Foon → Ludum Dare Explorer → Users → Bewelge
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | A Mining Game | compo | 3.63 | 3.75 | 2.50 | 4.25 | 3.50 | 2.25 | 2.00 | 3.00 | |||
| 2024 | 55 | Summoning | Flockin' Demons | compo | 156 | 3.55 | 3.21 | 3.37 | 3.79 | 3.24 | 3.42 | 1.97 | 3.69 | ||
| 2022 | 51 | Every 10 seconds | Viam in tenebris | compo | 167 | 3.58 | 2.95 | 3.32 | 3.87 | 4.05 | 3.55 | 2.50 | 4.13 | ||
| 2021 | 49 | Unstable | Orbital Turbulence | compo | 42 | 4.03 | 4.14 | 3.82 | 4.15 | 3.74 | 3.66 | 2.43 | 3.66 | ||
| 2021 | 48 | Deeper and deeper | The Hunt for the Plastic Bag | compo | 686 | 3.12 | 2.80 | 2.88 | 3.56 | 2.88 | 2.21 | 2.60 | |||
| 2018 | 42 | Running out of space | Satellites | compo | 536 | 3.09 | 2.55 | 3.38 | 2.92 | 3.13 | 2.99 | 1.77 | 2.71 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | Tetrisnator | compo | 2.70 | 2.90 | 2.90 | 3.60 | 3.30 | 2.60 | 2.20 | ||||
| 2017 | 40 | The more you have, the worse it is | somethin' Ducks! | compo | 254 | 3.53 | 3.51 | 3.20 | 3.73 | 3.56 | 3.06 | 3.27 | 3.11 | ||
| 2017 | 39 | Running out of Power | Geocentric Survival | compo | 222 | 3.48 | 3.49 | 3.96 | 3.67 | 2.82 | 2.96 | 2.43 | 2.82 |
Bewelge leaves an average of 8.4 feedback comments each event.
Great idea and execution overall!
Very nice work! Didn't quite get what to do until a couple of tries, but then it has a nice incremental feel with constant pressure to it!
Haha this was hilarious. Great job!
This felt quite polished for a jam game. Like others have pointed out it's a bit too much trial and error. Maybe you could improve that by showing more of the trail before launching, so that you can already see how the trail is affected while placing repulsors.
Fun game :) But my green blob kept going turquoise and subsequently rejecting me :-/
Cool concept and the art looks really consistent. Very nice work for 48 hours!
This is a really great concept. Could definitely see a full game built around it!
This was quite fun. The art style and visuals are simple but quite pleasing. Well done!
Clever concept and great implementation of it! :-)
This felt amazingly polished. Great Job! You should consider extending it with more content :-)
Good job! That's a really great mechanic! Becomes quite hard with all the dead zombies blocking very quickly
Fun idea, didn't have any problems winning without any planning so it could have been a little more challenging ;) Great Entry though! Also, it only says "YOU" after winning. I think you forgot the "Win" ;)
Very interesting concept. Got a highscore of 14 :)
Reminds me of Qwop. Although MUCH easier to pick up :) Great job!
Haha I usually don't know what to rate for "humour". I do know for this entry :)
Great job, although I felt the tasks were all a little too long considering they were all rather tasks of the type "do this annoying thing for a while so that you can see how the story progresses". Story was enticing enough to do them anyways though ;)
Great game and well implemented! :D Couldn't make it past 28 beers. Just a suggestion but I feel like a "bottle-opening-sound" would've been a nice addition every time a new bottle appears ;)
Wow! For 48 Hours this has great polish and feels very balanced. Also apart from taking a minute to figure out that I break boxed with "K" it was incredibly easy to pick up. Played a good 3 Minutes on my first try :)
Very cool idea! :) A nice addition would be a nicer visual indicator of what types are needed/ overpopulated at each point. But great job for a jam ;)
Great job :) Like you said it's not really finished and missing some possibility of failure but it's a good start :)
Haha Great Game! Cars drive about as reckless as they do in GTA :D Great atmosphere with fitting art & music! Very nice job!
Nice Little Game :-) Mechanics remind me of those old 3x3 sliding puzzles where you have to complete a picture. I don't really understand by what logic the Blue stones move though. Also, Reload Scene seems to always restart Scene 1, not the scene currrently selected. Great Job, definitely has potential to be further developed into a full puzzle game!
Great Job, very fun idea :) I don't know what everyone else is talking about it being too easy. I was struggling from the beginning but maybe it's time for bed for me ;-)
Very fun and innovative! :-) It's very difficult from the beginning though and the controls feel a little clunky, took me a couple of tries to get even past the third wave ;) Great Job altogether!
