Rabbit Help Rabbit by JoshuaRabbit 2023-01-10T15:01:34Z ♥ 0
dude your sound is just great π
Foon → Ludum Dare Explorer → Users → EggshellDog
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| π₯ | 2018 | 43 | Sacrifices must be made | Limbs are Limited! | compo | Innovation | 4.33 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | This is my Dream Job | compo | 146 | 3.53 | 4.04 | 3.48 | 1.90 | 3.54 | 4.40 | 3.71 | |||
| 2022 | 50 | Delay the inevitable | Delay No More! | compo | 26 | 4.08 | 4.21 | 3.86 | 3.70 | 3.75 | 4.46 | 3.85 | |||
| 2019 | 45 | Start with nothing | Minds are Mine | compo | 97 | 3.76 | 3.75 | 3.86 | 3.54 | 3.54 | |||||
| 2018 | 43 | Sacrifices must be made | Limbs are Limited! | compo | 15 | 4.15 | 4.27 | 4.33 | 4.39 | 4.22 | |||||
| 2018 | 42 | Running out of space | Human Powered Rocket | compo | 276 | 3.50 | 3.60 | 3.75 | 3.91 | 3.55 | 4.18 | ||||
| 2018 | 41 | Combine 2 Incompatible Genres | Card Rush | compo | 435 | 3.24 | 3.05 | 3.59 | 3.70 | 3.32 | 2.63 | ||||
| 2017 | 40 | The more you have, the worse it is | Rabbit Farmer!!! | compo | 60 | 3.94 | 4.06 | 3.81 | 4.28 | 3.91 | 3.86 | 3.59 | |||
| 2017 | 39 | Running out of Power | Battery Escape !!! | compo | 290 | 3.39 | 3.30 | 3.30 | 3.79 | 3.54 | 2.95 |
EggshellDog leaves an average of 26.4 feedback comments each event.
dude your sound is just great π
Nice puzzle game and fit the theme so well. Love this one!
Nice
GOOD
As others mentioned, music is good, art is good. The float is a bit too op (I hope I can just fly out from the top but I know you need to trap me in there to fit the theme so ok π’). not many fancy mechanism, just jump and float. The difficulty set up well, you need to be good at those two core mechanism to cross the platforms. there is not only one way to get to your target, you need to go up and down so you need to rmb the map. yup, not the most creative one but the idea is implemented and it is a solid entry. Good job overall!
RON THESE ARE SO MUCH BETTER THAN WANDS
life is hard, work is hard. The goblin life style is much easier. why should I resist! love this type of game, graphic is not that good, the gameplay will be more smooth if the obstacle hitbox is not that weird. However, other than that, this is good entry and I enjoyed it! I love stupid game, wish there are more content!
Nice, not the most creative game (I mean the genre 'endless runner') but implemented well. the graphic and audio are nice, even a setting page is done. The leader board feature do give me motivation to keep trying your game. good job overall
Best theme fitting game I played so far. fantastic graphic and modeling. Nice
The graphics, music and sight control set up the mood well. It is a smart choice to have the footprint system in game, to help player manage their route. I wish I could choose who to be starved and maybe have a 'extra' food when someone is dead. It can set up a darker atmosphere but overall it is still a solid entry.
damn this is hard and mess me up. take me a while to figure out I should rearrange the starting furniture and let the elder enjoy as much item as possible at the same time. Having said that, this is a really solid entry and I love the complexity of this game, it feels great to find out a good pattern to assign the things and try to save those old guys as long as I can
@onnofal made some good point, the main gameplay is kind of repetitive, the opening drama is good, the ending pic is nice as well. And to be honest I think that's the problem, I enjoyed the drama more than the core gameplay. I sincerely think you should put more effort on that rather than a opening. but it is a compo, a game jam and you delivered a complete game. Therefore, good job!
wow nice.. the mood set up so well.. the ending screen switching match the music beat perfectly and it take my breath away. After all, I think it is telling me something but I can't actually tell what it is. keep burning? why are we trying to burn? I think it is just void, we are all void
Hi another penguin game! I agree with @bigdylann, I think the reaction time is a bit too less, turns out it require a lot of deaths to remember the patterns, er, or lucks. I managed to hit the ground, thanks for those save points, glad you set them up. just want to know is there any good ending? π just asking, I know always die ending fit the theme better Overall it is a cool entry. a mini-game that feel completed!
overall nice pizza game. I believe that the shadow mechanism is the core feature you want to show us. However, in the last few levels, the part the spike jumping is much more difficult to handle compare to the shadow puzzle, it shift my focus (should also include many others) from the creative puzzling stuff to action jumping part. I sincerely think this game should deep dive into the shadow mechanism level design instead of spike jumping and this make me feel pity
Is it suppose to be ended after I use all the wood? If so, then I would comment that this is lack of content and need instruction. You should write something as description, here or in game. I think this is not a "good" entry but if you uploaded and submitted your game, you should be proud of yourself. Since the main goal of event like this is to have self breakthrough sorry for my bad english but you should be able to get what I mean
what a sound story
Guts nice π
wow great art, remind me the lofi girl at the first moment I would like to place it as a background music player when I am doing my daily task but the current music in game are a bit over-excited π However! it do fit the art and animation in game very well And it will be nice if I can tune the volume in game Overall good job
damn it is hard. can't hold 3 balls for a single second. This is the fun and addictive type game. polished and feel completed, enjoyed it
Good one! there is not that much feature but all that gameplay mucis graphics works as a completed minigame, the gameplay is smooth and fit the theme well. We can see what's coming but the only thing we can do is try our best to slow down everything and get messed up. This set up the mood well.
the music is a good choice, it makes the gameplay smooth even there are not much other sound effect. You collect -> buy -> kill, not much I can comment, the game feel completed. Pretty solid entry. and my right hand is sore now π
solid entry, give positive loop of each death, smooth gameplay, good!
just good
pretty cool game(?) can find a lot of detail there, really work like a little game engine!
well polish and additive little game with great graphics and music
The opening is awesome, I mean really.. but after you watch it for several times... In this kind of fast-paced (should be ?) runner game.. It become really annoying, I just want to play, I just want to release my standddddddddddddddddddddddd! Am I doing it wrong or I really need to be force to watch whole opening each time I restart?
A good way to fit the theme! and Voice acting in game jam is always great
really cool entry apply the theme in different aspect and I like you guys make a win scene in this type of game That's always great to be told that you win!
