Project MADNESS by Iluvatar 2017-12-08T19:35:43Z
Nice graphics and audio. The gameplay gets quite repetitive quite fast though. Also, who says working on your game cant be fun!?! :D
Foon → Ludum Dare Explorer → Users → DrunkardWolf
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥇 | 2023 | 53 | Delivery | Ouija | compo | Mood | 4.57 | |
| 🥇 | 2023 | 52 | Harvest | Harvest Season | compo | Mood | 4.71 | |
| 🥇 | 2022 | 50 | Delay the inevitable | Park Lane | compo | Audio | 4.50 | |
| 🥈 | 2022 | 50 | Delay the inevitable | Park Lane | compo | Mood | 4.67 | |
| 🥉 | 2022 | 50 | Delay the inevitable | Park Lane | compo | Graphics | 4.62 | |
| 🥈 | 2021 | 49 | Unstable | The Salatroitsk Incident | compo | Mood | 4.49 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | Ouija | compo | 48 | 4.02 | 3.55 | 3.51 | 2.80 | 4.64 | 4.42 | 4.57 | ||
| 2023 | 52 | Harvest | Harvest Season | compo | 6 | 4.31 | 3.93 | 3.54 | 4.35 | 4.52 | 4.26 | 3.59 | 4.71 | |
| 2022 | 51 | Every 10 seconds | 10 seconds or less | compo | 193 | 3.52 | 3.77 | 2.97 | 3.57 | 3.52 | 3.42 | 2.75 | 3.23 | |
| 2022 | 50 | Delay the inevitable | Park Lane | compo | 159 | 3.70 | 2.92 | 3.11 | 3.42 | 4.62 | 4.50 | 2.54 | 4.67 | |
| 2021 | 49 | Unstable | The Salatroitsk Incident | compo | 60 | 3.97 | 3.56 | 3.10 | 3.08 | 4.37 | 3.95 | 2.44 | 4.49 | |
| 2021 | 48 | Deeper and deeper | What Swims Beneath Us. | compo | 51 | 4.09 | 3.54 | 3.68 | 4.45 | 4.36 | 4.08 | 4.44 | ||
| 2020 | 47 | Stuck in a loop | Recursion | compo | 35 | 4.04 | 3.72 | 3.60 | 4.33 | 4.31 | 4.18 | 4.50 | ||
| 2020 | 46 | Keep it alive | Just Fishing | compo | 219 | 3.76 | 3.26 | 2.95 | 3.25 | 4.29 | 3.94 | 4.28 | ||
| 2019 | 45 | Start with nothing | DAY/ONE | compo | 177 | 3.57 | 3.19 | 3.21 | 3.68 | 4.04 | 3.60 | 3.70 | ||
| 2019 | 44 | Your life is currency | Dungeons of Taradith | jam | 332 | 3.65 | 3.68 | 3.27 | 4.09 | 3.76 | 2.90 | 2.34 | 3.15 | |
| 2018 | 43 | Sacrifices must be made | Sacrifices must be made! | jam | 403 | 3.55 | 3.35 | 3.07 | 3.89 | 3.78 | 3.44 | 3.53 | ||
| 2018 | 42 | Running out of space | Grid Locked | jam | 221 | 3.74 | 3.77 | 3.25 | 3.97 | 3.41 | ||||
| 2018 | 41 | Combine 2 Incompatible Genres | Total Carnage | jam | 711 | 3.33 | 3.57 | 2.86 | 3.22 | 3.86 | 2.77 | 2.40 | 3.29 | |
| 2017 | 40 | The more you have, the worse it is | 👥 | Deck the Hauls | jam | 594 | 3.42 | 3.59 | 2.92 | 3.47 | 3.38 | 3.02 | 3.40 | 3.47 |
Nice graphics and audio. The gameplay gets quite repetitive quite fast though. Also, who says working on your game cant be fun!?! :D
Great job :D Should keep working on this!
