I Do by Togis 2023-10-09T18:20:21Z ♥ 3
This game is an absolute blast! It takes a unique spin on the theme and executes it brilliantly. The attention to detail and humor throughout the game is fantastic.
The concept of seating guests at a wedding is both fun and challenging. While it might seem like a simple task, the game adds depth with the different personalities and preferences of the guests. You'll find yourself carefully planning who to invite and where to seat them, all while trying to avoid wedding disasters.
I can honestly say, getting married IRL was easier :D
LD57 — Depths (48)
A New Hell by Kaish 2025-04-14T19:31:39Z ♥ 2
I like this entry a lot. It has a very simplistic style that makes me think of GameBoy screens and palettes. The controls are very floaty though, sometimes the ball starts bouncing off spikes and I'm not sure what I can do, except for waiting the imminent death :) Maybe adding a couple of hitpoints before death could help this a bit. Overall, great concept, solid entry, well done and congratulations !
Dwingles by Pomo 2025-04-12T19:20:55Z ♥ 1
Seriously creeped out by the long nasty finger. But this is pretty fun! It all works nicely and smooth. I wonder what strategies the leaderboard top 10 used, couldn't get it faster than 7 seconds myself! Great entry Pomo !
Hello Darkness by Emsea 2025-04-10T07:35:44Z ♥ 2
Very cool entry. Top ratings for mood for sure, it actually brings just that little spiciness of claustrophobia you'd get in a submarine. I like the shade work, I'm just wondering what the game would look like in a more traditional way. Gameplay wise I had fun for sure, good job keeping the player occupied. My only remark, but this might be what you were going for, LOUD NOISES! I played this before my second morning coffee and the foghorn followed by atomic bomb level crashing sounds woke me up for sure :) Great game overall, thank you for making this.
Minersweeper by vegasword 2025-04-09T23:01:11Z ♥ 1
This is a very good and simple entry, a "smartgame" that can keep one occupied for a good while. As I say often, when something shines in simplicity, it is easier to make enjoyable, and you've done just that. Thank you for making this game !
Faith-e-vator by BadPiggy 2025-04-08T19:03:27Z ♥ 1
This game is so crunchy, I love it! There is the instant urgency of fighting and keeping the demons away from you, but maybe this could be reflected a bit more in the UI (just thinking, an overlay that turns more red at the sides for example). Also, just some extra oomph (screenshake, particles, etc) and a variety of attacks. But in the end this is suuuuuuper enjoyable already. One of my favorites !
Cave Escape by Flinge 2025-04-08T18:43:27Z ♥ 3
Wilhelm scream = +1 humor! But seriously, I love this entry so much, it is actually my favorite. So simple, so effective and so hard to put down. I love the retro vibe and the replayability is so high. Not a single thing to comment here, well done !
Undertetris by Rinevard 2025-04-08T12:05:23Z ♥ 1
Lovely game ! Me and my kids would love to play a full version of this. It has very good puzzle elements with multiple solutions, which is very forgiving. I love that ! Audio and art also were working very well together. Thank you and congratulations on such a nice entry !
Helldriver 2 by oxnh 2025-04-08T09:28:23Z ♥ 1
Holy moly, there's a lot to unpack here :p
I don't know if I'm just an old nostalgic fart, but this could be straight out of early 2000s Newgrounds, but with some seriously polished art and sound. The music adds so much to the vibe. Pizza from hell was not on my bingo card for today, but I’m very glad it happened.
I do think some small tweaks like a proper loss condition or maybe short invincibility frames could help smooth out the gameplay a bit more. You could experiment with different perspectives and parallaxing, but honestly, the weirdness is part of the charm. Would totally play an expanded version of this. Amazing job!
Below Birdsong by levi kingma 2025-04-08T07:28:58Z ♥ 4
Interesting. It wasn't really superclear what I had to do, but I appreciate the work that went in this entry! The pixel art is really nice. The game feels pretty incomplete, but I do love the concept of listening to a canary in a mine ! Very cool take. Things I would work on? Polish... Make it more crunchy, make it more clear what the intention is. Work on the platform placement (I couldn't reach any of them). But all in all, well done and congratulations !