A Solid Entry The gameplay give me feeling that I am creating the game with you and that's pretty cool
a neat and additive little game You say you can get 1500 score so I guess there is no win ending? If yes, that's a little bit sad, I think that will be better if you can drag your way out and win the game!
wow nice I will tell you the truth for a beginner this is pretty good The graphic is fine, for a game jam, you just need img that player can tell what that is. But the gameplay is shit, it is actually quite painful to play with, everything is too slow, player's movement, attack speed... and the combat is totally not satisfying I even need to talk to that coach guy again after I died, and sometime the game just bug and I can't talk to that guy again to open the portal. so I need to restart the game
However! However You say your level design is crap, that's not true, The three level, each time I found what you did, I wow. That's unexpected in a game like this, You confused the player with how they can get the sword and you let a monster to push it to me by physic, You tell me I can jump on a monster when I am trying to fight it, and you let it move to the place I should jump to. And in last level, you combined these two features to let player complete the game That's level design. That's good in a game jam.
Keep it on.
Can I have some hints to get fuel/red ball? can't figure out how to get more interaction :'(
Really solid entry. A smart and cute main character that fit the core mechanism. The gameplay is smooth and fun!
farming game with relaxing music is always great, and the way to farm is interesting!
a well polished entry, great graphic, great visual effect and great music. The gameplay is really smooth. Good Job!
The character control is good, the gameplay is really smooth and comfortable. I have been playing so many cruel or tough games in this LD, and finally I found your game, the soft music and the lovely snowball heal my soul. Thank you!
Wow this game is well polished in every corner! The only thing that makes me sad is that most of the time knight is just a stepping stone like in most of the RPG game π’
I am sick, I feel really satisfying when killing these little cute things, the hands pop out feeling just too good
Just like other's comment, the feel of speed is awesome which make the gameplay is smooth and comfortable, also the graphics and music are great, it is satisfying to play. But yeah like other's criticism, the obstacle in late game is coming too fast, I think you should give player hint like you did for threadpoint!
The 3D model is charming and the animation are smooth, that's great! However I think the gameplay is kind of flat, the bigger enemy just have more health, if there can be more skill for players and more enemy types added when player reach higher waves, the gameplay will be more funny!
The customization system is awesome! it feels completed and well made, the 3D models are great and the music is pretty good. ah.. but for the rest... um, I think you are just run out of time, the battle is not satisfying, the laser cannon don't feel powerful, the spaceship control is kind of flat, don't give the feeling of weight, no fire particle blowing out from the propeller and no collision between spaceships which is pretty sad, any polish can make this game much better! But yeah, at least the customization system is really cool, I love it.
The graphics in this game are charming! Also, the gameplay is smooth. However, to be honest, I don't really feel "sacrifice" Maybe you can add some mechanism like sacrificing your health point to restore mana. Then it fits the theme and also gives players more mana to fight the monster. Currently, I tried a few times and I was like 0 mana for 90% of the time, which is not satisfying π’
This is a solid entry, I enjoy the process of being a great warrior. Also the art style is pretty good, it is simple but it looks comfortable and smooth. two things, I think you should add collider in the edge of the map so players don't fall down π Second, you should let players know where the enemies are, I know you are planning on minimap but I think you can just simply apply the inspector mode into it to let players able to rotate and move up the camera to check the situation around them Overall it's a good entry and I enjoy playing it!
Yeah just like others comment, the art style is really good and the rendering is awesome! But I think you should try to enhance the visual effects of the player's attack. For example, shooting my arms should give me the feeling of rocket punch! Mazinger_punch_8493.jpg Then the gameplay will be much more satisfying. I think some simple fire particle and better sound effect can do the job. Anyway, it's still a good entry, robot fight is always awesome!
The ants are cute, their blinking eyes! The moving system is pretty awesome. When you are moving in max speed, it's like driving an F1 formula car, Also, that feels great when you get used the control! However, during the gameplay, actually, I have no idea what I am doing. I found you said there is an ending, I think you should try to notice player there is a goal to reach π
Really cool opening! and Solid gameplay. Originally I want to say that will be fun if players can roll over the enemy human using the bulldozer, However, that's really horrible after I realize your game is describing some realistic situation so haha nevermind, it's still a good game!
Really cool idea! chess platformer, It's really fun to play with but I think it's a little bit too hard! but I think that's fine because you let us customize the level through the text file which is awesome
btw where is the sacrifice ? π
The graphics, lighting the visuals effects are really nice! However, I think the current gameplay is a little bit too simple, If there are some goals for players to reach like climbing up to a certain point or just simply set a target score can make players feel better! Also, I really think you should add some kind of respawn mechanism like "R" to respawn, star.PNG
everytime I fall into the hole, it's almost impossible to get up and I need to restart the whole game!
Cute character! I think if the platform that generated by die player can collide with the player, then the game can be more challenging because players can't sacrifice without consideration, the generated platform may block their way to win! Currently, I can just die randomly until I can easily jump to the end point. Or maybe you should just add a die limit for each level. But anyway, congrats for finishing the first LD!
The graphics are great and the UI is really smooth and comfortable! However, I think it feels a little lack of content, if you reward players with some abilities like charging/ time slow/ stop when you put faster sheep into the farm, then the gameplay can be more diverse!
Cool idea! cloning yourself and push them to die cough cough I mean solving puzzles π
The game is fun, there are a lot of ability to play with! Also the 3D model is nice! hmmm but is it only my problem? I can't move with WASD/ZQSD π’
The body system is unique and it's great, It really surprised me when I first get my body formed! And every puzzle is designed around the body physics, great job!
Nice art style π I agree with @lontrus which I think you should tell the player what happened after their sacrifice! now I found 1 health - turn 1 of your item into 1damage staff 2 health - increase 2 health limit 5 health - increase 10 health limit I think the idea is pretty good but the current game is unbalance, you sacrifice your health for higher health limit but you can only restore your health with health potion which is hard to find! That makes the other sacrifice kind of meaningless because player almost always can't afford the high sacrifice
wow really good execution of this theme! The gameplay is hilarious! If there are ragdoll applied in the human, that will definitely be awesome! (to roll over them)
Solid entry and fit the theme well! Also nice Art style! I think if the game has an ending instead of steeply increase the difficulty, the player's feeling during the gameplay will be better. Currently, it feels like the game keeps taking my ability out just for killing me. However, if there is an ending let's say it ends at Level 3, then it show a text like "You MAKE it!" or "You finally reach XXX". It not only completed the game but also gives players a meaning to sacrifice.