Loving the style, art work and audio is great. Very fun entry :D
@jelch thanks for playing 😁 essentially, if you get over 100% suspicion all guards will chase you. If you get caught stealing by just one guard however, only that guard will chase you.
@jamioflan Original plan was to add things such as disguises and other mechanics to make the game more fun. But due to other commitments and time restraints we decided not to add them. This was our first time taking part in LD, so was more of just a learning experience for us. Looking forward to LD41 though to see how much we can improve! :D
Love the graphics, deffo one of my favourite looking games I've played so far :D
Awesome game, should continue working on it.
Awesome game, love the concept and the art work :)
Saw this on twitter during the jam time. Love the style and fits really well with the theme. Great game :D
Great game, saw a gif on twitter the other day and knew I had to play it. Good job :)
Super polished, great work. Controls to move the character where a bit confusing though, might have been better if the world rotated clockwise and anticlockwise, with the player staying in one place as I found myself moving in the wrong direction A LOT. Great work though, keep it up :)
Great game, cool art, very funny, solid gameplay and a great take on the theme!
Love it. Its definitely fun watching them all burst into bubbles haha, great work!
Great game. Mechanics are introduced very well and puzzles are solid. Would definitely love to see more of this, was actually quite sad when I completed it as I wanted to play more levels. Art is fantastic and the audio is excellent. Good job! :D
Cool game, great graphics and I love the audio! Feel like moving the ship left and right is a little bit too sensitive, but other than that is great. Good job! :D
Fun concept. Saw some people on twitter talking about book shelf ideas, this is definitely the best execution of that concept Ive seen.
Good game, very fun to play and quite funny at times. Well done! :D
Great game, played it in the GDU discord yesterday, but it feels a lot better now. Still quite difficult, but definitely a lot more manageable than it was. Art is still amazing. Definitely a game that you should continue working on :)
Great work. Would have been nice if there was a how to play screen in game, as I was a bit confused how to kill the zombies at first. Sound effect would have been nice too. Other than that, I had a lot of fun! :D
Great take on the theme and executed well. Art work is top notch. Good job!
@Call-me-nutty thanks for playing and giving feedback! Thank god I'm only doing the jam, gives me a chance to quickly go and fix that performance issue. Going to give your entry a go first though :)
@smithy @artemftw @tednesday Thanks for playing guys! :) Really appreciate the support and the feedback
@simonthecase 12000! Nice, best score I've seen anyone else get so far! Was toying with the idea of adding a boss battle at 10000 points and maybe increasing the enemies speed over time, but decided I would keep it simple for the jam. Might expand on it in the future though
@bigjigglyproductions I'll look into that, never experienced that before, but it might be something to do with it being a WebGL build. Good job I'm only entering the jam, have some time to fix stuff like that :)
@pedro-m-marangon Thanks man! Really means a lot :D
@gerardb thanks 😀 to get the outline effect you just need to import unity’s toon shaders and set your material to be lit outline.
@rumor there's a download link below the player if you're still interested in playing
@rumor Thanks man, I'm planning on continuing working on the game and have so far added a new dash feature, some new enemy types and am currently working on an ability that clears all of the enemies, just trying to figure out a way to balance it :) appreciate the feedback!
Great work, love the take on the theme and the art style. Good job!
Good job man. Really love the art style too, its quite charming haha :)
Great game, love art, the audio, the gameplay. Best game I've rated so far! Great job!
Good job. Art is amazing and gameplay is quite engaging. Well done man :)
Good work. Liked the art a lot. Funny concept and executed pretty well. Great job :)
Good work. Liked the art a lot. Funny concept and executed pretty well. Great job :)
Great entry, love the graphics and the gameplay is quite engaging. Good job!
This is very clever. Great idea, executed well. Love the music too :D Good job!
Love the art work, fun gameplay, overall a really great job! :)
Pretty solid game man, definitely would have helped if it had sound though. Good job :)
Cool idea and pretty fun. Its a little bit annoying when the wall shrinks when a tile is still falling though. Other than that, great game. Good job!
