Colormancer by ildfuglen 2024-04-18T19:12:02Z
I have played just a lot of Dwarf Fortress and Adom in ascii, glad to see this kind of game here. Last 3 levels were hard, thanks for the submission!
Foon → Ludum Dare Explorer → Users → Xahon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Klat Shat | jam | 446 | 3.55 | 3.45 | 3.28 | 3.28 | 3.35 | 2.82 | 2.26 | 3.34 |
| 2025 | 58 | Collector | Collect all these stones! | jam | 397 | 3.50 | 3.53 | 3.25 | 3.53 | 3.00 | 2.26 | 3.36 | ||
| 2024 | 55 | Summoning | Orcs vs Skeletons | jam | 976 | 3.20 | 3.06 | 3.79 | 4.09 | 3.02 | 2.97 | 3.19 |
I have played just a lot of Dwarf Fortress and Adom in ascii, glad to see this kind of game here. Last 3 levels were hard, thanks for the submission!
Nice graphics It also seems like I stuck at the book level, never managed to understand what to do then
I managed to enter the altar but didn't understand what to do
@incd021 oh, I got it, I should just press return key when came to a house. Last time I played I was just walking around and nothing happened
I didn't manage to play this game as it was intended. You should set allow fullscreen option on itch because I only see the corner of the game scene. Graphics on runes though looks high-quality
I guess you forgot to add automated target/atlas.json file generation. I've built the project but don't know what join_aseprite_jsons.py expects as its input to produce needed intermediate files. Just attach a build :)
Thanks to all for your feedback!
This Daggerfall-ish graphics looks so cool, animation of opening of the gates and camera position feels so high-quality
Wow, I like that style and gameplay based on random mini-games. Such many quality games in so short period of time is cool. But I didn't manage to understand what are these things that fall from thin air and can be dragged for?
In the last level I abused left-side altars to make it through
The art is gorgeous
I like this sega-like graphics and AmongUs-like chores gameplay but some mini-games feel to be broken. The first time I entered computer with folders task, there was no folder on the screen and I thought long what should I do. The next time I entered a computer with folders game, there was a folder but files didn't put into it. Pressing keys mini-game also refused to accept my input. Very well done btw, good game!
I didn't understand LMB click mechanics but I like minimalistic yet cool looking sprites of this game and stylish UI showing you how to play. Good job!
It's a bit laggy, nice mechanics btw. I'd rather prefer creatures to go faster and ability to cast right away without waiting for active spell to finish
Pretty relaxing game. I struggled with movement a bit when had no fuel left, player gets stuck on corners Good visuals!
Reminiscent of GTA 1-2. The parallax effect is a wow, I thought it was completely flat on the first glance, it isn't. Then after driving two trams out of the rails, just on a regular road, I stalked a person next to a garage to see where is it going to go and they walked to a city pond to see beautiful ducks in the water, then they go away to their business. Just right on the next street I saw a car accident, and a car that was waiting for a tow truck. I came closer to ask if I can help them, but they were silent and I just walked over the cars (they were totaled anyway) You made a good traffic simulation, cars seem to obey the basic rules and give way each other Thanks for the game :)
Wow, It's a damn cool game. I found out that I missed how to use "row" affecting tiles and always been placing them with default rotation and thought that double click is just a bug. I like games which you can break for fun and given that you have multiple multipliers in a row and a reactivate functionality, you just do an overpowered tile to collect and hit over the maximum bound of the score you need to complete the level. Thanks for the game, I guess you could go post-LD with it
I guess the authors were inspired by Tron Legacy film :) Graphics is very good, like that neon. A little bit hard to control and I expected the world to be infinite, so that you can enjoy just riding some direction and collect cubes on the way
Graphics is a wow
@xlambein Well, I first buy a couple of workers, then I tier them up 2-3 times in a row, so they dig faster and it gives me more money. Until the very first level finishes, I already have 2-3 tractors and tier them up to a decent level 5-6 until drones come up. I get rid of humans at level 4-5 (I guess) and max drones tier balancing with buying new ones
@cameronpenner My congrats! :) 2710 is the world record now! Thanks for sharing your strategy, you are right, workers will slow down the gameplay at some point and I believe I get rid of them too early. However, I don't yet know if continuous boosting of workers will work out on the late game against mixed units with lesser tiers, because worker upgrade #10 is far more cheaper than #10 for trac or drone. I think will check it a bit later
Hotkeys feature is a great idea, I wonder why I missed it in the first place when was finalizing the game
UPD: No, workers don't work out in the late game. My best now 2889 on all drones upgraded to 10, can't go any better
@fernando-tonon-de-rossi, @staticrose, @xlambein, @cameronpenner, @temmyt, @planetary, @schu, @dagon, @nilan, @eugenik, @ira-baciu, @reivilibre, @avi, @aurora-bee, @kitira, @ruruie, @semenchk, @yness
Thanks you all for your support! Your support means a lot to me! I've decided to go Post-LD and release the game on Steam with a few updates to the gameplay, UI and visuals. The estimated date of the release December 1, 2025. The title name will remain the same (Collect All These Stones), so you will find it easily!
