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Stephen Patrick

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMoCo
201534Two Button Controls / GrowingFlower Soncompo5363.173.003.533.532.502.532.8658
201533You are the MonsterThe Wolf Comes Out at 18:00compo7212.842.473.592.942.9461

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Stephen Patrick

Stephen Patrick leaves an average of 23.0 feedback comments each event.

LD34 — Two Button Controls / Growing (22)

Growth by Alexander Ramsay-Baggs 2015-12-18T05:18:00

It seemed pretty slow for a farming game without side-goals. In harvest moon waiting for things to grow is to enforce your perspective of time and give you time to interact with the town, but here there doesn't seem like much of a purpose for clicking on new day ten times before you can get your value out of you wheat. Functional with good aesthetics, though.

RitualCraft by Squid Blink Games 2015-12-18T05:01:00

I sort of wish I could look at my list of recipes and make something new without having to hit venture out five times in hope of finding the right materials.

Nuclear Arms 2: Garbage Day by Logicon 2015-12-18T04:49:00

The art styles didn't really mesh with eachother. It was difficult to trigger shooting. It seems like it has a lot of stuff going on, but the idea at its core probably isn't good for two button controls. It's a game that needs four buttons, compressed into two.

Two-Punch Man by canary40 2015-12-18T04:35:00

I felt like all I did was hit a button (either) when the opponent put their guard down. It took a long time, so I wasn't interested in seeing if waiting through another couple fighters would introduce more interesting elements.

Greatest physics-based game that doesn't use real physics by KunoNoOni 2015-12-18T04:23:00

The graphics and audio aren't very tolerable. The gameplay is very basic, broken, not very enjoyable.

Biorhythm by prymidion 2015-12-16T03:30:00

Cool job dude. I especially liked how having a bunch of bacteria meant you had to control them in separate bursts when they couldn't all fit in the circle.

Galbanic Murdered by Sokar92 2015-12-15T04:19:00

The graphics look nice, but you should really write the controls down on the page-- I can't remember all the combos without writing them down.

Sproutsong by ehgoodenough 2015-12-15T03:56:00

Everything fits together, audio and visual wise, which is really nice. I wish there was a goal to reach for, though.

Super Santaur by tweedle 2015-12-15T03:49:00

Really nice. Sometimes I would get stuck with the starting gun behind an ice barrier I didn't have the firepower to blow up though, and it was a little frustrating

Nearing Extinction by AlexLamarche 2015-12-15T01:02:00

It was pretty nice. Pacing maybe should've been faster throughout-- early on it was too easy, and later on the turrets did all the work. I got to wave 23 with a map full of turrets before I stopped playing.

Platforms (Two Button Controls) by markoburzan27 2015-12-14T23:59:00

It had a nice learning curve!

Infinite Runner by Penthaquill 2015-12-14T23:52:00

I agree that the contrast between screen elements could be better. It also seems like you should always be spamming slide, so maybe there should be a down side to sliding?

Wellspring Wanderer by Justin Mullin 2015-12-14T17:01:00

The graphics and audio are really nice, and the gravity/physics mechanics must have been pretty tricky to get done in time! An option to skip (or speed up) the dialogue would have been nice.

The Life of John by jackyjjc 2015-12-14T07:12:00

It's a little weird that I have to marry my lover every year (and lose 20 money every year) or they get upset with me. I like the idea a lot, though.

Tequila Cactus by JeffCODEblum 2015-12-14T07:04:00

It's really hard to not hit the cacti!

Grow Heart by chr15m 2015-12-14T06:40:00

Neat! I didn't know why I was doing what I was doing until the end though.

Car Train by Duobix 2015-12-14T06:38:00

Pretty okay. I wish the camera started out a but further back, or that it was easier to see when another car was going to side-swipe you

Mood Swings by catchthefloaty 2015-12-14T06:34:00

The buttons didn't do anything when I pressed them. They were also in the wrong spot, mine were off to the right unlike the picture.

Balloon Cat by TheFudster 2015-12-14T06:33:00

It was pretty cute and had great graphics, but I had a hard time controlling where to land. As soon as I'd seen the landing spot I would already be too far gone to deflate to hit it.

Mr. Dungeon Aase by Jordan 2015-12-14T03:34:00

I couldn't leave! I had to alt-f4!