Really clever take on the theme. Definitely an idea worth expanding on. I agree with the previous comment though, Its definitely a bit too hard. Would probably be better if the mouse deleted items a bit slower in earlier levels. Other than the difficulty, the game is really great though, good job! :D
Saw a gif of this on twitter, had to play it. Great work. Very funny and I loved the art work! What program did you use to model the character? I usually use MagicaVoxel for voxel art, so just curious :)
Cool game, was playing solo, but Imagine its more fun with a few players. Controls where a bit annoying though, sometimes the character just wouldn't face where I wanted them too. Overall great work though, especially love the art.
Nice audio and art work. Gameplay is solid, but I feel like it would have been nice if the player had a head start before the lava started moving up. Solid entry though, well done :)
Great idea, well executed! Good job man :)
Dragging items off the screen to use them isn't working for me :/ Cool idea though.
Great game, well done!
Nice work! Loved the art style, and gameplay was fun. Good job :)
Art work is amazing, but it could have benefited a lot from some audio. Good work.
Good job man. Solid concept and executed well. Keep up the good work :)
Graphics are great, but definitely would have benefited from some sound effects. Great work though :)
Great work. My first thought for the theme was also about being a hoarder, but I couldn't think of a way to make it fun, you definitely managed. Jumping and collisions are a bit off, but other than that its great! Good job!
Great work! I toyed with the idea of an inventory management thing like this (without the shooter element) and have seen a lot of people doing the same, but adding the arcade shooter too it is a super cool twist on the concept and really makes it stand out. Art looks great too!
Loved the art style and this was a really good take on the theme. Especially loved the animation when you have too many witnesses :P good job
Great job and very cool idea, worth expanding on.
Fun game, funny concept. Great job man :)
Good job man. Music is great, really helps set the mood.
Very cute and fun. Some of the sounds got a bit annoying, but other than that its a good idea and was executed well. Especially love the art :) Great job!
Great job, loved the idea and the gameplay is fun and challenging.
Loved this, the artwork is amazing, the atmosphere is fantastic. Very impressive entry, good job
Great work, artwork looks amazing and gameplay is pretty fun. Great entry, well done
Great game, love the music and the art. Took a while to figure things out, but once I did I had a good time. Good work :)
Good work, shame there's not more levels. Great use of the theme. :)
Great job, love the art and the play on the theme is great!
Nice work, like the visual style and the gameplay is solid. Would love to see this go further :)
Nice job, artwork looks great and gameplay is good. Audio could use a bit of work, but otherwise great submission
Really enjoyable game, especially love the art
Love it, nice twist on a usual endless runner. Artwork is great too, well done
Fantastic entry. grats
Nice game, graphics and audio design are top great and it fits the them well
Very impressive game, art is fantastic and gameplay feels great, good job
@squishywizard44 thanks for playing. Yeah, I think your right about sacrificing cards, it was a mechanic I put in to try and add an element of risk/reward. Will probably change it if I continue to work on the game. Thanks again for playing and taking the time to comment.
Great game, great art and atmosphere. was a bit confusing, would be nice to have a better explanation of what to do, other than that though this is a fantastic entry
Love this. Best entry I’ve seen so far. Art is amazing and the concept is a great play on the theme.
Very cool. Tactical nuked my entire flat planet. 10/10
I’m getting an error saying “abort(114). Build with -s ASSERTIONS=1 for more info.”
@ciaranw Playing on web on desktop. I’ll give the windows version a try tomorrow though
Excellent entry, saw it in the blog entry and the art work was an instant draw
Strong entry, great artwork and fun idea. I agree with the previous comment about the negative feedback loop, but other than that I had fun.
no good.
@andrewpatton :( no need for harsh words, thought we were friends
Great audio, art and mood. Cool idea, but didn't feel like I had much control over when I died. Nice work.
