Little Remains by nilead 2017-05-04T22:05:48Z
Loved the art style and atmosphere, impressive considering the time limit. I would play a longer version.
Good job!
Foon → Ludum Dare Explorer → Users → Fran Segura
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Akumachi | jam | 3.75 | 3.75 | 3.75 | 4.75 | 3.50 | 4.00 | 4.25 | ||
| 2019 | 44 | Your life is currency | 👥 | UNCURSE | jam | 4.50 | 4.50 | 4.00 | 5.00 | 4.00 | 4.50 | 5.00 | ||
| 2018 | 42 | Running out of space | 👥 | ROOSTER EXPRESS | jam | 38 | 4.12 | 3.94 | 3.70 | 3.76 | 4.50 | 4.06 | 4.13 | |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Dog Care Center | jam | 51 | 4.13 | 4.20 | 3.60 | 3.76 | 4.66 | 4.01 | 4.13 | 4.22 |
| 2017 | 40 | The more you have, the worse it is | 👥 | ARTIFACTS | jam | 78 | 4.00 | 3.68 | 3.51 | 3.24 | 4.50 | 4.25 | 3.07 | 4.05 |
| 2017 | 39 | Running out of Power | 👥 | Last Shine | jam | 240 | 3.63 | 3.33 | 2.98 | 3.58 | 4.45 | 3.65 | 3.35 | 3.51 |
| 2017 | 38 | A Small World | 👥 | [BOXAVERSE] | jam | 237 | 3.60 | 3.45 | 3.26 | 4.30 | 4.21 | 3.73 | 3.56 | 3.87 |
Loved the art style and atmosphere, impressive considering the time limit. I would play a longer version.
Good job!
This is an unique game and the kind of crazy idea that I really enjoy. I find the controls a bit hard to get used to (or more specifically the way the ball moves), but overall I think this is an interesting game that its definitely worth a try. Good work!
Nice game with cute pixel art and an interesting idea. The only thing I didn't like is the camera movement when you jump, but good job overall :D
I loved every second of it, the mood is really great and the experience is solid. I would love to see something more to help imagining a little story and maybe a bit more of interactivity, but I really like it as it is.
Good job!
Great game! I love the idea and execution, very polished. Maybe it's a bit hard, but that's not really a flaw.
Congrats!
Excellent idea and execution, I love how things get intense really fast. As others told you, this could perfectly become a mobile game.
Good work :D
Even if the game is unfinished, I think it looks good and clearly shows the foundations of an interesting experience. I'm sure you'll finish your game next time, good luck!
Hello @xavier-indie-gamedev ! Have you tried using the magnifying glass? We wanted to give that function new uses on each level, so we encourage using it frequently. Thank you for checking our game!
Hi @those-30-ninjas , we tested the game in a variety of computers and it worked OK... but today we noticed the exact issue you just told us. We don't know what's causing the problem, so we just added a download link to the itch.io page. Sorry for the inconvenience.
@chloravirgo Hello! We are happy to hear that, we wanted to add some absurd lines but never expected that kind of... happy accidents?
Thank you for playing our game and for your kind words!
@jojocanard , @oxlander Thank you for the feedback, we are happy to see that you wanted to continue until the end! We agree with you about the difficulty and user experience, we did a poor job explaining the mechanics in-game and it's something that we will be trying to improve in future games.
About the progression, at first we wanted to add at least 1 more level (with that ending screen being playable) but it wast just too much work for us in the given time. That's why the ending seems a bit rushed... oh, and speaking of that **SPOILER** *we wanted to finish the game with an ending open to interpretation, but our idea was that the astronaut brought a little creature from space on his way back to the Box, was praised like a hero and then... the creature started to grow and parasitate everything. The initial idea was something else, but with a few hours left I decided to make the last level in form of "illustration" instead of the traditional series of sprites.* **SPOILER**
Thanks again!
A really solid and well crafted game. I was a bit confused at first about how to play it until I understood the mechanics. Lovely art style and presentation, it looks like a commercial game. Congrats to the team!
I like the concept, took a while to fully understand the mechanics but at the end I got it. One of the things that I liked the most is the humor, in opposition to the mildly disturbing graphics.
A very interesting game, good job!
At first I was a bit confused trying to find my character, but after that everything went smoothly. I like the idea of an animal ecosystem and the concept of growth. Cool tricks with the music too. Nice game, good work!
A nice little game that brings the player a relaxing experience. I like the color palette and the minimal music, they fit perfectly with the mood. Good work!
Wow, clever use of resources to save time while achieving cool graphics. It was very interesting to see the process, I learned a lot.
Thank you and good job!
Nice idea and lovely art style, without a doubt this is a promising game.
There was a jump in the last level (just before the end) that felt a little unfair to me, but overall level design and controls are both pretty good. Not much more to say, good work!
Amazing atmosphere, art and music. I really liked it, but even reading some comments I couldn't finish the game (got stuck at the second "base" too). Anyways, for a jam it's clearly a superb experience that i'd love to play again if it evolves on a bigger post-jam game.
Congrats, you did a great job!
Wow, Clumsy Clemens really is clumsy! Can't say I completed the game (though I tried for a while) but I enjoyed the time spent trying, this is a well finished game with a ton of charisma. Everything runs smoothly, the art is lovely and the way you tell the story is hilarious, it reminds me of the great Edward Gorey.
Amazing job!
So stylish! I love the graphics, and as a demo I can easily see the potential of the idea. You should consider developing this into a full game!