I love this art style π If there can be some relax music, then it will definitely level up the gameplay experience! Also, I think the camera movement needs some improvement, currently if I am moving in max speed, the camera following will be kind of laggy (I feel like it only moves when it checked it has a certain distance to target position, but not keep moving to target position)
Solid Entry, fun to play with and Nice graphics! I hope there can be more interaction between player/environment with the minions like they can block an arrow for me or maybe the player is shooting the minion out but not the magic ball.
I have been tracking your feed after this LD started, can't imagine you can make a drawing game in this unique way! Your game is well polished and within the great music and game environment, drawing is also fun now!
That's sad that there is no feedback after the ending, it let me feel like something is missing. A simple text describing what happened after I decided my choice is already enough and it will let me feel this game is completed!
In my opinion, if you don't give players the right to choose the ending, then I will feel this game is completed. However, if you let players to choose but you don't give any feedback, then it disappointed the player!
Cat is the ruler of the world!! The animations in this game are smooth and nice. Also, the Kumamoto bear's eating face is hilariousπ
However, to be honest, I think your entry is a bit lack of content, I was pretty excited when I saw the gif in the intro (nice gif!) but that's almost all the gameplay is about.
btw I don't feel guilty at all when I give the GO order which maybe good because I guess that's the what the Cats feelπππ
One more thing, I am not sure is it my problem but when I play in Web version, the human bounce and lag for around a second when they hit the foes. The downloadable version is fine.
This a challenging game, it's fun but I really think there should be some kind of easy mode option like the block can stay longer or it doesn't disappear when you touch it from the side! I only get to level 6 and I am exhausted! Maybe I will continue it later
Also, the player spawn position in Level 2 is kind of bad, you will fall into the air if you are holding left/ right when you respawned. That's super unfriendly for a game that requires players to do a lot of try like yours! Fortunately, this problem doesn't appear in the following level I triedπ
Music is awesome btw
like @dumivid said, the graphics, the animations, all those you put on our screen is definitely amazing! However, it is too over to said it can go on steam on current stage, the gameplay is a kind of too flat now, some more sound effects, weapon types, level up, dead body to recover the pizza hole... the game can be a lot more fun to play with if you can play more different content in it! but anyway, it's already a cool entry for a compo! good job!
Awesome! the mechanism is simple but really funny. That's a little bit sad that the game still go to game over scene after I make my size to 10 :( Anyway, great job!
It's err.. a smelly game.. errrrrrr---- errrrrrrrrrrrr errr
wow This is rock! The graphic is great and this game is addictive! Also the hyper spice is fxxking awesome. Great Job!
nice rhythm game, It's fun and addictive! When I saw the spike at the first time, I thought that's a star and I rush toward it π
Solid Entry! it's simple and fun, I like the sound effect and the animation a lot! It's a bit sad that typing the coming key do nothing but if it works, then it's not spacebar manπ
It's a funny "invasion" way and good use of the theme!
Those little games are addictive, I wish there are moreπ BTW Your in-game tutorial is perfect!
It's an addictive game and you need to play multiple time to get familiar with the game like you said in the tut. I know it's a compo entry but if there is some relax music there, the gameplay will definitely become more comfortable! (I don't know which word I should useπ)
wow I love the gameplay! It's so simple but so funny, I loved that the spaces threat on player and enemies at the same time. And the movement style is wonderful, it's like driving a car!
I really like that you put a nurse there to give response for your every decision. That's a really smart move, it let me learn on the game much faster and sometimes it created some hilarious situation. Although this game is about patients and hospital, this is a fun game to play with!
happy knight! haha you design the gameplay well, I really felt happy when I "shi shi shi" the enemies! I think that can be better if I can actually block/push with my shield!
office assistant!! wow! This game makes me want to clean my desktop as well after I finished itπ
this is a solid gameplay. The art and the music really bring me into the game. And after a long fight, the ending picture really heal my heart, it is so fxxking cute!
That's great! The graphic is nice and the music really fit the game. The gameplay is hilarious and if the enemy also has some health bar and can be hurt by my punch.. Ha! Then the gameplay will be even funnier! I think anyone who experienced the real rush hour will want to do thatπ
Cool! Although some many poor dogs got killed in my game (sad face. π And the music really fits the gameplay!
BTW I found a bug that seems occurs when I bought all memory from market before Day 2's tips show up. ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Mouse Event for Left Pressed for object oMessageBox:
Unable to find any instance for object index '21' name 'oMemoryBuy' at gml_Object_oMessageBox_Mouse_4 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_oMessageBox_Mouse_4 (line -1)
It's a great usage of the theme! I think if you add some function for the enter key like hitting the GO in the browser for me. Then the gameplay can be more smooth. BTW can I have some hints about how to uninstall safe365? I have already got a crash because of it three times!π
wow it's a good way to fit the theme! space as life. If we are able to jump and able to have different weapons, it can be a lot more fun!
I like the 3 turn scan mechanism you add! It's simple but made this game more strategic!
It's a simple idea but with a lot of fun because of the good level design! I think if you can still somehow call back the white block to kill/block enemy bullet after it full disappeared (enemy shoot more bullet than you I guess), it can be more strategic. But this may be too much for this gameπ. Anyway, good job!
This's a cool idea but I think the difficulty can be harder. (probably give enemy more way to attack like bullet/dashing) Now what I felt is only "don't block me! I can't reach the enemy!" I think this can be a more strategy game! Anyway, this's still a fun game and give me joy when killing enemy, good job!
I just laugh when I saw the "bowling" I threw, it will be an absolutely fantastic game if players can interact more object like blow up the wall to let them fall! Anyway, it's a really hilarious game! π€£
Oh my, the ending is fantastic! Also, I love your game idea! Instead of giving player certain power to use, it let players think which power they should use. It's a clever way to make a platform game different!
It's a pretty cool game! I found I stuck after killing all the monster on the second place, is that the end or I just miss the path to next area? btw I think if there is a cursor to show where you are pointing to, that will be easier to play with!
this is an addictive game. I have a fun time in it. That will be definitely awesome if you add in some more upgrade/type of army and it can be more strategic!
