Foon → Ludum Dare Explorer → Users → J-fret
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | Glue Bot Galaxy | jam | 837 | 3.43 | 3.10 | 3.86 | 3.80 | 3.71 | 3.41 | 2.94 | 3.50 |
| 2020 | 46 | Keep it alive | 👥 | CRAZY PARTY RESUSCITATION (CPR) | jam | 1575 | 3.34 | 3.02 | 3.54 | 3.90 | 3.54 | 3.93 | 3.20 | 3.75 |
| 2019 | 45 | Start with nothing | 👥 | Bleak | jam | 505 | 3.50 | 2.91 | 3.62 | 3.67 | 3.57 | 3.55 | 2.62 | 3.56 |
Very fun multiplayer game!
This is the tower offense game of my dreams lol. Nice work!
I really enjoyed playing around with the gravity in this game!
Excellent entry! This was so fun to play
Nice concept and art! The main difficulty of the game came from the wind monsters who move a bit too fast and turn faster than you can
Very nice animations and concept! Only issue I had was understanding when to switch instruments. Otherwise cool music and idea
Great interpretation of the theme! Super fun take and an A+ in humor
Really fun to mess around in the world! Best part of the game was the nipple boss
Really liked the way you tied in anticipation into the game. Really liked the cute ending once I "failed".
Game was really fluid and controls felt tight! Was a bit confused as to how the theme tied into gameplay.
This is a GENIUS interpretation of the theme! Excellent work. Absolutely love how clean and polished it is
Movement felt pretty good! I would recommend maybe adding some text at the start to let players know what their goal is.
This is really cute a great take on the theme! Would have really loved to see some more animations, but the art style on its own works great. I initially thought if I let trees grow they would eventually grow leaves and work as an umbrella for the fire (I found out that wasn't the case), but could be an interesting mechanic if you were to expand on this!
Really cute idea and great execution of the theme! It definitely gets a little stressful as the game progresses, which I think really hammers in the idea of "delaying" the inevitable".