Cool concept and well executed. Nice work
Love everything about this one! Great work :)
Solid entry, well done!
@darriasart to catch them you need to wait in until you get a bite and then spam left click. The bigger the fish the more clicks it will take. You can also pull up with the mouse to reduce the number of clicks needed.
Wow, now this is cool. Solid idea, well executed and pretty polished. Love everything about it. Great work!
Nice work, enjoyed my time with this one. Keep it up!
Love a good typing game. Nice twist on the genre. Good job :)
Damn, that artwork is nice. Nice idea too and pretty polished. Good work.
Love the NES 3D style. Polished and works well. Great job
Impressive work. Especially love the artwork! Good job.
Good work. I agree with the comment about levelling down some of the sounds a bit though. Great job :)
Nice work. Graphics are nice, solid difficulty curve. Good job!
Really nice game. Art and audio was great, gameplay was pretty gun. Good job.
Nice work. Very difficult though, but maybe I just suck. Good job.
Liked this one a lot. Reminded me of Wall-e. Nice work.
Nice work. Liked having multiple perspectives at each point in the story. Very unique, haven't seen any other entries like this. Only issue for me was things getting in my way, could maybe remove collisions on the NPCs and maybe make the chairs slide more easily so that they don't block the player off as much. Great work :)
Gives me strong Howls moving Castle vibes. Love everything about it. Good job! :)
Great game. My only note would be that the explosions could maybe be a little faster, waiting for a long chain reaction was a bit too slow for my taste. Maybe the TNT could go of faster the further down the chain it gets?
That baby is terrifying. Great work. Took me a second to figure out what was going on but once I did I had a good time. Keep it up.
Nice work man. Especially for a first game jam. Keep it up.
Loved it, audio was nice, animations where great and I had a good time. Great work.
Nice entry! Congrats on your finishing your first jam. :)
Nice game, love the art style. Quite funny too. Great entry :)
Very cool. Have much trouble getting the spherical planet working? Last time I tried I had a nightmare. Good work!
Very well done. Artwork is nice, puzzles are well designed. Great entry.
Nice work. Love the art and sounds. Took a while to figure out, but after I did I had fun.
Very cool plants. Very chill beats. Really nice mood, great work!
Love the idea and gameplay is fun. Super frustrating, but fun. I guess that's what you where going for. Would have been nice if honking gave you a way to clear your path a bit or speed up the cars in front of you or something like that though, I kept getting stuck one lane away from the exit completely locked in on all sides.
Love it, the aesthetic is next level. Very impressive stuff.
love it. Great take on the theme.
Great ambiance and mood. Very interesting and mysterious gameplay loop. Only annoyance I had was with controlling the ball at times, a few times I rolled backwards straight off the platform when I spawned. Other than that though, great work :)
Love this type of game, so had a good time playing. Art work is really nice. Good job!
wow. That was excellent. Visuals are great, story is solid and the voice acting was fantastic. Only issue I had was that the mouse sensitivity sometimes felt really high, not sure why that was though because most of the time it seemed fine (tied to framerate maybe?). Otherwise, excellent job, the best entry I've played yet.
great entry, story, art and sfx are all fantastic. Good job!
Great entry, art work is fantastic and the gameplay is fun. Think the difficulty was a little too high. Good job!
very fun and a lot more challenging that it looked. Very polished and I love the art and the audio too. Great job!
This is great, got stuck with the 'system crash' part and couldn't figure out how to reboot. Tried refreshing the game but that just restarted me. Visuals are great though and love the audio + concept. Funny and unique take on the theme too. Great job!
Wow, this is nuts... I love it. Didn't manage to get very far on my first 2 playthroughs, so going to come back to it later and have a few more attempts. Visuals are crazy and love the 6DOF< great audio too, really ties the whole experience together. Great job man!
This is great. Was a bit surprised at the start, not what I expected to happen when I clicked play, very funny though. Great job.
