Escape Shaft by Zathalos 2013-04-29T08:11:00
Wow, this is a pretty cool twist on these kinds of puzzle games. I like it a lot.
Foon → Ludum Dare Explorer → Users → TheFudster
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Game Show Looper | jam | 425 | 3.36 | 3.36 | 3.64 | 3.08 | 3.64 | 3.21 | 3.13 | 53 | ||
| 2015 | 34 | Two Button Controls / Growing | Balloon Cat | compo | 102 | 3.81 | 3.25 | 3.47 | 3.89 | 4.42 | 3.71 | 3.14 | 3.94 | 35 | |
| 2015 | 33 | You are the Monster | Singularity Simulator | compo | |||||||||||
| 2015 | 32 | An Unconventional Weapon | Pixel People | compo | 89 | 3.82 | 3.59 | 3.32 | 3.09 | 4.30 | 3.07 | 3.63 | 3.36 | 44 | |
| 2013 | 26 | Minimalism | Blue | compo | 267 | 3.47 | 2.78 | 3.43 | 3.56 | 3.30 | 3.14 | 2.32 | 3.44 | 58 |
Wow, this is a pretty cool twist on these kinds of puzzle games. I like it a lot.
Love it. Simple yet clever.
The beveled pixels and art in general is quite nice. Not sure if there is a clear ending... After I collected everything nothing happened.
Thanks for your feedback. I generally feel like I was so worried about having a game with a beginning middle and end that gameplay itself got kind of left in the dust. I wanted to add more "weapons" for painting the world but I ended up not having enough time. Oh well there's always next time!
Nice work. The controls are a little goofy for me though. I found using the mouse a bit awkward.
I actually found the combat to be quite boring because there was no way to lose and found myself button mashing just to get through it as fast as I could. But, other than that it was good fun and well done.
Extremely well done.
Good work.
Mac version just sat at a black screen :(
Really well done. Love the Tulips. You could turn this into a rhythm game if you could sync the blocks to the music.
Very interesting idea. I got buried by the blocks pretty quickly though XD
Really cool concept. I think it could be expanded in some way to something less 'minimalistic'. Though the blinking is definitely hard to look at. Even if it was a just a crossfade I think it would be better.
Pretty amusing.
OH wow I understand now why that came with a warning! Good job though.
well done. Resolution was a bit too tiny though maybe.
Surprisingly addictive!
Well done. Reminds me of an old game for MS-Dos that was kinda similar. Can't remember the name off the top of my head anymore.
There is a bug where sometimes the models don't disappear when the units die at the end of the battle. Your bears really were dead you just couldn't tell visually cuz it's bugged.
Really liked it. Solid game. Only issue I had was that it was difficult at first to distinguish between background blocks and foreground blocks. You should probably make the color of blacks that don't block the player darker or just more muted somehow.
This was really interesting but it took me while to figure out what was going on. Finding a way to teach the player the mechanic would go a long way. Overall really good though!
@TeamKawaiiju The game world does loop around. It's probably a bit too far at the moment but if you keep going you will return to the start.
It kind of is meant to be difficult. In the end I decided the difficulty was acceptable just because in its current state it's so damn short haha.
Makes me wish I had a 2nd player!
The mac executable isn't running for some reason.
I was very amused! Awesome job.
Ok so at first I thought the two button jump thing was awful... and maybe it kinda was haha. It was awkward at first but after I got the hang of it it was actually fun. The different abilities and the humor made it a really good experience. Well done.
Solid game. Nicely done!
Really silly and fun I didn't get that there were meters at the bottom at first though haha
Pretty innovative? I think it could be more fun if it was presented differently than typing in numbers haha. But I think the dice rolling animation is a nice touch!
I liked it a lot! Combat feels really clunky but it had a cool retro vibe and was still pretty fun.
Good first game! I just wish the zombies wouldn't spawn on top of you lol
Pretty fun! At first I wasn't sure about the heart attack mechanic but it was fine. One of the few games I managed to beat.
I had some issues placing the tiles, I couldn't get past it. Cool game though
Awesome! Only it felt like it took awhile to get things going at the beginning. Or something to do while waiting for timers to finish
Fun game! I like the voice over SFX. I was annoyed though that i would click out of the frame a lot.
Fun and simple
lol this game is hilarious, although I wish it was meatier. Weird music and style haha!
Nice web player, but man what about keyboard controls lol
Looks and sounds really great! I couldn't be bothered with opening the door, it was a bit too cryptic for my tastes. Great entry though!
I liked it, had fun! Wish there was a bit more feedback when taking a hit. But when the boss spawned on top of me, I took a ton of damage lol.
Nice! I was confused when it went back to the beginning though, I wasn't sure if you built in a good ending. Short and sweet.
Awesome progression and really well executed.
I really like the concept! I think the killings are too quick and in the Web player some stuff is cut off. Not entirely sure how to find the killer using the info.
Looks like a .dll file was missing. :(
Solid gameplay
Art style is awesome! Attack controls are weird and unresponsive though.
Mood was good. Not sure I understood exactly what to do. I picked up the key and couldn't figure out where or how to use it. Also, I always had to hit an error key to exit a dialog