Oogy's Saviour by dingotime 2020-04-21T16:06:24Z
Really fun game, I couldn't wait to see what would happen to Oogy as he kept getting crystals!
Foon → Ludum Dare Explorer → Users → OldKnivesTale
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Dunkegg | jam | 97 | 4.15 | 3.99 | 4.06 | 4.32 | 4.48 | 4.04 | 4.30 | 4.20 |
Really fun game, I couldn't wait to see what would happen to Oogy as he kept getting crystals!
Whacking the zombies is really satisfying!
The creature is so cute! Enjoyed the graphics style and atmosphere. I don't know if I was missing something but I couldn't seem to find any food to give it.
Beautiful game! I struggled a bit with parts where you had to drop down (which seemed like a lot of the early game) as I couldn't see what was below due to the camera height.
I really enjoyed this game, the idea is cool and original but I felt like the balancing wasn't quite right. I found it very hard to survive even past the second enemy, also it took me a long time to figure out you could only place items inside your light radius.
The horror!
Fun game! Also really enjoyed the choices between missions which made for different playthroughs each time.
Interesting game, I like the art style a lot. The atmosphere on the first screen is especially good it would've been nice to continue this throughout.
I really liked the look of this game but I found it unclear how to play. Does clicking sheep make them turn around? Am I placing walls on the grid or on the line? Can I get more money? I feel like a tutorial or just a more detailed explanation would go a long way.
Funny game with a positive message! Save them rhinos!
Beautiful game, the writing really helps the atmosphere too. Great job!
I came here to talk about wall-e too but everyone's already done that :D
Looks really nice and is simple buy fun. Reminded me of lemmings! Good job!
Really nice game, love how much atmosphere you're getting across with such a simple art style. I must've been really unlucky because I didn't find a single piece of wood >_<
I loved the style and idea of this game but I felt like 2 things let it down. Firstly I feel like rhythm games need some kind of underlying beat to keep you in time, not just pressing the buttons based on visual cues. The other is that I couldn't look at all the lovely graphics because I was focusing so much on the visual cues. I wonder if integrating them more into the graphics as a whole would help? I feel like the first issue also compounds this. I don't mean for this to sound harsh I really liked it and that's why I care :D
This really reminded me of games I play in my head while looking out a car window.
Hi just to let you know your HTML5 link isn't working :(
Great idea and very well executed!
Took me a while to figure out how to disable the hazards and that I had to wait until the chicken was near them so not to waste the items too early but was fun once I figured that out!
A really cool idea. I was impressed by the tutorial being a parent teaching a child and then that flipping and you being the teacher. It was a bit annoying having to restart from the beginning when failing, especially since it seems like trial and error to teach your kid.
Funny how similar this is to our game when the thing that's similar has nothing to do with the theme. Great job!
Looks interesting but I really couldn't figure out what I was supposed to do, I was just picking up buckets and worms to try and put in front of the goblins to eat. Perhaps add a more specific tutorial?
Loved this! Really cute art style and a fun challenging game.