Everything feels a bit too slow, except for the enemies movement speed. Early game turrets aren't worth the cost, and the lack of a reloading sound breaks the feeling of the guns, especially compared to shooting sounds. Lack of sound effects in general is a problem, such as a damage taken indicator or an enemies spawned sound. On the positive side, the back story fits(although that a stupid spot for a reactor), and the end game sequence is good, if a little juxtaposed with the lax of additional sounds before it. The gun play is also fine, with the shogun feeling satisfying; although the MG, not so much. A good entry. Next time, try to ad more audio ques for the player. They really add to the immersion.