Foon → Ludum Dare Explorer → Users → Endurion

Endurion

View on ldjam.com

Category Medals

YearLDThemeGameDivisionCategoryScore
🥈 2008 12 The Tower Tower Collapse compo Theme 4.39
🥈 2005 6 Light & Darkness Title Unknown compo Polish 4.07

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoPoCmTeJoClEfBgCo
202558CollectorLD58 - Space Crystalscompo1922.832.313.002.782.862.311.862.50
202354Limited SpaceLD#54 - Meteor Shower - C64compo2043.483.132.542.964.363.022.373.35
202047Stuck in a loopLoopin' - A C64 action puzzle gamecompo3283.403.123.533.763.533.092.383.36
202046Keep it aliveMonster Lovecompo6393.323.343.213.923.053.313.553.26
201842Running out of spaceLostcompo4353.253.452.863.712.942.712.162.71
201738A Small WorldAdvanced Mitosiscompo3373.153.153.173.602.322.892.272.76
201430Connected WorldsCable Guycompo4253.333.393.303.772.233.092.392.81100
20132710 SecondsThe Day Magic Diedcompo2823.353.242.883.243.212.762.642.95100
201223Tiny WorldIt's a tiny worldcompo1003.613.742.752.552.863.172.773.11100
201120It's Dangerous to Go Alone! Take This!The This Questcompo1712.762.882.473.352.712.352.502.5563
201019DiscoveryUniversal Conquestcompo1342.752.502.803.712.051.761.503.53100
201017IslandsIsland Conflictcompo693.122.843.043.562.922.141.933.00100
200915CavernsCaverns of Venuscompo403.353.622.533.382.502.212.001.77100
200914Advancing Wall of DoomDoom Runnercompo93.864.093.143.953.572.813.543.643.282.80
200812The TowerTower Collapsecompo123.703.653.744.393.173.232.453.913.393.31
200710Chain ReactionChain Reaction: Detonator, the final?compo113.693.733.084.463.273.121.793.883.283.633.72
20056Light & DarknessTitle Unknowncompo3.112.884.071
20044InfectionSDLInfectioncompo243.223.133.524.262.832.953.003.35

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Endurion

Endurion leaves an average of 89.3 feedback comments each event.

LD58 — Collector (18)

Claw & Collect by d-demetori 2025-10-22T16:37:27Z ♥ 0

Very nice, relaxing game. A bit sluggish on my rig, but that's web nowadays. I didn't really see the increased size (is it visible?), or what the speed update did. Also there's not much of a challenge, but not everything needs to be. It's a very polished entry, visual and audio matching fine. Well done!

The Glasses Shop by sudocoffee 2025-10-21T14:50:03Z ♥ 1

Can't fairly vote. It behaves weird on startup (the window shows up in Task Manager, but I have to Alt-Tab out and in again to get display). I'm then in a room with orbs, can look around, but WASD don't do anything; neither does clicking or space. That sounds like not intended or I'm missing something crucial.

The Grande Concoction by Artificer 2025-10-19T17:39:04Z ♥ 1

Really great modelling for the given time! Took me a while to understand that you meant to throw things into the cauldron. And it has to be in the order listed.

Gets quite laggy on my trusty old PC, but it's web, so that's to be expected. The ledge around the cauldron is annoying, I kept falling in.

CollectorCube by nit 2025-10-16T07:30:12Z ♥ 1

The basic idea sounds interesting. But I am totally confused. When it says "record" is that when it counts a hidden creature? I think I found four. It's quite well prepared, but could maybe nudge the player with a counter or something.

Boyadem by heg.cool 2025-10-16T07:23:36Z ♥ 1

Yay, got all three rats! But only two got chipped? The middle one only warped about.

Quickollect by zubspace 2025-10-16T07:21:09Z ♥ 1

Nifty game! Cute, simple, love it! Made only 32 points though.

Puzzle Pieces by vidarn 2025-10-16T07:13:47Z ♥ 1

Brilliant :)

The overall atmosphere is great! And there I was thinking it's basically a common puzzle game, but you added a great twist. Grand job!

Criss Cross Catacombs by juxipolo 2025-10-13T19:16:42Z ♥ 0

Fantastic concept! Really nice, and it got a proper list of words. And thank god also names :)

That game could really be fleshed out to something bigger. Well done!

MoruMatrix by cogcomp 2025-10-09T17:41:43Z ♥ 0

Damn pretty! I don't get the objective though. It says I need 200 for the first level, the display had 206 when it started to fade and I still had to play level 1?

But really impressive music and visuals!

Enchanted Blackjack by drikdrok 2025-10-06T07:01:05Z ♥ 1

Interesting idea, but also quite some time you need to put in there for a decent deck. I bought an enhanced card, but the computer got it :) Also, I was able to drag the flipped cards about.

The card flying is spot on! It just misses the proper swish sounds.

Windows Explorer 2 by torcado 2025-10-06T04:56:26Z ♥ 0

Awesome idea :) But there's no challenge? I kept moving the window about, collected 25 icons but nothing ever changed but new random icons. What are the other 55 MB of the exe file used for? :P

lone alien by Verbante 2025-10-06T04:50:29Z ♥ 1

Lovely idea. At the first few stages I saw no difficulty at all, but after 6th the similarity of humans hit hard. Well done :)

Rastic Rush by commanderstitch 2025-10-06T04:43:21Z ♥ 1

Sorry, no Java on my PC and I'd like to keep it that way. Why do you have three different jars per architecture? Isn't not needing that the sole idea of Java?

LD 58: Loot Collector by tweekus 2025-10-06T04:41:13Z ♥ 1

The basic idea is good, but it seems more a game of chance than anything else. If the right items are dropped you're good, and get an extension, otherwise it's game over. The objects could be more unique beside the color :)

Greedlock by someoneman 2025-10-06T04:35:35Z ♥ 0

Interesting. At least in the last stage you get that "locked" part. You should probably explain that a bit somewhere. From what I understood if you're close to coins the scrolling is sort of locked. Which is a really nice idea, that could be fleshed out. Good one! :)

Forbidden Planet by tinykidtoo 2025-10-06T04:31:04Z ♥ 1

I can't fairly vote as the display is horribly broken. The title screen works fine, but in game everything is pitch black, text is having horizontal stripes making it nearly illegible and it's slow as molasses (the latter is probably my rig, but from the screenshots I can't see anything that should overwhelm it that much) Unfortunately there's no setting to lower details.

Butterfly by mdotedot 2025-10-06T04:25:26Z ♥ 3

Testing multi player is hard, I can't see how to join a game with someone? I kept getting Nibbler style stages, repeating. Are there other game parts?

Also, half that info seems to be a Chrome ad. Friends don't let friends use Google :)

Far Fetch by bad_fetus 2025-10-06T04:21:37Z ♥ 1

Quite nice for the little time given. I find the controls to be too sensitive for my taste. I keep running off the ledges, or overturning. The floating jump "ramp" in the 2nd stage is really nasty :)

My scores kept turning out negative ;)

Good job there!

LD54 — Limited Space (46)

Crampy Kitchen by BisnessPirate 2023-10-07T15:10:43Z ♥ 1

Not half bad! I see this getting frantic pretty fast, esp. when you're only getting tomatoes but all customers want cucumbers. Arghh :)

As others noted, the collision bugs are tad annoying, but they also never blocked me from going onwards. Just needs a little picture of the boss getting angrier :)

Landfall by LCStark 2023-10-07T06:56:27Z ♥ 1

Very sophisticated and polished! What really needs to stand out is which buildings are occupated/worked in how much. Also, lots of little animations to make it feel alive.

The music is giving a nice relaxing vibe, perfect for this kind of game. Well done!

Zombies In The Hall by recursor 2023-10-06T18:56:42Z ♥ 1

The music is so not my kind, but kudos for making that in the allotted time! First I thought yet another boring mouse aim shooter, but you added nice twists. Good one!

Mini Mason by jolteony 2023-10-06T18:50:53Z ♥ 1

14600 only :)

First I was just clicking to get my patterns, but once the field is nearly full you start thinking. You might want to add an automatic end check, with no bombs and no empty slots and no matching patterns there's clearly game over.

Neat game!

Mousetropolis by Likirus 2023-10-06T18:33:01Z ♥ 1

Ended with too much crime after a measly 268 seconds. Really not bad for doing it all yourself. The camera movement feels quite laggy on my PC, other things worked smoothly.

Bon Voyage by kylerhoades 2023-10-06T16:21:55Z ♥ 1

What a neat concept! As a game it's not doing much, just picking out people at the start. Then it gets really really laggy, until the first few survivors die.

As others said, you do have a few tasks going on, a live blog would be interesting, since you can't do much else.

Opera Girl stumbled over a shell and broke her neck. Kid got a heart attack as his mobile died.

Made it 13 days!

The Relic by Furtive Pygmy 2023-10-06T16:09:55Z ♥ 1

That gets quite hectic once the asteroids start turning into runes :) Maybe have the dialog display fully on the first click? I think I skipped some parts of it by wanting it to speed up.

Kefnac, the Word Grid Game by Greytyphoon 2023-10-06T06:43:04Z ♥ 1

Nice little game :) Might want to add that the invalid ways to place a word are not actually used.

Escape the Closet by TheWinrawr 2023-10-05T18:49:36Z ♥ 0

What an experience! This was a really clever game. Limiting the command length was genius :) Would the monster ever break through?

Dozer Dash by IDidGame 2023-10-05T18:32:29Z ♥ 1

Very nice! Simple, clear goal, and good gameplay. Well done :)

215 points!

Force Field Sokoban by oller125 2023-10-05T18:27:09Z ♥ 1

Nice implementation of Sokoban. With the enclosing forcefields you make sure levels are not getting repetitive nor too stretched out :) The music gets annoying fast, but OTOH you have music! Nice job!

Space Phantasy XIV - Disc 5 by Frogravity 2023-10-05T16:12:22Z ♥ 1

Grand humorous take :) Not really something to do with the theme, but who cares. It's fun, and with a little help from the comments I made it to the last form. Really well done!

Limited Shape by Woprok 2023-10-05T15:54:13Z ♥ 0

Good idea! It needs a bit of moody sounds, music :)

Blocked by zimny11 2023-10-04T19:20:33Z ♥ 1

Very nice game! Due to the moving speed it gets kind of tedious later on. You basically move an action block one tile, press button, wait, repeat. I gave up on level 5, since it takes so long to test out new constellations. Let the player speed that up.

The presentation is smooth, and looks polished. The rotate effect is neat!

But generally Godot 2d games seem to play pretty sluggish on my machine (which is not very strong, but still, it's a plain simple 2d game, nothing taxing). Not your fault though.

Well done!

Cubicular Discerner by Foursay 2023-10-04T18:58:24Z ♥ 1

Damn good! At first of course I didn't read instructions and didn't remember Tab :) Without the game is rather repetitive ;)

Finally saw the expected end. Really great atmosphere!

Similar to what woona said, I was trying to modify one of the commands hoping for a different outcome. But nevertheless, good work!

The Signal by OddballDave 2023-10-04T18:17:45Z ♥ 1

I had to give up in the rotating light room unfortunately, as I couldn't figure it out :) Also, did I cheat? In the button puzzle room I set the laser to a single one on the bottom and then just ran over it to the door.

This oozes mood, and it's gripping. The maze was borderline annoying (although I did make it on my 2nd attempt).

Great job overall!

Ribbon 2 by 100th_Coin 2023-10-04T18:00:18Z ♥ 1

This is just as good as it may get for a compo :)

Awesome just all over!

Space Collector by WAD 2023-10-04T17:29:32Z ♥ 1

It won't start, it's looking for a libgcc_s_seh-1.dll and libstdc++-6.dll

Tiny Tower by Martin Bousquet 2023-10-04T17:27:36Z ♥ 1

Great little game :) Especially the second part took me a few tries. And thank you big time for only setting me back to the top!

Well done! I think the game is won once you escape off the screen outside.

Terminal Noise by fusionnist 2023-10-03T19:06:57Z ♥ 2

Hot damn, this game is confusing! I'm starting to get how things work, but I'm still stuck in stage 6 (I think it's 6). The one where there's a hole , a item pickup block and you start below, but can't do anything. I was trying to figure out whether I could move an item from a screen below upwards.

Space Panic by bog13 2023-10-03T13:51:23Z ♥ 0

That's panic there alright :) The survival part at the end is tough, and did me in. At a certain point I respawned there and always fell off right from the checkpoint. I think the best I could do was 48 seconds left to go.

The tilt effect is great!

Brainspace by loveapplegames 2023-10-03T13:40:32Z ♥ 1

I do like programming games, but this is assuming too much knowledge from neural networks methinks. I did manage to pass level 1 with a little help though ;)

Portrait of a robot climbing a dystopian megastructure by voxel 2023-10-03T13:34:07Z ♥ 0

Really well made. The mood is gloomy, I still managed to get lost though :) It takes a bit too long for the first grapple-able bit to appear, I thought it maybe didn't work.

This needs a nice ambient background wind blowing, etc.

CAVE by InitialPosition 2023-10-03T13:05:18Z ♥ 1

Fun game! Decent and not overly hard :) Not that fitting for the theme methinks, but the theme was crap any way. Good job!

whispers by kasunjkd 2023-10-03T08:15:26Z ♥ 1

Unfortunately my graphics card can't do Vulkan good enough, and the opengl3 renderer bails out with an error:

Godot Engine v4.1.1.stable.mono.official.bd6af8e0e - https://godotengine.org OpenGL API 3.3.0 NVIDIA 353.62 - Compatibility - Using Device: NVIDIA - Quadro K420

ERROR: .NET: Failed to load hostfxr at: (modules/mono/mono_gd/gd_mono.cpp:388)

Slither Space by croze 2023-10-03T08:12:23Z ♥ 0

Looks decent and interesting, but I'm not signing up all over the internet.

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-03T08:10:48Z ♥ 1

Tough as nails! I got to the stage with the yellow/red key blocks on the botton with the green key behind it. I manage to get one or two keys, but then I'm done for.

Nifty idea, and clever use of the theme ;)

The Lost Probe by KotgeDev 2023-10-03T08:01:40Z ♥ 2

The hardest challenge here's that you did use nearly the WASD keys, but not in their usual ordering. That makes it incredibly hard to get to grips with it :)

Also, you seem to have a different orientation of the probe than I have in regards to where up/down is :)

The 2nd stage is just killing me! :)

Greasy Justice by kasmilus 2023-10-03T07:55:19Z ♥ 1

I couldn't get the game to start, the "Next Wave" button didn't do anything?

Space Stitcher by kaliuresis 2023-10-03T07:36:19Z ♥ 1

I think I cannot fairly rate it. It's really slow (which does help with annoying jumps), but I can't solve the 2nd level already.

The idea is awesome, esp. when you see the mirrored part in the 2nd level. I couldn't get to the pre-set thingamajig, or above the gap. I tried using my mirrored self as jump off, but that didn't make the jump either (could be due to the slow movements?)

Camping Carnage by Doccrazy 2023-10-03T07:26:57Z ♥ 0

Unfortunately my graphic card doesn't support the required Vulkan version

The Day Befor The End by Vasguen 2023-10-03T07:13:10Z ♥ 0

> 500 MB to what boils down to a choice of 1/5 and then just a text story? Is there more to it?

The idea sounds interesting, but I've expected a game after my choice :)

Ultimate Wall Dropper by ciobeni 2023-10-03T07:06:58Z ♥ 0

Sorry, no linux desktop available here. Which distro/architecture btw?

Dwarf Monastery by hotaloca 2023-10-03T07:05:58Z ♥ 0

Interesting concept :) Getting quite tough. And filling the schedule is a tad tedious. Also, you might want to add sub titles to the complaints, they are a bit hard to make out.

Still, very well made, and fitting music/sfx!

Ruins Runner by Ackbad 2023-10-03T06:42:33Z ♥ 0

Proudly java-free here, sorry, can't run it.

River Dance by mdotedot 2023-10-03T06:40:59Z ♥ 2

Rush Hour with River Dance :) Nice, but a bit too slow to move for my taste. Also, it would help if you could see the groups without holding the button. The stages do repeat after a while?

Still, well done, but not without flaws.

Merge Soldier by LinWenHao 2023-10-03T06:23:42Z ♥ 1

Nifty Tower Defense variant. I could stand the enemy hordes quite easily up to level 20, but got overrun on level 30, since I put all in archer damage.

This thing is really tough on my PC, the fans started furiously spinning right away. You might want to check that, it doesn't look that graphically complicated :)

Obvious next step, sounds!

Well done!

Escape the maze by bayunyoubi 2023-10-03T06:11:02Z ♥ 1

I can't fairly rate this, since you kept all the heavy settings active it's a lag fest on my PC. Good idea for LD, always add a light version, increases the audience.

Forklift Frenzy: Limited Space Edition by denvil 2023-10-02T17:00:50Z ♥ 0

A cool idea :) Also, really, selling off the boxes to upgrade, grand idea!

I went into the shop with no box and couldn't get out of the shop menu anymore?

If I Fits, I Sits! by cheesepencil 2023-10-02T16:49:56Z ♥ 1

Very nice! Funny idea to boot as well :)

The main menu animation takes to long when I want to restart the game :)

And I miss purring on successful sit fits.

Parking HELL by Vollfeiw 2023-10-02T12:49:01Z ♥ 1

Damn, that's hell alright! I wish those shit parking people would have to do that for a day before they get their driving license back. I gave up in Level 5 (I think), I got stuck two times at the bottom row.

Will return to rate! Edit: Veni, vidi, rated!

Limited Heart by Dennis Magnusson 2023-10-02T12:37:50Z ♥ 1

Oh no, I'm soft locked!

Standard puzzle game, but with a lot of FMVs in between. Kind of like an American handegg game. While I love that kind of puzzle games, the videos are pretty much funny only once :) Maybe I overheard it, but you might want to explain that E is used to rotate pieces, which is required in later stages.

Will return to rate later! Edit: I returned! I willed! And I latered!

Scissor Knight by a14 2023-10-02T12:25:17Z ♥ 0

This seems very ambitious! Albeit it's also kind of unfinished. I like the idea of properly finding the items to get strong enough to take on the bigger enemies. Arranging the items is a bit buggy though (or at least it seems to be), sometimes pieces vanish when dragging/dropping them inside.

This could get quite fun with some polish and adding on the missing parts (does crafting do anything?)

I'll return to rate properly once it's activated. Edit: Returned and rated

Stingy Seating by stevenjmiller 2023-10-02T12:17:58Z ♥ 1

Pretty tough game :) I gave up in stage 8. I get 3 of them into school, but the last one keeps evading.

I'll rate once it's working. Edit: aaaand it's rated.

Fruit Fitting Frenzy! by Gwen Dekker 2023-10-02T11:41:40Z ♥ 1

Holy damn! Impressive! :) >25. Congratulations! You've completed all the levels!<

Is there only one solution for the final?

Also, will rate properly once it properly works. Edit: Returned and rated!

Clearing space by Sevansevan 2023-10-02T06:38:52Z ♥ 1

Nice game! Not groundbreaking new, but adding that smart twist is good :) Managed to complete them all.

Unfortunately for some reason I can't rate at all, I'll return once I can. Edit: Returned and rated

LD47 — Stuck in a loop (58)

Karmic Circle by TheConfusedCyborg 2020-10-17T10:07:45Z ♥ 0

Very neat concept! A shame it's so short, you could make quite some game from this idea. Plus the obviously required polish that can't be done in 48h :)

Loopst by dcrdro 2020-10-16T07:07:17Z ♥ 1

Very nice! Albeit level 5 is really mean :)

I would've loved to see more fun stuff from simply interacting with the environment.

Tunnels by CosmicPickle 2020-10-12T16:54:58Z ♥ 1

Very nice! The looks are awesome and provide a great atmosphere. For some reason full screen is lagging like hell, whereas in a window it runs fine. Not your fault though.

Well done!

Loop Bouncer by pkenney 2020-10-12T16:37:22Z ♥ 0

Not bad, quite tricky after stage 3. Unfortunately it also gets a bit tedious later on :)

Tower of Madness by Eduardo Yukio 2020-10-11T18:28:56Z ♥ 1

Nice, tough as nails and a lot of screens. Thank you for adding checkpoints!

