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The Lost Probe
The Lost Probe
By kotgedev
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.85 | 16 | |
| Fun | | 2.64 | 16 | |
| Innovation | | 2.50 | 16 | |
| Theme | | 3.07 | 16 | |
| Graphics | | 3.25 | 16 | |
| Audio | | 1.04 | 13 | |
| Humor | | 1.95 | 12 | |
| Mood | | 2.31 | 13 | |
Comments
mdotedot
2023-10-02 11:44
AHHHHH .. I thought : how nice that the walls are forgiving as the ship is difficult to control. And then came level 2 .. I would have spend more time on this if you had a smoother difficulty curve. starting with a very simple room with no curves and gradually making it more difficult. But that could be just my problem since I like making games more than playing them :D Interesting to see how others fair ! Good Job!
owc
2023-10-02 21:06
It was a lot of fun! Unusually, the game made me angry at times, but was still fun. I wish the game increased the difficulty less dramatically, but it wasn't boring to play at all.
endurion
2023-10-03 08:01
The hardest challenge here's that you did use nearly the WASD keys, but not in their usual ordering. That makes it incredibly hard to get to grips with it :)
Also, you seem to have a different orientation of the probe than I have in regards to where up/down is :)
The 2nd stage is just killing me! :)
Yeah 2nd stage was too hard of a sudden, I can't go past that :(
kotgedev
2023-10-03 14:59
@mdotedot Thanks for playing! I have now realized that I probably should have added at least 2 to 3 more levels between level 1 and 2.
kotgedev
2023-10-03 15:08
@endurion agreed, I probably should have added an option to change the key bindings.
I love these kinds of games, I made a similar one. Controls are a bit unintuitive for me, otherwise it is really nice. Very hard though :), got to level 3 I think (with the electricity). Theme is on point, space is veeery limited :)
dsfan
2023-10-03 18:58
haha, nice justification about sounds, actually they would fit well for this game. The difficulty progression it indeed a bit hard, I barely passed level 1 and level 2 doesn't forgive mistakes. Good job on the physics here, looks really natural
I managed to finish it but it was super hard. The biggest difficulty is the controls: I often used a different thruster than the one I wanted to. I would have liked to remap the controls.
I like Asteroid/Gravitar-style games, I like hardcore games, but this one was frustrating because of the controls issue.
Incredibly frustrating but still somehow you cannot stop playing.
defrag
2023-10-08 04:17
Play_0.PNG
I think I had a similar struggle with the controls. Above is a snip of my 2 cents. I like the simple gameplay of this - no complexity to overcome. That didn't make it any easier though!
Looks cool, great concept, just a bit too difficult for me - level 2 was too much and I couldn't get past it.
The controls were confusing at first, but I figured them out pretty well i think.
Tricky, with really silly (and, I have no doubt, intentionally obtuse) controls. Fantastically fun, I spent lots of time on this one. The art is really great, but felt like it could've been a bit more cohesive. (maybe make the background look more like it works with the excellent foreground art?)
Screenshot 2023-10-09 202324.png
Interesting game. It was pretty hard. I think it would have been more natural to have the back thruster(move forward) activated by w, the down thruster(move up) by a, and the up thruster(move down) by d. I feels like more natural thinking regardless of the probes rotation. Other than that good game! Good job!