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DoubtfulGames

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201637One roomPest Controljam4903.283.512.353.213.223.323.493.00100

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

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Humor vs Overall

Mood vs Overall

Comments by DoubtfulGames

LD37 — One room

Dungeon Market by Omniorcus 2016-12-17T02:39:00

Pretty entertaining. It's a little hard to get a "read" on the clients enough to really know if you're doing things right, but interesting nonetheless! Nice jam entry

Comfort Zone by icefallgames 2016-12-17T04:47:00

Neat puzzliness. The audio was a bit creepy, and I kept breaking out of the room.

One room, one life by Ygogo 2016-12-17T03:22:00

It's tricky to learn! I didn't get very far. Cool situation, though.

Infinifight Room by PixelFrosch 2016-12-17T04:19:00

Pretty, soundtrack is pretty repetitive.

How many employees are needed in a factory? by ThCortezZ 2016-12-17T03:23:00

Couldn't figure this one out, the movement worked, but interacting with the spacebar as specified did nothing.

Hotel Conifornia by Friends With Ben 2016-12-17T03:52:00

Beautiful, difficult to understand how to progress. Really cool characters!

Little Shovel by Temperancia 2016-12-17T03:52:00

Looks like you got some good training and learned a lot!

Hexachrome by hexachrome 2016-12-17T06:17:00

I'd love to see a somewhat faster way to move around. Once you get to the 3rd or 4th "level" it took too long to get across the room. Maybe move toward the mouse instead of having a separate button to fly up? Otherwise, good job!

GhostPop! by Ted Brown 2016-12-17T05:31:00

Pretty cool! Fun and cute ghosts.

R-G-B-Y by UC101 2016-12-17T05:38:00

Tricky. Progressed a little bit. Intriguing!

Little Finn's Nightmare by ralfz 2016-12-17T03:19:00

Not bad! It would be nice if there was some sort of warning when zombies were spawning, so you could avoid them. But definitely a good start!

Cursed King's Court by kraftkar 2016-12-17T03:07:00

I'm not entirely sure how to play the game, but it seems like an interesting idea! I crashed and burned pretty early. I wish there was a little more feedback on whether you were doing the right things or not, or if there is that feedback I wish it was more obvious. Pretty and a nice idea though!

Room 01 by Game_Coder 2016-12-17T03:15:00

Certainly a lot better than anything I did when I was 10! Well done. Not a super engaging game, but look at you building and launching a multi-platform game! Keep at it, building games is tough but worth it.

Dont Breathe by BigSean 2016-12-17T04:15:00

Interesting idea! Keep it moving, there could be something here.

Networking™ by erikiene 2016-12-17T05:34:00

Interesting! I like the subtle commentary about social norms. I feel like the actual gameplay needs work, but not a bad start!

Let them in by Wildebeest Studio 2016-12-17T02:13:00

Really pretty, but it doesn't give me much of a sense of progression. I quit because I couldn't tell if I was making any progress. Really neat looking though!

Break The Trance by calcitherin 2016-12-17T05:09:00

Not too shabby! It was pretty tough to grab the painting, for some reason, but I figured it out. Not bad for a first jam, nice work!

Childroom by nataha 2016-12-17T06:04:00

Some funny stuff! Good effort.

Conștiență by Uliana Galich 2016-12-17T05:50:00

Pretty! Really neat storytelling.

Light Kea by TeamSemiColon 2016-12-17T04:08:00

Really great aesthetic, cool character design. Can just stand in one place and spam clicks to get the ball up to crazy speeds, and win.

SpaceGirl by earthcollapse 2016-12-17T04:00:00

Pretty simple idea and mechanic, but well done!

Full House by cablay 2016-12-17T02:32:00

Interesting concept! The people fall out a little too easily, makes it hard to have any sort of reasonable strategy. Neat idea though, I could see it becoming something sweet!

Smallest Dungeon by Reuno 2016-12-16T23:47:00

Such a sweet song. Gameplay is a little difficult to figure out, but all in all a pretty solid submission! Nicely done.

One passage room by Dyn 2016-12-17T05:25:00

Interesting concept, difficult to play.

The Chinese Room by Pierrec 2016-12-17T05:00:00

Nicely done! I actually really enjoyed this one. Neat idea for sure. A little hard to control, but then again if you were actually someone remotely controlling a parasite I imagine it *would* be kind of hard to control. Neat trying to figure out the different options in the storyline.