I had the red box fly off through the ceiling on some occasions. Helped me a lot :D

A Clean Getaway by notanimposter 2020-10-11T18:05:44Z ♥ 1

Aaaww, poor Vacuumba! :(

LittleIC by Amin_JK000 2020-10-11T18:00:46Z ♥ 1

Ah, so it's only 3 blocks you have to deliver. Phew! The music is getting annoying really fast :)

The blur makes the game unplayable on my machine, thanks for adding the "Fast" mode!

Just In Beaver by ondy1985 2020-10-11T17:54:52Z ♥ 1

Very nice little game. Getting a bit tedious later on, but still made 182 points.

Composers Block by sampadders 2020-10-11T12:55:40Z ♥ 1

Neat! I'm absolutely useless at reading notes though, so it's try and error for me ;)

As others said, a slight pause after hitting the wrong key, and maybe a display which stages were completed would help alot.

UFO taxi! by island-jam-2-group-3 2020-10-11T12:50:36Z ♥ 1

The idea is nice, but just when it really gets going there's no more levels :(

What's AST?

Alice by Michael Feldman 2020-10-11T09:07:26Z ♥ 1

same as fumybulb: I start the game, music plays and the background cloud floats by, but nothing shows.

Time Bomb by Flightless 2020-10-11T05:25:27Z ♥ 1

Neat idea, very polished entry. But boy, the controls are doing me in! :)

All the time I keep rolling the bomb too fast so it misses the eviction shaft.

It feels as if the gravity is changing to the right (you can't fly up as easy as in the left part). Also, the force of the jets not linear? My instinct tells me keeping left or right pressed should give me more force, but it feels like there's a cap.

Crawloop by SH80 2020-10-11T05:04:36Z ♥ 1

Behind the programmer art is a really neat puzzle game! I didn't read the description at the first go so I was stumped why I couldn't pick up the orb. But now a winner is me! :)

Are We There Yet? by JudgeZedd 2020-10-10T18:05:09Z ♥ 1

Brilliant! You had me laughing there several times! :)

The antivirus is using heuristics and wrong. The file is fine (I did have the warning as well) It's a fine little game! I got a vacation, a nice repair sum and a divorce coming up :D

Mobius by HeroesGrave 2020-10-10T17:33:14Z ♥ 1

Wow, neat concept and well executed! Esp. the atmosphere is great with the music.

Had a bug where I fell down and kept falling and reappearing on the top; but couldn't get out. Really nice! Plays smooth and without lags in Edge.

LittleBot's puzzling loops by NorthMan64 2020-10-10T06:22:32Z ♥ 0

Hey, nice! And some pretty tough as nails challenges!

I didn't hear any music at all?

Escape the Loop! by jessifin 2020-10-10T05:32:24Z ♥ 0

Very nice :) Will he ever escape the loop? The gameplay seems somewhat luck based. You either keep moving in a direction and shoot every alien, or you're swamped by a horde and have to run through them. Latter usually means death.

WhereIsMyWand? by Szkocka 2020-10-09T19:01:20Z ♥ 1

Nice :) The piano music is getting aggravating pretty fast, but everything else is fine. I went into the house right at the start and got stuck. The concept is great! I hoped for a hidden part to the right of the tree, and lo and behold, I found the edge of the world!

magic Ice husky save the squad from a whirlpool and narwhals by MoseGames 2020-10-09T13:15:04Z ♥ 1

The game is so so, but the art is awesome! :) A shame there's no matching sound!

The Loop by PhillSerrazina 2020-10-09T12:37:25Z ♥ 0

Argghh, I should've listened and written down the code :)

On the second run I finished it. Would be neat to repeat the code at the door. Anyhow, nice game! Also, extra kudos for the easter egg ;)

Tomb of the Mummy RL by Eldar 2020-10-09T12:15:18Z ♥ 1

Cool, a rogue like :)

The enemies get pretty tough later on. That requires planning about how to visit the vases. Good stuff!

SAW: 60 Second Loop by PatrickRMC 2020-10-09T09:03:31Z ♥ 0

Nifty! As others said, the 1 2 3 button one I couldn't solve. I think I even tried all combinations. Anyhow, guessed the last number and made it to the door :)

Cool!

Chronic Curse by Diego Escalante 2020-10-09T08:50:25Z ♥ 1

Very well done! And quite a few stages actually. I didn't fully grasp the respawn concept, and the last jump in the last stage took me a few tries :)

Repeat Robot by Phi9009 2020-10-09T08:30:33Z ♥ 0

Pretty good! But for me the description of the controls was wrong, it's SPACE to hover/make a platform, not 'H'. Took me a while to figure that out :)

Very nice game!

Ship Loopscape by Vildanix 2020-10-09T08:22:05Z ♥ 1

Neat! The changes keep the interest up. What I don't like is the floaty feel to the controls. I often run off a platform edge when I intend to jump; and I'm pretty sure I did press space in time.

Anyhow, I escaped! :)

Monster Trapped by Terabyte 2020-10-08T16:12:33Z ♥ 0

Really cute :) And it's obvious the sound and music was self made :) After getting the cute ending I had to get the bad ending es well.

State your name by OwlyCode 2020-10-08T16:09:43Z ♥ 1

Wow, great writing! A few typos here and there, but quite well handled.

You Stuck Bro? by Mridul360 2020-10-08T14:23:03Z ♥ 1

Nice little game! I made it without using any dash. The sound effects are overall a bit too loud. Also, I didn't really see where the theme comes in.

Conspiratorial Loop by boblova 2020-10-08T14:19:31Z ♥ 0

I, too, have been convinced! And so can you! :)

Nice idea, but unfortunately there's not too many options to choose from. Any way to max out the other way?

Cloned Graph Trasversal by C1FR1 2020-10-08T14:10:32Z ♥ 0

Sorry, no Java runtime allowed on my PC.

Stairs by Yeetukus 2020-10-08T14:09:31Z ♥ 0

Ohhh boy, 128 MB for a slugfest. You should not set details to full high. How this simple graphics can run with 3 FPS is incredible. Isn't there some export to allow for lower details?

I have a controller, but due to the lag I can't really play it. So I refrain from voting.

A good idea for next time: Support an alternative controlling method that's available to everyone.

Sorry, that came down as pretty negative. The music is nice though :)

SnailTriail by AndyKing 2020-10-08T14:03:26Z ♥ 1

There's no link or any info at all. If you didn't finish, still put up what you have. Every chance your feedback counts! ;)

Jonny D. Jobs! by WhyNotYT 2020-10-08T14:02:25Z ♥ 1

Really nice :)

Happy endless loop of useless work life. Well done!

Loopy The Robot by blubberquark 2020-10-08T10:02:05Z ♥ 0

Really nice game!

But, boy, there is a looot of trial and error required ;) Nailed the theme very well. Next step, sounds!

Minecart Dungeon by cyborgx7 2020-10-07T14:32:51Z ♥ 1

Very nice! Ooh boy, at the end I was scared that it sent me off to the start again :)

How could you do a mine cart game without mine card sounds! ;)

Uffern by IndieDevDan 2020-10-07T09:30:00Z ♥ 1

Wayyyy too dark, both web and downloadable version. Also, even on low settings it's pretty sluggish.

The monster is a neat surprise, but with the slow movement I can't even escape after craftin the axe. The atmosphere is great!

Omega Virus by Cryptomnesic 2020-10-07T09:24:19Z ♥ 1

Can't vote fairly, I just get a "something happened" message when trying "new+"

Loading... by vrerabek 2020-10-06T18:49:43Z ♥ 0

Cool! :) Really good one, although round 2 of the circle game is mean!

Clever game!

Magical Marissas Troubles with Time by TheseusInABottle 2020-10-06T18:43:54Z ♥ 1

That music! ;)

Fortunately the game is pretty short, so the music is a great gag, and doesn't get too grating. I made it in the last second (timer was 0!)

Really nice! It'd be probably nicer when you just control the player without the tilting.

While we are here - stuck in a loop by Seskon 2020-10-06T15:31:05Z ♥ 1

Wow, a great game! First I was confused, it'd need a bit of instructions up front. Once down I solved all but two stages. You have to think of something regarding the counting. Counting by mouse is irritating ;)

Well done!

ZBX 9800 by Jonathanfdr 2020-10-06T15:10:07Z ♥ 2

Very nice, and seriously polished! Only thing that irks me, slow walk speed, distance guessing and also the wipe out effect. All these make this game feel slow. Since you need a lot of trial and error, you should make it fast to retry.

But other than that it's a solid game!

The Trade Secret by Milestone Games 2020-10-06T14:45:17Z ♥ 1

Wow, really, really good! :)

And clever use of the theme as well. Only missing a bit of sound. Well done!

Stuck in a Tutorial by DavidDieLandGurke 2020-10-06T05:40:22Z ♥ 1

Nifty! I made it to the main game, and it was brilliant ;)

Great take on the theme!

The Lost Frog by Lombax 2020-10-06T05:35:42Z ♥ 2

I can't vote fairly for most things, because I simply can't jump over the first obstacle.

Loopers by gamedevkng 2020-10-06T05:31:09Z ♥ 1

Please check if you set your itch.io project to public, we can't open the link!

Kitchen Satisfaction by Huntrox 2020-10-06T05:30:32Z ♥ 1

Nice idea! And getting feeling stuck in a loop pretty fast :) It direly needs sounds of the family, groans of disdain, etc.

I tried to escape through the door ;)

Complete information by Synedraacus 2020-10-06T05:26:19Z ♥ 0

Add a link to your file, we can't rate/vote anything

Conquistador by Vatvo 2020-10-05T15:43:28Z ♥ 0

Actually quite nice! There's a bug with pickups reappearing (I had 6 keys at the end?), the gold helmet, jump shoes.

DELETED by ghh75383 2020-10-05T15:33:38Z ♥ 2

Link is wrong, and no description at all?

loop saves loop(Ludum Dare 47) by mingri44 2020-10-05T15:32:54Z ♥ 0

As typeswitch said, don't forget to set the project to "public"!

While Kart by bit66 2020-10-05T15:31:47Z ♥ 0

It's a promising start but there's too much missing for it to be a game or a challenge. Sounds! Other car moving! Lot's of possibilities.

But the theme is nailed, I'm stuck in a loop ;)

Loop around in a cycle by fraanns 2020-10-05T05:58:39Z ♥ 0

Really nice :)

I had some hard times as long as I tried to keep the whole circle out of the red stuff, which isn't really necessary.

The sizing is off though, in the level selection the left most and right most stage button are cut off. I guess "Wat..." is the last stage?

Tell your girlfriend this is a app for a PC :P

IT Guy by Thooom 2020-10-05T05:37:06Z ♥ 1

For only 4 hours this is impressive! There is no health indicator, but seeing that I die at different intervals without too much touching of a bug, there must be something about.

InYourFaceABook by RGilPT 2020-10-05T05:33:36Z ♥ 1

Hard to make anything of it. I created a few fake news, dropped them on some people, but nothing ever changed? The idea is a good one though! And the music is also a nice fit!

A bit more explanation is needed here. Also, when you drag the profiles below the bar you can't drag them up again ;)

Saint Uck by 11thPenguin 2020-10-05T05:28:32Z ♥ 4

Not bad :)

As @ale said though, the controls are confusing. Also, sometimes you can scrape by the wall, sometimes you get stuck. It's as if it's not entirely 45 degree partitions.

Also, there 's no challenge at all, like a timer or enemies.

Sound would be the next big step!

Colours by Bulizhnik 2020-10-05T04:46:45Z ♥ 0

Even with all the explanation I couldn't figure it out :) My guess is you're combing colors in a direction around the loop (counter clock wise?). I managed to beat the first four stages, but then I got stuck in level 5. I tried all combinations but none of them worked? That's however pretty fitting the theme :D

Little TV Escape!!! by Keith Wang 2020-10-05T04:36:14Z ♥ 1

Interesting idea! The levels are too samey though, but it's enough to bring the concept through.

I guess "Victory!" is the end? Sound would be the next big step.

10_SECONDS by dan-one23 2020-10-05T03:26:10Z ♥ 1

Not bad! Took me a while to figure out that you have to run off the right end to beat a level. The controls feel a bit too floaty, and sometimes you get stuck in corners. Other than that quite nice, and hard :)

LD46 — Keep it alive (65)

Save the King by MrBamboo 2020-05-04T05:19:34Z ♥ 0

Can't vote fairly for most points. However I'm glad you still uploaded the result.

Very ambitious, and it's a shame you couldn't get further. Is the path of the road predefined? I couldn't chose very much and they stopped continuing the road on a corner of the river.

The Cat's Journey by magnusfurcifer 2020-05-03T08:36:03Z ♥ 0

Nice idea, and sounds and feels good.

However I had a few problems with the physics. Esp. when the cat gets stuck in a trash can it's hard to get her out again. Obviously I wasn't the only one trying to keep a platform dragging with me ;)

It's a bit too fast for my taste, you probably adjusted it to your experience :)

UnArchive by mitjmcc 2020-05-03T08:29:09Z ♥ 1

A really fun idea! Unfortunately the controls are cumbersome; also, when I finish it doesn't register. So obviously I did something wrong, but I have no idea, what. Also, what settings did you use? This already feels sluggish in the first stage, which shouldn't tax any PC made in the last 20 years.

A hint regarding what's wrong would be a real head start too ;)

This has potential though.

Only One More by Physiker2001 2020-05-01T13:32:21Z ♥ 1

Neat idea :)

It feels like a bar simulator of sorts. The movement is iffy, it feels like ice skating :) Also, whenever I tried to give the second drink to a customer he wouldn't accept it at all. When the drink icon goes red it's kinda hard to tell what drink he exactly wanted.

But that has definetively potential. Add food preparation and perfect the chaos! :)

Hell's Desk by nate_wec 2020-04-30T14:54:10Z ♥ 1

To be honest, not much of a game, but technically quite good. I did get stuck in the small corridor on the top left though and had to restart.

The music makes the atmosphere nice and gloomy, I love the NPC designs and the story could get interesting. So there is nothing to the end message, where it says to talk to all NPCs?

Other than that, quite well done!

That Time I Crossed A Barren Desert To Protect&Care The World From Terrible Code by alaah 2020-04-29T17:26:58Z ♥ 1

Really well done!

Quite a lot of stages, but I had to give up on the big steel block with the small tunnel underneath. There's no chance for me to click that fast. Also, several times I clicked outside the window which usually means death. The restart should be something easier, I had to click way more than 3 times, esp. when I had a block on the cursor.

But other than that, really good; and also quite hard!

Helium by joekinglake 2020-04-29T17:09:19Z ♥ 1

Really nice!

Finished the game in the second attempt. Boy, the boss does take quite a load of bullets. Maybe too much :)

First thing, add sounds. They do make such a difference!

Plays good, not too hard, and looks also really good. Well done!

Feeding Time! by Drachmor 2020-04-29T15:20:32Z ♥ 0

Great game! Thanks for making a .exe to run it, I want to keep my PC Java free ;)

The first platforming part is unforgivingly hard, it took me a few tries to get by. But then I managed to feed all boss kittens. It needs sound effects badly, music would be a plus too.

The level design is top notch, just that first part...

The main menu looks as if it was clickable, but it isn't :)

Well done!

Age of Aquaria by mahalis 2020-04-28T15:41:08Z ♥ 1

Nice challenge :)

I could delivery fish to the goal and made it to stage 3. I delivered two fish to the goal but could not go on? Is one fish not actually enough?

Other than that, solid presentation. I also found it irritating, that the robot would look at be instead of the other way ;)

Keep it Ali...ens! by Eldar 2020-04-26T17:02:36Z ♥ 1

I love the look of this! And the humour :) Just great!

The thing with the controls is: You're getting the keyboards initial press delay, plus you can't use two controls at the same time (like move and shoot). So if you want to get to the other side fast, you have to push A or D, release it and push it again to get moving right away.

Other than that, it needs sound :)

Well done!

OtherworldlyFlavors by erebus 2020-04-26T16:53:53Z ♥ 1

That's great! :)

I gave up after 8 attempts, only making it to 29 days once. It's quite hard, esp. as the choices are not always the same on a replay.

Really well done, only thing missing is some sound.

Super Survival Ball by Quinn_Patrick 2020-04-26T16:25:46Z ♥ 1

Wow! First I thought it was boring, but you managed to keep me on my toes. Getting the click for the long paddle every now and then helps a lot!

If the hall of fame is global, I'm 7th ;)

Really well done, solid, polished, feels just right.

MiniDrone by Rewzu 2020-04-25T18:21:38Z ♥ 1

Wow, that's awesome!

After learning that the drones power is shown on its top it was clearer. Gathering minerals drains your power. Nasty: The higher the mineral count is the faster is it drains! Which helps keeping play time down, but also kills you way faster!

Still, looking great and plays pretty well!

Rescue Mission by good.enough 2020-04-25T07:02:50Z ♥ 0

Nice game!

The controls are probably kinda annoying by design :) I always fly in the wrong direction first. I chose to stay in the middle and shoot at the cats (it's cats on parachutes, definetively!)

I saved 3 ships! A ending message would be nice, when you reach the right side.

The King's Efforts by cirno 2020-04-25T06:53:34Z ♥ 1

Now that's a completely different game than most.

Intriguing. I chose to forget about Sesame and try to be a good king. Unfortunately that doesn't count anything :)

It's tough to verify what the actions actually amount to. Later on the current values scroll off the screen. It'd be nice to see how much you gain of something when you choose your action.

Reeactor by Ace17 2020-04-25T06:29:17Z ♥ 1

That's a real interesting idea, which you don't see often.

Of course my reactor melted a few times before I decided to shut if off first. Then it's quite simple, turn on all pumps to the max, and raise the reactor core step by step. Check the temperature whether it stays stable. And then it's off to winners land :)

This really needs a background humming sound! Well done!

The Adventure of Mr. Bubbles by DreadedDruidStudios 2020-04-24T18:08:32Z ♥ 1

Very nice game!

Solid looks, music and gameplay. I'm not a fan of too floaty movement, but it kinda works. Also good idea with the hidden things. Of course I had to collect everything and so Granny got a trip to Mexico ;)

They are corrupted by Nikita Demidov 2020-04-24T13:49:09Z ♥ 1

Not bad! Music, intro, sound.

But damn, it's hard. You really need to update the hit boxes. It feels like the small enemies hit box is the same as for the big ones. I made the middle end, but never managed to kill all or spare all.

I had to cheat to see "The Truth!" ;)

GOOFBALL by pvg 2020-04-24T13:35:56Z ♥ 1

A breakout clone!

I'm partial on this. On one side it's a very solid and polished game, technically excellent. On the other hand I don't like the floaty paddle movement, and the fish eye effect, while technically impressive, is highly distracting to the actual game play :)

Also, 100MB ?!?

Still, well done!

Homestead by ownedstuff 2020-04-23T18:04:21Z ♥ 1

Hey, not bad! You've got the spooky feeling down alright :) Obviously the house feels a bit empty (and there's no door! :) )

Well done!

The pain by pfeyffer 2020-04-23T14:37:32Z ♥ 1

Now that's something you don't see often :)

And it's a puzzle game even! Really nice, it would really benefit from nice sound effects. Scream in agony! ;)

There is no plant B. by jka 2020-04-23T14:33:44Z ♥ 0

Neat game! Quite hard actually. I managed to get down to 80 seconds, but I can't scare off the rabbits enough. I tried to lock them in, but then the rain appeared in the locked area ;)

Really nicely done!

Timmy & Rock by KekkoDude 2020-04-23T14:19:35Z ♥ 2

Nice sound effects :)

Of course also had that annoying warning, but it's clean. Enough downloads and it should be gone. What I find strange is the shots, that are affected by gravity. You have to jump above the enemies to hit them properly. I survived for a bit before I died.

A health or progress indicator would help. When I wake up, did I lose or win? :)

Pray by jarreed0 2020-04-23T12:40:38Z ♥ 0

Please check your link, it does not work (404)

What An Alien Addiction! by jaywoody 2020-04-23T12:19:21Z ♥ 1

Really good game! I was soo close at the 5th stage. Quite a nice engine, I like that you can push other items with the grabbed one ;)

Well done!

Serveryard by ping78 2020-04-23T12:09:45Z ♥ 1

You need to put up a little bit of explanation. So far it works mostly fine, albeit a bit sluggish (web, yay)

It feels a bit buggy; I could refill the generator once, but then the next refill is not possible. A refill info appears on the valve and I can't get anymore gas. How do I shelter against the rain?