It's really relaxing with the fresh art style of your game, I enjoy playing it, good job!
Solid entry! I love you set that I can kill the enemy in fast speed! I think it's one of the challenges that we need to select the ball when it's moving but I think if we can select everywhere to move the ball, the gameplay will be smoother.π
report!! report!! There is a hacker!!! I have already headshot him for hundred times!!! haha, this's a fun little game, good job!π€£π€£
The graphics are awesome and the game idea is great! I think if there are some more feedback(awards/punishment) when players touch the wall or finish the counter-attack, then this game can be more interesting. Or just simply set up a target score for players! Otherwise, I think the current game mechanism may lead some players to just dodging all the blocks.π€£
This's really beautiful! I love how you arrange the turning point of the plot. That actually shocks me!
Great idea! I love your graphics and the sound effects! only one thing, if the game pause when I am reading the dialogue, I think the gameplay will be smoother. However, I am not sure is it one of your design, if it is, then that's also fine.
Great job! the voice, the music, the graphics and also the tutorial... just excellent!
That's nice! A game that originally requires fast reaction speed turns into a game full of strategy and calculation!π€£ Great use of the theme!
That's cool. However, Mr. Yung definitely need some attack animation! Or at least you should mention that Yung's punch is faster than we can see (just kidding ) For the resolution, I am using a 15.6 inches (1920*1080) monitor and I can only play with around 80% of the game screen at a time. maybe you should just publish a download version and let the player choose the screen resolution!
ummmm that's really challenging to finish the game but the "process" is really funπ€£π€£π€£ If I can interact with the other object like the cup, that'll be awesome!
wow, that's actually a great idea! However, no offense, I think you didn't really implement this idea in a good way. Now the gameplay focus too much on duel, all we need is just killing each other and win. I guess if you set the duel to be winning other player's resources/house etc. instead of really killing others, then the gameplay can go back to be more monopoly like! Anyway, at least it is a cool duel game!π€£
I love your artworks and you have a good game name!π If there can be some sound effect, that can definitely help players to get into the mood.
well, when I am dropping seeds, I want to move forward at the same time. and the tab closedπ
Great job! maybe I should not spoiler! @mainghia95 I am just trying to respond to your meme π
@ripter same here the cover look really great, please fix and let me try your game!
The game idea is cool!
However, a bug happened when I almost finish the game. 1.png
I think maybe you should just get position of one and reflect it to another oneπ€¨
edit: oh I am sorry, that's actually cool to do this but I think if you can alert the player after they are separated into different placeπ
wow, again! really great art style! Simple mechanism but really funny, some comment above said there is a boss, can you tell when it appears? my best score is 280 only but I would like to try to get to the boss!
I got hurt after finished this game I mean, not my finger hurt
the music really fit your game! So b are not going to do anything special to me? Or am I not killing enough b? π€£
a short comment for a short game. Great art style! I laughed when the "surgery" done π
Good Shit!(?) π I think if there is a restart button like "R", that will be more comfortable to play with! Most of the time I know I will poo on street on half way and I can only wait for this horrible thing happened! Also, I think the highest score kind thing is needed for this type of game, I don't mean the player's own highest score but all the players. However, that may be too much for a game jam so you can add a "creater's highest score" like a lot of other games did! That gives player motivation to play your game more than one times! BTW I love that you add a shift key for speed up, this simple thing make your game a lot more strategical!
I love the mechanism of throwing ball! This simple mechanism just let this game become a lot more strategical and level up the gameplay! Great job!
Great Game! It's really satisfying to play your game! Appreciate that you design lots of different enemies and you make all the objects destroyable! huh. I think the best way to keep citizens away from danger is to make there no more citizens.π
At first I click on the man just because I want to try to remove the hair from the man's chest. However, the man just make a disappointed sound and leave but the woman smile, then I get the point! Well done! Games that try to positive message is always great!
I think I am sick. I actually tried to kill them with coffee after I saw them get mad by having too much coffee! I am glad that didn't happen. π btw Well done! I had a good time being a manager and all I need to do is watching those guys working π
wow those bunny are so cute! That's relax to play your game. btw if there is some kind of method to turn the rabbit back to normal, then the game will be more strategical!
Holy **** that background music for that gameplay... That's excellent!!
That's solid and fun! I love that you set the aiming to automatic, if I need to aim myself, I properly mass up at phase 2 or 3 haha. If your game has a good bgm, that will be super awesome! that's sad you didn't get enough time to set up the music but that's still a great game!
That's so beautiful and addictive! The modeling, the gameplay and the music, I keep clicking for 20 minutes since I started! I really love the art style! btw I think I kind of bit the game after I get 10000 score?
Cool! That's a solid entry! you get more things and you get harder to see what's in front of you. BTW I think you should pay more attention on the music in game than the music in menu. π
Cool and Solid entry! when you get more fish, you face the harder enemy. If there is some kind of animation of enemy's attack, that will be more comfortable to play with!
WOW really good game about management! There are lots of min/max values I need to remember and I need to discover each species' feature! After a few times of losing I think I know more about those species and I start feeling I am really managing this small world! Thanks for giving me a great time!
That's pretty fun. Seems you tune the sound made by the Tone friends Maybe there can be a choice that let player hear sounds that not tuned? Since it's pretty hard for player that's not good at music (I can only pass 4 keys stage 1 time because of lucky)
Awesome! really cool game and a really cool way to implement the theme. After the first time I got through your game, I closed it and found you wrote "don't press space". Then I start the game again and that's another story. π
Cool casual game and nice grahics style! Feeling relax during the game time.
If there are some hints for what I am clicking on / the farmers can directly pick up a sheep by one clicking, that will be more comfortable to play with. Seems the sheep can't grow their wool back? That will be sad. BTW nice name of your game, sounds like a beautiful poem :D
I am really having fun with this game! I like typing game! Somehow I think the background is actually fit for your game, it has a message like "keep going" or sth. That was sad you didn't manage to make the ending. The music just suddenly shut down. BTW the dashing is kind of unbalance, I found that just randomly dashing can make me safer because it give hp back and it's invisible when I am dashing!
I love the control! it's kind of Pinball like! I think that maybe too hard to hold the drop items for a long time. I know it will disappear and I think maybe the time for a item to disappear can be shorter? I want to experience the whole life of chuckles π« The best of my chuckles is only just working.
