online-play 2026-04-21 10:31
Great game. I had a lot of fun destroying world amd making shorts to the new areas with the cannon. The most insane was radar and then lidar. Also ending despote being sudden is funny
Foon → Ludum Dare Explorer → LD59 → Iron Maiden
By vladimperator and tuh
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 416 | 3.57 | 21 | |
| Fun | 462 | 3.31 | 21 | |
| Innovation | 486 | 3.28 | 21 | |
| Theme | 487 | 3.63 | 21 | |
| Graphics | 466 | 3.68 | 21 | |
| Audio | 361 | 3.44 | 21 | |
| Humor | 2.00 | 3 | ||
| Mood | 422 | 3.63 | 21 |
Great game. I had a lot of fun destroying world amd making shorts to the new areas with the cannon. The most insane was radar and then lidar. Also ending despote being sudden is funny
Amazing Artstyle and Graphics, I love the pixel art with the water effects. Controls take a bit to get used to, maybe replacing a and d with rotate may be easier. Sound Design fits very well.
Cool destruction system and atmoshere. Loved the game!
The controls felt a bit strange at first, but I ended up liking it. Same goes for the visuals, they really enhance the atmosphere
Great job, love the post processing
I really appreciate the technical side of this project. 2D Global Illumination with Holographic Radiance Cascades is truly high-level stuff, especially running on Vulkan! The bloom looks fantastic too — I'm a big fan of well-executed bloom in games. Incredible tech work!
The game looks like it was from the previous Gamejam)
Very cool atmosphere. Loved the destruction effects and the lighting.
Simple, yet very enjoyable to play.
Mogged by this entry.
Surprised by the level of detail!
Simple, but fun. The tank controls were a little annoying until you get used to them, but I can't see it working any other way. The destruction was a nice touch, though hard to control. Maybe this was intentional to prevent us from boring a hole straight down like I did though. My only real complaint is that it's really easy to get lost. Being able to place a waypoint marker or something would have gone a long way to fix this, as there are no recognizable landmarks or anything to keep track of where you're at. Good job!
Your game is amazing! I played for quite a while and needed to upgrade the fuel first, because it runs out really fast, especially with the sonar on, haha.
Takes some getting used to, but I think this wound up being one of my favorite entries in the jam so far.
Fun game, love the destroyable walls, the fuel usage rate is brutal though lol