It's an interesting approach, would love to see it smoother and the gameplay fleshed out!

Keep Moving and Shooting for ME Useless Garbage Robot!!! by ronsaldo 2020-04-23T06:54:18Z ♥ 0

Boy, the levels are huge! Easily protected Don Meowth, but the second level is hard. I chose to clean the stage and then move my protectee. However in the second stage there's a part where I can't go back to the start. And then I got killed :)

Anyway, solid game, quite big for the time used. I love how you can push or even stand on enemies ;)

owo by Skaysz 2020-04-23T06:34:33Z ♥ 3

No links, nothing? Not even a half finished entry for others to see? Any feedback is a chance to improve!

Bacterium by Alvan Arulandu 2020-04-23T06:33:49Z ♥ 2

Link is 404, probably what @kent-reese said.

Feed the BEEG by swixxy 2020-04-23T06:33:08Z ♥ 3

Even if it's only a sneak peek, getting feedback is a great chance to improve. Please add the links.

Keep the princess alive by Eyleen 2020-04-23T06:32:22Z ♥ 0

Same as @Vivoubos. How do we start this game? It is allowed to provide a new upload so people can actually test and rate your game.

Square Loves Circle! by meelo 2020-04-23T05:37:27Z ♥ 1

Good little game! And quite hard I must say. Overall the controls feel a bit too floaty for my taste. Still made it to the end :)

Well done!

Little Restaurant of Horrors by Goldfish Games 2020-04-22T16:51:59Z ♥ 2

Interesting story. Is there only that one end where you lose? Or do the stats of the customers actually matter?

During the last round the player is really annoyingly slow :)

Keep it Olive by Nicso 2020-04-22T16:41:11Z ♥ 1

This is awesome!

Making the ingredients add 1 jump to the burger is a great idea. Plus I love the microwave as respawn point. There were a few places where a part of the burger was hanging off a platform, that's where the restart came in handy. A nice touch is when you lose an ingredient, you also lose its jump power ;)

Well done!

Motobot Defender by pkenney 2020-04-22T16:33:34Z ♥ 1

For 48hours this is really really good!

And even a first 3d game, sounds almost unbelievable ;) I did it on my second attempt. Controls are mostly good, only problem I have is with the hard brake. It feels I always turn way more after braking making me miss my intended goal. But it's really satisfying hitting a whole row of them (combo x10 was my best)

Well done!

Grovetender by ghast_neoh 2020-04-22T13:06:02Z ♥ 2

Really nice, but rock hard!

I ran out of money fast, and once there you can't purify the blight away anymore. A good, solid foundation, well done!

BioBot by NotAfamousGuy 2020-04-22T12:44:02Z ♥ 0

A nice little game. Most obvious problems are the controls, you need the mouse, one hand on the keys 1-3 and one hand for the cursor keys :) It brings a bit of strategy to change between weapons. All in all, a solid little game, nothing too innovative, but okish.

The Dumb Kid's Job by Yvanor 2020-04-22T12:15:10Z ♥ 1

This is great! A really good story holding the game together, plays good and is funny.

Well done! #JuniorIsOk ;)

Space Station Alpha by kjscott 2020-04-21T17:44:08Z ♥ 1

This is a weird one :) I want to like it but it feels so confusing! I love the look and also when I survive more than 3 rooms. But it seems you run out of bullets at once (one bullet at the start?), also repair parts are hard to come by.

Obviously balancing takes time, so for 48 hours this is really great!

Party Pooper by Agent8364 2020-04-21T17:39:34Z ♥ 0

Nice idea, but seems a few things missing.

Is there a way to lose? Also, same bug as M8rix mentioned, sometimes the people didn't accept my delivery. The counters always stayed at 50 (only flickering 49 for a split second).

Type IT! by Hedgy 2020-04-21T17:34:39Z ♥ 1

Nice little game, easy to learn, hard to master!

A bit mean, when you have two words overlapping and can't read neither of them :) It starts nice and slow and suddenly there's an onburst. Made 39 on easy.

Unended by slotha 2020-04-21T17:21:15Z ♥ 2

Neat game! The look is very good, everything is of one mold. I love that you can use the mines to blow up the blocks. Some parts are really hard, but that's the gold old RNG :)

Rover Pilot by workshopcraft 2020-04-21T11:41:20Z ♥ 1

The idea sounds interesting, too bad you didn't get more done than that. I made it to the congrats screen! ;)

Can't vote most points fairly though.

Dunkman by congusbongus 2020-04-21T10:57:56Z ♥ 1

This is sooo awesome! Absolutely stunning! Great music, great gameplay!

Just one thing, is there actually any way the others can catch the ball in the middle top or bottom? This spots seemed totally safe everytime.

Other than that, potential winner of this compo!

Keep the GameBoy alive. (on GameBoy Advance) by Timo Strating 2020-04-21T08:21:47Z ♥ 0

Really good game! And boy, am I confused fast :) But still, I won! Very nice that you only set back the player one level, and not at the very beginning. Keeps the frustration low.

It's just missing some nice music.

Croze's Moving Castle by croze 2020-04-21T06:27:30Z ♥ 2

Very atmospheric start, and the lighting looks mighty fine.

It's a shame that the outside can't keep up, but it's only 48 hours after all. The movement is really annoyingly slow, that would be one of the first things to change. And what you said, more variety outside, enemies, etc. Could be a nice little game, Blaz-B!

Flower Dreams by BradCode 2020-04-21T05:08:34Z ♥ 1

Very nice :)

I tried to kill the plant by cutting above the roots but only got lots of points from it :)

Really neat! Only thing, find a different sound effect for the flower collecting ;)

CellForm by watswat5 2020-04-21T05:03:33Z ♥ 1

Interesting concept :)

I beat it and then it restarts. Most annyoing thing, the sheep getting stuck in the tight grid area to the bottom right. But other than that it plays pretty good.

Well done!

Keep Town Alive by peto184 2020-04-20T17:38:40Z ♥ 1

Very nice, but getting chaotic later on. I managed to reach level 16. By level 15 the cough sounds mute the music :)

Also, you should confine the mouse to the window. I clicked outside several times shifting the focus to a different program. Other than that, pretty polished and good to play!

Bubby by dnp 2020-04-20T17:25:41Z ♥ 1

Nice game, Whistler's Brother reloaded :)

A few more stages would help, but you had a good selection. Well done!

Cryoloop by Freya C 2020-04-20T17:20:42Z ♥ 0

Wow, it looks great! It's a bit short and the movement is wonky. As if key repeat was on slow and even stuck sometimes. With a little bit of background music the mood would be great!

Moonhill Farm by Murrzipan 2020-04-20T17:14:24Z ♥ 1

Quite a nice little game, captivated me more than I would have thought.

The control choice is a bit weird, Enter for the shop or me accidentally placing new fences under the shop window. You can't sell/remove fences unless the foxes (zombies?) bite them to pieces.

It's really well done. More variety in the enemies and a proper goal to achieve would help a lot (I played up to the 10th night) Well done!

Platdaughter by TheBaecun 2020-04-20T14:56:45Z ♥ 0

The link is borked, please check!

Ribbiton by Bearwey 2020-04-20T14:55:21Z ♥ 1

Awesome! Very well made :)

Only thing to nitpick, the range of the enemies is a bit wide. And also, the ghost utterly destroys me.

HiJinx by DarriasArt 2020-04-20T12:00:33Z ♥ 1

That looks really nice! :)

The music is also great. The controls are a bit iffy, and as others noted, a display on the remaining flight power would help tremendously.

Also, there is a long pause on Game Over and the title that I can't skip. And the crows are really mean higher up.

Other than that, very neat and polished entry!

Endling by cptdustmite 2020-04-20T10:38:42Z ♥ 1

Very neat, especially the mood is awesome :)

A bit very short, but still nice. Superb!

Bug Smashers! (HTML5) by Plopmenz 2020-04-20T07:54:02Z ♥ 2

Really nice! And that you actually coupled the FPS of the game with the story!

Neat music as well. I managed to keep it up for 212.42 seconds, 519 bugs smashed.

Well done!

Dragon Flower by timeloopedpowergamer 2020-04-20T07:47:35Z ♥ 1

Interesting idea, and looks very intriguing at the start. In the end it boils down to clicking the three buttons in the correct order :)

I won!

Drag-On by puma3 2020-04-20T07:45:03Z ♥ 0

Can't vote fairly, as it won't run. It gets stuck at the loading bar. The console shows this:

Uncaught ReferenceError: unityFramework is not defined at HTMLScriptElement.n.onload (Drag-On.loader.js:1)

Dracenzoid by Paroxysmal 2020-04-20T07:42:43Z ♥ 2

Plays really good! The enemies spawn a bit too fast, there's no time to grab new missiles. Is there an ending? If not, a score would be great, or a timer :)

Other than that, well done, and a polished entry!

Spirit Quest: Journey to Devil's Mound by TheseusInABottle 2020-04-20T07:27:43Z ♥ 2

Really nice! :)

I love the look of the characters, PETSCII-like! The music during the fight gets annoying pretty fast though :) I made it up to the demon prince who beat me to a pulp. I like that different approaches are required.

Overall really well done!

Egg Defender by Tent Hat 2020-04-20T07:15:44Z ♥ 1

Works fine, but the duck feels a bit slow. Esp. later on, when lots of humans come in, you don't stand a chance.

My egg got smashed :( But the timer went on, and even got negative. Is there no lose situation/screen?

Other than that, nice little game!

Chain Reaction by PlantProgrammer 2020-04-20T07:03:34Z ♥ 1

Chain Reaction :)

Overall I cannot vote fairly on Fun, since as single player it's no fun at all. The speed could be a bit faster, it feels really slow.

Also, is there a win condition? I got rid of all atoms of one player but he could just continue on an empty spot. Filling up the entire field would take ages.

That, and sound would go a long way :)

Sandy Road by guksas 2020-04-20T05:33:15Z ♥ 2

Not bad for 24 hours! For those wondering, the description of the controls is wrong (at least it was for me). Keep right button pressed to aim, and press left to shoot.

I was hoping you could also steer the car and ram others :) Plus the obvious required restart option!

Keep It Alive by Rakowu 2020-04-20T05:13:28Z ♥ 1

Link works!

A nice idea :) But the controls feel a bit nuff. For one, I didn't get any mouse cursor (as shown in your video), and dragging feels like it's loosing the dragged item all the time.

Still, pretty solid entry for the short time, with neat music as well! Good job!

LD42 — Running out of space (79)

Cave Dwellers by Cheesey Bob 2018-08-25T14:09:25Z ♥ 1

Interesting idea. Esp. since you made it a puzzle game and not a simulation. I however seem to fail to grasp the mechanics, I was stumped at the level where you have to get 9 population. Maybe you should indicate more which characteristic requires more.

Still, solid little game!

Decal Royale by BluShine 2018-08-19T09:03:13Z ♥ 1

Now that's a really new idea I haven't seen before.

Unfortunately the placing is really tough, I couldn't even beat stage 2. There were three combos in stage 1, but I find only one in stage 2. Is there another combo than photo plus glasses?

Also, the aubergine in the first stage is irritating, it looked like a sticker but seemed to be not.

Maybe add mouse controls for faster placing?

Really nice game!

PhoneBreaker by Daniel Rincon 2018-08-19T08:54:54Z ♥ 1

Nice idea :)

The intro is painfully slow and unskippable! The game itself is a click fest, but boy, your "friends" are really typing fast. It would be nice to have a shorter time for a first stage. As it is now you have to keep clicking fast for three minutes, which is quite tiresome. Other then that, very polished, good music and sound effects. Well done!

Dish It Out by recursor 2018-08-19T08:06:53Z ♥ 0

Hmm, hard to say what to make of this. It's basically a physics engine test :)

The idea is a funny one. But somehow the shot strength seemed to have a random percentage; from a gut feeling using the same power had some dishes go over or in front of the target table. I also do not really see the theme in this; unless it's the space on the table.

I managed to get a lousy 50 points :)

Happy Knight by Borys 2018-08-19T08:00:30Z ♥ 1

Nifty little game :)

A lot of care has been put in the menus, looking very polished. The game itself plays fine, but it get's kinda boring after a while, because nothing changes. Spamming the button and turning left/right is all to do. Jump doesn't seem to have much use. Like others said, a bit more variation (jumping enemies? invincible enemy that must be avoided?) that requires the player to actually jump would probably make it more interesting. Still, well done!

Borderblast by someone9999 2018-08-19T06:58:22Z ♥ 1

Quite solid game, but for some reason everything feels way too slow. Makes it easier to complete though :)

Sounds would really have helped!

Space Crusher by Brallex 2018-08-19T06:53:35Z ♥ 1

Nice little game.

Nothing groundbreaking, but a solid maze runner. You got the timing perfectly for the 4 levels. I was always down to a few seconds.

I only saw the theme appear in the last stage, never saw the closing in wall on the first three.

Sound!

Astro Run by lozzadawg 2018-08-19T06:48:02Z ♥ 0

Really hard to vote fairly here.

You really need to put an explanation of which object is what. The sun is somewhat clear, the space ship kinda too. I entered the triangle shaped ship, but that one couldn't shoot.

How do you enter a planet?

The floaty controls feel ok but are really hard when there's lots of objects about. Also, you can hide in the side border :)

The Dome by Lintfordpickle 2018-08-19T04:53:25Z ♥ 0

I also get the JNI error here.

Bardolf's Curse by mrjoshuamclean 2018-08-18T19:24:44Z ♥ 1

Managed to get a few points, but I'm pretty unsure where to go next. The map feels pretty big, and lots of objects to find. I do not see where the theme comes into this (I guess it comes later in the game), so I refrained from voting for Theme. Really good writing you've got there!

Flood Of Pirates by Stefan Jovanovic 2018-08-18T16:05:46Z ♥ 1

Nifty game! Looks great, and plays quite good. I wish for a way to replenish health. Also, during the "next round" button display you can still run around an repair the ship :)

Interstellar Stupidity by Jono953 2018-08-18T15:40:33Z ♥ 1

The DOS vibe is working great :)

Quite a nifty entry, albeit majorly confusing with lots of sprites going on. It's really hard to tell things apart when it's getting hectic. What worked really well, going below the center and shoot all incoming enemies. Never had any trouble with running out of space :)

Cryptovirus by Corqi 2018-08-18T13:18:41Z ♥ 1

Sensitive :)

With a few little extras. Great idea. The difficulty jump is jarring! Maybe on the later levels removed unneeded long corridors. The goal should be solving the puzzles. Well done!

The last Escape back to the menu didn't seem to do anything, so I had to Alt-F4 out of the game.

Space Race by Raziyya 2018-08-18T13:10:57Z ♥ 0

Interesting idea, but the controls didn't really work well here. The movement felt like being on ice, and also didn't seem to reset once you bounce into a wall. That led to a few deaths were I basically stuck to a wall. The concept however is really good.

Senbir by CliffracerX 2018-08-18T13:04:25Z ♥ 1

Boy, that's one ambitious game/project. Unfortunately the 3d environment is rather detrimental to the actual game. On my PC the lights on the PC didn't work, so I had to guess by the appearance of the menu. The game would've worked completely without the 3d part.

I do use assembler (with my trusty C64), and so was confused why the tutorial mission solution would be SET 0 3 11111111. The intention of 3 seems to be to indicate the lowest byte of the 32bit value. I was thinking in little endian and would've thought 0 would indicate the lowest byte :)

Really really awesome what you created in a mere 48 hours, but also really very niche :)

Running out of S.P.A.C.E. by Frank Gevaerts 2018-08-18T09:52:32Z ♥ 1

A nifty text adventure :)

And of course I got stuck right at the telescope part (or, really, on the pick-up-space part). I then looked at the solution (boo, hiss) but somehow managed to botch things up. There was no space on the debris field, so I couldn't fix the airship. Also, the basket somehow followed me to the gym. I loved the bit, where the car used the spot I took the space from ;)

Where the Cloud Lives by Tattomoosa 2018-08-18T08:02:28Z ♥ 1

Very nice, overall polished entry. Great music, visuals, and even a story. Really well done! Smaller problems have been mentioned already, scrolling is not apparent (why not start out with the rooms more to the left?) and also multi-stacking. Awesome job!

Rumble Trouble by alexkarate 2018-08-18T05:39:22Z ♥ 0

Solid game! Nothing groundbreaking innovative, but properly made. Levels are fair. Those stages with double/triple blocks are rather easy to navigate, so I liked that one square stage, where the course was not as clear :)

Well done!

Merge Machine by matt-tuttle 2018-08-18T04:38:52Z ♥ 1

Very solid, nice game! Had a few close calls, but once your field is big enough and you have enough space for all variants (diagonal cross being the last?) you can keep playing forever. A total score would be a good addition, as the money pool obviously decreases for upgrading. Really nice!

Escape from the tentacles by xilentor 2018-08-18T04:23:02Z ♥ 0

The voxel graphics are great! But boy, the game is quite tough. I needed two attempts to finish "easy". And got totally overrun in the next difficulty. IMHO it takes a bit too long to gather enough resources in the beginning. And the mortar must be really close to targets, I tried putting it in the back row and it didn't do anything :)

Other than that, really well done!

The TV Install Man by doomshmuck 2018-08-17T18:51:31Z ♥ 0

Really nice game :) The mechanic for minimum wire exposing were weird, sometimes adding an extra tile actually lowered the percentage? Were well done!

Closing In: Barney's Daring Escape by potatolain 2018-08-17T17:22:51Z ♥ 1

Awesome game, great :)

Close calls in a few places but I made it with 12 pieces. Thanks for having the good ending with not 100% items :)

Quickshot Yellow: The Quest for Green Flags by Phlip45 2018-08-17T17:10:44Z ♥ 1

Great little game! Looks like I also gave up on the last level, but now that I read the comment it's clear. Really well done! PS: Also had to turn off uBlock for it to work.

Running Away by crastinator 2018-08-17T16:59:41Z ♥ 1

Hahaha, awesome. I half expected the balloon to be the end :)

The space part is really awesome, it's completely different. Well done!

Spider tank by Blight Radiance 2018-08-17T16:55:10Z ♥ 1

Cool idea! It does start like a puzzle game but the range enemies seem pretty random. If they're not predictable the puzzliness suffers :)

And, awww, no Kaboom! sounds.

Poseidon's Trident by garygreen 2018-08-17T16:46:04Z ♥ 0

Lovely little game :)

Obviously it's guesswork all the way, but on the other hand it's over soon. Too short ;)

The Fall of Arcology ONE by amkingTRP 2018-08-17T16:42:56Z ♥ 1

Nice game :)

Not the best fit for the theme, but a solid experience all around. Intro, Outro and good controls. Only downsides have been mentioned, the leaps of faith are somewhat nasty. Unless that's what you're aiming at ;)

Giant Sun by bemmu 2018-08-17T11:19:48Z ♥ 1

Nice game, but also frustrating at times. I really would've liked to be able to walk on a planet surface. Usually once you miss the required powerup it's Game Over.

Other than that, very neat entry!

Cell Is Win by BetaCat 2018-08-17T11:16:21Z ♥ 1

Not bad actually :)

The increasing price is the perfect measure to stop me spamming black holes. Managed to beat level 1, but then it was game over. Quite a nice game!

House of Dog by Pizzasgood 2018-08-17T05:40:49Z ♥ 1

Lovely idea :) I like the art. The gameplay starts out quite slow, but once more dogs come in things start flowing. However I was not sure if there was an ultimate goal to work towards, I just built more and more of everything.

Gü hunters by Denneledoe 2018-08-17T05:28:40Z ♥ 0

Very neat :)

Love the design of the missions, esp. the last one. This feels like it could be enhanced with more missions, and protection bonus/penalty, depending on the number of houses or other things you protect or fail to do so.

Well done :)

Out of Inventory Space! by aaranos 2018-08-17T05:19:12Z ♥ 1

Neat idea actually :)

What I'm missing is a overview of all players and their stats. It's hard to remember other's stats if you want to compete. Also, the extra click for the roll irks me.

It feels like there's a game in there wanting to come out. Something you really should try to build upon.

Key Thieves by Thijs Tak 2018-08-17T05:08:50Z ♥ 2

Looks very ambitious, but unfortunately the game play feels lacking. The walking is too slow for my taste. Also, 12 keys is quite a lot, esp. as the latter ones you'll really have to scout all over the map. With a bit more polish and adjustment this could get real fun.

