Meager Genesis by Hajden 2019-10-07T22:30:48Z ♥ 1
The evolution of visuals and music is impressive!
Foon → Ludum Dare Explorer → Users → Chaosinism
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Lethal Loop | compo | 107 | 3.81 | 3.70 | 4.07 | 3.73 | 3.78 | 3.70 | ||||
| 2019 | 45 | Start with nothing | Life with Words | compo | 164 | 3.60 | 3.42 | 4.19 | 3.94 | 3.42 | 3.52 | 2.25 | 3.54 | ||
| 2017 | 40 | The more you have, the worse it is | Knights and Kings | compo | 470 | 3.13 | 3.15 | 3.58 | 2.93 | 3.10 | 3.16 | 2.26 | 3.21 | ||
| 2017 | 38 | A Small World | Islanders | compo | 3.00 | 4.00 | 4.00 | 3.00 | 4.00 | 4.00 | 5.00 |
Chaosinism leaves an average of 13.7 feedback comments each event.
The evolution of visuals and music is impressive!
Wow, such a different experience of playing chess. It also matches the theme very well.
It is an interesting idea and the art looks very comfortable. It even has different themes! It might be good if the first wave can be skipped when retrying the game, since we already know what will happen. (It surprised me in my first game though :D)
It is really an interesting topic. I did not figure out what happens to my hand after using a card. Are all of remaining cards discarded? I think it might be more strategic if some of them can be kept.
The card animation is smooth. I tried to make card games before as well and never achieved this effect as good as yours :)
It is really a creative way to interpret "nothing". The puzzle looks simple at first, but it turns to be strategic and challenging. Good job!
Nice concept! Tetris and Snake are almost first game mechanisms coming to my mind when I saw the theme, while I never thought about combining them together :)
A great combination of several interesting mechanisms in such a short time! It reminds me of some board games like Galaxy Trucker, but this real-time game is more exciting. A little difficult for me though :)
Impressing music! The art is kind of abstract but I believe people can quickly understand what different sprites stand for.
LD47 — Stuck in a loop (31)
WHAT I SAW by Angela He 2020-10-11T00:21:00Z ♥ 1
Storytelling, great art and decent gameplay. It is amazing to achieve all of them in 72 hours! This is one of the best entries I have seen so far.
Anybody there? by fumybulb 2020-10-10T20:47:36Z ♥ 1
I always admire the skills of those developers who make games without graphic editors, not mentioning that the flat art style you implement looks so good! I also agree with others that the audio part is outstanding, especially the interactive sound effects.
Cthuloop by beardywombat 2020-10-10T20:36:46Z ♥ 0
I was once addicted to Puzzle Quest and it is pleasant for me to see a puzzle game with Cthulhu theme. This game brings decent experience and has abundant content. The icon design achieves great flavor and atmosphere, while it might be better if there were some text hints, because sometimes I just forget what an icon represents.
Demongraft by kazuo256 2020-10-10T20:14:33Z ♥ 3
The concept is really cool! I especially like the art design of the beast.
LoopHole by PixelMoose Studio 2020-10-10T16:40:23Z ♥ 1
Great animation and sound effects, especially when shooting. It is also a wise design how the player's actions in one loop influence the next loop.
LoopRunner by DrFallos 2020-10-10T16:27:22Z ♥ 1
Simple but decent gameplay. At first, it is a bit counter-intuitive that you can turn head with only a small velocity loss, but the game is fun once getting used to it.
A not so boring game by clemetayer 2020-10-10T16:08:44Z ♥ 1
Impressive usage of RichTextLabel. And there is also lots of humor in this relatively short story.
Heaven Slash by FireSlash 2020-10-10T15:57:26Z ♥ 1
It is a nice approach to combine the bullet system of Ikaruga with first-person shooters. The art and music styles are so great as well!
while (true) by Barrier 2020-10-10T15:24:37Z ♥ 1
Well... Although each entry of Ludum Dare is open-source, I have to admit that it is the first time I actually read the source code. This game is a good promotion of learning Unity :)
Clone Kitchen by StormCat 2020-10-10T15:13:43Z ♥ 1
A very creative idea! Although the clones just repeat the player's actions, they always lead to unexpected results, which brings much fun. Personally I hope that the game mechanics can support a higher fault tolerance. Now once any ingredient is wasted, the chance of finishing a dish becomes very small.
ENILEMIT by Wxzuir 2020-10-09T15:46:11Z ♥ 1
It is indeed an innovative mechanics for puzzle games, requiring not only thinking but also quick reactions. I think the art style creates a good mood and the music you choose also fits it well, while maybe the pixelated font appearing when clearing a level brings a little discord.