Very nice! I used the "swinging" mechanic for my entry as well, but went in different directions. Always nice to see how people come up with different ideas :)
Had a problem with the WebGL version thought. Only saw black when I started the game. The battery and Menu was shown but as soon as the game started only Black until the battery would run out and then some read would appear just before dying.
Wow nice work, a lot of different elements to this game. Hope You keep on improving on it post-compo!
Nice little game :) One thing: Moving diagonally is much faster than just left, right up or down ;)
Audio was a little repetitive but loved the graphics and very unique and fun gameplay :) Also very impressive level progression for such a short time!
Very nice little game :) Definitely reminded me of asteroids but the gathering added a nice mechanic. Loved the sound too!
Very nice game! Gameplay is quite solid and the graphics are beautiful!
Wow, very polished graphics-wise! Took me a while to get the hang of the controls, but managed to figure it out after a while :D Great Job!
Great job on the graphics! Like tinykidtoo said, gameplay could use some tweaking to make it more interesting, but well done :)
Love the graphics You used!
Quite unique concept, but took me a while to understand whats going on. Love the visuals too, Good job!
Great graphics and visuals but like others said gameplay is lacking a little. Hope you get around to that post-compo ;) Great work though!
Good job, looks really nice and is quite fun as well! I would suggest adding some friction to the meteors ( even though it's space) or giving the Mining beam some attracting, I kept pushing the meteors away while mining them ;)
Sound was awesome! Couldn't really figure out when to bribe or not before coming to the comments. Great Effort on the art as well!
Looks quite polished for such a short time! Some bugs and difficult to figure out at first but very nice once I figured it out ;)
Nice game! Aiming was a little difficult but I liked the graphics and sounds :)
Thought the map was a bit confusing at first, but after getting fired once I managed to understand it ;) Fun game, and graphics look very nice as well!
Lol funny game! Think the movement should be stronger though, I felt like the bunny moves too slow to actually dodge something
Hilarious mechanic! Great Job! :D
Love this! Especially the graphics and particle effects are beautiful! I'm sure it's not your first time if you can produce something this polished in such short time. Great Work!
Fun game. And quite complex for such a short time. My incompetence killed everyone the first tries because I had no idea what was going on. Also, on game over the game gets stuck for me and I have to reload (which is a pain with Unity :P ). But it's still a job very nicely done!
The player should be stopped from leaving the scene.. I love the mood/effect of the music and art, but I wish everything was larger, I could barely read the font. Very nice work though!
Took me a while to figure this out. Great concept though, especially love the scenery and mood of the graphics you're using!
Very nice progression. Beginning felt like a really simple first attempt at a game due to the simplicity but got quite engaging later :) Good job!
Great game! Nicely done :) Had some trouble starting it too but worked on the second try.
LD55 — Summoning (11)
Pictomancer by RobLaro 2024-04-18T17:24:18Z ♥ 2
Wow you invented a really cool new mechanic for idle games! Love this!
Conjurer's Cup by dreamscale 2024-04-18T17:03:51Z ♥ 1
Really innovative idea! Mana felt a bit too slow, making it a little random who scores but with a little more balancing this could be really fun!
For a game jam this is awesome though, well done!
Veggie Attack by epb9000 2024-04-18T17:00:29Z ♥ 1
Very cute entry! Well done! Won by spamming only void mages :D
Super Pal Summoner! by Meepster 2024-04-18T16:53:16Z ♥ 1
Wow that actually kept me busy for quite a while! Great entry!
Devotion - A fairytale by daandruff 2024-04-18T16:43:11Z ♥ 1
No idea what I was doing but I got to the end, so good job on game design! Also love the art style, audio and atmosphere. Feels very polished!
Reverse Rituals by freakyzelga 2024-04-18T16:39:00Z ♥ 0
Very clean and polished entry, well done! Also got the naughty Santa :)
Duck Spawner by Myse 2024-04-18T16:36:36Z ♥ 1
Brilliant. :)
Summoning the bigger one by AlxJE 2024-04-15T16:06:30Z ♥ 4
Wow really great concept and execution, given the time frame! Well done!
Think puzzle games are notoriously hard to get right but you actually had me thinking before I could solve it :)
Pulse of the Ethereal by DzejPi 2024-04-15T15:59:55Z ♥ 1
This is a great entry! I love the controls - really innovative!
Orcs vs Skeletons by Xahon 2024-04-15T15:54:55Z ♥ 1
Very nice concept and the drawing part was more elaborate than I was expecting. Well done!
But I'm not sure whether it's unbalanced or I'm really bad, but after 5 tries I haven't managed to kill a single orc :D
Feed the Eggheads by candlesan 2024-04-15T08:58:06Z ♥ 0
Really innovative idea and lovely execution! Well done!
Only thing I think could be improved is speeding up the scrolling up and down or maybe zooming out instead when there are floors added, since it becomes difficult to keep track which floors are full.