Loved it, lots of fun and love the pixelated gore as you hit the floor
Great job. used to play this wiki game a lot at school, cool to have a more self contained way to play it.
Fun micromanagement game. Feel like the movement was a bit too quick for such a small area, but otherwise great work.
@turncoda thanks for the really cohesive feedback, I agree with you on every point. Wanted to add more landmarks but struggled to get more in during the 48 hours. Regarding the sound effects, the reload and empty clips were just me hitting and sliding two pieces of metal together, found it quite hard to get anything that I was really happy with so had to settle. Thanks again for the feedback :)
@anchorlight thanks for playing again, shame it doesn’t run better through wine, unfortunately I don’t think a Linux build is in the cards as I don’t have a Linux machine to test on. Looking forward to checking out your game when I get home from work! :)
@anchorlight thanks for giving this a test for me, its very helpful. Theres no need to spend more time cleaning this up for a proper build though as I might end up getting round to that myself at some point. Regarding the input issue, I'll look into it and see if its an issue with other platforms, or whether it may just be an quirk with the new Unity input system when on Linux (there are a few quirks with it in editor on windows such as sometimes having to tab out and in at start up for input to work).
Great stuff, love the artwork and a really unique take on the theme. Pigs give me animal farm/spirited away vibes. Good work.
Finally had a chance to play this this morning and its great. The music is fantastic and loved the overall visuals. The menu is especially cool visually. Main issue with the gameplay was that firing the gun doesn't feel very satisfying, may have benefited from a beefier sound, some screen shake and maybe faster moving projectiles. Game kind of reminds me of Heat Signature for some reason, likely the firing enemies out of windows. Overall great work!
Hey, thanks for playing and streaming my game, really found the video helpful. Loved this entry, the visuals and audio especially, gave me a retro vibe, similar to the classic 3DRealms platformers Duke Nukum and BioMenace. If I had to criticise one thing it would be that the electrical bridges seemed to hit me when they were off, not sure If I was using them wrong, but maybe giving them a 'charging' visual/sfx before they turn on to give me an indication before they turn on. Otherwise a great entry, really enjoyed.
Enjoyed this one, really liked the visuals and the animation when you die is great, good work :)
@anchorlight Wanted to do more with the gameplay but ended up spending too much time on the visuals and ran out of time again :( - happy with how it turned out overall though. Looking forward to see what you end up submitting for the extra category :)
@everythingisbacon @randyrude @cheese-team @mlkvr Thanks all for the kind words, really means a lot :)
Fantastic entry, art work is amazing (really loving the colour pallet too) and good music. Feels super solid and polished to play. Great work :)
Love chess style games, so this is a perfect game for me. Cool take on the theme too. Had a lot of fun with this one, good job :)
Very strong entry, lots of fun, very polished for a jam and a really great idea for the theme. Great job!
Really loved this, great entry. Mood is fantastic and love the style. Great work! :)
Managed to survive 223 seconds, cool concept and pretty fun game, was unclear on what to do initially, but became clear once I found my first giant spider. Good work :)
Cool game, found the movement a bit too slidey, kept sliding down gaps at first. Good entry though, pretty similar to my take on the theme.
Love this one, idea is really good and the artwork is great, good job :)
Driving controls feel good and getting thrown of my bike suddenly was a fun surprise. Solid entry, congrats :)
Really great game, art work is fantastic and the audio and mood are great too. Good work :)
Really cool concept and well executed. Find AI art fascinating and love seeing projects that use it in an effective way. Definitely something I could see being expanded. Nice work :)
Really cool concept and well executed. Good job :)
@anchorlight Thanks for playing, went into the jam planning on sticking to the usual formula but hated the theme and struggled with ideas. Looking forward to seeing what you're working on this time round :)
@mvasko2 Thanks for playing, I agree with most of your feedback, I wanted to spend more time tightening up the wall running systems but just didn't have the time. As for level 6, there's a 2nd alien hiding down to the left of the first one on another platform. The number on your watch indicates how many of them are still alive in each level.
