Volleymania by Avon 2016-05-03T13:31:00
Played with my girlfriend! Pretty fun, I think with some juicing it could be a great loving room game.
Foon → Ludum Dare Explorer → Users → pixelgriffin
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Cardigrade | jam | |||||||||||
| 2017 | 39 | Running out of Power | Zombies and RVs | compo | 80 | 3.83 | 3.86 | 3.28 | 2.43 | 4.26 | 3.96 | 3.54 | 3.73 | |||
| 2016 | 35 | Shapeshift | SPEEDSHIFTERS | compo | 129 | 3.71 | 3.87 | 3.49 | 3.33 | 3.79 | 4.03 | 3.40 | 3.61 | 74 | ||
| 2015 | 33 | You are the Monster | SPACE JUNK | compo | 22 | 4.10 | 4.02 | 4.05 | 4.09 | 4.14 | 3.57 | 3.96 | 3.98 | 84 |
pixelgriffin leaves an average of 24.3 feedback comments each event.
Played with my girlfriend! Pretty fun, I think with some juicing it could be a great loving room game.
Imaginative and brilliant! The story weaves into the game progression very well, and the mechanics are solid and fresh!
Amazing work, I would love to see this further polished!
This is very inventive. I really like the game play. I manage to exploit it a bit by just running to the other team's spawn point and placing their turrets around the area.
Really unique, good work!
Really unique idea, loved every bit of it!
Was.. was that a dick drill?
The art really reminds me of those old CN web games! Loved it! I remember seeing you guys work on the transformation shader too. Really nice work on that.
This was seriously funny haha, "I have urges to bury myself in the dirt."
Really, really innovative. Love it.
Reminds me of a game I used to play with my mom in restaurants haha. Me and my girlfriend had fun playing!
Really like your art style. Amazing color palette!
I keep getting hurt from shapes that are my shape.. I like the idea a lot but it needs some juicing and that bug to get fixed!
I had a seriously hard time with the controls, but I really love the music haha. Me and my girlfriend both love the "yooo" sound too haha.
Like the Sims.. but with a monster.
This was a very pretty game. I also really appreciated the tutorial. It's so nice to not have to read a description and remember things on the spot!
Hilarious! I love it.
This was quite cute haha. I really enjoyed the light humor despite the feeding.
This is hands down the cutest game I've played in years.
This was very well made. It was definitely unlike any other game I've played so far. I could really see kids and parents loving this as a tool to learn to type as well! Good work!
It was a bit of a mess for me to get into the controls, but the game is quite funny and really interesting! The learning curve certainly pays off.
Couldn't move left and escape did not close the game. Other than that, good entry!
The controls don't feel very tight. There might be a bug pushing you in directions you don't really want to go.
Reminds me a lot of Papers, Please!
I highly suggest zipping up your data so there is just one consolidated download.
Very funny.
Unfortunately, it crashes on Windows 7 for me. Tried at least a dozen times.
I absolutely adore this game. The art is amazing, the theme and direction is funny and adorable, the music is hilarious but still so satisfying to hear. My only, and this is not even a real dislike, dislike is I don't feel particularly powerful when attacking. Excellent entry, really stellar work.
I'm a shmup fan so I might be a bit biased but it felt quite good. Controlled well! I also really liked the music haha.
I really liked this. I wish there were more levels! Great graphics, very interesting design and game play. Super unique. I only wish that there was a button to make the monster go before the timer ended.
Good fun! I wish it had a bit more replay value so I could keep going!
This was a good start to a game. I think with a bit of Juicing you could really make this a great experience!
Additionally, Gil, for my own game: make sure you extract the files. I believe your error stems from that.
Good entry!
I quite like the mood of the game. I really feel evil! It would be nice if there was a way to lead a target somewhere dark so I can't be seen. Good concept!
I think the level design could have led into understanding the controls a bit better. I didn't know anything about the controls until I read the description here. Particularly the ledge jump thing. Still, I really did enjoy the music and color pallet!
I really enjoyed this. I've always liked smashing things to bits, and this game really supports that haha.
The character is indeed blue my friend! My only gripe with this game is that the controls are very wacky. I also noticed that no damage is done when you attack from above. I did enjoy the music though!
Great graphics. I really loved the animation!
Really nailed the graphics in my opinion. I think your art direction really paid off!
Good to see a LibGDX user!
Pretty fun! Quite difficult to play on a laptop though, that's for sure! I did really like your art direction though. I had originally planned to have a similar art direction in my own submission if you can believe it! Great work! Love to see some LibGDX projects!
