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Adolf no Baito!
Adolf no Baito!
By darrlek5000
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 1 | 100 | | |
| Humor | 136 | 3.50 | | |
| Innovation | 412 | 3.08 | | |
| Graphics | 479 | 3.06 | | |
| Theme | 521 | 3.32 | | |
| Mood | 521 | 2.93 | | |
| Audio | 580 | 2.41 | | |
| Overall | 645 | 2.94 | | |
| Fun | 749 | 2.59 | | |
Comments
Every time I failed on the planning it doubled the required number of correct moves.. so I couldn't get 3200 correct moves in 50 seconds. Would have enjoyed doing more painting. Oh man, that dialogue though.. it was glorious.
Patched that bug now, thanks for letting me know!
pusty
2015-08-24 21:06
My game closed as I tried to paint something O:
Love the dialogues! hahahaha :D
I can barely play this game and I can't tell if it's because the interface needs work or because this is so funny. Either way, great job on the humor, but there are unfortunately a lot of problems. Sometimes my game just closed unexpectedly (when i tried painting) and the tactics game seems very, very hard. Still, I had a lot of fun.
The game crashed for me when I chose to paint and after the second successful planning stage, which makes it hard for me to appreciate this game fully. (I'm running Windows 7 64-bit, if that helps.)
I think the planning game is an interesting idea, but it would make more sense if you limited the keys to either the left side or the right side of the keyboard, since it's hard for me to cover the whole keyboard and move my cursor on my trackpad.
The white text on the pink background is hard to read; maybe use a shadow effect on the text to give it a distinguishing border?
As a game in its present state, it's not very fun, but it's a unique idea and it has potential.
Just patched the painting bug, really sorry about that!
Also fixed the crash after second planning, thanks FiveIronFanatic.
I will probably make a post compo version later this week with some of the features I just couldn't finish in time.
depp
2015-08-24 22:47
Funny, but the tactics game is too hard.
sythe2o0
2015-08-24 23:04
Being an anime adolf hitler really isn't my thing but the two minigames worked pretty well.
g_o
2015-08-24 23:38
You killed me with the "hitler-senpai" XD
BTW - the title means "hitlers part time job" doesn't it? XD
Non-compo speaking I'm about to release a full-length visual novel free to play.. hopefully one day you'll play it =]
Very funny.
pkenney
2015-08-25 00:30
I think a few of the jokes went over my head, but surely an interesting concept. I got stuck on the planning though, I just wasn't fast enough... and it wasn't even close. I wonder what other things were in store if I could have gotten further...
I feel dirty.
guoboism
2015-08-25 00:39
Crash when I lick story. Win7 64 Java 1.8.0-40
wontonz
2015-08-25 00:45
Dialogues were great!
Guoboism, would you be able to run the game in cmd and post the error it gives you? It would help a lot. put the jar in your documents and run these commands in this order:
cd Documents
java -jar AdolfnoBaito.jar
Thanks!
trashmob
2015-08-25 01:01
So, you play as Adolf? :D Well, that's one scary monster. Nice idea!
Excelent theme usage! xD
The planning games was fun, but a bit hard since it could be any key...
My game also crashed after the second planning with the following message: Resource not found: res/backs/bunkBackdel.png
I want to know what happens with Hitler-sepai T_T Will he notice Joseph-kun??
Just uploaded a patch for that crash now if you want to give it a go! Glad you liked it.
Good sense of humor... Just a boring game.
The painting was cute, but the tactical maneuvers... I'd rather you do smaller numbers in less time than extremely long drawn out sequences you have to restart. 80 is just ridiculous.
But I'll admit, the well timed last bit before the crash made me chuckle.
yeah! we took some kind of same monster^^ but made something completelly different^^
freaky stuff! xD
for me a litte bit too much text to read^^
iapc
2015-08-25 14:20
What on earth is this ? :)
snippety
2015-08-25 14:23
That was... interesting. The strategy game is impossible for me...
big-cow
2015-08-25 17:50
Really wanted to play but I'm a techno noob (don't be fooled by the fact that I made a game - I used a non-coding toolkit) and I could figure out how to open the jar file :'(
Ah, if you're on PC you right click, go to 'Open with' and click "Java(TM) Platform SE Binary".
Simple and good
Not funny.
crucknuk
2015-08-26 14:28
I love the dialog, sempai!
Wed Aug 26 16:46:09 BST 2015 ERROR:Only .xm, .mod, .aif, .wav and .ogg are currently supported.
org.newdawn.slick.SlickException: Only .xm, .mod, .aif, .wav and .ogg are currently supported.
at org.newdawn.slick.Sound.<init>(Sound.java:95)
at com.pixelperfect.adolf.ChoicesState.update(ChoicesState.java:418)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:411)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:321)
at com.pixelperfect.adolf.Main.main(Main.java:62)
org.newdawn.slick.SlickException: Failed to load sound:
Wed Aug 26 16:46:09 BST 2015 ERROR:null
java.lang.NullPointerException
at org.newdawn.slick.Graphics.drawImage(Graphics.java:1384)
at org.newdawn.slick.Graphics.drawImage(Graphics.java:1433)
at com.pixelperfect.adolf.ChoicesState.render(ChoicesState.java:324)
at org.newdawn.slick.state.StateBasedGame.render(StateBasedGame.java:199)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:688)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:411)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:321)
at com.pixelperfect.adolf.Main.main(Main.java:62)
Wed Aug 26 16:46:09 BST 2015 ERROR:Game.render() failure - check the game code.
org.newdawn.slick.SlickException: Game.render() failure - check the game code.
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:691)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:411)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:321)
at com.pixelperfect.adolf.Main.main(Main.java:62)
- Linux x86_64
Was that on startup or in game?
OMG! I never had played as Adolf before >.<
/********** SPOILER ALERT *************/
Played again through the end! Such a sad ending T_T