CLAMPRESSOR File Archiver by Deaymon 2018-08-16T19:32:52Z ♥ 1

Interesting idea, and a new variant of match 3 for me :)

The masquerade as mobile with apps and the game over message is lovely! The only thing a bit weird is the control scheme, I'd preferred pure mouse driven. Got 2200 compression points my a** :)

Forklift Frenzy by malif 2018-08-16T19:23:59Z ♥ 1

Totally Stephen's Sausage Roll vibe :)

Really well made. The first few deliveries were hectic, but then things seemed to slow down and I could simply fill up one truck after the other without placing goods in the middle. Aww, and no sounds. A nice little wrrrrr! for the fork lift ;)

Populists Land Use Simulator by JulianMH 2018-08-16T16:33:16Z ♥ 1

Sim City :)

Really really good! Took me a while to figure out that you need to click on the newspaper to build houses and other stuff. I survived one election ;)

Pathcloser by Suchista 2018-08-16T16:21:19Z ♥ 1

Neat. Starts out easy but then ramps up quickly.

Nice one, but the later levels are a bit hard when you have to redo them over and over again. Some undo might be a good idea.

Growing Out by superpokeunicorn 2018-08-16T15:58:34Z ♥ 3

Awesome little game :)

It's great waltzing with the huge blob and breaking everything. Nice touch! I forgot to get the little square thingy under the green floor :(

Running Cosmonaut Simulator by hungare 2018-08-16T15:44:28Z ♥ 1

Fun little game. Nothing too innovative but a complete game. The score display seems to be out of the screen in smaller resolutions.

Maybe make it speed up after a while?

Running out of Keys by OadT 2018-08-16T15:37:49Z ♥ 2

Funny idea :)

In the end it's a nice puzzle game which is made quite a bit more difficult due to the control scheme. Couldn't fit the theme though without ;)

PolyPack by ilijabc 2018-08-16T06:35:42Z ♥ 1

Outright awesome :)

That's a really interesting take and right up my alley. This needs audio badly ;)

Memory by Kataware 2018-08-16T05:35:19Z ♥ 1

Looks and plays very nice!

Theme doesn't really get across that much, esp. as the void doesn't harm you. Other than that, very solid and polished :)

Popcorn Mayhem by Cary Stanley 2018-08-15T19:47:07Z ♥ 0

Plays good in Edge as well. What I take from other comments, the controls are somewhat clunky. The second level is really really tough. Graphics are great, sounds effects are a good match as well.

The last witch-knight by HolyBlackCat 2018-08-15T19:20:26Z ♥ 0

Tough like nails! But a very solid entry. Really well done!

I'd wish for having mouse look to aim, so I get fine grained angular shots like the boss does :)

Reso Crawler by ShockWire 2018-08-15T18:17:44Z ♥ 1

The window size changing is a really great idea :)

Sometimes it takes a while to get a weapon. The enemy movement seems a tad buggy, sometimes they jump out of the walkable tiles. Well done!

Field of Bodies by muriel 2018-08-15T18:02:33Z ♥ 1

Nicely executed game! As others said (pretty much every one ;) ) - the control method is uncommon and that contributes to a few useless deaths.

How does the theme come into this? It didn't seem obvious to me.

Going Up! by Madbeagle 2018-08-15T17:53:50Z ♥ 1

Interesting idea! Like others said, it's really really overwhelming at the beginning. There'd need to be a smaller range at the beginning, and maybe even tutorials gradually adding new features (unlocking other lifts, etc.) Quite well done for 48 hours, good job!

Shredder-Boy by ShaggyFox 2018-08-15T16:40:33Z ♥ 1

Lubberly :) You really get the feeling of getting overwhelmed soon. Poor Shredder-Boy! The controls irk me, it's annoying getting stuck at the edge of a wall. And please, let me run :)

The stacking is well made, took me a few minutes until I got it that you can also stack the trash bins.

The Maw by Elodeon 2018-08-15T16:17:27Z ♥ 1

Very nice one! The intro reminds me of a Doctor Who episode :)

The writing is really top notch. Well done!

Memory Fault by jackyjjc 2018-08-15T15:55:19Z ♥ 1

Actually now that's really new idea I haven't seen yet this LD. Quite well done, you really manage to convey a profoundly confused feeling. I got the ending where I accused Charles.

Stock Overflow by afendar 2018-08-15T15:48:42Z ♥ 2

Neat idea :)

Took me a while to figure out that the color of the parcel has to match the background of the requested item. The shelves are basically just used to get single piece packages from the bundles. It's also not clear that you have to put the package on the conveyor belt to deliver it.

I had it crash on me when I actioned the conveyor without a package on it.

The controls feel a bit slow, maybe make the player move faster a bit.

The Sword in the Darkness by Benjamin123 2018-08-15T06:27:44Z ♥ 1

Ambitious big map :) Which is also a problem, as I got lost during searching for the enemy. I found him and killed him, the darkness retreated but nothing happened then. Is that basically the end?

What you really need to add is some kind of mini map. Once you're out at the edge you have almost no idea where the village is.

Server Host by Raogs 2018-08-15T05:47:09Z ♥ 1

Great idea :)

Once you're up and running and have enough money it's just plastering everything with the biggest items and rake the money in. Is there any way to lose actually? I missed an actual challenge. Once you're up you just need to sign new clients once older ones are gone. I love the touch with the client symbols ;)

Book Crook! by Ossi 2018-08-15T05:28:03Z ♥ 1

The idea sounds nice, but in its current state a few things seem lacking. For now it's, as you said, purely random. There's no challenge whatsoever. You'd need for example a lot more shelves to choose from, and need maybe something to find out the type of book which takes a bit longer. Currently I'd simply hover the mouse over all books, and then pick the good ones first.

The presentation is ace, just the game needs a bit more added on.

Too Many Boxes by Silvae 2018-08-15T05:14:45Z ♥ 1

The idea is really good :)

There seem to be a few problems regarding click detection, I had a few boxes stuck on the landing pad but couldn't pick them up at all. It looks like they auto-stacked. Also the highlighting of the boxes sometimes is off.

Other than that, quite neat. Sounds effects would be next ;)

One Man's Trash by mike_inPrinciple 2018-08-14T13:25:09Z ♥ 1

Really nice game :)

I love the approach with the sound effects. Once I figured out you're not punished for wild clicking it was a clickfest par excellance. All comes togehter very nicely.

Great job!

Collapsing Mines of LUMDOOM by Gus the Shark 2018-08-14T09:04:49Z ♥ 1

That one's really awesome. The music rocks! What did you use to compose the music? Really well done, only niggle is the controls, they are obviously delayed to match the tile movement, and thus feel a bit late sometimes.

CowSweep by Naerly 2018-08-13T17:36:50Z ♥ 1

Neat game :)

Having the non-pushable fire ball and heavy boxes add a strategic touch.

Sounds would help a lot, I expect frantic mooing!

Memory by Gnarly Narwhal 2018-08-13T17:25:23Z ♥ 0

Doesn't seem to start up properly here. Can't fairly vote.

Shrinking Ceiling by drikdrok 2018-08-13T17:21:53Z ♥ 1

Really nice. Some stages are really a close call. An alternative key to space would be good, as my keyboard won't let me press two cursor keys plus space. And it's really mean to have to do it all over again, when you die :)

Solid little game!

Panda Escape by eroz33 2018-08-13T17:17:23Z ♥ 0

Same problem as the others, I see a window with an image for a split seconds and it's gone.

Running Out Of Space by AdmiralSpaceKraken 2018-08-13T17:14:14Z ♥ 0

Very nice. Nothing groundbreaking innovative, but well presented. The music is a nice touch. The controls feel a bit too floaty for my taste.

The King's Board by Martin Senges 2018-08-13T13:24:00Z ♥ 2

I think I cannot fairly vote anything gameplay related, as you need two players to properly give it a go. The units look very nice!

Defragmentare: Bring Order to Chaos by monkeydom 2018-08-13T12:49:30Z ♥ 1

Quite nice :)

Took a few tries to figure out that I have to place the files in the complete upper left corner, not starting with the not-yet-turned-blocks. Other than that, well done.

Full of Thoughts by Pedro M Marangon 2018-08-13T12:18:46Z ♥ 1

Download and game works fine here. Somehow I miss the challenge. You keep dragging until all items are at the target, but there's not much that can go wrong. Nice music!

Defragment VR by agentparsec 2018-08-13T12:10:11Z ♥ 0

Sorry, can't fairly vote without VR.

Petra by cassowary 2018-08-13T08:32:39Z ♥ 1

Really good! At first I thought, not another sokoban clone thingy again. But you've got some really nice level design down there.

Snake Reduction by ReiMari 2018-08-13T07:02:31Z ♥ 1

Not bad for the little time. Overall it's just a simple snake clone though, and doesn't seem particularely challenging. Maybe adding another gimmick would make it a bit more interesting.

LD42 Running out of Space by Gary Beebe 2018-08-13T06:56:50Z ♥ 1

Great little game! I love the different models of the ships.

At times the collision didn't seem to work and my shots flew right through an enemy. Does the red area actually damage ships? It seemed I was unaffected as were the enemies sitting inside and shooting at me.

Other than those really nice :)

Evolucity - Build as high as you can! by Mazzletov 2018-08-13T06:49:18Z ♥ 1

Very good idea and solid presentation! :)

The putting part is a bit weird, but mostly does what I want it to. Really a great entry!

Love the game over message ;)

Space Debris by Mallapa 2018-08-13T06:44:10Z ♥ 1

Nice game, there seems to be a bug though (Web didn't run in Edge, so I used the Windows version). It kept showing this in the console window: ERROR: get_global_transform: Condition ' !is_inside_tree() ' is true. returned: get_transform() At: scene/2d/canvas_item.cpp:369

Also, when you're firing wildly suddenly you can't shoot anymore at all.

Other than that, very neat graphics and also music and fx :)

Terraforming Cookie Tower by Erendelous 2018-08-13T06:33:20Z ♥ 1

It's kinda difficult and it feels esp. random. Either you're lucky and there's only a few enemies or you're dead meat. Maybe make the first few floors a tad easier, and also slower to shrink would help.

Space Junk Jettison by Mark Smith 2018-08-13T06:29:13Z ♥ 0

Doesn't seem to load in Edge. Usually I have no problems with Unety web games. Sorry, can't vote fairly.

Spacecraft OS 8 by ManTou 2018-08-13T06:15:21Z ♥ 1

Actually a really nice idea! But damn, it's very hard right from the beginning. I was slowly approaching enemies and shooting them from a safe distance. Just when I managed to collect a few energy pods the station was attacked and destroyed :)

Make it a bit easier for starters and also, sounds! Could get quite a interesting game.

head space by leviathon 2018-08-13T06:02:03Z ♥ 0

Starts up nice, but when playing it feels unfinished. There were only grey thoughts at the start, newer ones didn't come in.

Also, the instructions mention score, but there's no score display at all. Once all thoughts are either dismissed or digested, the game doesn't seem to end.

Count your Steps (or you will run out of space) by Akros 2018-08-13T04:52:42Z ♥ 1

Old puzzle game in 3d costume :)

Not bad, albeit it feels a bit buggy. The restart message sometimes doesn't show up, but other than that it's fine.

Sounds would help a lot :)

A Way Out by sdrrv 2018-08-13T04:38:08Z ♥ 1

Neat concept, nice little game, esp. for a first :)

The red targets took me a few seconds to figure out. It could need a bit more balance; as others said, when you're out of balls but no blue ball is coming up.

Packboy by piece ofcheese 2018-08-13T04:32:51Z ♥ 0

Neat game :)

As others said, the penalty for not filling the bags 100% is way too harsh. Having unhappy customers costs a lot less!

You might want to make sure that there actually is a bag that can fit all customers items.

Grocery Runner by roberth332 2018-08-13T04:21:14Z ♥ 1

First off, congrats for finishing an entry! Nice little game, not too hard. I for one wish the cart would be a bit lower so you have a bit more time to see what you're running towards. Also the item count seems to vary, but I couldn't grasp on what it depends. Is the item image size an indication?

LD41 — Combine 2 Incompatible Genres (1)

Emki's Kard Racing by emkiusz 2018-08-15T05:08:32Z ♥ 1

Very very ambitious idea :)

It's a shame you couldn't get the power ups working. The idea however sounds really interesting, I'd go ahead and try to finish the game outside LD. And add an AI opponent ;)

LD38 — A Small World (87)

Hives (Gameboy ROM) by refreshgames 2017-05-18T17:29:06Z ♥ 0

Awesome, a bit rough, but what can you expect in 48 hours. Good job!

When you die you seem to be able to fly and sometimes shoot in the lower border. Also, I couldn't work out the healing part.

Cloud Conquerors by ViKingGames 2017-05-18T17:14:04Z ♥ 2

Mini Archon!

Can't vote fairly, as I can only test alone. The entry is very polished, with control mapping, music, sfx and all. Add an AI and you've got a real good game. Maybe go for the full checkerboard :)

What's the Matter? by Erik Hallmark 2017-05-17T20:07:05Z ♥ 0

Hey, that's a really good idea! And it's fun getting the first few electrons. Later on you notice that you can't really catch them unless you scare them into borders or corners. It feels like the challenge is missing. With a good audio track and a bit more gameplay variance this could be really nice!

Rickshaw World by tobico 2017-05-17T17:48:53Z ♥ 1

Great concept. A bit long to go around, but the story carries it ownward. Dang sad ending :)

The target arrow looks weird, but once you know which way to go it's fine.

Claimed by Hector Piñeiro II 2017-05-17T17:34:00Z ♥ 1

The start is awesome, you really should expand on this. Iron out all the little annoyances: In window mode the browser scrolls with space and arrow keys. Shift doesn't seem to speed up very much. And more stages!

Love the music :)

Way Too Small by unniteq 2017-05-17T17:27:05Z ♥ 1

Awesome, really fitting to the theme. The controls feel somewhat floaty, but don't matter much. Very nice :)

The Village Helpers by Z4F1 2017-05-17T16:23:16Z ♥ 1

Really nice!

Encountered a bug, when trading the collected stuff and you press E repeatedly you get lots of Shulls. Lovely :)

Tower up by bog13 2017-05-17T16:02:47Z ♥ 0

Nice, but also really mean :)

I gave up after the xth try on the falling balcony shaft on the left side. Checkpoints would be the most important feature. Well done!

It's a Small World by GFM 2017-05-15T07:11:20Z ♥ 0

Aww, dang, just when the game should really start off it ends :)

Great mood, and neat idea. A shame that there's not more to do.

Earth pong by lom1222 2017-05-15T06:52:03Z ♥ 0

Nice one!

I love how you indicate the earths health :) Still, it gets boring quickly, maybe add some other elements to the game play?

Dodge World by omer1615 2017-05-15T06:49:41Z ♥ 1

Nice game :)

I had to set the mouse sensitivity to the right most value to properly evade the red things. There could be more blue ones, I managed to find 3 before I gave up. Also, the black planet surface vs. the black background is somewhat irritating.

Totally Tiny Battle Simulator by kroq9gar 2017-05-14T18:27:13Z ♥ 0

Can't vote fairly as that annoying bloom effect makes it pretty unplayable, even on fastest setting.

Method by PNJ 2017-05-14T17:52:10Z ♥ 0

Can't vote as I have no XBox controller available, also you can't play it at all without?

444 by esenti 2017-05-14T17:46:56Z ♥ 0

A nice little reaction game, good one :)

A score display is essential for such a game.

For others: WASD move the player (the black square), move away from the blinking thingie.

Your Room! by quinoa42 2017-05-14T16:22:28Z ♥ 0

The idea sounds interesting, it's a shame you didn't complete it outside of the first room. This could be real nice :)

cyomf by dirtgirl 2017-05-14T15:02:02Z ♥ 0

Can't vote fairly as it doesn't work properly.

The Windows.exe, what's it for? It certainly isn't a full package and requires Love2d installed.

I had a portable Love version and dragged the .love file onto it. A window appeared, music started playing and the window kept disappearing and reappearing.

Frontier Mining Colony by elemel 2017-05-14T14:59:22Z ♥ 0

Very neat! You get to a good stable situation after a while, so I guess that's where debt comes in. A really nice beginning, it just needs a goal.

Dotworld by ceosol 2017-05-14T14:53:25Z ♥ 0

Can't comment fairly as it didn't seem to work as intended. I could press any key to get the choice of random or custom. From there on nothing did anything. The red block (core?) starting slowly drifting up and right, but I couldn't influence anything.

Deadly Super Mega Virus Spheres by Anyonebacon 2017-05-14T14:50:12Z ♥ 1

Simplistic, but nice.

I played up to a score from 220. Some of the later random colors were nearly black, so I missed those balls most of the time. After a certain time no more balls spawn? I expected it to get frantic, but it didn't. Also, this would heavily benefit from a few sound effects.

Save the CIRCUITS!!! by m19pickles 2017-05-12T19:49:43Z ♥ 0

Quite nice, and a good variety of stages. Somethings broken with the control, sometimes you get to move very fast, sometimes slow. I understand that comes from some floor parts or speed up items, but it seems to persist through death.

Microbe Colony by ildfuglen 2017-05-12T19:38:07Z ♥ 0

Can't vote fairly, as there's only source and not even an executable.

At least provide a executable so we get any idea what you were planning.

Froggy by Derbdale 2017-05-12T17:34:48Z ♥ 0

Nice :)

The jump camera effect is cute, but gets kinda annoying after a bit. Other then that, well done!

Mini-sh World by ckRobinson 2017-05-11T20:00:49Z ♥ 0

Quite a nice little game. The collision is a bit off, but there is a neat game in there. Managed to beat 3 bosses.

NON GENDERED FISH CHARACTER ESCAPES FISHBOWL by heartles 2017-05-11T17:39:52Z ♥ 0

A shame you couldn't make it more complete, it's a good kind of quirky as it is currently :)

Small Derpy World by Jason200101 2017-05-11T17:36:25Z ♥ 1

It's hard to vote fairly as it's not completed. The idea looks interesting, but the menu is hellish confusing. Also no vote for the music, as it's not made by you during the compo.

This Beautiful World by kittyinthestudio 2017-05-11T17:31:55Z ♥ 0

A puzzle game, neat :)

Bonus: Bobbly, bobbly is the last I reckon? At least that's where I couldn't go on. Nifty! A bit less floaty would be good though.

Ludum World by ncannasse 2017-05-10T19:57:56Z ♥ 0

A collaberation editor, that usually works out fine with enough people participating. So I think some people did something, but didn't bother to comment?

PS: Source code!

Tiny Planet Dash by Dylan Wolf 2017-05-10T19:52:52Z ♥ 0

Interesting idea, and nicely executed.

Having different planets would be neat :) And a retry option, currently I have to reload the site to play again.

Reds Field by Vomn 2017-05-09T17:01:03Z ♥ 0

Can't fairly vote for overall, as there isn't much of a game. No challenge, and it's pretty dark.

But it feels like it could be made in a nice little game.

Disturbed by VoidLoop 2017-05-09T16:01:28Z ♥ 0

Interesting, simple but effective. Kinda depressing, but the mood is well executed. Well done, but not something I'd come back for :)

Replenish by tildewave 2017-05-09T15:55:30Z ♥ 0

There's no link anywhere, publish game now works.

Minora - Minimalist Boss Battle by paraxite 2017-05-08T19:43:15Z ♥ 1

Haha, I loved the first two times the boss surprised me :)

After that it get's hella tedious. Also, it's a little bit small. I only saw circular bullet hell, jumping on me and splitting; are there more later on?

Yearner by karizake 2017-05-08T15:27:46Z ♥ 0

Very nice :)

Made it to earth once, lovely.

Lost Soul by dantimus 2017-05-07T05:48:05Z ♥ 0

Very nice :)

Sometimes the teddy gets stuck, but leaving and re-possessing helped.

Escaping The Well by INCD021 2017-05-07T05:33:45Z ♥ 1

Your hosted links only have the exe file, not the required data folder! Embedded works fine in Edge though.

Neat idea! It's pretty hard checking if the colour is one of the wanted ones :)

The Flower Trade by Luke Parker 2017-05-07T05:24:49Z ♥ 0

Relaxing, and nice music, but not my cup of tea. Add in more flower types and a some goal that you can do but don't have to ;)

Interverse by HappyLittleGames 2017-05-06T16:18:10Z ♥ 1

Can't fairly vote, as it seems, a Oculus is required. Using "obscure" tech is neat, but I fear it won't give you many votes.

