Petri Wars by ConradoClark 2024-10-13T10:00:15Z ♥ 1
Very impressive! I would really have liked hotkeys, or that you select what you want to build first and then click everywhere you want it. Now you constantly have to select a tile and then click bottom of screen, back and forth. It becomes more of a "how fast can you aim and click" rather than strategy. Very nice job overall, amazing visuals, good music. Great use of theme, really tiny creatures here :)
LD57 — Depths (12)
Diving Belle by The Stewarts 2025-04-09T11:35:08Z ♥ 1
Great game! The recoil is fun. You can "bounce" between fish, or as I used it mostly, get up as close as possible so you instantly pick up the coins, and shoot to fling yourself where you want to go. Very fun! Would be cool with some pickup range upgrade.
The biggest feedback for me is the coin counter. The count up/down does not speed up, so when you have thousands the counter never really stops. At first I thought I had to let the counter count to deposit money at the boat but turns out you can just start it and go back down. A bit confusing.
Also when getting super fast some camera tweaks could have helped, maybe zoom out or look ahead.
Art and sounds are great! Very nice and fun overall!
A knight and his well by Attala 2025-04-08T11:17:35Z ♥ 1
Like quasilyte said, if you land a down attack on an enemy there is no fall damage. Not sure if bug, but that was the most fun part for me. Spent a long time finding the ultimate speed run strat, there are a couple of huge skips you can do. Also normal attack just seems worse than jump attacking everyone. Good art and audio!
DungeonDescent by thisyc 2025-04-08T07:54:12Z ♥ 1
It's Dungeon Raid! Loved that game!
I finished this game on the hardest. UI is a bit rough, sizes of tooltips and stuff like that, but nothing game breaking. Only feedback is balance, but still an amazing job for 2 days, core gameplay is perfect. I ended with 173 base damage, no enemy stands a chance with that :) I honestly would have kept playing longer, but seems 100 is a hard end. Thank you! This was super fun!
Drilling in the Deep by Jiri Hysek 2025-04-07T17:04:26Z ♥ 2
Incredible atmosphere! I was gonna say I missed upgrades for speed, did not see what you wrote about the bug. I'm not sure how fast you are supposed to swim, but I assume I had the bug then. Felt slow.
Enemies never really seemed like a threat (as long as you where there to shoot), barely had to upgrade my weapon.
Great game anyway! The art and audio really convey that "deep in the ocean" feeling.
Down Golf by chuckeles 2025-04-07T12:21:03Z ♥ 1
Woohoo! Finally made it after restarting twice because of ball getting stuck in wall. It also bounces weirdly sometimes, backwards. This is very fun though! Could be an endless golf dive :)
I think it would be nice if camera follows the ball when you hit it. Good sound effects and nice celebration when you sink the ball.
Fish's Tresure by JonaGameDev 2025-04-07T11:16:40Z ♥ 0
Amazing game! Aside from missing audio and simple graphics, I really like this. The aim mode is a great feature. Getting big combos with the harpoon is very satisfying. There is lots of polish that can be done of course, but the core gameplay here is just pure fun! Great job!
Super Deep Breath by NoodleMaster 2025-04-07T10:54:54Z ♥ 1
Interesting idea. It felt way too sensitive for me. Could not stay on the green for more than like 0.1 seconds. Would be nice with some pauses where you could reposition your mouse, you run out of mousepad if you just keep dragging down :) I could also stay mostly on one side of the screen and not get hit. Nice, calming sound effects.
The Mine Beckons by dnp 2025-04-07T10:44:14Z ♥ 4
Victory !!!
These games are always fun! Would be nice with some dangers so you can't just hold a key to spam your way through all blocks. I wanted to increase luck even more to spawn BETTER ores, even if all blocks already had ores on them :) Would also be nice with a "Buy max" option so you don't have to click like crazy to upgrade.
Good job overall, was fun!
DownThread by eyedromeda 2025-04-07T09:12:30Z ♥ 1
Wow! Really nice. Audio adds so much to the atmosphere, and it gets very scary when you get down where there are lots of monsters. Animations are super smooth (are the monster animations procedural?). I did not understand what the blue berries actually do. Amazing job!
Diamond Divers by StraightUpGruntled 2025-04-07T08:24:55Z ♥ 1
Really nice game! Simple mechanics, but has quite high skill ceiling with the cart jumping. Everything felt super polished. Great job!
Cave Diver by JumbocactuarX27 2025-04-07T07:56:54Z ♥ 0
Cave Diver aka. Blink And You're Dead! Simple fun. Got 8413!
Starfish to the Stars by VinogradovIvan 2025-04-07T07:23:18Z ♥ 1
Finally finished it! It is fun when you get the hang of it. The biggest feedback is that I would like to add force if I grab a point/arm and move it. Like, if I am attached with one arm, I should be able to grab another arm and move it to make the star swing around the attached arm. Also, I could not get the "hold control to not grow"-thing work. Good level design, nice art. Great job overall!