Crystonal by Kapura 2015-12-14T03:31:00

Was a nice toy, but hard to understand how to get to the yellow blocks (I think that's the goal?) Really neat though!

Man Simulator by Drtizzle 2015-12-14T03:20:00

Your audio and graphics are good, but disgusting?

LD33 — You are the Monster (24)

Subterranean by K.Chplr 2015-08-28T11:31:00

I wish it had a bit more content, considering you used ThreeJs. It's not much more than a couple of random-y heightmaps and a diamond for the enemies. Not even a UI to know how many hits you have left or a restart button.

Possessive by PeculiarCarrot 2015-08-25T02:39:00

It looks like you had a good idea for "Death is not the end" and tried to trick it into being "You are the Monster", but otherwise it's all really solid.

Monster in the Woods by Move127 2015-08-25T02:31:00

Maybe it was because I killed people in the wrong order, but I couldn't get the last person (in the pink dress) to say anything but a greeting.

Shifting by Vacso 2015-08-25T02:14:00

Windows 7, 64 bit, Java 1.7.0_40, running it puts up a "A Java Exception has occurred" window.

Hydrated by TnT 2015-08-25T01:51:00

It didn't run for me. Windows 7, 64 bit. Java 1.7.0_40.

I Know You Are, But What Am I? by bonnup 2015-08-24T23:41:00

It crashed for me on the "you are not human" line and wouldn't do anything else. Otherwise a cool idea.

Johnny Yeti's Pro Skiing by dopplerdefekt 2015-08-24T23:36:00

Getting the same 'file is malicious' message'.

Monstermanity by D3giler 2015-08-24T23:34:00

On windows 7 64 bit it says it doesn't have a "Monstermanita data" folder next to the executable.

Monstaaaaar! by ilikescifi 2015-08-24T23:33:00

It just opens up and says "File Error" on windows 7 64 bit.

EyeShot by parDal 2015-08-24T23:31:00

Pretty solid.

Hydro Carbon by bentglasstube 2015-08-24T23:27:00

I wish the controls were more responsive. It feels like they assigned a direction for 'x' time and couldn't be overwritten instead of moving you when you pressed them. Very good otherwise.

Good Night Monster by Multiplexor 2015-08-24T23:19:00

The blocky graphics don't really look good, and I don't see what the game gains from being in 3d. Being able to move faster might be nice.

The Smell of Fear by Reecer9714 2015-08-24T23:10:00

I really like the idea behind it and the sound-wave viewing of other people. I wish I could chase people faster, I could never catch up to anyone.

Adolf no Baito! by PixelPerfect 2015-08-24T23:04:00

Being an anime adolf hitler really isn't my thing but the two minigames worked pretty well.

Futility by Gigaraptor 2015-08-24T22:57:00

Crashed for me on startup, windows 7 64 bit.

Human Hunter by spatanz 2015-08-24T05:07:00

Sweet! Just, simple and fun!

Cerberus (vs Unicorns) by eolhing 2015-08-24T03:38:00

It's a tad short, and maybe the heads should have separate cooldowns for their attacks? Right now, mashing beats the game pretty well.

Tenebris Morte by FerraWare 2015-08-24T03:21:00

I really like the way the game plays out with the branching paths. I wish there were maybe more choices to make or a bit less randomness overall, though.

Trickers by Dege 2015-08-24T03:08:00

The music is not very nice, a mute button would have been cool.

Creature Power by Empyrealhell 2015-08-24T03:03:00

I like the interpretation of 'monster'!

Fee-Fi-Fo-Fum by Justin Stahlman by stahlmanDesign 2015-08-24T03:00:00

I wish the beanstalks were around longer! I feel like I can't climb up them in time. Otherwise pretty cool!

Unsolicited by dukope 2015-08-24T02:45:00

Awesome! I knew immediately when I started playing that you'd made it, from having played Papers Please (and other stuff you've made).

Kitten Karnage by Beanalby 2015-08-24T02:38:00

This was really sweet! I liked that you weren't just a usual monster but a cat. The not-pixelated, good art was also very refreshing.

You are the GM by GAFBlizzard 2015-08-24T02:11:00

Pretty cool idea. Maybe would have liked a bit more content, but hey, that might be a reason to push the idea into a bigger timeframe than 2 days.