Altered View by Jay Ryan 2017-05-05T16:44:04Z ♥ 0

The concept is interesting, but is there only the one small stage?

It's a Bee World by Nicai 2017-05-05T15:59:44Z ♥ 2

Quite lovely, my daughter loves it :)

Suggestion: More enemies and/or a little less floaty movement.

Western World: The Traitor by Julian Creutz 2017-05-05T15:50:01Z ♥ 3

Very nice :) Makes me feel bad that I have to have someone killed to see who the traitor is. Could be added upon, so you get other ways to detect the traitor. Great atmosphere.

Black Sheep by viashimo 2017-05-05T15:38:40Z ♥ 0

Very neat idea :)

I especially like that the farmer keeps an eye on you, so you can't simply go for the fence. The collision checks could use a bit of polish, I couldn't eat grass if the distance was not right.

. by DoodGreg 2017-05-04T19:30:08Z ♥ 0

Not much to do here, wot wot?

The Guardian by Random Wizard 2017-05-04T19:12:54Z ♥ 0

The idea is a good one, but the controls nearly kill the game.

The acceleration is really mean, as it makes me do a short jump when want a big one. If you polish the controls a bit this could be quite fun; plus make the "nothingness" come after the player faster.

Small world in the sky by Tito 2017-05-04T19:07:31Z ♥ 0

Can't fairly vote, I waited nearly 10 minutes with anything happening.

Too Small For Us by NickLatkovich 2017-05-04T18:59:49Z ♥ 0

Can't fairly vote for overall, as it's not complete.

The main idea sounds really good, it's a shame you didn't finish it. This could be quite nice, esp. with one or more enemies.

Limited Parking Space by RilleP 2017-05-04T18:56:22Z ♥ 0

The idea is good, but the controls need polish. The cars behave differently as expected, I feel they should lerp to straight when pressing forward/backward.

Also doesn't work in Edge.

Cave Creatures by Ronja 2017-05-04T18:51:35Z ♥ 0

Interesting idea, a shame it's so short.

For anyone wondering: The controls are by mouse. Click on things to make other things happen.

Treasure Hunter by EstrelSteel 2017-05-04T18:45:54Z ♥ 0

Nice game.

Are there actually any mines in later levels? I think I didn't encounter any (or do they simply reset the score but not the remaining time? If so, I did encounter one)

A moving enemy would add a bit more spice.

VR board puzzle game thing by slugcake 2017-05-04T18:41:39Z ♥ 0

Can't fairly vote. As you said, it isn't finished, and I don't see anything. I get a short glimpse of a few buildings before everything gets dark.

Earth Quest by Jiri_One 2017-05-04T18:37:22Z ♥ 3

Please, no installers in LD. If every entry comes with an installer I have to reset my OS anew afterwards.

Neat little game. However it does not feel like I have much control. Obviously the options have direct influence, but it works best by not doing anything :) Scored 2879

Music is always good, but the loop is quite short and gets annoying fast.

A Giant's Life by sergeeo 2017-05-04T17:11:52Z ♥ 1

Neat :)

Is there any other outcome than "Control your feelings?"

Keep Your Shit Out Of My World by Juuules 2017-05-03T18:51:07Z ♥ 0

Seems you chose the wrong category, Compo vs. Jam.

Angry Volcano God by CF207 2017-05-03T18:34:54Z ♥ 0

Please provide a binary to run

Miniville by smagee 2017-05-03T16:43:26Z ♥ 0

No download link?

REMOVED by HellowPixl 2017-05-03T16:40:22Z ♥ 0

Removed seems to be removed

Sex is Nature by chauchau 2017-05-02T19:32:21Z ♥ 1

It was.. interesting..

Hard to categorize, as there's not much to do but collecting spheres and see the landscape change (at least it does seem to change).

Super Epic Drama Adventure Quest Run Battle by Meta-link 2017-05-02T19:21:12Z ♥ 0

Neat! Took me a while to recognize Rock, Paper, Scissors (a leaf?)

Anyhow, made it to ACT VII. A health info would be great.

TetrisJump by LastOrDefault 2017-05-02T19:11:58Z ♥ 0

Could it be that you forgot to set the starting level to 1? It only starts with level 5, after that the game is completed.

Neat idea, but the Tetris part feels kinda slow.

Mini Shaders by bestnickname 2017-05-02T18:56:15Z ♥ 2

Now that's a game after my taste, but probably not many others :)

Took me a while to get it, but then it worked nicely. Having 0,0 in the bottom left is irritating, I prefer 0,0 in top,left.

Beat all 5 stages, with 3, 2, 6, 4, 4 moves.

Imagine Running Into You Here by Mistodon 2017-05-02T18:15:48Z ♥ 0

Nice idea, and some good stages there. I gave up in the stage with the two doors and four switches :)

Hivemind Holiday by jormybb 2017-05-02T18:07:44Z ♥ 1

The idea is interesting, but you're basically chatting with a chatbot? Is there any thread to follow or is it just random chatting?

Space Caves by adamgryu 2017-05-02T17:57:49Z ♥ 2

This is a really awesome game. Very polished, very playable, albeit a bit on the tough side.

Keep on working on this, it's worth it! And don't forget saving facilities :)

Tiltworld by f4kethis 2017-05-02T13:30:03Z ♥ 0

Cute idea :) Marred by a few bugs; sometimes the ball spawns below the platform, and you also can keep jumping while in the air.

Spike Spire by Acuity 2017-05-02T13:24:07Z ♥ 2

Nothing too innovative, but damn tough. I gave up on the fall part in the top middle. At least one checkpoint would help a loooot ;)

Mines of Tehon by unpronounceable 2017-05-02T13:19:29Z ♥ 2

Very lovely. Interesting combat system you've got there.

I am now apparently married ;)

It's a Small World by AViTT 2017-05-02T13:12:05Z ♥ 1

I feel I can't vote fairly. There's a 3d island to run about on, but is there actually anything out there?

Happy Islands. by Jimboblony 2017-05-02T13:05:53Z ♥ 0

Can't run it, there's only the exe to download and it complains:

There should be 'Happy Islands._Data' folder next to the executable

None of which is found in the folder on Google Drive. Could you upload a complete archive?

Meteors by Dir3kt 2017-05-02T12:55:56Z ♥ 1

Neat! I like the pixel graphics :)

There's a bug where you can rotate all missile by 90 degrees when clicking after they are launched.

Lil Planet by BladeSides 2017-05-02T12:51:45Z ♥ 3

Nice game. The egg chase almost feels futile, when you start jumping you almost never get it.

Doing nothing and just evading obstacles would be a sure fire way to a high score :)

A small cubic world by Lukesta 2017-05-02T12:46:52Z ♥ 0

Huh, my comment vanished?

Anyhow, not bad for only 7 hours! Nothing too innovative, but more playable than other entries I've encountered :)

My Own World by World of Zero 2017-05-02T09:37:53Z ♥ 0

Interesting idea, but the controls are weird. Sometimes it feels I solved a stage by mere luck than actual skill. Probably more tutorial steps to show how to get those pesky world rotation :)

Nice game!

Above the Clouds (dnf) by martin1983 2017-05-02T09:18:36Z ♥ 1

Can't fairly vote, but at least it's bug free :)

Planet Rage Quit by GeMa 2017-05-02T08:55:44Z ♥ 1

Argghhh #1: Please, no installer for LD. Arghhhh #2: No uninstaller? Arghhhh #3: The jump key only seems to work sporadically Arghhhh #4: No health feedback?

It's a neat idea. The starting is quite slow (but it does take up pace :) ). Esp. the jumping only seems to work sporadically, which is quite fit to the name of the game :)

Your small world by derag 2017-05-02T08:46:08Z ♥ 1

Can't fairly vote as it crashes on startup. I've got VS runtimes installed, and also Windows 10, 64bit.

Restore by Giuliano 2017-05-02T08:42:03Z ♥ 1

Very nice :)

The idea is great, the only thing I didn't like was no health feedback. I could take a few shots but then it's bam, game over.

Something Something by sgstair 2017-05-02T04:23:38Z ♥ 0

Can't fairly vote since there's not much of a game. However I really love that look :)

Once the workers are sent back home they can't be selected anymore ;)

Out of This Small World by bradur 2017-05-01T19:36:10Z ♥ 0

Fun game. The idea is nice, but the constant rotation is highly irritating. Maybe I'm getting old :)

I had the bug, where a tree wouldn't vanish after being chopped.

Mini Bash by Raogs 2017-05-01T19:25:05Z ♥ 2

Can't fairly vote, as this kind of game requires two players. I couldn't remove the Overall rating, so I set it to 3. Sorry!

An enemy AI would've been nice.

Mallows World Adventure by geeitsomelaldy 2017-05-01T19:20:23Z ♥ 0

Very good game, works also nicely in Edge. Quite good for 48 hours, and a good fit for small world due to the country flags :)

The Flip Lands by SalamiChild 2017-05-01T19:06:17Z ♥ 1

Now that's a great idea and a really well executed game. Managed to beat it in 1104 clicks. That game is right up my alley. Very well done!

The only niggle I have is that clicking sometimes feel unresponsive (between tiles?)

Möbius by qiman3 2017-05-01T18:51:16Z ♥ 1

The idea is good enough, but the movement controls totally kill it. It's way too floaty so you die because your movement still moves towards a wall while it should actually stop the cube. This makes moving backwards unpredictable.

Timmy and the Snowflake by someone9999 2017-05-01T18:47:10Z ♥ 2

Nice little game, a bit short unfortunately. The collision is quite buggy, you get stuck in the floor all the time. Also the overall feel is "floaty", make the player move faster.

Planetary Escape by w1n5t0n 2017-05-01T18:42:25Z ♥ 0

Technically rock solid game, but IMHO you don't feel really in control. The idea to jump between planets is interesting nevertheless.

Bacteria Fighter by Ryuko13 2017-05-01T18:35:29Z ♥ 1

Nothing too innovative, but a neat little game. The enemies movement is way too predictable, having a bit of randomness would pump the game replay value.

MagiSEED by Vivoubos 2017-05-01T18:29:24Z ♥ 2

Nice little game. I like the added puzzles :) The controls feel a bit floaty but still work nicely.

Colorfly by Zelos 2017-05-01T18:19:19Z ♥ 1

Very neat atmosphere, pretty graphics and sound. A bit slow paced, I would've liked the fly speed a tad faster, but very good overall!

Quest Island by bentglasstube 2017-05-01T17:39:04Z ♥ 1

A nice little game. I found the fishing rod, caught a fish, got a torch and then got hopelessly lost. That world surely isn't small :) And that's the major problem actually, you're getting lost, as the world seems to be pretty huge.

LD30 — Connected Worlds (173)

1989 to 2014 by McFunkypants 2014-09-14T07:38:00

As a same aged player I can relate to this.

Awesome job, and perfect entry. I usually don't comment Jam games, but this one touches me!

Congrats, and feel envied :)

Rocket Pizza Delivery by Felix the Katz 2014-09-07T18:44:00

Nice game.

The rocket feels a bit too heavy.

Nomoj by pvtroswold 2014-09-07T16:59:00

Nice music!

The basic idea looks nice. It probably was a great idea to make the battle a shooter. This could get interesting if you manage to make an strategic connection between those parts.

The MillionWood by frogcheese 2014-09-07T14:39:00

Sorry, no Java.

Galactic Tollway Authority by AdricZero 2014-09-07T14:38:00

Can't fairly vote.

Loading screen plus progress bar appears. Title appears, music starts playing, but the game doesn't start on a click.

Friendly Baubles by micahcowan 2014-09-07T13:54:00

Can't vote fairly, music plays, I can move the wand, but the baubles never appear.
Used IE11, shows "Not enough stack space" on the console.

Click Your Way To Gallifrey! by DutchDerpyGuy 2014-09-07T13:49:00

Nice little game.

The small black font on purple background was probably not the best idea :)

BOTH EYES OPEN by djdewitt 2014-09-07T13:36:00

Nice idea with two viewpoints. However the game is in need of some balancing or probably a bit more description.

Both worlds do not feel connected at all.

Wealth of Stations by koredozo 2014-09-07T13:23:00

Nice concept. The interface is a bit wonky, and either I don't get the price system or it's borked :)

I expected to buy cheap at one planet, and sell where valuable. But when I warped back to the other planet the price was similarly low as the buy price.

Affix It by SaxonRah 2014-09-07T12:41:00

Can't vote fairly as it's a jerkfest on my machine.
Maybe less shaders is more...

mast by jmf 2014-09-05T14:30:00

Nice game!

Nothing too innovative, but neat. The gravity one is quite a bit harder than the other parts.
I like that you can move about in the win screen.

Connected Retro Worlds by yodamaster 2014-09-04T14:10:00

Works nice in IE11, just no sound.

Neat concept, it's really hard to concentrate on more than one part. The difficulty curve is weird. It takes a long while to get harder, but then it runs towards impossible in a few seconds.

Jack and the Rotating Worlds by owyoow 2014-09-03T10:54:00

Can't fairly vote. That's the first Unety game that won't run for me.

Lucy's Journey by ajopart 2014-09-03T10:52:00

Not too innovative, but almost well done :)

The controls are finicky, and the difficulty is outright brutal. I did make it to the first checkpoint though ;)

Jon's Adventure by SchiffFlieger 2014-09-03T10:12:00

Sorry, no Java.

Dragon Theatre by vipper 2014-09-03T08:55:00

Another Flappy Bird clone, yawn.

It looks very nice, but it's a simple and quite boring game. Made 25 points on second go.

Add more variety and/or challenge!

Nile Delta by Auron2030 2014-09-03T08:53:00

I don't vote for graphic as you didn't make that pharaos mask :)

Nifty idea, however I never get which pyramids are linked. I don't seem to have control over that part. So I simply tried to place pyramids near each other.

I won on first try, but was down to two pyramids.

Gravity by kaitokidi 2014-09-03T08:48:00

Nifty concept, albeit with a flaw.

Just "measure" the biggest block. Now go to the left, and start to collect color points about three times the value of the measured one while moving right. This should let you fill up the last block at the right end.

I'm sure you could find something to avoid that problem ;)

Loopzilla by Bernhard 2014-09-03T08:46:00

The idea is nifty, very abstract. However there doesn't seem to be any challenge. You float about, suck blips to their partners and collect. Rinse repeat.

The move sound gets annoying after a while.

Extra kudos for a nice small executable without tons of extra framework.

dude by spx 2014-09-03T08:40:00

Can't fairly vote, as there either some graphic flaw or I don't get it :)

I'm trying to locate the sound source, push left trigger and I get a visible skull shield thingy if found.
Right trigger doesn't seem to harm it, but touching it causes some coin collect sound to appear. Score doesn't change at all.

Used Windows 7 on a crappy AMD Radeon something.

don't touch red blocks by chadheim 2014-09-03T08:30:00

Nice concept. Not too innovative, but good fun. And quite tough. The floatiness sometimes seems to carry over to the other direction (from right to left)
As always with easy-death-games, try to make the restart phase short!

Are the later stages randomized or is there an actual end?

Either Side of The Power Cord by oobie 2014-09-03T08:21:00

Can't fairly vote, but the idea sounds and looks interesting. Nice music BTW!

Trappy Tomb by jimmypaulin 2014-09-03T05:39:00

Really awesome!

Works fine on IE11 too.

So, where's the source? :)

Minor niggle: Over time the amount of ghosts is really bogging the game down at the start phase.

Nhelee by S0rax 2014-09-02T14:40:00

Sorry, no Java.

Mind over Matter by kneeko 2014-09-02T12:04:00

Nifty idea! :)

Got 23 on my first try.

SPIRITS! by Hackingroelz 2014-09-02T12:01:00

Sorry, no Java.

Holiday Nightmare by KingBolonzo 2014-09-02T09:30:00

Weird in a good way :)

And quite hard if you don't spam both buttons where it works. I like the little touch of elemental resistance.

Gunship Diplomacy by blubberquark 2014-09-02T09:29:00

Interesting concept. I would have like a goal to work towards (like having a home faction), but it's neat as is.

The faction reputation changes were a bit to harsh IMHO, suddenly my best friend had me on their hate scala.

Wifimon by Morusque 2014-09-02T09:29:00

Sorry, no Android.

The Artifacts of Color by Jaucheman 2014-09-02T09:16:00

The link doesn't work.

Abandoned by JPatrick 2014-09-02T07:31:00

Sorry, no Java.

Nodes of Jucia by pirate-rob 2014-09-02T07:25:00

Nice! Not too innovative, but interesting. Although all the items are rather confusing without known what is what. I'll chalk that down to 48 hours though.

Planets in the scale by My Milked Eek 2014-09-02T07:16:00

Sorry, no Java.

WetWalkerWorld by monkeymad2 2014-09-02T07:15:00

Can't vote, doesn't show anything but the borders, using IE 11.

Bidimensional Landscaping by adharris 2014-09-02T07:13:00

Can't vote as no keypresses seem to register. Using IE 11.

Awesome Smasher Extreme / Beautiful Princess Hopping Adventure by BlennosoftGames 2014-09-02T06:02:00

The idea is a good one, this just needs polish. Faster movement, more puzzles, sound!

Collided Worlds by CreatorOfWorlds 2014-09-02T05:58:00

I don't see many political actions. Not much of a game really.

Connessi by Cash 2014-09-01T19:18:00

Very good idea!

Finally the last stage looks really interesting, but there's no goal anymore.

Perplexing Wormholes by PeculiarCarrot 2014-09-01T19:02:00

Sorry, no Java.

2connected by Infraviolet 2014-09-01T19:00:00

Can't vote, as it breaks on startup.
Don't add random dlls millinilli. Either your game or your SFML version is the debug build. These require debug runtime dlls.
Try to add the release version of both.

McNugget Quest by HMANNEN 2014-09-01T16:14:00

Can't fairly vote, crashes on startup.

Looks like SharpDX throws an exception, here's the info from Event Viewer:

Anwendung: McNuggetQuest.exe
Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund eines Ausnahmefehlers beendet.
Ausnahmeinformationen: SharpDX.SharpDXException
Stapel:
bei SharpDX.Result.CheckError()
bei SharpDX.MediaFoundation.MediaFactory.GetService(SharpDX.ComObject, System.Guid, System.Guid, IntPtr ByRef)
bei Microsoft.Xna.Framework.Media.MediaPlayer.PlatformPlaySong(Microsoft.Xna.Framework.Media.Song)
bei Microsoft.Xna.Framework.Media.MediaPlayer.Play(Microsoft.Xna.Framework.Media.Song)
bei MonoGame.Engine.GameManager.PlayMusic(Microsoft.Xna.Framework.Media.Song, Boolean)
bei MonoGame.Engine.GameManager.FinishLoading()
bei MonoGame.Engine.GameManager.RunGame()
bei MonoGame.Engine.Internal.Engine.Update(Microsoft.Xna.Framework.GameTime)
bei Microsoft.Xna.Framework.Game.DoUpdate(Microsoft.Xna.Framework.GameTime)
bei Microsoft.Xna.Framework.Game.Tick()
bei MonoGame.Framework.WinFormsGameWindow.OnIdle(System.Object, System.EventArgs)
bei System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
bei System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
bei System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
bei System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
bei System.Windows.Forms.Application.Run()
bei MonoGame.Framework.WinFormsGameWindow.RunLoop()
bei MonoGame.Framework.WinFormsGamePlatform.RunLoop()
bei Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
bei MonoGame.Engine.Internal.Program.Main()

Bridging Planets by Jonathan Gorard 2014-09-01T13:29:00

Nice idea!

I once lost level 2 because the trajectory was suddenly the other way round. I guess you aimed for a puzzly approach.
Currently it's mostly a challenge of click at the right time :)

Nice particles!

Dependancy by Colecf 2014-09-01T13:25:00

Can't fairly vote.

Penguin goes to Egypt by Tondo 2014-09-01T10:29:00

Interesting concept, unfortunately a bit unfinished.

That's quite annoying with the fish, since their result differs really.

I don't really grasp the connections between persons. I basically down-fluence the high penguins and do the inverse for the lower ones.

Spaceship Invasion by shesaidgraves 2014-08-31T16:53:00

The idea is an interesting one :)

The actual feel of a shooter is missing though. No shoot sound, explosions.