Echoes of the deep by BadPinkChicken 2025-04-08T07:20:13Z ♥ 0
I love the atmosphere! Great play with light and darkness. It really feels like the player is going deeper. I'd try to balance it a bit more though, sometimes the enemies really seem to come out of nowhere, but it is a jam and that quick challenge factor is definitely there ! Well done !
Treasure Down Under by cmaks 2025-04-08T07:18:15Z ♥ 1
Lovely tech demo! Even though it's pretty short it already feels adventurous. One thing I would definitely work on is the implementation of "coyote time". Be a bit forgiving towards your players :)
Kelp (unfinished) by peppersalt07 2025-04-08T07:10:27Z ♥ 1
Very nice prototype. I really enjoyed it, but I had some trouble finding the "5 seconds of fun" here. It's definitely interesting and the art is amazing, but it didn't give me the instant "oh... this is why I'm doing this" revelation :) Would be great as a full fleshed out game !
Living Lift by Scrawach 2025-04-08T07:03:16Z ♥ 1
Had a good giggle here :) The game itself could use a little more "oompf" but I just adore the models and artstyle!
Crabs in a Bucket by busisen 2025-04-07T22:11:50Z ♥ 1
This is awesome. It's like playing inverted Frogger, where I still control the frog, but also the cars ! Very cool game. The audioloop might be a bit short, it got a bit repetitive. But... CRAB CHAOS makes up for it !
Hole Punch by Michael Parrish 2025-04-07T22:08:32Z ♥ 1
Clean execution:) Had to switch my language, but I'm used to that ^-^ I'd have personally put more emphasis on feedback (more effects like screenshake / colors / particles) that drives urgency. Make it even more dramatic! But I really enjoy this game, I'll keep it bookmarked for sure ^-^
Focus Hunt by dhim 2025-04-07T22:04:33Z ♥ 1
Waw this is awesome, your daughter can be proud! I've seen a couple of games that used "focal depth" as their core mechanic, but each and every one of them (including yours) just stands out. This belongs in a museum, as an interactive exposition. Lovely !
Escape from the Depths of Hell by yohadams 2025-04-07T22:02:21Z ♥ 1
Smooth like butter :) Very simple, but nice entry, the way they're supposed to be. Maybe a slightly longer audioloop would help, but in the end it is a jam so very understanding! I like this, kudos to you and your wife :)
Dark Pit by Haokai XU 1999 2025-04-07T21:59:51Z ♥ 2
Simple but effective, I love what you did to keep the room mysterious and playing with the lights! Sometimes hard, sometimes unforgiving, but it feels fair. I have to agree with what @atsh said, I'm not sure the rotated platforms are really needed. Nonetheless, thanks for making this !
escape-the-dungeon-what-did-he-do-to-deserve-this by BarnabeWild 2025-04-07T21:57:21Z ♥ 1
I like your audio, in spite of being a short loop, it doesn't bother one bit and it kinda fits really well. I'm not going to hammer what's already been said above, the camera should get some love, maybe add a rotate button or something to rotate around the edges of the room. You have such nice billboarded art, don't hide it behind walls ^-^ Well done !
Pogo Dwarf by NTMalichi 2025-04-07T21:27:04Z ♥ 1
Great job, loved this game ! The art, the audio, the gameplay, it all fits so well together. One of my favorites so far! And don't worry about fixing things post-deadline, these clearly were essential to make your game work better / as intended !
LD57 - Slappy's Reef by Scott R Howell 2025-04-07T12:28:38Z ♥ 1
This is a great entry, well done. Everything audiovisualy clicks together and the mechanic is simple but effective. A bit more in game feedback could go a long way though. Well done and congratulations on your entry! (Note, I had to turn on hardware acceleration in google chrome, so for people playing this and the game is lagging incredibly, either change browser or turn on hardware acceleration ;) )
Cthonic Depths by Lazyanttu 2025-04-07T12:25:16Z ♥ 1
Very interesting take on the theme. It took me a good while to understand what I am supposed to do though. Very nice to see a text-based adventure style game.
Grandpa's Super Summerbreak Hobby by plexium.nerd 2025-04-07T12:22:44Z ♥ 1
I like what I read in the description, very original concept. I'd love to play it but as @scott-r-howell mentioned, the game does not start :)
Down Golf by chuckeles 2025-04-07T12:16:49Z ♥ 2
This is so sweet, had trouble putting it down :D The graphics style is a little bit inconsistent, but somehow you've made it work. Well done ! Also don't worry too much about the bug, in my eyes you'd be allowed to fix it as it is game-breaking obviously.