Cool and Solid entry! having fun on that! I think it is no different about when I click the related key. (I guess?) if I can get more reward when I click on it at the right time, that will let me feel more fun!
That's cool! I love the game talking with AI. That's really awesome to make a game like this. However, it's a little bit easy to get stuck( I guess maybe I click too many not-related bubbles?) The First time I stuck at second place, the second time I even stuck in tutorial :(. but That's still a good entry, at least I really enjoy the process before I get stuck! Also, I love you let the character look at the cursor position! It let me feel he is really thinking!
I agree with @mrnyarlathotep using the hand in menu to steal things will be really fun! I think you may add some target for every room so there will be more motivation for player to steal things!
Anyway it's a Good entry! REALLY REALLY like the arms in Menu!!
That cat is soooooooooo cute! even her poop is cute! π I appreciate that you set up a puzzle that requires player to eat a lot! And again, the fat cat is sooooooooooo cute! π€£ π
@fireslash I think the first level is clear enough for the new player! Maybe I am playing on an updated version? I didn't read the rule before I played. In the first, I try to escape from that enemy, I lost, I read the rules, I immediately get the point. BTW I agree with you that it should have "Moving here" hint, to develop this game deep, more enemy type is required, if the player's movement is separate into two parts, first, player press an arrow key to "try" to move, then "Moving here" tag will show near each enemy and player can press sth like Enter to confirm the move, that will be great. (or not, maybe it will make the game too easy haha)
Back to my comment, I love how you catch the theme, that's a great idea! The choice of stop and the easy ai let me feel more strategic and the game is in my control! That's awesome!
However, I think the movement of the enemy is too slow, after I get to the hidden level(I guess?). I guess that is a reward level but it becomes some kind of punishment because of the long waiting time for the enemy movement!
One more little thing, when I go fullscreen in your itch game, part the bottom screen in game don't show, I found that after I killed by an enemy below me in level 6. I think you should mention that somewhere don't play in fullscreen. (I use 16:9 monitor)
Great design on the game mechanism! I love that you let the lowest 2 row disappear when the height goes to 7. It makes the game more strategic and It's possible to lose weight without eating any junk food!
Really nice opening/tutorial! The way you set up the enemy is cool and it requires the player to familiar with the control.
Maybe you can set up a time limit or don't let the ai spider stop to punish those players who let the spider stop for while every travel (like me haha)
OMG I need to deal with these shi* even in a game!! haha just kidding I am still a student but I know that' suck.
After trying to get new ending by only leaving the girl, I finally found out she is spending my money! (why you don't make an ending of this?π€€)
BTW I love the graphic! If the screen will get some changes(maybe yellow when you are dying, that will help players to decide what to do and feeling like the character.
Cool and fun! Shake is exactly fitting "more is worse"! However, I think the controlling is a little bit not smooth enough for a Snake. Seems it doesn't receive my order when I press two keys too fast, I guess it's because the moving distance of the snake is too large(too slow)? around 28 x 14 space and the snake pass 1 grid at a time, maybe you can make (28 x 14)x4 grids in the same size of space and keep the snake size or just make the snake move faster?
Really appreciate that you made the different tune of the effect and sound for different graphics level. The feeling of upgrading a game's graphics is really good, that satisfied me feel a lot when I bought it! Btw the "RESET" confused me because it can be "clean all your gold" or "reset all your upgrade and get gold back". Although the second one seems more make sense, I don't want to take the risk when I was playing. I think you should mention that somewhere.
Great Idea! That's really cool you made that glitch effect! That's cool but when I collect around 90 coins, my eyes are feeling uncomfortable and I need to close the game π π
It's a simple and fun game! I love your art style, those characters are cute! I wonder why you don't put the walk animate on the main character but you put it on the monster! The only difference between their leg is only color! You made great animation but you didn't put it on the most important place! Also, I found that I can press space to revive (kind of) my robot after I lose!π Maybe you should just load another scene after player lose.
Anyway, It's still a good game!
Cool runner game! The music and that "WOOO HOOOOOOOOO" really let me feel the Vitality! Also the art style is really nice! I love it! However, the gameplay may be a little bit too easy, I can keep pressing Z and C without any left/right movement and don't die! I think if there is an interval between every Z/C, the gameplay will be more challenging! Anyway, it's still a great entry!
I love the concept of your game! I think it bring out some positive message! Time is money! However, there are lots of other things that more worthy than money for you to spend time! For example, GIRLS! ummmmmm, I mean knowledge! Yes, knowledge is more important than money!π
Anyway, really enjoy your game, great job!
Great use of the theme and I love your art style! Also I enjoy reading the contents of the cards! It's hilarious! I make it on 84%, That made me nervous because most of the cards appear on late game cost lots of unrestπ
Wow typing game! I love it! Also I love your art style and when you drink coffee, the boss stretch his head out and look at me! HaHa this little interaction let me feel I am really the game character! Great Entry!
I really love your art style! 2D object running on 3D ground is cool! That' ll be awesome if your game has an online high score! I probably will try to get on the ranking!
Nice! That is really fun and I appreciate that you have write ai script for the the hunter when I am using supply ship! Also great audio and graphics! I can only get about 4000, I saw there is some weapon upgrade in your gif, don' know when I can get it :P Here is a little advise, I think the supply ship should always fly behind the two hunter ship, it's a "SUPPLY" ship! That is sad when my two hunter ship are low power and fighting in danger at the back, and the supply ship is at about 70% right of the screen! π
Really cool modeling especially the shark! It took me some time to get used to the aiming control and that is pretty cool! However, that's nothing after the shark, then it took me about 2-3 mins just to wait for the pressure down and get to the end. The pressure system is cool but it may need a better used :P
Love the art style and the audio! That's really fun to see the description of each item and the event! Also, that's awesome that I can pick up fire and alien haha Then, when I want to save my potato, I throw it out of space unexpectedly! Haven't think that you made that function, there's fun everywhere in your game!
Really Cool idea solving puzzles with Letter! Also, good audio and it feel complete!
However, in the stage that have three ball, at first there is no letter, letter appear after I type. Then, I want to let the letter disappear and use O to trap the ball but I can't find anyway to make the letter disappear!. You have already drawn a ">[]" on computer scene, why don't you just make the backspace button work?
