jk5000 2022-10-03 07:33
The idea is super fun, and I like really like the games visuals. Too bad there is no sound, and for me it was too difficult survive for very long. Overall a fine little compo game.
Foon → Ludum Dare Explorer → LD51 → Drift Warrior
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 63 | 3.93 | 24 | |
| Fun | 91 | 3.72 | 24 | |
| Innovation | 30 | 4.04 | 24 | |
| Theme | 103 | 3.95 | 24 | |
| Graphics | 219 | 3.52 | 24 | |
| Mood | 210 | 3.31 | 24 |
The idea is super fun, and I like really like the games visuals. Too bad there is no sound, and for me it was too difficult survive for very long. Overall a fine little compo game.
I like the map, and how you can see your trajectory
I showed it to my brother today and apparently he is some kind of natural-born master at this game - he got a score of 3,198. I wonder if anyone will top his score?
Wow this games great! I love playing asteroids, so gravity with an unstable engine is a fun twist on it. I wouldve liked the to have the minimap in an easier to see spot, but thats a small nit, still very much enjoyed the game
Top notch all around! I loved the asteroids ship with gravity slings and shooting enemies. Great job! (Destructible and shrinking asteroids please)
Really nice game! Setting your path before your engines cut out is a really interesting idea. I didn't know that there was treasure to be found, so I kept wondering why I didn't gain any score by killing enemies.
Love this idea! You managed to make every 10 seconds different (adjusting trajectory, combat) but still blending perfectly together and making total sense. So much potential in this idea. Great job!
This is super cool. I managed to get a few treasures; it's very difficult, but the gameplay feels good. Being able to see the trajectories is great, and the enemies provide a fun way to fill the downtime. I think it would be nice if there were multiple treasures at once and you could choose which one to go to. Some sound would also obviously be nice. But I definitely enjoyed playing. Nice work!
Fun idea!
Super neat. This is something I'm sure HAD to be fun to code. The map is really neat and the gameplay is overall interesting. Cool game!
Great idea and great implementation. It takes quite some time to get used to though.
Fun game! I'm sure this was also fun to develop, plotting a course using gravitational forces couldn't have been too simple.
Concept is amazing! Very clever! Good job!
This is a really cool idea!! Very fun and challenging!! The physics and game play were really well done -awesome job on this! :D
Awesome game! I love how the planets' gravity affects you.
Probably my favourite mechanic ive seen yet, its very satisfying making a complex trajectory and exactly hitting a treasure, and in general just fun to mess with the trajectories!
At one point, an enemy rammed into me while the engine was off, completely messing up the trajectory so i crashed into a planet, which was a very scary and interesting way to lose. Makes me think that it would be very interesting if enemies/obstacles had more opportunities to affect your trajectory.
The game concept is interesting, and to be honest i like it. However, the enemies ruined my experience. Maybe if the physics wasn't like Asteroids it would be more fun. Finally, the treasures hitboxes could have been bigger, to avoid the player to waste time trying to get them and die because they lost control. There's definitely a room for a great game, but for now the fun part is missing. What i liked the most was the map, it's definitely a great addition to the game and it's very immersive. I hope this comment helped you, it's just my opinion and feel free to disagree. You put a lot of work into this, and it's one of the most finished games i've seen, good job :)