Fun idea and game, would love to see it in a more completed state, good work :)
Really good entry, gets pretty difficult, had a lot of fun with this one. Art work is top notch too. Good work :) A quick restart would have been nice, for the few times I messed up early and knew I was doomed
Solid vehicle controls and nice visuals. Struggled to find safe spots at first but then I realised the markers to lead you. Main issue for me is that when you die in the flare its still going when you respawn, would be nice to be able to get going again as soon as you respawn. Otherwise a really good entry :)
@mikoziq I just mean that currently when you respawn, the flare is still active, so you have to wait a few seconds until it goes away before you can leave the starting safe area. Would have been nice if when you die the flare turns off so that you can leave the area as soon as your respawn rather than waiting. Its a super minor gripe though, probably just me being inpatient :)
Performance felt a bit rough on my PC, but otherwise a solid entry. Really like the shader you've used too :)
Had to play this one as soon as I saw its thumbnail image. Lots of fun, only issue I had was that sometimes my mouse would flick up really fast and I would lose my orientation, that might be an issue with my browser though. Overall a good fun entry :)
Impressive stuff. Art work is really standout standout. Great job guys!
@0xwavy thanks for playing, yeah, the maze can get a bit confusing at times, I tried to make is simpler and position the ammo pick-ups as a kind of guide, but even I was getting lost every now and then. And I play with quite high sensitivity, so I'm not a good judge for that kind of stuff and didn't get round to adding settings. :)
@noobman64 Thanks for playing, that ending was a late addition, I always try turning around in games so thought I might as well.
@MadR Thanks, I love redneck rampage, not the best of the build engine games, but has a special charm to it :)
@forevertrash Thanks for playing, didn't realise adding publisher details prevented that problem, have had this issue with most of my projects and always have trouble with HTML5 builds.
This was a fun one, really like the graphics but performance was a bit patchy
Cool idea and nice graphics :) had fun with this one
Hey, you planning on uploading what you've managed to get done at any point? Would love to give it a go. The title theme sounds really great.
This was really good, nails the mood and atmosphere perfectly. The time mechanic is really interesting. Fantastic entry.
Graphics are insanely good, very impressive.
Really cool entry, tons of respect for making a multiplayer game in a jam. Found jumping a bit hard, not sure if there was a bit of network lag going on though. Overall very fun, forced my friends to play for a bit too and they also thought it was fun :) Nice graphics too
@aduermael makes sense, I've had trouble with similar issues when working on multiplayer stuff, definitely wouldn't want to be tackling those kinds of problems during a game jam ahaha
This was really fun, visuals were nice and loved the audio. I also made a game about a combine harvester, so its cool to see the direction you took the idea. :)
Really cool game and great take on the theme, feels polished and found gunned down for making a mistake is quite funny. Good work.
Really fun entry, couldn't get past 9 deliveries, but enjoyed. Art and sfx/music are great and game overall feels super polished, good job! :)
Great entry as usual, enjoyed the take on the theme :) using VR for what its best at, hitting stuff!
@kgurniak91 Thanks for playing, the demon taking a while to kill isn't a bug, it takes 20 seconds, I was planning on having more happening around the room (things getting thrown around etc) during that time to build the tension while exorcising him, but unfortunately I ran out of time.
@slimeboos @clemall Thanks for playing, regarding the theme, I decided stretch it a bit and interpret it as 'Deliver us from evil' as I have just finished working on a game about deliveries that we worked on for 3ish years, so I really wanted to avoid the normal interpretation of the theme.
@gord10ahmet oops ahaha, thanks for letting me know about the repo, completely forgot to switch it to public. And thanks for playing, thinking about working on it further, want to expand the story more and make the ending a bit more engaging :)
@wighz Thanks for playing :)
@markais Thanks for playing, I'm thinking about working on this further and definitely want to do more with the ending, just ran out of time during the jam, intended to do a big animation during that sequence with items being thrown at the player etc.