Here is other opinion, at first I want to say why there is no any hints for player at last scene but that's fine when I know it's the last scene. However, I think you should still put some object with hints so there are more player can finish the game haha(I know you already give feedback when player type right letter but may be more, I saw some comment said that they can't figure out)
Last one, it may not help but I still want to try. 11.jpg I don't know are you setting the collider in this way, if yes, I think you can just make one big collider for the whole wall so the player will not stuck on wall! That's a problem when I want to make a game which each wall box is able to be break faced long time ago. I think your game are not going to break any block(at least now). if you want to make some block breakable, you only make individual collider for them.
That is really awesome, the graphics and audio just make my day! If the little cutely plant can do some more reflection to player after each time it end according to the score player got, that will be prefect!
Solid and Completed game! It's fun but a little bit too straight forward, I just charge the station in front of me and walk forward if there are more feature, that will be more fun! (for example, the electric current can bounce and reduce power and there are some machines that can't take straight shoot current power then you need to find a way to bounce your current and charge it!)
After 6-7 tries, finally bit this game! (but seems didn't really save the city? haha) The difficulties is just right! you need to be good to use the "E" and "S". It takes me lots of death to get good at it! Really want to play some more stage but it's a compo game so that is enough! Great Job!
I love your art! Especially the stone with monster look really bring me in the mood! Also the main system of the game(battery consume) force me to not to turn on the light all the time, this lets the gameplay feel more compact!
I love your Graphics! Also, the music makes me feel the battery haha, don't really know how to describe the feeling
I am little confused about how your game generate the power charging pad? I ask because one time I pass three charging pad on a same straight line. If it is totally random, I guess it may be a little bit not fair to guys that not lucky :P
Really Creative idea! It's not a drawing but rubbing game! if there are more feature like others said(threat), there will be more fun. However, I still have fun in the current version because of your creative idea!
Here is a little question, the name of your game is Light-Eater, why don't just let the player control a rubber or some kind of monster? The first message I get from controlling a pen is that I need to draw something! ( OK I saw that it's black pen haha but I still think something like rubber or monster may more match with the name "Eater")
It's a solid entry! Actually I appreciate that you didn't really restart the game after gameover I can kill those demons in invincible mode after I died! π π Who's the demon now hah!
I beat this game! It's wonderful! I love the level design! The difficulties is going on level and there is always some tutorial level to let you learn how to beat the pattern! I love the last level, it let you vent! You can stand right there and quickly smash all those enemy that annoying you for 19 level! ππ
Also, I love the music! It's amazing that you can finish the music and 20 level in 48hrs!
However, as @fedor said, sometime I can't move after killed by alien, but I can go back to menu and choose that level again to fix it.
The idea is cool! I need to keep smashing my keyboard and my mouse at the same time, also i need to keep my eye on the monitor! Pretty like this feel of game which force me to keep focus on a lot of things!
At first I would like to say it's too easy but I am wrong when I face the boss! I need to smash my keyboard and mouse as fast as I can! Great!
Really Cool idea! Different with most of the game to let you get stronger by time, your game let player get weaker by time! And it is exactly "Running out of Power"!
I can't pass the wave that you can only jump, I guess that level is not only about skill, it need some luck too :P.
Anyway, really enjoy your game! Thanks!
Great! it's a really good designed game! That is balance between everything! I need to hurry and at the same time I need to plan to next few move. And at the end, you show the info of death patient and one of them you said "maybe it's good you kill her" It just make me laugh! π€£ appreciate that you have prepare the patient's profile!
It's a Simply and fun little game. My highest score is 172 However, the way I get this score is trying to avoid all the battery and keep at a comfortable speed. I think this is not really an healthy system.
Here is some little opinion: I think there are two ways may do a little improvement of the game First one is let you win when you can full battery charge But I think this may be too difficult and not match with your high score system
I think the second one may be cooler In current system, if you get push back, you just back and can't get forward again unless you died if I can go a little bit forward everytime I eat battery. It will encourage me to eat battery. Also, if you keep eating and going forward, your risk to hit on sth are higher! Therefore, I think that may be a more funny and more balance system!
Spider-Man~ Spider-Man~ Does whatever a spiZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
Simply and fun! Found that I can run behind the guard! And look like I was the one chasing him haha
Mouse Destroyer! The most fun part I think is the reason of protest, You want phone? take it and go away You want GAS?? OKOK What? You want house???
HAHA those different funny reason are the things that make me keep clicking!
Cool Game, after trying few minutes to figure out how to play, it is fun! You have prepare a lot of conversation for this game and it is awesome! And I enjoy your art style, that is cute! However, seems there is only day 1 and one ending? You say I finish the shift but after I press enter, I still get fired. That was sad that I work hard all day and still get fired :( Also, since there is only sentence is able to show at one time, sometime the request of the customers just get covered and disappear!
Overall, it's still a good game :D, it will let me feeling more complete if you have good ending haha
The idea is cool! And I think the gameplay design is pretty good, if you just want to survive, you can easier dodge the obstacle. However, if you want to eat coins, you are going to take really high risk(it's really too high, i can't even get one coin without death). If i can fly higher with space, i think i can eat coin easier. Overall it's a good game!
Cool Idea! Helping lots of people to charge their device are pretty fun haha
If there are some upgrade (like buy more plug- in place), I will be able to handle much more customers! Also, as @adrien-dittrick said, if there are lots of customers, it's difficult to find out which device belong to which customers!
It's still a great JOB! I enjoy the gameplay!
Great idea of the puzzle! I enjoy in solving it. However, as others say, sometime the camera position will go to some awkward place/scale and I need to suicide to reposition it. Actually that's cool I can have some way to resize my camera HAHA so it may not really need to be count as a problem. Overall it's a great puzzle game!
Simple, Solid and fun. The art style are pretty cool (don't really know how to say, but I love the battery looking and main character are cool) Also the bgm is great!
Great! Kind of having the same feeling of playing Mount & Blade(my favourite game) if I can move unit when they are fighting , that will be better! But it is still a fun game!
just take a note here first I play the newest version and it go to THANKS FOR PLAYING page at first I am playing the compo version now come back later
COME BACK
It's Wonderful!! Although I can't say the camera control is perfect, it's enough for me to feel like watching a little movie! Every thing is alive! I feel really good after playing this game!
However, actually I played 3rd times to finish the game 1st like others air duct section problem, 2nd after go out of air duct section, I press right click twice and the battery go back to the human robot and the door is not open!
