Summoned Army by dasilvacontin 2024-04-15T21:19:15Z
Simple but fun! The first five levels were quite easy, I didn't have to change much, but the sixth level got me, I couldn't beat it.
Foon → Ludum Dare Explorer → Users → Kateryna
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | Game Graveyard | jam | 829 | 2.77 | 2.65 | 2.77 | 2.34 | 2.47 | 2.82 | 2.07 | 2.56 |
| 2024 | 56 | Tiny Creatures | Tiny Crowd | compo | 141 | 3.58 | 3.64 | 3.64 | 3.00 | 2.72 | 2.21 | 2.41 | ||
| 2024 | 55 | Summoning | 👥 | BLOOD DRIVE!! | jam | 243 | 3.88 | 4.16 | 3.70 | 3.95 | 3.14 | 4.07 | 4.04 | 3.81 |
Simple but fun! The first five levels were quite easy, I didn't have to change much, but the sixth level got me, I couldn't beat it.
I love the collage art style! A very original interpretation of the theme, and a cool game mechanic, well done!
Took me a few tries but I got there in the end. I loved the graphics and the music combination, and also that there was an actual tutorial
Really fun! I got to level 4 and then couldn't beat it. It would be nice to have a restart level button for when you messed up in the very beginning :)
Really cute, especially the three-eyed cat
The web version doesn't work, but the desktop version runs fine. I like the visuals and the music, but I am unsure how to progress. I got the chalk and went to the pentagram, and the game tells me to "equip chalk" but I think I already have it equipped. And I can't get past the first fight. Each enemy deals and receives only one damage per turn. I know that Evelyn has 450 HP, but no idea how much the enemies have. So it becomes very repetitive. The overall idea is nice, but it seems unfinished.
I did not survive until dawn, the downers were way to fast. I always die around 30-40 seconds left. One thing I didn't get: how do I get all three drops filled?
It's really cute and addictive. I was so proud of making a row of blue ducks disappear. Also, the moment you unlock a new type of animal feels really nice. The bubbles add to the chill vibe. Great work!
Wow! I loved it! The art and the music are great, and the writing is really good. The innkeeper and the fool are both so witty, and I loved that there are female characters in roles that women would not be able to perform during inquisition times. I was able to figure out all three heretics on the first playthrough, which felt very satisfying. But even more satisfying was letting them summon In-Si-La on the second playthrough. Overall, amazing job!
I made a stupid decision of traveling right after LD, so I can only play games on my phone today. The game looks great and the music and the art is very satisfying, but I can't drag the bubbles on touchscreen, unfortunately. I'll have to come back to it once I have access to a laptop to appreciate and rate it properly. But from the visuals and sound alone: well done!
finally got to play it properly. Really satisfying relaxing gameplay, which speeds up quite fast. I got as far as level 8. Sometimes I had 4 or 5 blobbies connected and they wouldn't disappear for a while until I noticed them, moved them a bit and then they would. And yes, I did toss blobbies out of the frame accidentally and that tought me not to :) Overall I think it's a great game for mobile, and it looks really polished. Oh and I liked the difficulty progression, well thought through.
really addictive! I hate the blue guys :) I wasn't able to beat wave 4, but I had fun playing.
I loved the art, the chill music of the game, and the bees saying stuff like "rise and shine" :) At some point I got overwhelmed by the bears and gave up. One thing that made it hard for me: when zoomed out everything was too blurry, and it was hard to tell which bee was farmer, transporter, or fighter. Overall, a really polished entry, and it even has a nice tutorial. Well done!
What do you mean "not good"? Let's agree to disagree :smile:
I absolutely loved this game. It reminded me of Chicory a bit, but it's still very original. Awesome art and music! Screenshot 2024-10-24 215426.png
I love myself a good puzzle game. This one was great: slowly introducing different mechanics by starting with simpler level and then ramping up complexity. I led all critters to safety and I am proud of it!
interesting concept, and I like the cute art. Unlike the original 2048, there is not a lot of tactics involved. In the beginning I was trying to place the creatures with thought, but then I realized I can spawn creatures in one spot continuously and get almost the same result. My score is 32810
Unfortunately, it crashes for me when I press Start :( The intro sequence is great though. Now I really want to play it! Untitled.png
A really cool twist on Papers Please. At first I tried to spray and accept everyone but the shifts were so mundane, I started letting people in as is. I loved the system malfunctioning from high contamination levels! Really awesome effects. And I had to reject a bunch of people before getting a promotion. Screenshot 2024-10-24 195134.png
The shrimpies are super cute. I managed to get the red and the blue ones to proliferate, but the green ones die very fast and I run out of money. I guess that's the underwater stones of the shrimp business ;)
I also really like the magnifying glass feature!