The music gets annoying really really fast ;)

Last Fight by Batuhan 2014-08-31T16:49:00

Nice idea. Not really to the theme though.

Any strategy is mostly killed by the random row placing. The winning strategy seems to be to spam archers.

Left To Die by NuclearChocolate 2014-08-31T16:39:00

Sorry, no Java.

Flipside by gingerBill 2014-08-31T16:39:00

Sorry, no OS/X.

ColorWorlds by Blagino 2014-08-31T16:38:00

Link says 404.

LD30:Adventure of the portals by NuvlearGames 2014-08-31T16:38:00

There's not really much gameplay in there.

Move with WASD, H and M work as described. Enter the portal (the purple particle thingy) and then kill the boss. You'll need at least one extra Mana potion (can be bought in the first scene at the green .. thingy)

Thrive by sfdnetwork 2014-08-31T16:32:00

Sorry, no Java.

Meddling with a perfectly good planetary ecosystem by Thingus 2014-08-31T16:31:00

Can't fairly vote as there simply isn't enough to play.

Chomp X Ludum by Gravity Games 2014-08-31T16:28:00

Sorry, no Java.

Connecting Nokia by TMKCodes 2014-08-31T16:25:00

Sorry, no Linux.

Benn's Adventure by sorceress 2014-08-30T20:19:00

Really nice, although some 48h limits are visible.
Damn fetch quests, I played longer than I should have. Unfortunately there's nowhere to go once you have the cat and you can't reach the start area again.

Well made game!

Sllukswefa by Nanolotl 2014-08-30T19:42:00

This was really great :)

The only thing missing was sound. More!

Gravity Beams & Evaporating Stars: The Game by dextero 2014-08-30T19:06:00

Nice idea!

Even with the instruction screen it's not clear that you need to change meteors trajectory to make them fly into your star. Do not try to collect them with the Earth planet :)

Connect 4 With Planets by RabidPotatoe 2014-08-30T19:01:00

Can't vote, I get a null pointer access at startup. (Win 7, 64bit)

SPACE TAXI by petrocket 2014-08-30T17:19:00

This really needs a nice scream sound :)

Neat idea, would be a bit easier if both planets are on screen. With some more addons (gravity wells, etc.) this could be real fun.

ShiftKeeper by egor-idiot 2014-08-30T12:49:00

The art is awesome, keeping everything in the dark lets fantasy kick in. Really tough in wave 3.

There's that little annoying gap in the center, where you can't shoot at.

8th Grader Syndrome by YowamushiSho 2014-08-29T19:42:00

Those downloads are huuuge!

Quite ambitious, and without any background it's hard to tell what to do. I stopped after encountering the girl and trying to get back home.

Message to Mars by kurisu 2014-08-29T19:34:00

Interesting concept. Sometimes I couldn't drag the slider.
It's not immediately clear that the story continues when you choose "New Level".

Kitty's Heart by luminnem 2014-08-29T19:29:00

I think I figured *twitch* out, how to *twitch* play this *twitch* game.

Cursor keys move the *twitch* mouse in the *twitch* upper half. *twitch* pushing down throws the apples *twitch* in the *twitch* lower half.
WA*twitch*SD moves the man in the *twitch* lower half. Push *twitch* down to *twitch* the apple *twitch* to increase the *twitch* score. *twitch* *twitch* this *twitch*.

And now get off my lawn :)

World Glider by Superhiro20 2014-08-29T19:24:00

Interesting idea, however the game does not end or notify me once I color all fields. Also, since the orb appears randomly it's totally a game of luck.

Every Night by Prynok 2014-08-29T19:18:00

Please add the required runtime Dlls for Love.

Rocket man by CR1PPL 2014-08-29T19:16:00

Can't fairly vote. The download link redirects to a generic Google Drive ad page.

The Hamster Effect by stjahns 2014-08-29T11:36:00

Looks very good, and it's really ambitious.
It took me a while to figure out how to move the view (hover mouse at the screen borders)

Unfortunately on the second objective I connected an enemy network which then proceeded to shoot me into oblivion.

Quest for McGuffin by pakoito 2014-08-29T10:10:00

Sorry, no Java.

Dark Planet by BOME_BELL 2014-08-29T07:19:00

Can't fairly vote as it's a tad buggy.
How to restart if I die?

Really good for 11 years.

Note the rules however: You need to include the source and have made all the assets yourself.

Space Mechanic by wilpel1234 2014-08-29T07:14:00

Sorry, no Java.

Airlocked by aGoodPointPoorlyMade 2014-08-29T07:08:00

Category: Weird :)

Nosliw Plane by hamster_mk_4 2014-08-29T06:47:00

Not bad for 48 hours. Could really use some sound.

The Maze Of Worlds by rd127p77 2014-08-29T06:31:00

A nice little game. Without installer would be preferred, even if it comes with an uninstaller.

Collision is a tad buggy.

Cosmodrome Manager by jjoelio 2014-08-29T06:23:00

Sorry, no Java.

Gatestone by Aevek 2014-08-29T05:26:00

Nothing too innovative, but a good start. This needs some audio!

Putting the exit button was a really bad idea :)

Shadows and Lights by aucguy 2014-08-29T05:13:00

Please at least make a Windows executable (py2exe should handle this)

Green vs Yellow by TinyMeteor 2014-08-28T18:00:00

Nothing too ground breaking, but not bad for 48 hours.

Fairy Hunter by Lolninjacatz 2014-08-28T17:54:00

Sorry, no Java.

Frontier by crezefire 2014-08-28T17:52:00

Can't fairly vote as it doesn't run very good on my machine. I thought decent engines like UE would adapt.

First Submission by naturaln0va 2014-08-28T13:58:00

Sorry, no Java.

Planets by marccspro 2014-08-28T13:58:00

Sorry, no Java.

Green Dragon by 4xisblack 2014-08-28T05:32:00

Really neat concept. The roll directions are definetly the wrong way.

The music is ambitious, but weird.

My shmup where bullets change directions by lazyCrab 2014-08-28T05:18:00

Can't vote fairly as there is not really much to play.

Wormhole Escape by Orz 2014-08-27T19:03:00

Neat idea. Those nasty slow villagers deserved to die anyway :)

Choices are for the Living by th3h0bb5 2014-08-27T19:00:00

Same as caranha: You should at least post a description of what to do with the .catrobat file.

Connected Chase by txcrnr 2014-08-27T18:58:00

These unity files usually come with a .html file where they are embedded. You need to upload both files.

Multiversal by AtecStudios 2014-08-27T13:35:00

For others: If you get a "MSVCR120.dll is missing" message: This requires the Visual Studio 2013 C++ runtime (32bit version).

Again, Unreal engine fails to impress. You might have set the default details lower, it's a jerkfest on my machine. I fail the jump tutorial since the 'Verse switch registers too late.

It's obviously inspired by Portal, and looks really interesting. Not bad for 48h.

** by ethankennerly 2014-08-27T11:30:00

Very good idea! Looks so easy on begin but gets tough later on. Needs sound badly!

Planetshaker for Android by Maek 2014-08-27T11:24:00

Sorry, no Android.

Connected Worlds by CoderMusgrove 2014-08-27T11:24:00

Sorry, no Java.

Entangled mass by Rojetskidev 2014-08-27T11:23:00

An interesting concept marred by quite a few bugs and annoying decisions.
Could be quite fun if worked on.

Solar Protection by withick 2014-08-27T09:19:00

It's basically a complex turret defense game.
Some things need to be explained. I have no idea where the money come from, and why (it didn't from the start, but it did appear before I cleansed a whole planet).
The cleansing part gets repetetive really fast.
With a cleanup and bugfixing and audio this could be quite fun.

Polypus by Code White 2014-08-27T09:12:00

Nice game with annoying music :)

The idea is a good one. It's nasty when planets bounce off outside the screen as you can't connect them anymore.

Dimension Jumper! by German Kuznetsov 2014-08-27T09:07:00

Sorry, no Java.

Tower Twitch by metalchouchen 2014-08-27T09:07:00

This grand twitch site rather bombards me with an ad than your game. Sorry, can't vote fairly.

badpants by Jiml 2014-08-27T09:06:00

Can't vote fairly as it used premade assets.

Crashes on exit.

We Are All Connected, Musically by KhaoTom 2014-08-27T09:01:00

Not my cup of tea. Good music though :)

496e737472756374696f6e by DDFranky 2014-08-27T08:43:00

Nice idea, I think I chose wrong at the end.
Make him move faaster...

Phil and Charlie's Adventure by LesInk 2014-08-27T08:07:00

Nice little game. As far as I can see it's only a small loop?

Light of the World by Limyc 2014-08-27T08:04:00

Very neat idea. Not too much of a game unfortunately.
Needs some soothing background music; also the starfield in the background seemed to behave very erratically.

Floating Island Defence by lxd1 2014-08-27T07:52:00

Can't run. Please fix as advised.

On the edge of Earth: 5000 by Hypnohustla 2014-08-27T07:26:00

Really, really awesome! Polish up the wazoo!

The end mood is just ruined by that twatter thingie.

Lady Lyla by whalebot 2014-08-27T07:11:00

Awwwww, poor boy, when he slumps back home.

Well done, needs music/sound dearly.

Space pirates and rainbows! by djdduty 2014-08-27T07:04:00

Sorry, no Java.

Hack the Mainframe by Candlite 2014-08-27T07:04:00

Sorry, no Java.

Digbot Dash by Christian Scandariato 2014-08-27T06:06:00

Very good game, really frantic. It's a tad annoying that you have to start all over again once all lives are gone. The fifth stage did me in (the one with the bombs).

Completely non themed though :)

Road Rage by ChuiGum 2014-08-27T06:00:00

The theme seems rather shoe-horned on. Still, it's a decent game. A bit more polish as in avoiding impossible situations (eg. pickups too close or under an obstacle) would be neat.
Plus bosses :)

Made 375 points.

(Not so) colorful World by thx4nothing 2014-08-27T05:36:00

Sorry, no Java.

Connected Elemental World by humpback studios 2014-08-27T05:36:00

A executable please, I'm not gonna infest my system with Python.

Colonized worlds by Gabe 2014-08-27T05:35:00

A Windows executable would be fine, no GameMaker here.

Space Kittens Will Not Save The World by Praron 2014-08-27T05:32:00

Holy crap, this is hard. Really hard.

Very polished entry. Crashes on exit.

Dreamless by Dietrich Epp 2014-08-26T19:33:00

Waiting for a Windows build.

4in1 by Anti 2014-08-26T19:22:00

Both versions work fine here.

It's a bit like Wario Ware, with the addition that you need to remember which games you played and which you didn't. Unfortunately every mini game really is pretty simple.

I guess it would be more fun if the in between mini game part would work faster.

Geometrismo by 2A1S 2014-08-26T19:20:00

Now that's ambitious! Figuring out Enter to start took a while.

Very nifty. But the enemy AI is pretty tough, it overran me after a few minutes.

Hamster Run by scriptblocks 2014-08-26T19:20:00

Sorry, no Java.

Space-Butterflies by Puffi 2014-08-26T18:56:00

Sorry, no Linux.

Amphibian by ConciseBit 2014-08-26T18:53:00

Very nice start of something. Unless I missed something you can grow up, look outside but that's it?

Also, thanks for adding the Java runtime!

The Makers Hand by coffeemuggames 2014-08-26T18:31:00

Sorry, no Java.

> Continue by ratking 2014-08-26T18:05:00

Nothing groundbreaking new, but nicely made.

I wanted to add a new option, but it said "Error in first field".

Through the Trans-Dimensional Window by Charlie 2014-08-26T18:01:00

Sorry, no Java.

A Game of Worlds Colliding by Dx724 2014-08-26T17:43:00

Sorry, no Java.

Oooover the double rainbow (Baldaquin IV) by Marcellus 2014-08-26T15:40:00

What a crazy game! Takes a while to get to grips. Having to restart after touching a whirl is nasty. Especially as you are prone to hit them when jumping up.

Works fine in IE 11, but boy, HTML5 does make fans spin. The future I tells ya!

Balance by miwuc 2014-08-26T15:26:00

A really nifty idea. Unfortunately somewhat buggy. More than not if I drop a tree I gain no energy and can't build anything new.

HEAL by Stepwise 2014-08-26T15:18:00

Neat idea, a shame there isn't more to play.

Dimension Jumps by HolyBlackCat 2014-08-26T15:13:00

Can't play it, driver is too old.

Universal Charger by NickMakesGames 2014-08-26T15:11:00

Very well done, great polish!

Four Worlds by MrJavaFrank 2014-08-26T12:52:00

Sorry, no Java.

Topsy Turvy Worm by JTGaming2012 2014-08-26T12:16:00

Looks very nice, but the gameplay could use a bit more polish.
I got the end of level 2 somewhere before (visually?)

Plus sound! :)

WARBLE WORLDS by pjimmy 2014-08-26T11:24:00

I think I've one, but now I'm blinked blind :)

Nice idea, but boy is the collision code bugged. That would be the first to clean up.

elemens by Steve | tacospice 2014-08-26T09:19:00

Really good. Great atmosphere. You were obviously aiming for something higher. Would love to see it fleshed out more.

Planet Protector by jthistle 2014-08-26T09:06:00

Sorry, no Windows executable.

Foo by LPeter1997 2014-08-26T09:05:00

Sorry, no Java.

Super Shaker X by voxel 2014-08-26T08:57:00

A very good game, fun, polished, atmosphere.

The theme isn't too apparent though.

Spacesuit Of Glue by hazzahazzam 2014-08-26T08:42:00

Nice game. That last level is really really nasty.

Too much God in there, but well done.

DimLey by Simaflux 2014-08-26T08:11:00

No Java here.

Red Universe by Ludorverr 2014-08-26T08:10:00

Can't vote fairly as I can't get too far. It's way too difficult, even with slowdown.

Looks very nice and polished though!

Glue The World by shimage 2014-08-26T07:38:00

Very neat concept!

A tad annoying that during the first few staging you have too many too big overlapping blocks, most of the time I touch one I basically start the second phase.

The Beginning by Nuclear Napalm 2014-08-26T07:18:00

Very nice, but really really tough.

The stages are way too long, either split them or add checkpoints.

SpaceM by madmaw 2014-08-26T07:05:00

Sorry, no Java.

Ghostly by Klump.at 2014-08-26T06:21:00

Sorry, no Java. Even if it's disguised as .exe

CONET by glenaskey 2014-08-26T06:19:00

Hmm, what to make of this. The controls are overly annoying (mostly the mouse moving out of the display area), they feel just not right.

The idea is interesting though! Definetly needs music/sounds.

Betwixter by buckslice 2014-08-26T05:43:00

Sorry, no Java.

A Horse With Two Names by pjchardt 2014-08-26T05:43:00

The idea is a real interesting one, unfortunately I don't have Unity.

Still, Unity beats Java hands down!

Martian Sock Challenge by jshaffer94247 2014-08-26T05:35:00

Nice little game, but gets really tough really fast.

Energize The Portals by Jaloko 2014-08-26T05:35:00

Sorry, no Java.

Planetary Hack by TheBurningHat 2014-08-26T05:32:00

Sorry, no Java.

Battle Of Solis by Super Hamster 2014-08-26T05:32:00

Sorry, no Java.

Zombies are everywhere by jmarko 2014-08-25T13:16:00

Nice little game. It's marred by a few bugs, enemies and pickups falling into the ground.

Is there an end?

Planet Rescuers by lion123 2014-08-25T13:04:00

I fail to do anything, I can travel through time but fail to exit from my time travel box. Crafting shows a list of things but I can select none.

Can you describe the first few steps?

Spaceway Transportation by CodeNMore 2014-08-25T12:59:00

Sorry, no Java here.

Warp Corp by seantheartist 2014-08-25T12:46:00

Not bad :§

The push effect is pretty drastic, you'll be in the corner of the screen in a whiffy.

The Theft of Purpose by gaarlicbread 2014-08-25T12:33:00

Sorry, no OS/X

Into the Deep by RandomM00 2014-08-25T12:32:00

Can't vote fairly as I can only see bright and dark background, ship and light circle, but no collidable background. Played on Windows 7

The Wood Between The Worlds by tigerfinch 2014-08-25T12:29:00

No Java here.

Mindless Text Adventure by mindlesslump 2014-08-25T12:13:00

Sorry, no Java.

Double Dimensions by Hail_Pizza 2014-08-25T12:08:00

Interesting idea, doesn't feel like a real fit to the theme though (but then, whose game does anyway?)

Get's boring really fast, it needs some more elements.

Bolder Rolling by Wspon 2014-08-25T12:05:00

Sorry, no Java.

World Lord by Luke Molnar 2014-08-25T12:04:00

Looks very nice. I like the art style. It's not really innovating though.

Somewhat irritating is the jerky movement. It looks like you let the player move over a tile center only to set him back.

RGB Worlds by x1212 2014-08-25T10:36:00

Very nice game, quite difficult. Took me a while to figure out that you can only pickup the enhancers when using the proper color setting.

Star Runner by Deamon 2014-08-25T08:48:00

Sorry, no Java.

3 Connected Worlds by technocf 2014-08-25T08:47:00

I can't vote fairly since the game always hangs when clicking twice in any of the connected worlds (tried in Tundra and Desert World). It worked fine in the overworld though.

World Mosaic by sam1373 2014-08-25T08:42:00

Very good idea. I like it!

A real problem is the lagging mouse cursor.

HEDGE HUNTERS by rohin 2014-08-25T08:35:00

Sorry, no OS/X.

Convergence by skyr 2014-08-25T08:00:00

Nothing too innovative, but fun for a while.

Sounds would have been awesome!

Ormington Chomost Calling by DesignerNap 2014-08-25T07:39:00

I love the idea and execution. Very british :)
Dialling is the actual challenge, if only the numbers would move too. I so far wrecked one pod, landed 3, but didn't reach an alien yet ;)

Peacemaker by Jecba 2014-08-25T07:08:00

Sorry, no Java.

The Long Way Home by MRvanderPants 2014-08-25T07:06:00

Cute idea. The platforms that are non-solid in the ghost world took me a few tries to figure out.

Ice by Piotr Wójcik 2014-08-25T06:30:00

404 on the link

The Grand Quest for The Potato Salad by Suvidriel 2014-08-25T06:25:00

Nice, but nothing groundbreaking. Pretty tedious searching for the bosses with the Ultimate Leek :)

Alien Boogie-Down by EvilObjective 2014-08-25T06:06:00

Very nice graphics. Works fine in IE11.
There is no sound though, and it seems to hang once I leave the disco with the girl.

Teleporter Escape! by kyru 2014-08-25T06:02:00

Sorry, no Java here.

Four Sided Sanctuary by pinkduh 2014-08-25T06:01:00

Nice game, quite polished setup.
In the long run it tends to get a bit boring. Maybe some other obstacles than just blocks in your way would spice it up.

Holiday Hero by PunkerellaSummers 2014-08-25T05:51:00

Nice little game, but there doesn't seem to be much of a challenge.
Moving (and dangerous) enemies would be a nice addon.

LD27 — 10 Seconds (138)

WVVW by Flai 2013-09-13T13:07:00

Very nice! I love VVVVVV!

Innovation about zero, but very good clone. And great level design. That last stage is a bitch.

Captain Pico and Ensign DeGaro in Ten Second Time Bomb by dalbinblue 2013-09-13T13:00:00

Very nice idea!

Unfortunately a bit buggy (you can walk off the first screen to the left and fall down).

Treasure Get! by Ninja 2013-09-13T12:55:00

Quite ambitious, and mostly fun for multiplayer.

Not really a fun single player game though.

Thief Escape by psc1997 2013-09-13T12:51:00

Sorry, I get a

Exception in thread "main" java.lang.NoClassDefFoundError: LDGame/jar
Caused by: java.lang.ClassNotFoundException: LDGame.jar

10 Seconds Jump by Hopps 2013-09-13T12:50:00

I get a

xception in thread "main" java.lang.NoClassDefFoundError: jump/jar
aused by: java.lang.ClassNotFoundException: jump.jar

Treasure by miro662 2013-09-09T12:49:00

Nice little game.

Very very floaty controls.
Crashes on exit.

Blood Trail:10 Seconds to Die by SlothSoft 2013-09-05T10:33:00

Neat, it would be nice if you had the time to add more stages (and make stage 2 solvable)

Blobb has enough time by bitowl 2013-09-04T13:27:00

Nice game!