@fernando-tonon-de-rossi, @staticrose, @xlambein, @cameronpenner, @temmyt, @planetary, @schu, @dagon, @nilan, @eugenik, @ira-baciu, @reivilibre, @avi, @aurora-bee, @kitira, @ruruie, @semenchk, @yness
The game is released on Steam https://store.steampowered.com/app/4117750/Collect_All_These_Stones_CATS/
It took me some time to realize how to dig. I assumed Terraria-like controls but you have to hold LMB and move to specified WASD direction to dig. Pretty good game, challenging because of timer and I like it has a perk tree
Kinda funny to see cars fly apart when collision bugs
Chilling game with digging mechanics. I like that you can trick enemies by carving a spiral maze, so they are trying to catch you, enter a long spiral corridor and you just break a wall and they repath, spending time. When there are a lot of enemies performance degrade quickly, I think the developer would fix it
The gameplay reminds me old sega sonic game. Nice graphics!
Good game, thank you!
I like this game, the first game I feel good when playing this jam! Cozy visuals and sound fit good this art style. A nice detail about the game, is the game feel - you can click room objects and they tremble/crumple, it makes the game feel polished. I lost the game about 2-3 minutes after start, it's a bit hard to catch all the spiders. I think slightly bigger collider would help a bit, not sure yet that you can collect all the spiders as their spawn rate increases. Very nice done, thank you!
Reminiscent of the Binding of Isaac, pretty cool game. There is a lot of potential to update this game
The art is very cool :thumbsup:
Hahaha, I like the humor of the game, it's the first time I really rate humor on this jam :) Really maps to the real like, hahahaha I like how irrationally and illogically are shop windows are placed, soap can be near pasta pack and turned around to facing the wall :laughing:
It's a good roguelike. I first messed up AP and HP, I thought that enemies punch me 1 hp at a time when I attack but then I get it, I didn't give enemy even a chance to hit me back :) Final 4 knights were not super hard to me, as I killed two of them instantly with two ducks, casted defense and armor from items and rushed one of them to 1 hp. They hit me ~10 hp, I killed one of two left and a single knight was like a joke. I had 5 AP (increased at levels and via bonfires) and it's literally overpowered. I wish there could be visuals when an opponent hits you, so you know how much it damaged you. And a settings menu with volume slider Thank you for the game, it looks good!
It's a hard game tbh. I had troubles with proper placing of the notes on the table so they don't cover the teeth schema, especially when there are too much notes on the table. Pretty good game, though
I abused the thing that you can see that there is nothing behind the door, so you should not go this way. I understood the overall signs mechanics in the very end where you go on to colored plates. The character controller was quite annoying tbh, it either dissipates impulses too slow or camera direction correction messed up Thanks for the submission
We have dizziness after play :(
Неплохая игра, спасибо
I didn't understand what to do :(
I like this game. We were struggling with the middle computer. It's hard to match ports and window splits. I often unplug a device from the wrong port, hence losing the progress. Nevertheless, it's a good game with super magnificent graphics and Papers, Please control vibes Thank you for the submission!!
Nice game!! The first game I like this jam so far!!
В принципе я ожидал что-то в стиле inspired by Roskomnadzor, даже сам подумывал сделать, но контекст показался достаточно локальным, большинство не поймёт. В целом неплохой геймлей, правда я думал, что если выйду из компа и зайду, то потом можно будет продолжить с того же места, а не начинать сначала
Оставлю мемную шутку про ситуацию с интернетом в России: — Вот мой новый VPN сетап. Как вам? — Ух ты, красивый, вы только посмотрите. — Только вчера дописал конфиг. sing-box + GeoIP базы Antizapret для сплит-роутинга на клиенте, FakeIP против утечек DNS, Shadowsocks 2022 over Cloak в качестве транспорта. Первый хоп на сервера VK Cloud в России, потом в Нидерланды. Фолбек на коммерческие сервера RedShield через AmneziaWG2.0. — Отлично, Бейтман, но всё это пустяки. Смотри. Сплит трафика по приложениям: браузерный трафик идёт через Naive Proxy, тяжёлый трафик — через Hysteria2 с Brutal, на разные VPS, также с мультихопом через Россию. Telegram через MTProto. Подключено два интернет-провайдера, между которыми роутер переключается по round-robin в случае потери связи. DNS leak исключён за счёт использования DoH к Quad99 и блокировки исходящего трафика на 53 порт. Ну как? — Красиво. Высший класс. (Не думал, что у него столько вкуса. Не могу поверить, что Брайсу больше понравился стек Ван-Пата) — Но постойте. Вы ещё ничего не видели. VLESS через Xray-Core с транспортом в виде WebSocket и gRPC — трафик идёт до известных CDN: Cloudflare, NGENIX, Yandex CDN и CDN77, с domain-fronting и ротацией в зависимости от пинга и загрузки. Глобальный фолбек в виде Tor Snowflake (WebRTC) через хоп на резидентный IP в Беларуси, с которым устанавливается параллельный настоящий звонок для маскировки. — Очень красиво... А покажи-ка VPN Пола Алена. Какой лаконичный стек... Это же золотой стандарт индустрии... VLESS + Reality + XTLS-Vision + uTLS... И первый хоп подобран со вкусом: белосписочный VPS в Yandex Cloud... Максировка под сертификат Yandex Market из той же подсети, защита от активного пробинга... Боже, даже фолбек есть: нелегальный turn-proxy через абьюз WebRTC звонков Вконтакте...
Keep talking and nobody explodes vibes
I like this graphics. Is it 3d models with custom cartoony-outline shader or just a few 2d sprites and a quad flying on the 3d plane?
Good game, managed to finish it. Platformers are one of the hardest genres to develop, you managed to make it looking cool. I hope you'll fix collisions and make more levels to play Thank you for your submission!