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NullMoxy

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Games

YearLDThemeGameDivisionRankOvFuInThAuMo
202659SignalLethal Signaljam6283.273.003.233.752.953.57

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by NullMoxy

NullMoxy leaves an average of 13.0 feedback comments each event.

LD59 — Signal (13)

Klat Shat by Xahon 2026-04-22T16:24:16Z ♥ 2

Neat Little game, Like the artstyle and mechanics gradually introduced. Few levels felt like they could be easily cheesed.

ForgeRoad by vonedekss 2026-04-22T16:19:37Z ♥ 3

Love the graphics, they fit very well together. Tutorial could be a bit less info dump at the start of the game.

THE MYSTERIOUS DEVICE by Itero Proto 2026-04-21T15:37:50Z ♥ 1

Cool Artstyle and menu design. Would be cool to have different enemy designs or the player to have different weapons.

Smoke Show by Crygos 2026-04-21T15:32:41Z ♥ 2

Very Unique Gameplay and Artstyle. Takes a bit to get used to the controls but does work well. Scoring feedback could be improved a bit, I still get good and great even when not pressing any buttons.

Qwadrant by glem-fumeno 2026-04-21T15:26:50Z ♥ 2

Cool Concept, I like the sequential upgrades. I like that you get slowed down if the lines are hit, but I think losing health as well is a bit too much. SFX would be nice.

Air Signal by MicleFirst 2026-04-21T15:22:07Z ♥ 3

Incredible graphics, I love the artstyle, it fits so well. Would love to see more enemy variety or maybe different weapons. Also not sure if it's intentional but I could keep playing when my Health was 0.

I MUST SCREAM by II-P 2026-04-21T15:15:19Z ♥ 1

Very unique game, haven't seen much like it. I like the artstyle. Can get quite confusing with lots of organs.

Iron Maiden by VladImperator 2026-04-21T15:08:22Z ♥ 1

Amazing Artstyle and Graphics, I love the pixel art with the water effects. Controls take a bit to get used to, maybe replacing a and d with rotate may be easier. Sound Design fits very well.

Resonance Protocol by PudinKiller 2026-04-21T14:37:33Z ♥ 2

I like the graphics, especially the enemy and tower design. Would be nice if you could manually start rounds as I found that I ran out of time reading and learning how to play before the wave came. Also Audio would be nice.

Packet Panic by Sebastian Fuehr 2026-04-21T14:24:20Z ♥ 1

Interesting concept. Could see how it could become quite complex. New item rewards sometimes make you decide between 4 cables or 5 cables which is redundant. Could have a bit more "hand held" tutorial instead of just text. Also game breaks if press esc when you receive new items

Space walk by Shaggy 2026-04-21T14:12:01Z ♥ 2

The graphics are great, I love the space theme. Music also fits well. The controls take a bit to get used to, I wish you could have even a bit of control over movement while in air.

MONITORS by hotdog 2026-04-21T13:54:30Z ♥ 2

I like the style and theming. The Main Menu is quite creative. I found the event after planting the bomb quite simple as you can just stand in the corner and they don't seem to be able to find you.

Deep Sea by Enver Arco 2026-04-21T13:45:25Z ♥ 0

I like the themeing and mood. Having environments like the ruins is cool. Maybe the Upgrades could be more meaningful/have a bigger impact. Also found the default move speed to be a bit slow even when upgraded. I also think the radar would be better if it didnt have the low res overlay. The Sound effects are fitting but a volume slider would be nice.