Marred a bit my too large hit boxes and also a few nasty levels (invisible maze, boxes with hidden switches field)

Adventure, Level 2 by laaph 2013-09-04T13:20:00

Nasty monsters, walk through on screen walls and screen walls too! :)

The control feel a bit too sluggish for a fast retreat.

10 Seconds by phi 2013-09-01T09:41:00

Love the mood that's coming over with the sound.

And having to time the death is a neat idea. Albeit quite hard :)

Must Hold IIITTT by Recid 2013-08-31T17:44:00

The looks is lovely, the idea perfectly crazy.

But WTH is up with that control? Whenever I touch something I start to run up invisible walls.

Alcheminion by bigbadwofl 2013-08-31T17:37:00

The music is awesome!

Why wouldn't that work on IE? Fell for WebGL?

Space Rift by GFM 2013-08-31T16:26:00

Neat game, though a bit on the hard side.

The red bullets could stand out more.

10s Zombies by Myyyvothrr 2013-08-31T16:21:00

Love the sounds :)

Make the player a wee bit faster, make him stand out more (the first few Zs are lost when looking where you are)
Oh, and some reset level function. I accidentally ate all humans in the middle, died and resurrected at the start without a chance to reach the end part.

Jet Racing by lulzfish_4 2013-08-31T16:16:00

More drift! :)

Solid game. When being rammed by a bot I sometimes had the notion that the direction of the checkpoints was reversed? (or I just rotated that much)

A DEUS by tamat 2013-08-31T16:10:00

Yay HTML5! Oh, Chrome. Sorry.

Robby by Morusque 2013-08-31T15:09:00

Nice!

Does show up in IE (10), but cannot be played.

I never have enough time to apply the torch.

Half the Time by ZeppelinCaptain 2013-08-31T12:57:00

Neat idea!

It's not so obvious that the other people get stronger, when you suddenly need to hit them more often.

Also, why are the nights numbered 1, 3, 5 ?

Going In For Seconds by fferro234 2013-08-31T12:29:00

It's a weird game :)

Getting caught doesn't really punish you or anything. That makes it almost too easy.

Legend of DerpElf : Quest for the Banana of Time by kattehus 2013-08-31T12:24:00

The moving is horribly buggy, I can't move across the N-E curves at all.

Also, the score display below is cut off?

I can't score fairly since I'm not able to play properly.

Burger Hunter by euvl 2013-08-31T12:22:00

Scored 111875. Nice game, but not really too challenging.

The white font is hard to read on the background; also crashed on exit.

10Secs by g_o 2013-08-31T12:18:00

Hard to judge it fairly, since it has some glitches. The right half of the background is missing for me (and since I've got Debug DirectX runtimes active flickers horribly between green and magenta).

After the phone call it said to get to the third house from the right. I went there and nothing happened?

The idea is a really good one though!

Treasure Run by The Jahn 2013-08-31T07:39:00

Difficult in default mode.

It was fun for the first few stages, but then there's not much difference. Still, quite good for 48 hours!

Dionysus by Terra_corrupt 2013-08-31T06:35:00

The idea is nice, the gameplay mostly too.

However it's a bit hard to only have the music as time indicator. I'd love to have a force restart key to restart a level at once. Often I have to wait for the other 10 seconds to pass to restart.

A bit more gameplay polish and it's really good.

Raging Clue by aayars 2013-08-31T06:27:00

Very solid entry!

It really could've needed some more questions.

Tensed Seconds by triforcespark 2013-08-31T06:20:00

Very nice, but the controls are annoyingly floaty.

Tunnel Vision by Sink 2013-08-31T05:42:00

Lovely game!

Everything works together nicely. My only niggle: On the longer fall with the spikes and moving platforms, you really need to put a second checkpoint there.

Well done!

Fastboy by Misfit 2013-08-30T19:14:00

Nice! Maybe next time I should go for C64 ;)

Download VICE, start xvic and drag the .d64 image onto it. Configure a joystick (Numpad and RCtrl is fine).

High Jumper by GVmakesGames 2013-08-30T19:10:00

Looks and sound are nice, but the controls, urghh...
More than once I fell off although I was pressing Space to jump.

THE LIBERATOR by Waschtl 2013-08-30T18:45:00

Haha, awesome :)

Has a few collision issues; picking up guys sometimes doesn't seem to work.

9 To 11 Seconds by hovinarri 2013-08-30T17:40:00

Nice one :)

Scored 1215. It's a lot harder than it looks.

Air Lock by LukeElChul 2013-08-30T17:34:00

Is the game ending once you repaired that last checkpoint?

Everything's going dark then...

Freddy Goldfish by Zeon 2013-08-30T17:31:00

Looks really nice! Rotating the controls is nasty :)

Altair 409 by drakekin 2013-08-30T17:29:00

You need to set it up differently. Currently the link makes browsers download the main html file. However you access some java script files that are probably somewhere on Dropbox.

Shapize by retrostark 2013-08-30T17:27:00

At least you tried!

Is there anything do-able in this or are just shapes scrolling by?

FormScape by SelectricSimian 2013-08-30T17:25:00

Sorry, no Mac.

Text-Only Counterstrike by Crynix 2013-08-30T17:25:00

Sorry, no Linunix here.

Breakdown Countdown by Luthwyhn 2013-08-30T17:24:00

Sorry, won't install Python.

Pack it with a runtime and your game will be tested by a lot more people.

Edwards' Quest for 2nd by small trouble 2013-08-30T16:12:00

Not really innovative, but nice fun.

For some reason I won when I shot the left most enemy in the level with the tower?

Time Wizard by zzForrest 2013-08-30T16:06:00

Sorry, no Java here.

KunoNoOni's Magical Star Saga by KunoNoOni 2013-08-30T16:05:00

Not too hard, but having to start all over is really annoying.

Survive by HopHop 2013-08-30T16:05:00

Sorry, no Java here

The Call by Yakka 2013-08-30T15:59:00

Sorry, no Java here.

Continuing running by Badrpas 2013-08-30T15:53:00

The idea is fine, but the controls make me furious.

Only the Win8 version worked for me, the other went nuts when moving.

Rush by JPatrick 2013-08-30T13:20:00

Nice idea, the gravity and speed makes this one a tough one.

NodeNetOS by Zathalos 2013-08-30T06:26:00

Good execution, a bit overwhelming at first.

Some hover tips would be nice during the game.

Quartz by Vavassor 2013-08-30T06:16:00

Won't run, opens window and closes:

Exception in thread "main" java.lang.NoClassDefFoundError: Gyp/jar
Caused by: java.lang.ClassNotFoundException: Gyp.jar

Keep Flying by bushmango 2013-08-30T06:11:00

Now that's near perfect :)

Download Simulator 2013 by mobyvb 2013-08-29T15:59:00

Also works fine in IE.

Really tough controls.

Duke Dashington by AdventureIslands 2013-08-29T15:08:00

Aside from innovation this scores big!

Very solid game, very well done.

SquareBoy and the Perplexing Maze of Time by legacyforcefan 2013-08-29T12:58:00

Nice little game, tough last two stages.

Can't vote for Audio as you're supposed to create it yourself.

Furnitorture by Steven Colling 2013-08-29T12:19:00

Now that's a really great idea!

And having the unlockables tingles my senses :)
This has potential for a full game.

Beyond Hope by manabreak 2013-08-29T12:05:00

Unhandled exception on startup, probably the OpenGL requirement.

Tenth Second by RandomM00 2013-08-29T11:42:00

Cool idea, but weird language choice :)

Is there a way to restart the game without restarting the server?

I dropped the grenade and went under deck.

Cloksion by DavidBittner 2013-08-29T10:55:00

Neat idea.

However the collision nearly kills it. Got stuck in a wall twice.

An indicator on the current active box would be helpful.

Jim the Alien Parasite by pelayobesa 2013-08-29T08:29:00

Very nice idea.

It would be interesting if the evil ones wouldn't travel directly at you, but somewhat non linear.


For others: Yellow are buttons that open blocks. Dark grey is the exit.

Sands of Time by ljock 2013-08-29T08:21:00

Same as Alexander Ponomariov.

Find a different hoster.

Mission: Save Gliese by thetheodor98 2013-08-29T07:52:00

Had to rearrange folders until it told me that I need a newer Java version. Sorry.

10 seconds barrier by Lo-X 2013-08-29T05:46:00

Nifty!

The 10 second barrier doesn't seem to matter, I've run below.

FoxBox by Malactus 2013-08-29T05:17:00

Nice idea!

It's a shame that you couldn't add hiding. Right now you're simply overwhelmed by brown boxes (dogs?) after a few rounds.

Tower To The Sun by Zer0Kelvin 2013-08-28T17:50:00

Interesting idea.

Took me 36 life times. The last bit is nasty, since you have to block yourself to reach the sun.

Dodge These by Destroyer40k 2013-08-28T17:40:00

Looks nice, but it's hard. On default speed I'm quickly overwhelmed. Made it in 20.78 seconds

#ERR@ 10 Second Glitch# by urth 2013-08-28T17:37:00

Nice, simple, clear cut idea.

It's really tough later on if you suddenly only have the double shot.

Scored 266

10 Seconds to Clear by Foxtacy 2013-08-28T17:34:00

Nice game, nasty clickies in between :)

Amp'd on Health Potions by Radnen 2013-08-28T13:13:00

Very neat!

Looks lovely and plays even better.

Just 10 more seconds... by TeuTeuf 2013-08-28T12:55:00

Nice little game, but way too easy! I stopped on Level 24 as it didn't seem to get more difficult.


Solid entry.

Tactical Mission by HunLyxxod 2013-08-28T06:45:00

Now that's a grand idea!

Just noticed that with space you can also end the run cycle (and don't have to wait til the 10 secs are up).

This could be a really nifty game!

Lamesoak by Tegu 2013-08-28T06:31:00

Crashes on startup (Integer division by zero)

10 Second Escapes by DrHahn 2013-08-28T06:30:00

Google wants me to register, sorry.

Limitactics by Killswitch 2013-08-28T06:14:00

Ah, a 16-bit executable :)

On the first try I wrote marshmallows, pressed enter and it went nuts ;)

ignaz is imprisoned [iii] by iossif 2013-08-27T19:26:00

Finished it in 69 steps.

For others: You have to plan the move during the first 10 seconds, and then watch Ignaz follow your instructions.
There is no feedback on your key presses.

The start button in the tutorial is irritating, as its mouse over effect still occurs when you already pressed it.

The Ten Second War by Cake_Catastrophe 2013-08-27T19:20:00

Very neat strategy game.

MOONTRIP by chocobyte 2013-08-27T16:31:00

Sorry, no Chrome here.

Fuse by AxeTheory 2013-08-27T16:28:00

The idea is a good one!

The pinball reflector walls are tough. Once you get bouncing it's game over mostly. Also, I got stuck in level 5 (on the right side in front of the door)

Kill Them All The Aliens!!! by fogelvisch 2013-08-27T16:25:00

Sorry, no Java.

10 More Seconds! by BoUnDtOtHeEaRtH 2013-08-27T16:24:00

Nice idea!

Could the bounding boxes be a bit too big? I wasn't near an enemy and suddenly died.

Maze Rush by OneL3gend 2013-08-27T16:18:00

More maps would be where it's at.

The random map is intriguing, but as you said, very experimental ;)
It feels quite sluggish, make it faster!

Hungry Dragon by skyr 2013-08-27T16:14:00

Yay, HTML5. Yesterdays power already the day after tomorrow.

Nice little game, not particularly challenging though. Would be interesting if you had something else to take care of.

Orbital Brothers by ezolotko 2013-08-27T16:11:00

Love the radial scrolling, although it's feeling uncanny somehow.

The 10 second theme seems shoehorned in, but it's a solid game.
Little problem, the player ship can move outside the screen (bottom).

Owned in 10 Seconds by wtfrara 2013-08-27T15:40:00

The idea is an interesting one, the execution rather problematic.
I'm a fast typer, but it doesn't lend itself very good for a hectic game.

Anhedonia in Memoriam by agumaster 2013-08-27T15:34:00

Nice little platformer.

Having the movement keys stuck on entering some screens is annoying. Cost me a second whenever it happens.

Count by Tap by justi 2013-08-27T15:29:00

Sorry, no Android.

Godspeed Bakery Warlords by Suyo 2013-08-27T15:27:00

Sorry, no Ouya

Wrath Of The Decem by dylanigan 2013-08-27T12:55:00

Nice.

The mouse is extremely sensitive.

Self Destruct by Octopuns 2013-08-27T12:36:00

Very good!

A good fit to the theme! Could be a contender for #1

6th Station by juaxix 2013-08-27T12:18:00

I know (and love) the movie, but I still don't get the game :)

It's basically a click-a-thon game as far as I can see?

Dance Dance Revolution: Atart 2600 edition by JoeCool17 2013-08-27T12:14:00

Google wants me to register, sorry.

Hellish Copter by Laelien 2013-08-27T12:12:00

Very nice, but tough!

And it seems to hog memory to no end, after 5 min it was up at 900 MB.

ROBOT PLANET by GeorgeBroussard 2013-08-27T07:41:00

Order now Episode 2 and 3 to continue your adventure! (TM)

This is great fun, very atmospheric when you're in the later stages and close to die. Well done!

Delta Dodge by ranf 2013-08-27T07:01:00

Pleasant execution, but really really tough.

I never saw any other powerups then the DEF.

10 Seconds Warning by pvwradtke 2013-08-27T06:55:00

Very nice! Good idea and flawless implementation.

That could be made into a full game, with different enemies and bullets :)


Crashed on exit.

Tower Escape by Serishmus 2013-08-27T06:41:00

Google wants me to register, sorry.

Can You Count by chriscodes 2013-08-26T18:46:00

Sorry, no Java here.

Fast Food Frenzy by vgambit 2013-08-26T18:45:00

Can't fairly vote as it's pretty incomplete.
But I do see where you wanted to go. Kinda like "Big Deal". Having to put the nuggets piece by piece is nasty :)

EscapeRush! by SneakySnake 2013-08-26T18:41:00

Talking about frustration :)
I rage quit on the second stage. Having to restart the full thing is naff.

Base 10 by RustyC 2013-08-26T18:37:00

Sorry, no Java here.

Daring Discourse by ChromeDemon 2013-08-26T18:36:00

The game is all nice, but that's some weird background story :)

I just kept at shooting the planes until I won.

Super Unstable TransDimensional Weapon Assassins X by superfoonly 2013-08-26T18:28:00

Can't fairly vote for overall and fun since it's multiplayer.

Once I hit player 1 the game stuck and I had to kill it.

Also, .zip is not really web :)

Manic Meltdown by interloper 2013-08-26T18:25:00

Hmm, the idea is neat.
However the balance is missing. After 5 cans you simply can't reach another anymore with you being able to do something about it.

10Shots by JALgames 2013-08-26T18:23:00

Nice idea, and really good for a first game.

The controls could really be worked over, it feels way too floaty.

About porting, Monogame should be possible to run on Mac actually. And with JSIL you also might port it to Web.

Ten Seconds Switch by Simplest 2013-08-26T18:16:00

Sorry, no Android here.

Parachute Rush by XXMarekXX 2013-08-26T18:16:00

Sorry, no Java here.

Rampaeg by Zednaut 2013-08-26T18:10:00

Super Crate Box :)

Unfortunately you fell for the ZX combo, which is unplayable on german layout (try for yourself, use y and x). And I can't change to english layout since you made it fullscreen :(

This kills the gameplay fun for me, sorry.

Waifu Quest by bryGPO 2013-08-26T18:03:00

You need to add a link (remember to add http:// in front or it won't appear)

Also, installing Python won't happen here, sorry.

Ten Seconds To Space by Arcana 2013-08-26T13:15:00

Not particularly on topic :)

Nice little game. I would've preferred fire on the mouse button instead of shift.

Story O' Dare by Static 64 2013-08-26T13:07:00

A joke entry I suppose?

Greatest Ghost Game Ever by neonaxil 2013-08-26T13:05:00

Google wants me to register, sorry.

The Master of All Magic by marbu 2013-08-26T13:04:00

For this being your first game, congrats! You've done what others have failed.

As you said, avoiding unsolvable layouts would be a nice addon. It's not particularly challenging, but it's a nice, complete game.

10seconds by paranoiks 2013-08-26T13:01:00

Cute idea!

The music is not my taste (too nnzy), but you have one :)

Quickfire by Aaron4576 2013-08-26T11:58:00

Seriously, not an installer please.

Faster Than before by martijn 2013-08-26T11:44:00

Very nifty idea!

It really gets tough to the right end. Quite well done!

Zombocalypse by paulfysh 2013-08-26T10:42:00

The 10 second theme is not really apparent :)

Other than that it seems a bit too ambitious. There's no real incentive to go forward (no score, no goal).

10 Second Paper Flight by Gamepopper 2013-08-26T10:36:00

Very nice. I don't get the wind meter though. Does it show where the wind is coming from or going to?

But at least I did it once!

Hedgehog Wars by voidstar69 2013-08-26T10:36:00

Sorry, no Android

10 by Neonlare 2013-08-26T10:27:00

A neat idea, and gets tough after 10, esp. at the borders.

How far does it go up?

Ten Second Challenge by mebibyte 2013-08-26T10:21:00

Sorry, no Android here.

Minty Snak3 by cirpis 2013-08-26T10:19:00

Very nice!

I really like the look! Annoying was that pressing D repeatedly would through me out of the game and into the options.

It's missing squeaky sounds ;)

Can you type this extremely long sentence in only just ten seconds by therayman94 2013-08-26T10:12:00

The link gives me:

Error (403)
It seems you don't belong here! You should probably sign in. Check out our Help Center and forums for help, or head back to home.

Did you maybe forget to open the link to public?

GYAH by RedHot 2013-08-26T10:10:00

I got a something-was-nil error once. Also after stage 3 the stages wrap around, but the blue thingie stays gone.

This could be interesting, but the stages are currently too few and too short.

SF-1 by frogmaster 2013-08-26T08:45:00

Packaging up with the run time would be neat.

Speedungeon by Xaychru04 2013-08-26T08:44:00

Very nice!

Getting set back two screens is nasty though :)

Time Taxi by HippyJonYo 2013-08-26T08:40:00

TimeTaxi.exe is not a valid Win32 executable (seems to be 64bit?)

10 Seconds Zombie Apocalypse! by Magvaag 2013-08-26T08:38:00

The game starts, the menu screen appears but I can't start the game. Can't fairly vote that way.

DungeonRaider by Dioiminik 2013-08-26T07:46:00

Nice!
The basic gameplay is well done. The map is a bit huge though, and you have no indication on where to go :)

It does feel repetetive really fast. Either run through a room, avoid or kill the eye and wait for the time to nearly run out. Rinse and repeat.

The Lodge by BleuLlama 2013-08-26T07:35:00

Aww, dang. A Windows version would be great.

10 Seconds = 10 Moves by Tominator1PL 2013-08-26T07:34:00

Nice idea, good music.

The game could be paced a tad faster.

PotatoMan want to save world, but you'll not finish the game! by Threef 2013-08-26T07:11:00

The idea is nice. It would be grand if you could actually influence what happens during rewind. Right now it's basically a kind of checkpoint system.

Also, when you get hit before the first 10 seconds are gone, it gets stuck in a loop.

The controls could need a workover, they're a bit too floaty for my taste.

DecBin by DanteZack93 2013-08-26T07:07:00

Google wants me to register for the download, sorry.

Evec by spx 2013-08-26T07:06:00

Hmm, restricting the controller was probably not a good idea :)
I haven't got that controller; probably the reason why the game window doesn't come up in the first place.

Life Flash Before Your Eyes by ObscenelyTrue 2013-08-26T07:00:00

Sorry, no Android here.

Meltingpot by TheHobbit9797 2013-08-26T06:59:00

Beside of shader overkill: Is there any way to detect the diamond?
I can move on any block, wait for the timer to run out and then watch as I fall down (or with lots and lots of luck survive).

It's not particularly fun :)

BALLZ by Codheadz 2013-08-26T06:55:00

Getting an unhandled exception on startup here. Any system requirements on this?

The GOSH signal by tompudding 2013-08-26T06:52:00

Worked fine here (Windows too). I gave up on the analysis part. I actually already had to cheat to get the password for the diary (is it in the game somewhere too? directly I mean, not the little hint you have there)

10 Second Paths by laserbeam 2013-08-26T06:40:00

Neat idea!
And as I read you also carefully balanced the new tiles. With lots of red X you'd simply keep the playfield empty.