Deepest Canyon by muriel 2025-04-07T11:45:36Z ♥ 1
Lovely entry, the grappling at first feels a bit stiff (as mentioned by @sypiac , having more air control would make it even more dynamic and less punishing?). Unfortunately, I also got stuck in the terrain a couple of times, which unfortunately breaks the flow. But overal, I am impressed and glad I got to play your game !
Continental Shelf by cassowary 2025-04-07T11:42:33Z ♥ 1
This game is such fun! Grand in simplicity. I love the graphics, they mesh together perfectly. Also, as a big lover of game-AI and pathfinding, I love these implementations that just work. Very well done !
The Deepest Descent by ssiannas 2025-04-07T11:41:06Z ♥ 3
Nice entry ! I loved the intro cutscene, the screaming was hilarious. Gameplaywise, the game seems simple at first but there's just so many things that went into it, giant fireballs, moving bat-monsters. I love it, definitely on my "play this again" list ! Well done !
The Investigator by ImmortalFox 2025-04-07T11:38:36Z ♥ 1
I like the concept, but there are a few honest concerns I have. To me personally it wasn't really clear what I was supposed to do, so I wound up just spamming the right option (the only one that was doing something). Just in general, if the major part of your game would be focused on text, it might be better to put it straight up the player's field of vision, nice and big, with as much feedback as possible (for example, hover-over the text to make it bigger/pop, or just use buttons there as well). Also, I would increase the font on the main menu buttons as well. The audioloop also seems a bit repetitive, but this is a jam so scope issues are forgivable :) I hope this feedback is valuable to you and in the end, I want to congratulate you personally for making this !
[ROBLOX] Descend to the Molten Core by croze 2025-04-07T11:29:45Z ♥ 3
This is really cool. I've done years and years of LD jams, but never have I ever seen one made in Roblox Studio. I really encourage people to make games without restrictions on the tools one can use and this proves exactly that. My kids love Roblox, so I knew how to do get this running and we've all enjoyed it tremendously. Definitely worth a mention !
Froggy Towers by LordSheo 2025-04-07T11:26:47Z ♥ 1
I'm invested now, this game is being pushed upward by people commenting the game isn't there yet :p Seems to me the "karma-system" needs an overhaul? :D Either way, I'll be waiting !
DungeonDescent by thisyc 2025-04-07T11:25:37Z ♥ 1
Sucker for matching games and rogue-lites. The thing that make viral games such as balatro and binding of isaac so popular is the aspect of creating overpowered builds. Well done ! A few points of critique though, the resolution isn't consistent (as mentioned above by @toppervideogames ), which causes some parts of the UI to be not visible. The difficulty also plateau's when the enemies are gone, which can be by design, but I'm not sure it is fit for this type of game ^-^ Well done !
Scaphander's Mine by Colisan 2025-04-07T11:21:16Z ♥ 1
This game looks and feels amazing. Love it! Everything matches up so nicely and the (I assume shader) to create the underwater effect is so nice. Thank you so much for making this. Note, the link to your twitch channel redirects to your moderator view, you should edit that ;)
"Jammy" Bolt Digs a Hole by kroltan 2025-04-07T11:17:58Z ♥ 1
Cute game! I wonder, are the levels made procedurally? Because I believe I have accidently got my silly brain stuck because I couldn't dig up. Maybe I had missed alternate solutions. Either way, I like this entry! Thank you
Depth of field by Phoque 2025-04-07T11:14:11Z ♥ 0
@yohadams While that is true to the letter of to the rules, I prefer to believe in submitting to the spirit of the Jam. Now, the middle way to handle it would be to opt out of graphics, which the creator clearly has done...
So yeah, not a true Compo submission, but THAT being said, this is beautiful and I really have enjoyed it, by far the most original take on the theme so far :)
Deep sea fishing by Spexxilove 2025-04-07T11:10:13Z ♥ 1
That's quite the original mechanic you got going there, sucking up fish! I like the concept and the feeling of mystery. The graphics could be a bit more fleshed out, but this is part of a jam so there's definitely the option to go for "programmer art". Well done overall !