Looping Meadows by Kirbloid 2020-10-09T14:32:05Z ♥ 0
As a board game lover, it is pleasant to see dice and engine building here. The pixel art is well made, and the relaxing music sounds really good. The option of unlocking new paths is interesting, while I am not sure if I can get enough extra profit from them. I am glad to know that there is a rebalanced version and will look forward to it.
Amusement Shark by No Grapes Games 2020-10-09T01:32:00Z ♥ 1
Interesting mechanics that fits the theme very well! The level design is outstanding, with a good learning curve, a large amount of levels and even multiple background visuals.
Ex Aeternum by John Gabriel 2020-10-09T01:15:52Z ♥ 1
One of my favorite art in the combo games I have played so far. I am also learning to make 3D scenes with Godot and Blender, and this inspires me a lot.
Shadow ▲○■ by Mountday 2020-10-09T01:00:40Z ♥ 1
The pixel art looks great. It also fits the 3D scene very well. It is interesting to gain the ability of defeated enemies.
Stuck In A Deck(Web Available) by dadiaogames 2020-10-09T00:30:32Z ♥ 0
It is astonishing to see a deck-building game developed in just 4 hours, even without a game engine! I admire this skill so much.
As a fan of Dominion, I quite enjoy playing the Game 1. The only mechanism that I am not clear about is the purge card, because I cannot find the cost of initial cards. Do they cost 0 and will a random card be purged if there are multiple ones with the same lowest cost? I also wonder what would happen if I purge "myself".
VintageTime by maskinmask 2020-10-07T23:58:37Z ♥ 1
It is a brilliant idea to combine a rhythm game with puzzles. The vintage art style also looks great.
Stuck in a Groove by ikamei 2020-10-07T23:43:22Z ♥ 1
Both music pieces are nice! The pixel art also looks great.
Among The Stars by Layne Stokes 2020-10-07T23:32:46Z ♥ 1
It is challenging while interesting to evade asteroids by judging its distance. The rings are very difficult to fetch though.
Infinite Rainbow Tower Smash! by madbookstudios 2020-10-07T23:26:17Z ♥ 1
It is difficult than I thought at first, but it is really interesting. The music is also excellent.
Ejected by Fryer 2020-10-07T23:15:14Z ♥ 1
Very creative theme and mechanics. It is a wise design to make the same item have multiple usages.
Magical Marissas Troubles with Time by TheseusInABottle 2020-10-07T22:57:59Z ♥ 1
The music is fun! The mechanics is simple but challenging. I finished the game in the second loop, right at the last second. By the way, it is interesting to see Nene Sakura as your avatar, who also made a table-tilting game in the *New Game!* anime :)
It's a Circle by RanDumSocks 2020-10-07T00:04:35Z ♥ 1
Both the minimalist art style and the music are great. And I like the details such as the border distortion when shooting. Even the mouse icons are customized to fit the overall design.
Hall of Infinity by Skyvastern 2020-10-06T23:43:23Z ♥ 1
At first I thought the modeling and sound effects are just simple, but later I found that they create a rather good atmosphere. Good job. However, it is too difficult for me to proceed without seeing your hints.
EXIT CODE 0 by Silvae 2020-10-06T23:32:04Z ♥ 1
The puzzles are really well designed. Such variety and depth are achieved by combining only two types of actions. Though it took me some time to figure out from which tile you can "teleport" to the other end, once knowing the rules, the gameplay becomes fascinating.
Planet Hopper by Suchista 2020-10-06T23:22:46Z ♥ 1
Concise while challenging gameplay. I like how planets are lightened by the sun. Is it realized in 3D, or 2D with normal maps?
BUSHIDŌ by wujood 2020-10-06T15:34:40Z ♥ 2
The pixel art is really beautiful! I think it might be good-looking if the text in the upper-left corner can also be set to a pixel font? The music rearrangement based on oriental classical pieces is also impressive.
Loop Invader by ZwodahS 2020-10-06T04:26:12Z ♥ 1
The concept is simple but creative. It also fits the theme very well. It is a little distractive that the particle effect has the same color as the enemy bullets.
Loopyman by Peter Jonsson 2020-10-06T04:18:25Z ♥ 1
A very creative puzzle game. Though it is not very straightforward to judge in advance whether a spike can be avoided, it is also fun to have a process of trial and error.
Loopstuck by Nobleboy 2020-10-06T04:12:04Z ♥ 0
Impressive in every sense... The modeling and shading are really good. The way of control makes the game difficult for me to finish it.
Loop Swat 'em Gravity by Nick Rafalski 2020-10-06T04:05:59Z ♥ 1
Very interesting mechanism. It is a bit tricky that the round ship body also hits aliens. The music and sound effects are fun too.