Lovely little game, sometimes the color scheme was a bit confusing but loved every level, the music fits the minimalistic art style and relaxing gameplay. A well finished game, congrats!
Man, what a great entry! I loved your minimalistic take on the theme, with simple shapes and sound you created a rich and fulfilling experience. Amazing work, congrats!
Impressive work! A fresh take on the theme with good level design, sound and cute graphics. Very polished too! Maybe it's just me, but could it be that the grapple sound effect is too loud? Felt a little unpleasant to me, but it's just a minor thing on a great game.
One of the best entrys I've played for now, congrats :)
Wow, that was strange but I liked it. Nice mood and music, and the time limit was very well adjusted. Good job!
Beautiful game with some interesting mechanics inviting the player to experiment. Pretty amazing given the 48h time limit, congrats!
Cool concept and take on the theme, I liked the art and sound (specially the sound effects). Gameplay wise it's great, but I think it would be nice if the player had a couple of seconds of invulnerability when hit by a zombie, because sometimes it's hard to survive the fast and constant attacks of the enemy once it's close to you.
Overall a pretty good game, great job :D
Nice concept and execution, with some simple objects you achieved a really nice mood and personality. Would have loved some background music but I understand the limitations of the compo. Good job, congrats!
Really cool game, I love the idea and how well executed it is with original additions to the shoot 'em up genre. Art is amazing too, great job!
I love the idea! Thinking about it while playing even made me a little uneasy, definitely an original point of view! The graphics help with the creepy atmosphere and the way it plays is unlike anything I've played. Good work :)
Fun game with nice graphics and sound, the physics sometimes are hilarious. The only negative aspect I found is that I don't think it really fits the theme of running out of power. But again, good work!
Nice and complex entry, pretty impressive for the compo. Took me a while to understand it but after some time I started to get the hang of it (the tutorial was good, but I'm not the best at this kind of game). Good job, congrats!
A fun idea, who doesn't love destroying certain apps? Maybe the controls need a little bit more polishing but overall I think this is a really good entry in every level. Congrats!
Amazing work! Really loved the experience, from the great art to the level design. Sometimes I died right in front of the exit door and felt a bit frustrated, but I think the difficulty progression is quite good. Congrats!
Oh wow, life is the hardest game >_< Loved the idea and how well it fits the theme. Probably the most creative take on the theme I've seen so far, congrats!
Woah, this is so damn great on every level! A perfect score without any doubt, had a blast with it. The only thing I didn't get is where the action takes place.
Nice concept, I loved the idea of having to climb in order to reach the different weapons. It was a little confusing at first and personally found the game pretty hard, but overall it's a nice entry. Congrats!
Nice idea, love the way it makes you think about life. At first was challenging, but soon I realized what I was doing wrong and managed to complete the game. Good work :)
Love the idea! This kind of weird little experiences are the things that I love the most about jams, and I think it fits the theme nicely. But maybe as a game in its more classic definition, it should have a bit of challenge. Even if the map on the bottom of the screen is beautiful, it makes the game really easy, it's hard not to look at it.
But again, I love it! Good work!
This is really good! It has nice visuals, sound and a solid gameplay with multiplayer option. Well made, congrats!
Nice idea and interesting mechanics, the rewinding functionality is amazing. The game gets so damn hard so I think it fits the theme perfectly. Great job!
Cool idea and really nice art. Personally I found the mechanics a bit boring and repetitive, but overall the game is solid and has a lot of charm. Good work.
Nice art and sound. The story, although highly predictable, was entertaining and I wanted to keep playing. It could use some polishing, but overall is a great entry. Congrats ;)
Cool concept and writing, I played twice and some of the decisions really impact the outcome, but it's clearly missing a big part of the content. I would gladly play a finished version of it.
A relaxing and straightforward game, great job considering it's a compo entry. It's a bit easy to enter a loop of fast money-making without much strategy, but that way the experience is more satisfying and adictive. Congrats!
This is great! Loved the art and simple gameplay. I had some difficulty problems with kids charging from outside the area and hiding behind booths, but other than that it's a pretty solid and enjoyable game in every aspect. Good work, congrats!
Nice game! Loved the voxel art and combat mechanics, it's pretty fun. The first run was a little though for me when a lot of enemies appeared, but then I got used to the dash and the experience improved a lot. Great job, congrats!
An ambitious game with solid art and gameplay mechanics that could become something more with a bit of extra work. I missed some animation and sound, and I cant' really see how it is related to the theme (in the game, the more you have the better it is) but maybe I just didn't got it.
However, I think you did a good job within the time limit. Congrats!
So good! The graphics are really cute and well made, pretty impressive considering the time limit. About the game, I liked the main mechanics but I think it would be more challenging if the ingredients could fight you back (stunning the character for a short period of time, maybe?).
Great job, congrats for an excellent entry!
Cool idea and lovely graphics and sound, but the jumping it's a bit infuriating >_< I'd love to play this again if you keep developing the idea, I think it would fit really well on a touchscreen device.
I love the concept, the game is pretty fun but the mouse sensitivity feels a bit high and (at least in my case) the crosshair moved on its own upwards.
Great job team :D
I love your take on the theme, and how despite the weird mix everything works just fine and feels natural. Maybe you could have added some more Castlevania elements, like power ups that let you shoot bibles or something (?)
Good job!
Nice use of the theme and retro survival horror vives, you nailed the mood! The map felt a little repetitive with the limited ammount of elements, but for a compo game the result is really good. Congrats!