Crazy Pizza Galaxy! by Snowdrama 2023-05-06T05:38:24Z ♥ 2
Fun game Snow! For feedback I'd say the big thing was the timing on the orders, there were a few orders that took the full duration to reach, not leaving time for simultaneous orders
Foon → Ludum Dare Explorer → Users → theStoff
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | To The End Of Time | jam | 92 | 3.99 | 3.86 | 3.21 | 3.24 | 4.44 | 4.12 | 4.12 | ||
| 2023 | 53 | Delivery | 👥 | Good Vibe Delivery | jam | 65 | 4.21 | 4.19 | 3.55 | 3.93 | 4.40 | 4.26 | 4.14 | 4.36 | |
| 2022 | 51 | Every 10 seconds | 👥 | Holospecter | jam | 58 | 4.17 | 4.10 | 3.22 | 3.27 | 4.44 | 4.13 | 2.60 | 3.93 | |
| 2022 | 50 | Delay the inevitable | 👥 | Seed Of Time | jam | 47 | 4.22 | 4.06 | 3.32 | 3.39 | 4.79 | 4.30 | 2.67 | 4.25 | |
| 2021 | 49 | Unstable | 👥 | Mech Mapper | jam | 353 | 3.81 | 3.65 | 3.68 | 3.82 | 4.28 | 3.76 | 3.54 | 3.67 | |
| 2021 | 48 | Deeper and deeper | 👥 | 6 Feet Under | jam | 17 | 4.38 | 4.18 | 4.42 | 4.26 | 4.54 | 4.39 | 3.51 | 4.26 | |
| 2020 | 47 | Stuck in a loop | 👥 | Spirit Journey | jam | 62 | 4.20 | 4.03 | 3.68 | 4.05 | 4.70 | 4.26 | 4.38 | ||
| 2020 | 46 | Keep it alive | 👥 | Glory to Tamo | jam | 526 | 3.80 | 3.49 | 3.27 | 4.12 | 4.57 | 4.16 | 3.41 | 4.10 | |
| 2019 | 45 | Start with nothing | 👥 | Blood Pact | jam | 2.92 | 3.33 | 2.50 | 2.08 | 4.50 | 3.17 | 2.92 | 2.80 | ||
| 2019 | 44 | Your life is currency | 👥 | The Battle for Slime King on Slime Mountain | jam | 253 | 3.73 | 3.50 | 3.34 | 3.13 | 4.19 | 3.69 | 3.41 | 3.59 |
theStoff leaves an average of 5.6 feedback comments each event.
Fun game Snow! For feedback I'd say the big thing was the timing on the orders, there were a few orders that took the full duration to reach, not leaving time for simultaneous orders
Great game! Really like the aesthetic. Fun concept :D Only point of feedback is that it's hard to read the dialogue sometimes since it overlaps
Really fun hectic game! Simple concept with clean execution. The only thing I'd say is it wasn't immediately obvious that I only had to place the box in the right room and spent a bit trying to drop them into the door haha
Really enjoyed this haha! Took me a bit to figure out you had to click on the cats a bunch for them to stay. (Never knew Fydo hated me so much D:) Also noticed a tiny typo on the page description about clicking cats (repeats "to pick them up") All in all though felt very polished, the vibes were great and loved the art! Great work both of you!
Fun game! Really dug the pacing and how the music would ease back when you were waiting on orders. The text on the objects could have been a bit bigger since they were hard to read but overall ya did well :)
Incredibly well polished game! Loved the aesthetic and had solid game feel
Awesome job! Really enjoyed playing this. There were a couple platforming bugs where I got stuck on ledges but even then it was a good time. Had a good chuckle at the narrative. The sprite-work and music was spot on.
Nice, simple and visually polished! Enjoyed playing the game and chucking items (and the driver) off the train haha
Well done! Lotta work for one person. The art was nice and the game-loop was fun. Solid entry for sure! Also cool that you had a leaderboard :D
Super fun and charming game! Love how much character you got in that little dino sprite. Overall great aesthetic both visually and audibly.
That was a fun experience. Definitely felt pretty unique and was a neat approach to the theme. Overall great work :)
That bus is never going to arrive, is it? haha. Incredibly charming and fun! Your game was very polished. Surprised it was all done by one person.
Great work!