I have some gripes about this game.. but first the good!
I really like jumping on the baddies. I understand I'm the monster here because I do that, but the screen shake and sound is very satisfying!
A little of what I didn't so much enjoy:
Sometimes text would overlap making it very difficult to read what a sign would say.
The level design was rather hindering. It kept me from moving fluently. I had to constantly stop because the movement speed didn't feel like it synced up to the ground placement.
Overall a very decent entry.
LD39 — Running out of Power (25)
Hive Attack! by Runuchok 2017-08-01T08:14:12Z ♥ 1
Love the reference to the Matrix! Interesting gameplay, I'd love to see it developed a little more with more non-linear variables. But it's 48 hours so what you gonna do.
Good work! :)
Robot Guy by Neato 2017-08-01T07:38:30Z ♥ 0
Great direction! Liked the design but I feel like a tutorial is necessary for a game this complicated. Perhaps consider allowing players to create cool contraptions by chaining the abilities of different creations?
Great entry :)
More Energy! by Kodiqi 2017-08-01T07:26:13Z ♥ 1
Good work! I think extending the gameplay by having different ramifications for the map or your business would be interesting. More variation in the cards would be nice too (or at least a different order for them each time).
Hope to see it further developed!
Spacy adventure by egordorichev 2017-08-01T07:01:59Z ♥ 1
Good game! I do think that the stars made it really hard to tell where the bullets going though. The art was great though, really cute retro style!
Good work.
Giuseppe's Kidnapping by VEGACIDE 2017-08-01T06:52:38Z ♥ 2
Awesome innovation with the window frame growing dimmer. I wish it had more of an affect on the gameplay though, it felt a little superfluous.
Good work!
Hyper Battery Girl by Deke 2017-08-01T06:41:41Z ♥ 11
This is quite possibly the best game to come out of this Jam so far. Really tight controls, amazing and unique platforming challenges.
PLEASE work towards a Steam release. This game deserves it.
Running away from the power packs by guojin 2017-08-01T06:08:38Z ♥ 1
I really loved the character haha. Perhaps have the shards only hurt you when they're flying through the air?
Good work.
Charge Infinitum by HacksawUnit 2017-08-01T05:56:08Z ♥ 2
Really well done, amazingly unique mechanic. Absolutely loved how the game played. When I got cursed it was a huge AHA moment at how far you could take this concept.
Great work, also really enjoyed the Undertale feeling to it.
I did wish I could see more about the enemy though (health?)
Be The President by MrSerp 2017-08-01T05:45:46Z ♥ 1
Penguins in the military has been a concern of mine for years.
5/5
Defender of the Energy! by BesSlaaneshi 2017-08-01T05:26:16Z ♥ 1
Really solid game, no bugs to be seen and has a really high-energy fun to it. Easy to forget that this was made in such a short time. Feels like something you'd see on the front page of a flash game site.
Awesome work!
DRAIN by LERPish 2017-08-01T05:13:42Z ♥ 1
Fun game! Really liked the character design, the shader work was really good.
I would have liked to be able to move while attacking though!
The King's Final Hour by Drenn 2017-08-01T04:51:31Z ♥ 0
Amazing game, plays very much like fire emblem. Super impressive that this was written in GBA Assembly too!
My only gripe is there are no control explanations. I suggest adding something at least to the LD page!
Great work!
Dont Die, Greg by LJFMX 2017-08-01T04:33:47Z ♥ 1
Good work! Controls felt a little wonky for a platformer, but otherwise a good entry. Very funny haha
p o w e r ARM by xand 2017-08-01T04:23:06Z ♥ 0
Great job! I really liked the combat system, it was much more in-depth than I was originally expecting!
I think maybe the tutorial section was a little wonky, and there was the text typing bug but otherwise great!
5/5
Alienation by Robber 2017-08-01T03:48:54Z ♥ 1
I agree that the difficulty was a little easy, but the whole experience is really solid. Very cinematic, very polished. Good work!
P.s. maybe increase the hitbox of healthpacks and a little more bullet response when hitting an enemy?
The Berserker by PlexusDuMenton 2017-08-01T03:10:03Z ♥ 1
Game won't run, UnityPlayer.dll not found?
Decarathon by TurbotFish 2017-07-31T23:35:56Z ♥ 4
Cool concept, but honestly I think the marathons last too long. My hand hurts by the end of each run lol.
Very Fast Robot Rolling at High Speed by binary_coder 2017-07-31T23:24:41Z ♥ 2
Amazing idea, really cool way to do platforming puzzles. I think there's plenty you could do with this, and the pacing is excellent in this little demo of the idea. Really good.