Down The Rabbit Hole by Ariake81 2016-12-17T04:37:00

Pretty drawings!

One spooky chamber of HORRORS! (⚆ _ ⚆) by jacklehamster 2016-12-17T04:33:00

The mummy was a surprise! Hard to understand.

The Milu by ayame9joe 2016-12-17T05:45:00

Pretty! A quiet, lovely game.

Room 207 by jackyjjc 2016-12-17T05:17:00

Not bad! I feel like it could use some variety in how you interact with things; just pressing a different button each time isn't very engaging. Maybe give more time and have minigames? Just an idea.

Super Tag Bros by stefenism 2016-12-17T04:19:00

Physics are pretty weird and hard to control, but a neat idea!

The Chore by cxsquared 2016-12-17T06:19:00

Whoo. My true love is brutal!

One Dungeon by Drkr 2016-12-17T04:31:00

The juxtaposition of the two theme songs was pretty fun. Also, I like how the wizard can twirl in circles with the mouse while he walks, a veritable ballerina wizard! Well done.

One Broom by SbstnC 2016-12-17T03:06:00

Beautiful! Really lovely graphics.

RoomOut by Greemax 2016-12-17T04:51:00

Interesting, difficult to figure out how to play.

Crawling Crowd by psychonull 2016-12-17T05:18:00

Cute, hard to play. Pretty simple puzzles, hard to control.

Maze Frenzy by ZQMony 2016-12-17T03:02:00

Nicely done! Very engaging, and a nice ramp in difficulty. Plenty of interesting ideas introduced, and the levels are tricky but fair.

Only One Room is Safe by lonewookie 2016-12-17T04:43:00

Cute characters! Some interesting puzzling.

Dining Zoom by Docjekyll 2016-12-17T05:48:00

Pretty fun! I wish it had a little more variety—gets a little repetitive after a while. But pretty satisfying, not a bad little prototype

Cocoa Catastrophe by Eggplant 2016-12-17T05:20:00

I greatly enjoyed the victory screen :)

Space Attack by laylow 2016-12-17T04:38:00

Not bad! It gets crazy pretty quickly, but a neat idea. I wish it was easier to move the modules around, right now it feels a little slow and frustrating, in a game that demands speed. Nice little prototype though, keep at it!

Hero Wardrober by Detocroix 2016-12-17T05:28:00

Not bad! I wish there was a little more time to outfit people, the conversations feel arbitrarily short, and it's a bit painful. I feel like there's a better way to make it challenging. But neat idea!

Anne Frankly, I Did Not See That Family by Lightyear 2016-12-17T05:36:00

I like the semi-history theme, but the gameplay is a little rough. Could use a few more things to actually make it fun. But a good start! And I liked the pixel art.

Maze Room by Vinicius Augusto 2016-12-17T04:24:00

Fun! I enjoyed it. Could use a little polish and some more variety, but the core concept is solid. I like how you can control your character and shoot in different directions.

illusianator by JeromWaarom 2016-12-17T05:24:00

Not bad! I like the puzzling, although the disappearing platforms were a little inconsistent, tough to figure out

World of Toyships by WizzardMaker 2016-12-17T04:43:00

I liked it! It was a pretty fun experience right off the bat. The graphics and audio need work, but it was fun, which is a great start for a game. Good work!

One Room Hotel by TerraCottaFrog 2016-12-17T02:53:00

Simple and clean, nice to pick up and play for a bit. Nicely done!

Lock and reload by Avant-Marde 2016-12-17T04:50:00

Pretty graphics, I got stuck.

The Living Room by smaganik 2016-12-17T05:05:00

Very pretty, and I liked the starting-without-glasses-and-then-finding-your-glasses thing. It had a nice effect. Good work!

Don't Stop Me by breno 2016-12-17T03:59:00

Pretty, pretty game. Sound was painful, though! Too high-pitched. Really difficult.

Final Room by tarcisiotm 2016-12-17T03:33:00

Interesting choice of subject matter – I applaud you for giving it a shot. I don't know that it was very successful, but it's a courageous subject to attempt.

Tripoly by WeaverDeveloper 2016-12-17T04:07:00

Controls were pretty tricky