Nice work :) was fun to play
Very charming game! The aesthetic and sounds were spot on
This game was an experience! Wow really got pulled in to that
Nice little game. It's simple, works well and is fun to play :)
Very solid game! Enjoyed this one a lot. Nice mood and good use of the theme. Didn't take long to figure out what I needed to do, nice and easy to understand gameplay. As soon as I saw you were stacking stuff I thought "yup, this is a simpathey game" haha
Nice little game! Very clean and polished.
Well polished and adorable as always dude. Great work on the game :) You always impress me with how much you fit in a jam
Great work again you guys! Very simple and clear base system that you flushed out with a good variety of levels!
Really enjoyed this fever dream of a game haha. Art was wonderful and charming as always and had a good time playing through the game :D Great work!
Very neat Experience! I really liked the shader effect you had going! I was a little sad to see it go away after the first level. Was the game supposed to just kick me out at the end? I was a bit surprised. I did find you moved a little too fast in the smaller spaces. It might have been nice to adjust speed in different areas. IN the vast spaces it made a lot of sense though.
Very cool aesthetic. Definitely get mesmerized after a while haha. Good work you guys!
Fun game guys! Was a bit hard to get used to the physics at first but after a while it felt nice!
Very nice ambience! I think my main thought is it could use pacing adjustments. I noticed a few said that it takes a long time to get to the bottom and I somewhat agree. On tp of that you could vary up the enemy types more and vary them sooner. Having the amount of enemies and types of enemies change over time would help the experience feel less repetitive. Also maybe weapon powerups could be cool. Admittedly I couldn't reach the bottom so maybe that stuff is in there and I didn't see it but you could make it come up sooner if it does.
Wonderful presentation. The art and music were beautiful. It was a very nice experience
Very well put together experience. Overall you did a solid job! Perhaps if you were to evolve this more you could break up the gameplay a bit with other actions. For example setting traps or having enemies that attack you in different ways such as something that moves fast that you have to dodge.
Very fun little game! I really like the cheeky humor :) I also enjoy how you differentiated the two characters to progress through the dungeon
Very nice work! Felt very polished. Definitely something worth continuing with if you ever wanted :)
This was really great! Nice mood with a little story. Was very relaxed and pleasant. good work :)
Fun little game that left me wondering "how big are these snails" haha. Neat way of creating a game loop :)
Nice game James! It was easy to grasp and fun. Overall it felt very complete and I enjoyed it :)
Really interesting game. It felt like a unique idea and really created a nice atmosphere. I will admit I never found the objective but it was interesting going around listening to passengers, establishing the world
Very nice looking game! It was fun to play and sounded great
Nice game dude! I think sounds would have been nice but overall it's a nice complete game :)
Overall very nice chill game! I did however find the sound effects didn't mesh as nice as I'd of liked with the grooves of the music. I'd also be careful with the particles since the game would lag sometimes. Despite that I still enjoyed the experience :)
very fun experience! The music fit well. I enjoyed it :)
All in all a great game! Lots of fun, great art and on theme. Good work!
Well this was incredibly polished! Great work you guys. Had some nice tiny bits of humor and the tutorial was presented in a very creative way. Very impressed :)
This game is beautiful! Very impressed for a jam. The music paired well with the visuals giving a strong mood. The game felt robust and complete which is also great. Good work you guys!
Wow really pretty game with great atmosphere! Had a kind of pleasant yet melancholic feel. Nice work :)
The game looks great! It has a great amount of polish for a jam. Tonnes of gameplay content too.
The game is simple but very polished and complete feeling. Very nice experience. Good stuff!
Fun game! I found it to be addictive and fun although there were some unclear aspects. One was sometimes blocks would fall fast with out me touching anything. Was that intentional. I was also a bit unclear on what was giving me negative points. Besides that it was a clean complete experience with charming music :)
Neat Game! The mechanics feel very satisfying to perform. The sound helps a lot. I feel if I'd suggest anything it would be to make it so projectiles don't go through stuff allowing you to maneuver around obstacles. The life cost may be a bit high too since I was having to repeat the same room to build points.
LD58 — Collector (1)
Fighters Keepers by Kyrio 2025-10-12T15:11:30Z ♥ 1
You ended up with a really unique aesthetic. The game looks great! The game loop is pretty creative too. I like that you need to utilize what you collect.