I think these issues are fine if you make some checkpoint to let player to restart
ALL in all, It's a wonderful game for a COMPO! I really love this game!
I beat the hard mode as well! shield is op! This game is cool! I have a good time. Thanks for making this game, it's really fun!
It's beautiful!!! The music really bring me in the mood love this game and the message!
I love the aimming style! it's different with normal fps but it's another type of fun! Nice Idea!
Simple and Fun! I need to be really carefully of my energy bar, die couple times because I transform back right in front of enemy's face. I have a good time , thanks :D
I love the gameplay! The difficulties is just right (if there is not a total life count haha)
In second level, I try to kill the bat in Mario way and I found it didn't work π
Really cool mechanics and give me a fun time!
I am actually having a fun time in it!
The difficulties is just right(may be a little high haha) It take me a pretty long time to pass the four rockets place. The diffculties of the game make me satisfIed when I pass. Although the graphics of this game is not that charming, it's still a cool game!
First I must say really good music!! but I know it's a puzzle game right haha I am not really good at solving puzzle but I still have fun in it. Here is my 5 mins gameplay: first 1 min, I try to figure out the function of buttons and get the music on (Cooooooooooooooooooooool!) 2-4min, I try to solve the puzzle last min, I just randomly hitting button following the beats π
It's a really cool idea and giving me a great gameplay time! However, when I restart, the button function are randomly changed! So I guess stupid people like me need to work really hard to solve your puzzle π
Really Soild Game!
However, If there are more feather like more enemy or gun, that will be more fun! But it's COMPO, it's really cool to finish it in 48hrs!!! Cool!!!
really cool idea! At first, I didn't see the "rotatable" in "A and D rotates rotatable lightposts." I try hard in first level and thinking why I can't rotate them haha Then know in next level not every one can be rotate. Then I have fun in it! Thanks for your game!
It's fun but a little bit too hard, is there other type of objects?(only energy and rocks?) I hope I don't miss feature of your game, if there are, I property are going to play again and try to find it out XD
I win!
Look like I need to thank @kleinzach @junjunlowpoly haha At first I want to write that the feeling of the gameplay is good because of the perfect checkpoint position! Although they are not the origin thing, I still want to say good work! Not too long but a complete gameplay with several different difficulties, let me have a good time!
There are three character to play with! Cool!
Here is a little advise, I open the game, then I use my mouse to click the PLAY Text, then your bg anim auto go down to the human play scene place, then I think it's because of my click and it start playing! Of course it's not. Therefore, I think you should add some hints like [space] to play of just make the play as a button
It's still an awesome game :D
BTW I can play on the web version (it shows "There's nothing here, yet.")
Finally beat the game! I tried about 6 - 7 times!
The game play was cool! simple and fun!
However there is a little bit not balance!
Strength Upgrade is the MUST and you just need to MAX it and you can easily beat this game I try to upgrade the second skill first but I found that there is no way to survive if I do that! It's because the grey rat are already spawning, some of them will straightly go to my base and I have no way to defend becasue I don't have enough Strength!
Overall it's fun!! I have a good time :D
Really Good idea! Cool system with the battery! Also, really good music!!
Know that I reached the end after I check the comment. if there is a clear ending, that will be much better!
The radiation level effect are hilarious! It keep me saying OMG !haha And the main character looks awesome! Overall it's a pretty fun game.π
Little advise: Since it is an auto move control, why don't you make a standard map instead of randomly generated map? It'll be much easier to play with because sometimes when you want to jump to the top and you are at the bottom, the jump need to be done earlier! A standard map can let me remember when I should do the earlier jump!
BTW, my best is 140 before goal. Sad don't make it out π’
Pretty cool idea.
But seems there is no way to win? Earth will finally destroy by these monster :{ If I can refill their health while I am recharging them / charging for a certain to revive them I think I play for much longer!
Cool!
The music is awesome!!
If there are some more level, it will be much more fun to play with!
I just start feeling fun and nodding with the music, then it ends!
Little advise:
If you let the player hook the first cube earlier when the stage start (especially the first stage), it let players get into the game because they know they are doing things!
IT'S POOP EVERYWHERE!!!!!!!!!
haha It's a fun game! Playing poop can never be boring XD
The bird is really cute !!
Little advise: I think that will be more comfortable if player can use wasd (wd on this game) to move and press button to interact!
Simple and fun. I guess I found the serect super goal and I am not going to reach it XD (it say "Build 18XXXXXXXXXX" can't remember the whole num hah). If there is some more feature, that will be more fun
This audio you recorded make this game fun! The gameplay of this game is a little bit too short. Maybe that will be better if there is one or two puzzle. Ah yeah. Why I can't turn the light back on!! LOL
It's a pretty fun game! There is 4 ability and you will lost some of that when you going lower power. However, that was really sad that there is only one type enemy and they don't have any anim! I think if they touch me, i lost power more faster(actually I am not sure), if you make the damage of enemy more higher or make something like hit damage TEXT, that will be more clear and let me think the enemy is dangerous.
Cool Game, there is a lot of different upgrades to play with. At first, I click in because of those cute slimes. However,at the end, I was the one who kills the most slimes. That was too easy to smash them accidentally when they just climb up from the ground!! Also, the enemy img are a little bit too simple, I cost several of my cute slimes to figure out those standing people are gunner!XD
LD52 — Harvest (29)
Red Harvest by Juss 2023-01-30T12:24:59Z ♥ 2
quack
Gummy Gobs by Kirsten-Lee 2023-01-18T09:13:44Z ♥ 1
simple and fun little game, this is a cool idea to fit the theme and I love the overall art style, look so silly!
The Ballad of Eric Hernandez, Cattle Rancher by GeraldFIngBurke 2023-01-18T02:27:54Z ♥ 1
Art
The Pets Over The Innsmouth by 21st Century 2023-01-16T12:40:12Z ♥ 2
lmao love your ending, he deserves better!
Glean the Luminescent by jcg 2023-01-14T17:19:25Z ♥ 2
cool mechanism to connect all stuff with the light(power)! finally rush collector and win at day 3, having fun with it!
Pseudo-Harvest by JfeeefL 2023-01-14T17:00:17Z ♥ 1
perfect fit for the theme and mean while having a unique and funny core mechanism. wonderful! will expect for more level!
