oldknivestale 2020-04-21 14:23
Great idea and very well executed!
Foon → Ludum Dare Explorer → LD46 → Game of Beans
By lt-farfetchd, AidanShieldbear, Flammington Studios and Noah4DeWin
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 646 | 3.74 | 31 | |
| Fun | 245 | 3.87 | 31 | |
| Innovation | 850 | 3.46 | 31 | |
| Theme | 951 | 3.77 | 31 | |
| Graphics | 1002 | 3.77 | 31 | |
| Audio | 359 | 3.79 | 31 | |
| Humor | 41 | 4.27 | 31 | |
| Mood | 523 | 3.77 | 31 |
Great idea and very well executed!
Nice! Very fun!
I saw this page and all videos and get me exited. All is great and responsive but made me sad. Thanks
So much fun ! Great game, really funny, love the idea ! I think it was a bit slow at the begining until the arrow start putting my field in fire. It seems that the field doesn't lose HP, or maybe to slowly. Overall had a lot of fun playing it !
Oh my god this music! :D Perfect mood! The game itself seems a bit buggy though. It was very difficult to trample the fire as most of the time putting Sean on the fire doesn't seem to do much. But thank you for the good laugh! :D
This game is hilarious :) Keep the Sean Bean meme alive ! I have to agree, it wasn't really clear to me that I could Sean-slap the fire to put it out. ONE thing I would suggest, don't just despawn the arrows, leave them in Sean's body for a bit, it'd look hilarious :) Well done !
@ynk @javasaurus yep, definitely a fair call on the Sean-slap. Haha Hopefully the trailer shows a little glimpse of how that mechanic works, but we definitely could have indicated it more clearly. Thanks for the feedback! :smile:
@karas once the fires get to their maximum size you should hopefully see the garden's HP decrease - we did that to make it feel a little fairer (maybe at the cost of a challenge? Not sure). If that's not the case though, I guess you've found a bug! :stuck_out_tongue:
Great beans protector! Cool graphics. I would add something far in order to support the prospect. But it looks cool in general. Game mechanics are simple, but what else is needed for fun? Maybe add some items that can be broken. Or modifiers for the character's clothes, to better put out the fire. But this is great for such a short time working on the game. Good job! Good luck!
The gameplay made me laugh, it remembers me "Swiss army man" movie. Nice work ;)
This was really fun and addictive. Great job!
Very fun and addictive! Played for like half an hour without even niticing! Great job!
@pineapplegladiator that's awesome! Glad you enjoyed it! :grin:
He got stuck in the well also music is great
@sledzik it's a feature! :joy: I think a lesson I took from that was that Unity's polygon colliders are not the most reliable, even if they are quick to use in a pinch. In a game like this where velocity is based on the relative position of your cursor, I think that it's too easy to run into trouble with them. A good learning experience though.
The humor level is over 9000! XD Thank you for looking into our game, I definitly had fun while playing yours :) Very simple, but pleasing x) (Sean Bean hihi)
I love the music with this, sets the scene for epic proportions. Nice work!
It was really simple, but the mechanics were cool and the music was great!
like @nivbeth said humor humor level is over 9000 :D Music composition with sounds effect are brilliant
Gave me a real giggle.
This was awesome. Once I got how to to the Sean-slap it was my solution to all things. Before I was just rubbing Sean beans limp body against a flame that wouldnt go out. I agree leaving the last x arrows in the ragdoll would have been really fun. Had a lot of fun kicking the hat around too. Great Job!
it's very fun
Really fun game. :smile:
Fun, cool and funny :D:D I love the ragdoll effects and the mechanic of dipping him into the water