Some notes: - Not a big fan of an installer rather than just an exe download. Don't think it's necessary, particularly for game maker. - Jumping is pretty broken. I raged a few times because when I jumped I would go super high and hit a ceiling and lose all my momentum and have to try again like 50 times. Seems to happen mostly on slopes. Besides this bug I didn't notice anything wrong with the physics.
Good work!
Drain by morphine 2017-07-31T21:23:35Z ♥ 0
Game was cool, interesting premise. You can definitely do a lot with the mechanic in terms of puzzles! I would have liked to see more emphasis on the mechanic in terms of a platformer instead of the darkness deal. Just like the rest of the comments, I too dislike how difficult it is to see anything.
Good work!
Scorched Earth by Rogue Studios 2017-07-31T21:06:40Z ♥ 1
I really liked the core mechanic, driving and shooting feels pretty hefty and satisfying. I think more accurate car physics would really juice up the driving. I really wanted to drift! Haha. I would like to see more enemies too, I felt like they were pretty scarce throughout the world (felt like 2 or 3 every generation?).
I was a little disappointed that there was no endgame though, once I got all of the upgrades there was no satisfaction in having played to the end.
The audio was pretty good too, I felt like the background music was fitting!
Good work!
Energy Bomb ( 2 Player) by Sir Mr Dr Prof Sr Jr PhD 2017-07-31T20:51:39Z ♥ 0
Well I can't rate it since I'm playing alone, but I did notice that ESC doesn't quit the game haha.
Island trouble by PiotrJ 2017-07-31T20:34:23Z ♥ 0
Interesting concept, I was really excited by the screenshots to see how this would play!
Unfortunately I didn't really get what I was doing.. I knew I had to research something so I built a ton of research labs and slapped solar panels everywhere. This worked fine and since the game said to beware of coal I figured screw it I'll not use it at all.
At about 50% solar efficiency I guess I won the game some how? I thought I was trying to hit 100% solar efficiency but apparently not?
The game seems really cool, but I would recommend making a clearer end goal, and adding more limitations to the player, such as a cost to build and a currency generator (perhaps factories that draw a lot of power necessitating the use of coal?).
The conveyor belts were cool, had a very Factorio feel to it which I loved. I suspect this is what you were going for? :)
I would love to see this further developed in the future though, I love these kinds of building/resource games!
CowPow! by Quemagalletas 2017-07-31T20:14:48Z ♥ 0
First of all welcome to LD! I hope you had fun!
As for the game, the concept is cute, but the controls feel impossible to work with. Most of the difficulty in the game comes from struggling to play it, which isn't too fun.
However, I did actually like the art. I had a cute vibe to it, since the game is silly I figure these graphics fit well.
Good entry, I hope you do LD again! :)
Automated Explorer by Aircraft Terrier 2017-07-31T19:57:02Z ♥ 1
I liked the game, but I admittedly couldn't finish it. I really liked the first 5 minutes and was pretty excited to see the third drone type, but after getting all the nearby batteries and unlocking the 2nd drone I found myself searching as many rooms as I could before exploding for a good 5 to 10 minutes. It was frustrating exploring down a hole only to blow up and start all over again.
I think you had a good idea here, but mashing up an adventure/search theme with a restarting from the beginning mechanic is really tricky. If you had maybe added hints of where to go or even just had more batteries closer by it would be easier.
The sound was nice, definitely gives off the retro feel. Really made me feel like the game's graphics and resolution were right at home for the experience. I also liked the color choice frankly. I'm pretty happy to play a retro-esq game not in the game-boy palette for once.
Good work!
Powered By Coal by LiquidBrain 2017-07-31T19:29:03Z ♥ 2
This was actually really good. I have to admit I wasn't too interested immediately since the tutorial was extremely wordy, but once I got going I had a great time. I managed to beat the game and had a really good time.
I think if you were to improve anything you could maybe juice it up a bit more? Give a bit more response when something happens. The tutorial was very dry too, I learned most of the controls by feeling it out and your tips later in the game. I also felt like the buttons didn't exactly look like buttons and looked more like icons. This is pretty clearly a problem too when you have to mention that they are actually buttons not icons in the tutorial.
Otherwise the core gameplay I thought was excellent! I love management games, and I feel like if you changed your goals to something more lofty in the game (maybe building a new town instead of just collecting coal, multiple trains?) it could be stretched into a feature title well.
Great work! Had a lot of fun :)