 | ||||
| 2016 | 37 | One room | One Room Commander | jam | |||||||||||
| 2016 | 36 | Ancient Technology | Prosper | jam | |||||||||||
| 2016 | 35 | Shapeshift | ShifterMaze | jam | 1145 | 2.41 | 2.29 | 2.62 | 3.05 | 44 | |||||
| 2013 | 28 | You Only Get One | You Only Get One | compo | 835 | 2.56 | 2.29 | 3.31 | 3.52 | 2.82 | 2.52 | 3.00 | 2.70 | 66 |
So cute!
lol fun
Very nice, yeah it is a similar concept to mine isn't it? (this one)
http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=28854
Not quiiiite what I was intending for when it's finished but I like your concept too :)
Loved the music.
That. Was AWESOME! I might have lost some of my breakfast due to motion sickness though...
I like the concept.
I liked the visuals and mood.
I need a few minutes to find a game crashing bug, is that OK? It worked fine in the IDE but not outside it :( No new features I swear!
Bah sound doesn't work in Linux, causes the game to crash hard. I might do some light porting work tomorrow to turn off sound for Linux. :(
I like it.
That was fun :)
Hehehe nice
Ah yeah it is kinda similar to my game (this one http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=28854 ). Funnily the concept of the answer always being 1 was one variation on my game at the very start. I like it :)
I liked the outline effects.
Looks interesting but I wasn't sure if I was doing it right :/
Very nice idea, cool graphics.
I liked the idea, it was good looking but collision seemed a bit glitchy. I think I passed the lava test just by glitching up a post. I say I think because I got another lava test afterwards but didn't get a "Bad robot" response.
Thanks AGausmann, sorry about that, it's only tested on Windows and the download is as Unity output it so I'm not sure why that would be :(
Thanks thedashdude, not sure if you found the shift sprint function. I chose a base speed that allowed easyish turning of corners but also added sprinting for faster movement.
Thanks for the suggestions dalbinblue :)
Thanks BubuIIC. Yeah, the holes are supposed to be the traps but I could never get the gravity working quite right.
Thanks Trasevol_Dog :)
Had the same problem as CodeCast in the web player, otherwise a fun game with neat graphics.
Nice game, controls smoothly.
Really like the music, art's nice :)
I liked it though to start with I was a bit confused, I thought the big head was a boss that I was supposed to shoot until the circles turned up.
Very nice graphics, enjoyed the music but it was very laggy in the web player for me
I liked the concept, found the skeletons a little hard to distinguish due to lighting/arena colour similarities.
Very nice.
Neat idea, liked the artwork. Sound worked well for the sense of impending doom.
That was fun and I found the wrong way message you monsters :)
Very stressful! But lovely puzzles and the music fits well with the impending doom of drowning!
Very nice game. The visuals and music gelled really nicely with the mechanics to make a relaxing almost zen experience. More variation in the sections would have been nice to keep the game fresh for longer but I think the repetition also went someway towards the zen feel.
@tobius Yes, reps are a little broken in the entry version of the game. I've since fixed it in one of those "why is this working now but wasn't before?" moments but I'm still tweaking the feel of the game so I might leave it until after ratings are done to post the updated version. Thanks for the feedback.
@stevepdp Sorry about that, when I was coming up with the design I completely forgot that keyboards have different levels of rollover. I have since wondered if making the game controller based might fix this. Thanks for the feedback.
@awesomealliterationalliance thanks for the feedback, especially about the keyboard layout. Godot does have the ability to map to a key location (rather than a specific key) but I'd still have to recognise the keyboard layout and change the label on the button icon. That said I've since moved the game post-jam to controller to get around the rollover issue mentioned in other comments.
Very nice entry. The different levels provide significant variations to the game though you could temper this somewhat by maybe having easy with 1-3 hits, medium with 1-3 hits and hard with 1-3 hits where each level kept the art theme from that difficulty to see if it gives you more variation without adding too much complexity. Music worked well with the gameplay.
Lovely little game! Would be nice to see this developed into some kind of infinite run with breaks to get upgrades, maybe some overworld that sees you taken into different tombs/dungeons to get ever more valuable treasure diamondInTheRough.PNG
Lovely game! Quite stressful! Artwork is nice. How is this only 16kb? Sorry you didn't get to see me play this on stream. I missed it while you were around :( I'll try to clip my play of it and post it for you. Here's the video of my attempt at your game https://www.twitch.tv/videos/1453168818
Nice interpretation of the theme. I managed to break the game a bit, perhaps by pressing wait a little too often and eventually I could do nothing but wait.
Very fun game! All the elements went together to make a very cohesive experience.score.PNG
Interesting idea. I liked how the glue attached but I kept falling in.
Very nice game. Some future improvements could be to indicate where a snake is about to go and to indicate where the player is at the start, maybe have some slight visual diffrentiation. Liked the music, sound and the art was simple yet effective.
Love it. Great syncing of the blades to the music, the battle was a little too hard to land a hit for the size of the hand's health bar but overall a really nice entry. I tried my hand at a rhythm game for this jam if you fancy checking it out.
Love the game. The voice acting really brought a layer of surreal joy to it too! Might suggest tweaks to some of the colours and maybe a sound effect when something breaks to give more of a hint as to which thing broke.
Nice game! Wasn't clear if it was endless on the last level or not but I wasn't good enough to find out. Graphics were nice and the music suitably energetic!
Love the graphics and idea behind the game! Would love to see a more polished follow up, perhaps with an ever expanding arsenal of buildings/units.
Great concept! I love the graphics and the music. Got to 1:14.18.
Lovely game. More variety of tomes might be nice, it gets very stressful as the time ramps up! Would love to see more of this.
Nice entry! Great atmosphere. I just really didn't want the big sleep guy to touch me!
Very nice entry. Great art style, would like to see it developed further. :)
I liked it. Nice little character driven game and the art and music went well with it.
Lovely game! Bit more feedback on ability availability would go a long way. Would love to see it developed into a longer form game :)
Very nice game! Love the graphics and the music fits well. Controls were easy to grasp.
Very fun, simple yet effective. Loved the mouth explosion. I did find a potential problem where I tried to add satellites but it took the money and deleted an existing one. But I got what I assume is the good ending so I'm happy xD
Great little game! Love the graphics and the music! Space bullet hell sumo wrestling...?
Nice entry. I liked the neon aesthetic. Might have felt a little nicer if the camera was a little further out. Music was good :D
Interesting game. Got to day 26 when someone with a very long name murdered me. I feel like it might be better if the options didn't appear until after the dialogue has rendered on screen but otherwise an intriguing entry. I liked the murdering.
Difficult but I like the feel of the game. The art is cute! The leaderboard hit its rate limit though. Hope that doesn't hurt your reviews :(
Lovely visuals and the music fit well. Simple yet effective and the time repeating reminded me a bit of Adventures of Shuggy.
Nice game, simple yet effective. Cute artwork.