The graphics and the audio are just wow! Impressive for such a short time. I also like the idea of different chuminis, but I couldn't get the hang of it. My top score is 197 and I don't get how people get thousands on first try haha.
I love it! It's cute and relaxing, but also makes you think. From level 5 things got tough, and I had to change some of my assumptions about the animals to make it work. Pretty proud I got through all the levels:) I would definitely like to play it more. Well done! Screenshot_20241007-095431.png
Super cute but so overwhelming :sweat_smile: It's chaotic indeed. I really liked the music and the vibe, but the gameplay was a bit stressful for me. I was not on top of things haha. It is a really cool submission though!
Awesome game! It got me addicted, so I am happy there was an ending :) I especially enjoyed the cute art, the intro and ending cutscenes. Well done!
I agree with the comment above. It's both incredibly beautiful and annoyingly difficult. I don't mind the difficulty per se, it makes the end screen more rewarding, but when enemy spawn right under your feet there is no time to react. Overall, however, a great entry, with beautiful art and a creepy mood.
Screenshot 2024-10-06 233203.png
I never felt so good about defeating crime before! It took me a while to figure out the shield mechanic, but once I did, it was really fun. The bois are the best :)
Screenshot 2024-10-24 225012.png
Really cute and funny! Last level is a very nice touch :)
I really like it! The dialogues are funny, and the story is cool.
The dream level confused me a bit, I was expecting that there will be a way to get back into the dream state at some point.
It took me a few tries to escape the machine, but I managed in the end. I really enjoyed this game, and I see myself playing a longer version of it.
Also, the cog rotating as it walks is a nice touch :)
Well done with your first entry! I think that with some improvements this game can be quite fun. I did find it rather challenging because of shooting only being horizontal, and health diminishing while no enemies were around. One idea: maybe shooting can be from the back and not front of the character. Then it would be easier to shoot and run away at the same time. Or aiming could be a separate control, for example, mouse pointer. Those are just some ideas to explore.
Cute and weird in a good way! The mechanic gets gradually challenging and I enjoy that. Screenshot 2024-10-24 230255.png
I love rythm games and I enjoyed this one. The music is catchy and the scoring conditions are simple. It was quite difficult, especially because of the multi-note bug mentioned above. I also didn't realise you weren't supposed to play the same song more than once, so I actually did the first one three times to get a bit better at it, and that's how I got my first three tinymons and it allowed me to skip some of the harder levels. The last level was actually not as difficult for me as some others, I got it in first go (maybe because there were not so many combinations that triggered the bug). I imagine that if you add a story component, then the game will feel more complete, because now it's not clear why you have to walk from one place to the next. Overall, it's a really cool game, and the songs are mapped nicely. I'd love to play a longer version of it.
A really cool puzzle with great visuals and music! I got to the end in under ten minutes, which I think is a good result :) I only have one comment regarding the difficulty of the levels. I found Roundabout to be the most difficult level, and so I was expecting some sort of catch in every level after that, but they turned out to be rather straightforward. Level 10 has no hidden catch, and that made me nervous, because I was sure that I was missing smth obvious and I was thinking I'd have to restart this big level. But the obvious way was the right one. So maybe swapping some levels around would make difficulty progression smoother. But overall, a great game, well done!
I had so much fun clicking! Daniel is absolutely right: destroy the city! The only thing I'd change is having to open Powers screen to choose from. It would be great to have it to the side, so I could upgrade while watching the rats jump into the pit and the fireballs fly towards the city folks
I love the music and the weird art, but the game is too difficult for me (I am generally not good with 3d). I wish I could find the bread though!
Interesting idea but lacks content. Maybe with more environment building it will be more engaging. There could be some backstory about the items that the toy is interacting with, maybe we get to look at them closer to understand more about the life we are exploring? I do think that the stuffed toy is really really cute!