Summoner Tycoon by FlyingKaida 2024-05-01T22:01:56Z ♥ 1
Our games have almost the same name lmao, very different games though. The gameplay and overall look of the game reminds me of tycoon maps on a game I played a bit as a kid, and I assume that's on purpose !
LD56 — Tiny Creatures (12)
Beetle with a Mixtape by nanolotl 2024-10-26T23:18:10Z ♥ 1
Played it after the rating ended, amazing game, the level design is really on point. The different abilities are a very good take on the theme and play very well with that metroidvania feel. Very good entry!
Those Darn Nanobot AI Will Be The End of Us All by mrspeaker 2024-10-24T23:12:19Z ♥ 0
Very funny idea and premise! I like how the game plays, though I eventually get overwhelmed by the cells, and maybe I missed something with the controls, but it eventually feels impossible to kill them all. For context, I was holding down the mouse button on them until I stopped getting points/they died.
Lint by turturi 2024-10-24T22:33:41Z ♥ 1
I really dig the crayon style for the black lines in the art! Gameplay wise, the controls feel pretty smooth and intuitive. Pretty good entry overall!
Rescue Meow-sion by Ninai 2024-10-24T22:26:33Z ♥ 1
Pretty fun tower defense, though it took me some time to realize that I needed to drag and drop to place towers. Nice art, cute cats!
Ultimate Tic Tac Toe (Buggy Style) by Silliest Goose 2024-10-24T22:12:53Z ♥ 1
Pretty nice implementation of a tic-tac-toe, the art is charming, and the music feels pretty appropriate. I'm not too familiar with ultimate tic-tac-toe, but it was a fun match. Nice submission!
Goops by Arsvarg 2024-10-24T21:59:27Z ♥ 1
When I saw that one creature in the itch.io background, I knew what kind of animation was coming... Good game! Had a lot of fun with the puzzles.
Tiny Crowd by Kateryna 2024-10-24T21:49:48Z ♥ 1
Pretty fun game! Though when I see the scores in the comments I realize I should have used the multipliers a bit more...
Quantum Swarm by Damien Black 2024-10-16T23:22:27Z ♥ 1
Awesome project!! I really love building block logic games, and this one had a lot of content! The visuals are pretty nice too. I hope that you will consider making some extra levels to showcase all the extra functions in a later update!
Also, I found your game after seeing a very constructive comment from you on someone's first game, guiding them in ways that will help them improve a lot I'm sure. Thank you for taking part in the community.
A Story of Steebs by BrotherBrody 2024-10-10T08:57:56Z ♥ 1
Very nice game, especially for a first LD! Quite a fair amount of levels too, though a couple of them around the middle felt a bit samey. I liked the spritework and graphic style, though as a godot tip (not grading this against you, just wanted to let you know) you can disable anti-aliasing in Labels and set the filter in CanvasItem->Texture to Nearest in the main Node2D parent, this will help you get more of a pixel perfect look without much effort!
I really love the godot engine, and I hope you had fun making this submission. I certainly did playing it!
Vox Regis by Sheepolution 2024-10-10T08:38:20Z ♥ 2
Lovely game. The parallax and palletization give it a very nice and cohesive look. Quite fond of the audio design too, especially the Latin phrases!
Gameplay wise, it makes for a pretty interesting puzzle/strategy game. The base idea is very solid and there's plenty of room for players to try and optimize, as shown by the many comments with several playthroughs going for a better score.
Overall a great submission that feels very polished, great job!
Tiny Tribe by silkworm_sweatshop 2024-10-10T08:08:28Z ♥ 1
A lot of content for a compo game! I really like both the graphic style and the music, had a very nice time watching over my little village. It was really fun seeing new professions so often when eggs hatched!
Dreadzone by DzejPi 2024-10-10T07:45:05Z ♥ 1
Quite an enjoyable experience! I dig the low-poly look and might try something similar for the next jam. I play quite a lot of classic doom, so the weapons felt pretty familiar in a good way, very intuitive. If you go for a post jam version with extra content, I'd love to see some enemies with projectiles and slightly more complex enemy AI to make it harder to circle-strafe them.
Glad to play an FPS submission with a web export!