@robert18 Thanks for playing, means a lot :)
@fupi thanks for playing, great screenshot, I did still manage to get a few cardboard boxes in there, dotted around the corners of the room, the demon was meant to throw these around a bit during the finale to make him a bit more threatening, but I ran out of time unfortunately :)
Love this one, really fun and great visuals/audio. Found it a bit difficult, but had fun with it. Good job :)
Great work, art style is especially fantastic. Well done :)
Fun game, would have been nice if there was something extra going on to increase difficulty and to force you to focus on deliveries and avoiding obstacles, as I found I could just miss some deliveries and focus on the obstacles whenever it got a bit harder.
Lots of fun and really love this take on the theme, great work :)
Really cool concept and executed well. Only real criticism is that the collisions felt a bit unforgiving and caused some packages to get stuck on other boxes making them difficult to move around. Otherwise really good.
Enjoyed this one, really like she shader for the floor tiles dissolving. Good job :)
Really solid game as usual, the city is really nice visually and gives off a good moody atmosphere. Had a bit of trouble getting used to the controls, felt a bit sensitive sometimes, especially when trying to navigate into the home hive area.
Nice game, found it a bit difficult as I suck at precision platformers but had a lot of fun, good job :)
Love this, really a cool idea :) good work
Enjoyed this one, calm and liked the take on the theme, good work :)
Love everything about it, just a great experience overall, super polished for a jam game too :)
I agree with other comment that the ammo boxes could give a bit more ammo, but overall good work :)
any game with a Subaru Sambar is a win for me :) Good job, cool take on the theme and had a lot of fun with it!
Great work, really enjoyed this one and love the art work :)
Fun game :) good work
Fun game, art looks really good too :) Good work
Cool concept, nice style and awesome soundtrack, only issue is its hard to get the beat right, a little indicator that helps you keep track or a metronome ability would make the game easier to pick up.
Good job, only issue was the difficulty curve, might have been better if only one fly came at the start, with the amount getting higher as your progress. Overall pretty cool though :)
Awesome work, the old school pokemon look grabbed my attention instantly
Nice work :) really love the idea, has potential
Very well executed. was a bit confused about how to play initially, but after I understood what I was doing I had a very good time. Cool idea using the different gameplay styles to attack/defend :)
@larzan my bad, fixed it
@corc0 essentially, the more a car is smoking, the less health it has :) thanks for playing
@thezingthing Audio wasn't my priority, as I'm mainly a programmer. I agree though, it is a bit annoying. Thanks for playing!
@Jackson Frankland thanks!
@Noa-Calice probably would have been good of me to say that arrow keys could also be used for movement. Thanks for playing though!
@Chris-Magnuson as far as the gun goes, its mainly there to add a different way to take on enemies when there is only one car left chasing you. If you drive in reverse, you can shoot the enemies chasing you. I am aware of the audio bug, but am struggling to find a fix. Thanks for playing though :)
Really fun concept, respect the pun. Could do with a big more work, but could lead to a very fun game.
Awesome concept. Really goes well with the theme. Lots of potential with this project.
Great concept. With some better controls and some polish it could be a pretty cool experience. Good work :)
Awesome job, art work is great!
Great work!
Cool idea, with a bit of polish could be a really fun and challenging mobile puzzle game. A bit buggy, but overall a fun experience.
Cool mash up of genres, fits the theme well. Would be pretty cool to see this in a more polished state!
Awesome concept, only issue is that the mouse sensitivity feels a little bit high and that I feel some guns need more power, such as the SMG, felt like the SMG didn't do much.
I have no idea how to play Solitaire, but messing up a deck of cards is alwawys fun. Great work
Cool submission, especially for your fist time. Like the concept a lot, potentially a great game with a little bit more work.
Has cats 10/10, cool art, fun concept. A very solid entry
Cool idea making music whilst you play.