'Arr-vest by ThePelranthean 2023-01-14T10:52:22Z ♥ 1
solid little game, the core combat and upgrade mechanism are completed pretty well. The movement of the ship/cannon ball are too flat however, it does not quite feel like a ship moving on the sea and cannon ball should have like moving super fast as first and a bit slower over time. some more feedback/anim like shooting shake the ship a bit will add lot more juice to the gameplay. oh also having some effect on water will be great. Overall I think this is good but lack of polishing. good job anyway
Orchard Archer by icxon 2023-01-13T21:21:17Z ♥ 1
solid entry! really good shooting experience, the difficulties level up along the game process which is designed well, would like to have more type of enemy instead of just shoot flying ball but that's how you fit the harvest theme! so that's not really a cons, well done overall!
Dead End Job by fatPenguin 2023-01-13T20:47:55Z ♥ 0
cool reaper jam entry, not the best but is a solid one, feel a bit unbalance but it is good enough for a jam entry. reaper harvest soul, is kind of classic. Having said all these, the graphic and mood do stand out, set up pretty good, nice! having a fun time playing it, once die in the 10 waves accidentally stuck in a corner, damn!
Cake Sweeper by johnnysix 2023-01-13T07:51:34Z ♥ 1
graphics stand out as a compo game! sad this is your third idea and seems you don't have enough time to implement more feature for it, but it is still a solid little game and feel completed!
Buzzy Business by amarokczukay 2023-01-13T05:34:30Z ♥ 1
my god I hate that fly sound! having said that, I mean you did a great job on all the sound effect! I respect all lives, mosquito have to make their living so they bite which I understand. but still, I can't forgive anyone of them!! dieeeeeeee
KICK by taxol 2023-01-13T05:25:35Z ♥ 0
to play the game with the all the background and oepration process in mind is ok. However, the game itself is unpolished, a bit art/ anim/ feedback will help a lot. Having said that, at least you finished the core mechanism completely which is good!
Harvest Hewn by bwalter 2023-01-13T03:22:59Z ♥ 1
really solid and additive game! as other's comment that will be nice to have some one-time item as we normally can get fully upgrade in mid game but this is not really a problem for a game jam entry. I just don't really have much to say, nice!
a farmer and his fields, bound together by deimos 2023-01-13T02:53:39Z ♥ 1
so here we have a realistic farmer simulator... somehow I can't get to year 2 rea.jpg but I got and feel your message.. kind of thankful that the game end me before year 2, don't need to do it myself.. respect
Souls harvest by PlusMinus 2023-01-12T17:44:19Z ♥ 0
nice! This is an additive game, there are a lot of feature can be added, enemy, shop, allies etc you must already know. It is already good enough for a game jam, just saying it will be nice to have more stuff!
just a share, in one of my play when I play slothness the game crushed, forgot to screencap the error msg.
Combine Competition by CuteSquirrel 2023-01-12T17:05:11Z ♥ 1
simple idea, executed pretty well. I mean, you created a small game and it feels completed! it is a very good outcome as first jam, good job!
Crisis in Banana Republic by one-seed-fruit 2023-01-11T13:27:00Z ♥ 2
a rollback/restart/reset button would really help and make the gameplay more smooth but I guess you guys just dont have enough for more feature, nice puzzle though!
Click On Fish by Pomo 2023-01-11T04:17:26Z ♥ 1
what have I done..
Tony Crow's Pro Scyther by auxC 2023-01-11T02:12:23Z ♥ 3
come from your progress post, really well polished, feel very completed. and diff objectives give players lots of way to play in each 2 mins game. well done!
pachinko by mnikn 2023-01-11T01:39:18Z ♥ 1
mom already told me should not gamble
The organ trees by elFlashor 2023-01-10T16:27:10Z ♥ 1
I think comments here are valuable and already pointed out the main issue so let me be the common LD comment. Really really great feeling on the graphics about the scenes combining with the camera movement. indeed not enough tut and having no sound to build up the mood drive player's passion out quickly. but can see a lot of potential and the heart/effort you put into this game :)
Cat Crop Collector by Riesyeti 2023-01-10T15:56:31Z ♥ 1
a bit horror, thanks for making the zombie not moving too fast so I can finish the game, mood is good
Wheater of the Colossus by GCake 2023-01-10T15:49:15Z ♥ 1
wow Colossus! I enjoyed a good fight. but the theme is weakly fitted, I spent like 20s to collect wheat and it already enough for my entire fight which mean I don't need to harvest anymore after 20s in the game. but I am glad you do that because the fighting part is much more fun than harvesting. Maybe can have more mechanism to interact with the wheat so harvesting is more meaningful but I know that require a lot more works. Having said that, comment in short, good fight but bad wheat
Low Tide Treasures by Cody1712 2023-01-10T15:36:33Z ♥ 3
the graphics really stand out, the animation, 2d and 3d art are all good as others comment. but I think you don't have enough time for the core gameplay. It is lack of interaction and goal, gold is useless and I thought it can be interact with the nest, really pity that can't really pick up the fish (i mean eat, maybe). The ebb and flow system is good and have potential to be developed will be a lot better to have more stuff!
There is a rabbit here! by yellow 2023-01-10T15:21:08Z ♥ 1
just like last time a small and solid entry. every thing is good and the music with some little weird tune is great. just a game that too small to give a really high score. if you don't fix the bug maybe I will give it a try to 1000 and enjoy the rest as a rewarding section
Gogo Rabbit's Trap by JoshuaRabbit 2023-01-10T14:54:40Z ♥ 1
really great, it's the type I like. The sound effect got me right start of the game. hope there can be more interaction
H.A.R.V.E.S.T. Harvest And Recon by kr4ft3r 2023-01-10T14:08:16Z ♥ 1
I think the score is not displaying, I played it in 16:9 monitor. by the Christmas lunch I think you guys don't have enough time to polish the game, sorry about that. At least the core head cutting mechanism is finished, it does require some skill and I have some fun. However TBH the lack of animation, feedback and interaction etc, this feels not quite complete. but anyway always good to have a submission!
Super Plant Farm by superpokeunicorn 2023-01-09T15:21:02Z ♥ 1
Nice, simple and fun. your cover img definitely attracts ppl that like Super Crate Box, and they (I) will love your game!
Tactile Harvest by JakobTheQuizGuy 2023-01-09T15:06:28Z ♥ 1
The animation got me. Didn't see that style coming, not much art/anim but all well polished and super smooth!