zelun 2015-08-24 00:27
This game is cool. With some polish it can be a pretty big game. I mean, it's not balanced, but is a nice concept.
Have you thought on early access?
Fica de olho nesse cu, bahia.
Foon → Ludum Dare Explorer → LD33 → EyeShot
By gus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 50 | ||
| Fun | 109 | 3.65 | ||
| Audio | 146 | 3.44 | ||
| Innovation | 155 | 3.54 | ||
| Overall | 250 | 3.42 | ||
| Mood | 278 | 3.27 | ||
| Humor | 360 | 2.95 | ||
| Theme | 408 | 3.48 | ||
| Graphics | 594 | 2.85 |
This game is cool. With some polish it can be a pretty big game. I mean, it's not balanced, but is a nice concept.
Have you thought on early access?
Fica de olho nesse cu, bahia.
Pretty solid.
Omg! It's awesome ) I didn't knew its hard to be the boss in platformer games :D Good job man! )
This was a great submission. Being a boss never seemed so hard. Love it. Congratulatioons
Very frantic gameplay but fun. Wasn't quite sure how to control the eye-beam? Apart from that very nice. Also very fitting "boss level" music :) One word of advice: Please mind that not everyone has a QWERTY keyboard layout, e.g. on my German the Y and Z keys are switched making this game bit harder than necessary, especially since the WASD keys weren't mapped. How about opting for Shift, Ctrl, Space, or Tab? next time?
@phil, I'll consider that in the Post-LD version, thanks for the feedback
http://postimg.org/image/goy7mzjld/
Awesome idea to be the boss with some real skills. I like the Ia of the hero and the mood of the game. Good job ;-)
THIS GAME IS REALLY HARD !!!!
Nice! I've always wanted to be a boss in a game!
The game is fun to play and feels well balanced!
A very good take on the theme. I thought myself to make a reversed boss fight, but have deemed it too hard to do. I'm glad you proved me wrong :)
Great way to make a reverse boss battle. And I loved the music.
Really felt like a reverse boss fight, good job.
Pretty easy to just keep switching between two diagonal quadrants while keeping Z pressed, but since the evil laser was so cool of course I had to use it every once in a while too. It had a nice mood to it and I especially loved the song (upload it somewhere if you haven't already :P)! Maybe some kind of progression would've been nice (different adventurers coming to face you with different patterns or something, maybe just more of them at once?) but I guess it'll have to do for a compo game.
Nice concept, it can be funny time killer.