Deep Fishing by SharpLoaded 2025-04-07T11:08:25Z ♥ 1
Hey this was fun ! Thank you for making this. I love the artstyle, it is very lighthearted and puts people in a good mood. It feels like playing a classic, well done !
The matching deep by Aterlamia 2025-04-07T07:31:26Z ♥ 1
Nice entry. I can clearly see what you were going for. I'm a sucker for match-3 games so these types of adventure really tickle my fancy. However, I think it might need more work to make it clear what you can or can't do. I'm not sure if it was a glitch or not, but sometimes the piece wouldn't swap positions and I'd lose a move as well, making it a bit hard to follow what was going on. Also, in spite of the music's upswing beat, the loop feels just a bit too short and repetitive, fine for a jam though. Thanks for making this!
Deep Point by Garywiss 2025-04-07T07:27:21Z ♥ 1
Simple, original and entertaining. As far as the WebGL goes, I too have issues with the LD page. When looking at the error log in the dev console, it gives me errors on permissions and cross-origin errors. As an alternative, you can try to upload it on itch.io and see if it plays over there?
Gameplay wise, this could be a fun little arcade game once it is a bit more fleshed out. But in the scope of 48 hours this felt great to play.
En fin de compte, je veux juste dire, excellent travail et merci d'avoir fait cette entrée de game jam ;)
Nightmare Digger by OnnGD 2025-04-07T07:22:53Z ♥ 2
You might want to create an itch.io page and upload your web-build there (disable compression in the publication settings though). This page isn't working for me, so I'll put it on the "revisit" list for sure !
Deep Dish Pizzagram by Thoastbot 2025-04-07T07:21:29Z ♥ 2
How dare you... The absolute nerve you must have... To create something THIS awesome in 48 hours using no engine? I tip my hat to you. I'm really amazed and want to take some time to thank you for doing this, bringing the absolute proof to the table that even in a game jam, such as LD, there is room for experimentation and that (unless specified offcourse), the tools do not really matter. As far as the game goes, my kids absolutely loved it, especially the feature they could share URL's with their pizza to one another. Got a great giggle out of it. Unfortunately, they now want to make fresh pizza instead of takeaway :p
Green Tastes Funny by JustCore 2025-04-07T07:17:02Z ♥ 1
Simple, but so cute. Love the artstyle. Doing a Jam never is easy, especially when you restrict yourself even further (48 hours really is short). So scope is really a thing that one needs to learn how to control, and I'd say you are very well under way to do that. All in all, well done, you can be proud !
Hell R Us by CaptainDreamcast 2025-04-07T07:15:22Z ♥ 1
This one is very engaging, love it! I dig the replayability, just wanted to keep going. In between the comedy and the artstyle, I really can see this one going on to become something quite viral!... Plus what the heck dude, trying to outshine us all with the fancy Dreamcast port?
Treasures by mgear 2025-04-07T07:12:54Z ♥ 1
Great work ! Grand in its simplicity :) I love this one for sure !
DEEPLINE by designernap 2025-04-07T07:12:12Z ♥ 2
How people make this quality of assets for a jam, it keeps surprising me. Well done ! The game just has hit that goldilock's zone of horror and curiosity !
Lotus Well by Aly Name 2025-04-06T23:06:10Z ♥ 1
This is so beautiful... Everything meshes so well, atmospheric. I love the transitions as well. The only downside that I'm noticing is a little lag, but that might be on my side and it doesn't really take a way from the experience. This is literally playing a poem. Lovely ! Thank you
Depth of Mind by FunBanan 2025-04-06T14:52:30Z ♥ 2
Waaaaaaw-eeeee... This is a lot of complexity for such a short dev-cycle. Crazy cool! I had to go over it a couple of times before actually feeling like I got a good grasp of what was going on, but still, nice, simple and clean. Thank you for making this !
Deep Inquiry by spacemyname 2025-04-06T14:50:14Z ♥ 1
You might want to double check, I've tried opening it but my Windows Defender has flagged your game as a possible threat. Would be a shame if people avoid the game because of this. I'll try to open it on my sandbox machine ^-^
INNER DEPTHS IDLE by munmungames 2025-04-06T14:47:30Z ♥ 1
Very cool entry, I'd play this on my phone for sure. Idle games are awesome and I have a feeling this could be a nice entry to combine with for example breathing exercises and cup-breathing ! Well done !