Abyssal Lab by frankiesmileshow 2021-05-18T04:01:19Z ♥ 1
Really cool entry. The art style was great and, once you understand what you're doing, it was fairly easy to play. My biggest complaints are that figuring out what to do wasn't very intuitive (needing cranes to build some structures and not others, no explanation on what buildings do, etc.) and that there doesn't seem to be a goal. I assume there isn't an "ending" or I missed it. I explored almost all of the map, except a few squares, and killed everything I think but there was only a big enemy that I assume was the boss. Anyway, the game was pretty fun and the Lovecraftian monsters were cool enemies.
LD59 — Signal (2)
Syntax Breaker by MrEKZES 2026-05-03T21:06:24Z ♥ 0
Cool game. There needs to be a little more feedback on what's going on I think (the ending you just hear a door open and it goes to the menu, for example), but it's relatively short and easy. (Though maybe I'm wrong about that. The comments seem to indicate otherwise.) The biggest issue I had is that I didn't realize I could turn at first, so only the things right in front of me were available. The other issue is the thermometer is pretty hard to read. Other than that, I think it's set up well to give enough information to figure out the meaning of everything without being too obvious!
Iron Maiden by VladImperator 2026-05-03T20:33:11Z ♥ 1
Simple, but fun. The tank controls were a little annoying until you get used to them, but I can't see it working any other way. The destruction was a nice touch, though hard to control. Maybe this was intentional to prevent us from boring a hole straight down like I did though. My only real complaint is that it's really easy to get lost. Being able to place a waypoint marker or something would have gone a long way to fix this, as there are no recognizable landmarks or anything to keep track of where you're at. Good job!