cory-leach 2013-04-29 06:41
Nice work. The controls are a little goofy for me though. I found using the mouse a bit awkward.
Foon → Ludum Dare Explorer → LD26 → Minimallist
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 223 | 2.84 | ||
| Graphics | 569 | 3.00 | ||
| Audio | 864 | 2.17 | ||
| Mood | 926 | 2.50 | ||
| Fun | 980 | 2.50 | ||
| Innovation | 1003 | 2.47 | ||
| Overall | 1091 | 2.63 | ||
| Theme | 1301 | 2.38 | ||
| Coolness | 1316 | 47 |
Nice work. The controls are a little goofy for me though. I found using the mouse a bit awkward.
Nice Game. Is it just me or when you lost- if you try again you loose after a second?. In Summary - nice game :)
so not really sure what the object was -- i like the graphics -- what is the ninja doing? get job!
Coolio. A few things:
* I seemed to be able to knock enemies through the walls
* It'd be nice to add an invulnerability period after the player gets damaged
* The game lagged for me at times
The sprites and sounds were nice though, and it was fun to smack things with my purse. Is the ninja killable, by chance?
As discussed in IRC. Pretty fun game, needs refinement.
Weird/fun game. The sounds kinda hurt.
Graphics were nice.
I am pretty baffled by what's going on here.
A little hard to play, and the repeating sound is weird.
Some cool ideias :)
Nice graphics, but it took way too long to collect 100 pieces of gold, so I had to give up at 45 unfortunately.
Fun and funny! love the art!
It took me awhile to figure out what to do, but that was probably because the first boss got himself stuck in a wall. Because of this I just wandered and collected gold while avoiding the ninja. Once I got the bazooka the game became significantly more fun :D I killed the first boss by shooting him through the wall. Although it lagged at some points (because of the bazooka) I ended up beating the game. Pretty good graphics. The bosses were unique and interesting for the relatively short amount of time that they lived >:D The one thing that annoyed the crap out of me was the sound of getting hurt being played multiple times at once. Overall I really enjoyed it.
I think I would've liked it if the enemies bounced back or something after hitting you, felt kind of weird to have the ninjas just suck a bunch of life. I feel like there's a cool/weird vibe though which could be built upon.
I didn't see any boss, but the help message hyped it up. :(
Apart from that... WHAT the HELL is going on!! First I thought I was a hobo on a scooter in a shopping centre full of Super Saiyans. Even though it said "click mouse to fire" I still took about 5 minutes, and 50% damage, before realising why the handbag only fired downwards. (I needed to move the mouse to aim) So I'm a goofy lil' old lady? And there are ninjas phasing in and out of the walls with a surprisingly cool smoke/dash animation, and they say "impossibleeee" when killed. The 'getting hurt' sound effect actually hurts the player's ears. And what freaked me out was, the lil lady's voice sounds different between saying she's out of attack and saying she's recovered her attack stamina.
In summary: this is INCREDIBLE! :D
I liked the crazy chef looking guy.
I like their hair ;)
BEST AUDIO PRIZE
BEST BLOND GROCERY WORKER GRAPHICS PRIZE
most annoying ninja.. prize.
I hope you enjoy your prizes as much as I enjoyed your insane game
I found the controls to be stange at times, and the objective wasn't very clear. I didn't know what the little black enemies(?) were for and they never posed a threat, and were just annoying. I liked the concept of finding the items though and going through the different shops. Pretty good job!