The rotators are hard to distinguish on a short glance, you should make the arrow head more prominent.

And sound! :)

Poorly Planned Pillaging Party by ecbambrick 2013-08-26T06:20:00

pppp.exe is not a valid Win32 executable?

Not the blue wire! by sol_hsa 2013-08-26T06:12:00

Scored 137492

Very nice idea. I esp. like that you can move the lines with the mouse.
And the music getting nervous when time is running low.

Good one!

Direct Interval by Kerinova 2013-08-26T06:09:00

For starters, you should mention the Shift key, which lets you run faster.

The level is a bit too huge at the beginning.

The idea is not too special (I basically have the same :) ), the level design makes this somewhat naff.

Still, quite an achievement in only 13 hours being new at it!

Stunt Jumper by Hume 2013-08-26T05:54:00

Waiting for Windows build.

LD23 — Tiny World (125)

Petri by Tomalla 2012-05-13T16:44:00

Awesome little game!

Unlucky poor blob.

Restart should also be possible with the mouse, maybe the right button?

Flea Game by samueldr 2012-05-12T16:27:00

Nice little game. A bit too easy since you do get a huge warning ;)

Also, having the button was unlucky, especially since the mouse cursor was hidden.

Enzyme Frenzy by Matt Tuttle 2012-05-12T16:20:00

The idea is good and well executed, but a small thing:

White and cyan look too similar and insta death quite punishing ;)

Planetline by SSJMetroid 2012-05-12T16:17:00

I never get why you would a physics engine for something simple like this. The accelleration is annoyingly always kicking in during exact jumps.

Other than that the planet looks very nice. Having the player stand in all different directions is a bit awkward, however still better than to rotate the planet below (which makes me dizzy).

BamSquitch by Valeour 2012-05-12T16:12:00

Nice one!

A bit nasty to have lives in a puzzle game, I usually don't feel like replaying already solved stages.

Also, a restart after game over would be nice. I had to close the program (which crashed).

The shrinking element is a good one!

Quantum Entanglement by icefallgames 2012-05-11T12:33:00

Very good!

Especially the idea to quantum link elements.

It's a tab by brackcurly 2012-05-11T11:59:00

Awesome :)

Sound didn't work though.

Dusty's Adventure by CuberToy 2012-05-11T06:23:00

Not bad, great animation and imagery overall.

I was hoping for more challenge and stages, it's a bit on the short side.

Flyght by yosh 2012-05-10T05:17:00

Nice little game.
It just goes to show again that HTML5 is nowhere near anything useful.
If some comment wouldn't say something about music I didn't even know there was some.

Needs more content! It was getting real fun with all the powerups when it ended.

Incursion by Jerm 2012-05-10T05:13:00

Actually quite good. Surprisingly long game play.

A bit more variation would be neat, a second type of sword swing gained later on.

Poor Pluto by flownerous 2012-05-10T04:51:00

Managed 943 points. Not bad for 8 hours :)

A bit tough when the bombs start to come in from the opposite site, since the shield movement is hard to predict if you move fast.

A Super Mario Summary by johanp 2012-05-09T20:09:00

Really good idea!

The first few stages are very familiar but then you bring it on. Gave up on 8-2. Well done!

A Load of Bulls... by Frib 2012-05-09T19:51:00

Love the sphere effect.

However on my laptop it shows graphic errors (Intel crapola). It needs a bit more feedback about hitting something, I never was sure if I hit or missed or killed.

Steel by Lupinius 2012-05-09T15:16:00

Nice level effect, and I even found the space kitty.

Good one!

The console thingy displayed a segmentation fault after the end.

Lemming Apocalypto by 10WonXero10 2012-05-09T15:11:00

Score: 23

A nice idea, near hopelessly killed by the controls. It's really annoying getting far and then getting stuck without any chance to get out.

The Tiny World of Pixels by Wampus 2012-05-09T15:02:00

The pixverse part is really starting a good vibe, but then the click-mini game is a rather letdown. The idea was probably too ambitious.
Maybe you could build upon the basic idea?

The Command by NatNoBrains 2012-05-09T14:56:00

Cute game.

The stages need a bit more challenge, I was able to finish it all in one go.

Enter The Mechanism by Lotsa 2012-05-09T09:57:00

Nice, nothing ground breaking, but fits the theme very good.
Good one!

Something Movable by YSelf Tool 2012-05-08T19:06:00

Unfortunately you chose the HiDef profile, so I can't test it.

Save the World by Deza 2012-05-08T18:34:00

Nice! There's innovation with the combined play elements of shooting and having to stay on screen.
Direly missing is a score counter and maybe mouse controls. The cannon is a bit too slow to go to the other side fast enough.

Virus Wars by Ingon 2012-05-07T12:39:00

Nice little game. It definetively needs sounds, and maybe a faster start into mixed color enemies.

Planetoids by Bloodyaugust 2012-05-07T12:33:00

Cannot run, since you used the HiDef profile.

A hint for the next LudumDare: Go with the LoDef profile.

Little City by dustmyte 2012-05-04T18:12:00

Neat. Weird, but neat :)

Very good music and well hidden kitty.

Imuno by beeglebug 2012-05-03T19:15:00

Sounds like Chu Chu Rocket.

Unfortunately the HTML5 beast rears it's ugly head again. Nearly all HTML 5 stuff only seems to work in Chrome and IE9, and half-assed to not at all in anything else.

The Tourist by FunkyDelPueblo 2012-05-03T19:11:00

It doesn't load for me, the link seems to be dead?

Tiny Quest by Kvisle 2012-05-03T19:10:00

I won!

The jump is a bit awkward, but the rest is well done.

Hamster Damn by Valandre 2012-05-03T18:55:00

Cute idea, the game felt a bit jerky though. Sometimes the jump wouldn't register.

Feeding the sun is a neat addon, the day/night cycle is well done.

NaMa Tek by vrld 2012-05-03T17:45:00

Great game! I love those programming games. And you made a nice interface for putting programs together. It does need a more detailed tutorial though, it took me a while to figure things out.

Block Bros by HeuGamer 2012-05-03T14:21:00

Beside the really simple gameplay (there's not too much you can do wrong) a really cool idea.
I like the cube world and the sprites in general.

Good one!

Drop of Life by MrTwister 2012-05-03T13:16:00

Great idea, and novel realization.

This is in dire need of cute sounds to go with.

Urth Defense by kylerhoades 2012-05-03T09:09:00

Nice little game.

The weapon upgrades (what I assume the + are) don't seem to do anything. The concurrently incoming enemies are tough.

Good move to make it actually difficult to stay in the center, the enemies are easier to hit from the side.

a SMALL problem by sirGustav 2012-05-03T08:26:00

Nifty!
Very nice graphic, good music. But tough controls and level design.
Now there's impaled scientists all over.

Big Atoms by Alink 2012-05-03T08:19:00

Neat!
The second stage is nasty, if you do not try to catch some of the falling golden atoms the stage gets impossible.
Add controls to rotate the atom by itself, otherwise some passages are too tight.
The one sound scared me!

TINY COMPUTER PEOPLE by Tuba 2012-05-03T07:39:00

Quite nice, the music fits perfectly.
Unfortunately there doesn't seem to be any challenge, and also no end.
But it's cute watching the little guys.

Astro Gardener by HeyChinaski 2012-05-03T07:31:00

Not bad :)
It would help to make the beginning a bit faster to build, it takes quite a while to fly about.

Arnold Bros (est. 1905) by fanatiko 2012-05-03T07:22:00

Crashes on startup for me, looks like a null pointer.

Marble Worlds by Daniel X. Moore 2012-05-03T07:20:00

Nice little game. Having a note that it uses HTML 5 would be helpful. Had to use firefox and had no sound.

Tiny Worlds by unigee 2012-05-03T07:05:00

Congrats!
I actually didn't expect much after the first few shots, but planets, that are farther away pose quite a challenge.
Well done!

Empty by Puzzlem00n 2012-05-03T04:27:00

I get "Empty.exe is not a valid Win32 executable".

Atomsmash by Dan C 2012-05-03T04:24:00

Awesome! C64 rules!

Unfortunately there are a few flicker bugs, but that's SEUCK, not your fault. It's a bit short though, and the later wall parts are nasty.

Still, lovely idea. Rock on!

Labyrinth by sebbu 2012-05-02T19:59:00

Hmmm, the theme is not matched. The red spots end the game completely and without cheat you have no idea where to aim at. The controls also are quite unlucky for a maze game.

There are severe gameplay issues which could be fixed and have an actually fun game.

Petri-Dish Survival by jomomomo 2012-05-02T19:11:00

Some strange design choices. There is a reason the aemoba on level 3 is so fast (it is because it moved downwards a lot). However setting you back one level is really mean ;)

Invasion Of Tiny World by gregdevice 2012-05-02T19:04:00

Now that's a good one. Moving the robot and stomping on things is strangely satisfying ;)
And then I fell over...

Changing the leg control to keys would be nifty. It feels a bit cumbersome as it is.

The Elves end the Shoemaker by Nora Shishi 2012-05-02T19:00:00

Nice little game :)
Fun to play, movement with the mouse is a bad idea though, especially since the elf moves slow and my screen does have a right end.

Snowglobe by olav_st 2012-05-02T18:27:00

Can't fairly vote as it crashes on pressing Space (Windows version).

Peppyland by spooks 2012-05-02T18:24:00

Very nice graphics, and not bad for 10 hours.
The floating platforms are quite buggy and it's a tad on the short side ;)

Tiny Apocalypse by CireNeikual 2012-05-02T18:18:00

Can't fairly vote since it does not work properly. I can walk three steps before everything turns black outside.

Tiny Territories by badlydrawnrod 2012-05-02T17:14:00

Looks like a good start. Gameplay feels fine, once my bullet tumbled away, which looked neat.

What others said applies: A bit boring, needs more content, score counter and restart ability.

Pixel Progression by pighead10 2012-05-02T17:09:00

Actually quite interesting concept. A bit in the slow movement becomes annoying.

So You Want to Create a Game by Zyll 2012-05-02T06:48:00

ermmmm..... OK?

Ptimonde by Sébastien Bernery 2012-05-02T06:04:00

Can't run, I'm not infesting my PC with Python.

Jetpack Pixel by Dir3kt 2012-05-01T19:26:00

Not bad, I especially like the day/night cycle.

However there's not that much variety in the gameplay, maybe add something that makes the player want to jetpack more often.

Rat Conquest by Canard Sauvage 2012-05-01T18:30:00

Nice idea, but hopelessly slow.

Nevertheless, feasting on the military is a good feeling after all the trouble they've given me. However in the bigger stages the hit you receive is feels too long.

Still, nice one!

Shorted Out by HybridMind 2012-05-01T15:05:00

Nice game, especially for a first.
However it's nothing too ground breaking and the ball could've been a bit faster.
I dearly miss a nice zzzzzap sound when you do hit a barrier.

so small by davidpeter 2012-04-30T07:57:00

Scary game :)

A Theft of Mass by uberneen 2012-04-29T18:11:00

Not bad, these games usually are up my alley.
However the slow controls take away too much. Especially when you have a deeper pit and try to go down and just can't stop fast enough.
Engine upgrade!

Atom Planet by NMcCoy 2012-04-29T09:13:00

Such nice polish. Very well done.
Some things are really hard to figure out though.

SUPER SPACE MINER by Cosine 2012-04-29T08:38:00

Neat game, polished presentation and overall nice.

Thanks for adding the solution, the later stages are tough to figure out.
The one where you need to use a deep bomb on the core is nasty though.

Solar Sailor by vilya 2012-04-29T07:22:00

Sorry, WebGL won't happen here.
Sounds like fun though!

Secrets of The Universe by Hazematman 2012-04-29T06:42:00

Nice little game, nothing ground breaking but it works.

The worlds should have more details to them, they're somewhat sparse and without challenge.

Nibbles by NefariousZhen 2012-04-29T06:34:00

Can't fairly vote for overall as there really isn't a game yet.
It does look promising, please finish it!

Tiny's World by Ryan Schaefer 2012-04-29T06:12:00

Aside from the graphical gimmick there isn't much for the gameplay. You can "play" by running right, jumping and throwing rocks.
It's doesn't feel challenging at all. And the rotating camera is irritating ;)
I think this might work better if you made the planet a bit bigger, so the curve is straighter.

The Dream Sequencer by Morgawr 2012-04-29T06:01:00

Quite a lot of content, but ambitious. Creepy atmosphere all over ;)

Good one!

Stage 2 Chaos by skyboy49707 2012-04-29T05:47:00

A Desktop Dungeons clone :)

I'm not going to vote Graphics, since you reused existing art. Da Rules, man!

Other than that, quite nice. The combat seems a bit too random, I picked up every extra I could get to, then started to attack all level 1 monsters and got killed by the last of them.

Demon Hunter by Rocknlol 2012-04-29T05:41:00

Weirdly similar to my entry, and also seems to play mostly the same.
One of the bigger problems is the tiny text in the HUD. Keeping that in mind it's figuring out a safe path to combat the weaker demons first. I made a score of 1901.

It's a good concept, you should listen to the feedback and build upon it.

Dimensional by someone 2012-04-28T19:52:00

Not bad for 5 hours. And it's an interesting concept.

Obviously, with more time at hand, you should probably have a way to show which parts belong to which dimension (somehow).

Downsize by Jwatt 2012-04-28T16:42:00

Neat enhancement of the old Sensitive gameplay. However the two creep stage is really really mean ;)
I gave up on the stage with an creep and a bomb and the secluded L. The bomb always went off before a bridge was built to the L.

HeroRoll by Magnega 2012-04-28T13:57:00

Now that's a great idea right there.
Rogue mixed with action element (timing is essential to hit enemies without getting hurt)
Speed it up a teensy bit and try to avoid impossible situations (I came upon a place where there was only water and I couldn't go on)
I demand that you build upon this idea and get rich. And then give me half of your monies ;)

Itty Bitty Boxy Thingy by dem0 2012-04-28T06:42:00

Nifty puzzle game. As usual, a few Sokoban challenges had me scratching my head.

Memento XII by deepnight 2012-04-28T06:31:00

Well done! What else is there to say ;)

This Precious Land by Ishisoft 2012-04-28T06:13:00

Looking very nice!

As others said, the grid is confusing, maybe have a selection box instead of a rectangle. I only managed once to get a mana tree and worked from there. Sooner or later your grid is full though and you have to restart. I'd love to keep on clicking ;)

Link by Dax 2012-04-28T05:20:00

Very nice game!
The control method is somewhat awkward, mouse would've been easier. Other than that, good level design and story on top.

Shrunkit by MagnesiumNinja 2012-04-27T20:02:00

A very interesting idea.

The box growing/shrinking is somewhat flakey and having to read all the text messages all over again was quite annoying.
Still, solid entry!

Cowboys and Endians by ComaToes 2012-04-27T19:25:00

Funny take on the theme.

However due to the high window not really playable on my laptop. In level 2 I always fall into some off screen holes.
Neat sounds effects!

Dunscape by Kane 2012-04-27T06:08:00

Actually a nice idea.
However some of the random arrangements make it impossible to stay alive.

Tiny Parallel Worlds by MadcoreTom 2012-04-27T05:55:00

Nice little game :)

It needs just way more tiny worlds. Unfortunately I couldn't see the ending message since pressing a move key brought me back to the title screen at once.

Tinius Worldifica by Cryptix 2012-04-27T04:21:00

Nice little game!

Nothing too difficult, but having a nice vibe. As others said, holding down should move faster. So I had to press/press/press which got pretty tiring.

Badassium Atom by misterhelmut 2012-04-26T19:15:00

Nice game.

A few annoyances though: When you die, all your powerups are gone and you're having a hard time. Also, the shoot sound gets annoying real fast. Other than that quite ok.

Lost Lapootah by orgarus 2012-04-26T19:02:00

The story and graphic is quite nice.
It took me a while to figure out what to do. For others: You need to make step traces around blocks to examine them. One of them has the stolen planet in it.

The controls are a bigger problem, you do get stuck on corners, sometimes foot step images do not appear. And I would've loved to see other screens.

Shake it up! by Tommyno222 2012-04-26T18:52:00

Very polished entry, a bit let down by the floaty movement. It's like Ant on Ice ;)
No floating and I'd like it even more.

Microscopia by azurenimbus 2012-04-26T18:35:00

Hats off to you sir!

This is just what this compo is about, innovative, simple games. Well done!

Predicament by orangepascal 2012-04-26T12:53:00

Short and sweet, great work!

Intertubes by Jack 2012-04-26T07:26:00

Gets quite frantic with later waves.
Personally I'd have the difficulty ramp up faster, it takes a while before it feels interesting ;)

boing SMASH by dokidoki 2012-04-26T06:38:00

Nifty!

However somewhat boring with only one player. It really needs an AI to fight against.

It's a Tiny Life... by Skywilly 2012-04-26T06:36:00

Nice interpretation of the theme!

Through the Blue Sea by Sandcrawler 2012-04-26T06:10:00

Weird game :)

Works fine, however the random positioning mostly ends up in unsolvable stages (too many pips appearing on the lower border without platforms below)

Tiny Tim's Race World by pythong 2012-04-25T18:27:00

Nice idea with the other players ghosts. Only one of them seemed to actually jump though.

Made 5th!

I Heart Ludum Dare by Kayamon 2012-04-25T06:14:00

Great little game!

I love the umbrella thingy. It really really needs some music to set the mood.

NanoTanks - A tiny programming game for a tiny world by mjb 2012-04-25T06:04:00

Great achievement!

However I would've chosen a language style that would be clearer or neared to what most people know. Lots of brackets around ;)

Untitled, So Far by angrygeometry 2012-04-24T18:18:00

To summarise: WTF? :)

Weird, trippy. I stopped once I got the device thingy and went to sleep after visiting the ghosts in the right house.

Tiny Hack/ by Ace 2012-04-24T17:21:00

Looks like a promising start but lacks a few things. For one, smarter enemies would help a big deal.

I was killing off monsters and suddenly had won, with other monsters still alive?

Also, crashed on exit.

Nano Spin by bitbof 2012-04-24T17:14:00

Good, simple idea!

The controls felt a bit too slow. Other than that, solid game.

Gale Axile by free_napalm 2012-04-24T17:02:00

Dropbox says 404 :(

Tiny Path by ccscanf 2012-04-24T16:58:00

Sorry, no OS/X

Angle Isle by Rusty Moyher 2012-04-24T16:34:00

Hmm, Adobe at its best. Runs in FF, but not IE.
Neat, although the one fruit at the start of a stage is nasty, when you can only grab it during the transfer phase ;)

Core Buster by Maato 2012-04-24T15:19:00

Very nice!
I'm especially impressed by the on-the-fly generation of planets. Although they do pop up a bit when you go near. It's a bit annoying that your ship can get stuck on a piece but your guns can't destroy it.
Other than that, I'm the richest man in universe now :)

Bill in BSODia by vigrid 2012-04-24T15:07:00

Nice little game. Of course I didn't follow red and ran about on pretty empty space. Later moving on to the boss and got killed fast.

Quite good, nice intro. It needs a bit more enemies and different looking places.

Honey Heist by CappaGames 2012-04-24T14:59:00

Why'd you put an installer, a direct archive would've been nicer (for others, simply remove the extension .deploy on every file and it works without installing).

Nice idea, however the controls are weird. And the time limit is incredibly tough!

Wander by Dramble 2012-04-24T07:00:00

Aw damn, I wanted to play!
The load up part was a give away ;)

Another Kind of World by daandruff 2012-04-24T06:45:00

Very well done!
A nice game, simple mechanics and good level design.
More!

Pro Stew Chugger by Tourgen 2012-04-24T06:15:00

Smash TV!

However I never managed to get a really good shot, in screen 3 I had to run through enemies while slowy shooting one after another.

Gimme more power! :)

Under the Glass by dxdydz 2012-04-24T06:07:00

Could you try and make a Windows .exe?

Combat Cubes by bigbadwofl 2012-04-24T06:04:00

Very impressive, and maybe a bit too ambitious.

My major complaint would be about the lack of control of the other team members while you steer your chosen one.

They seem to run off while I go searching chests and potions ;)

Tiny Defenders by Raptor85 2012-04-24T05:52:00

Good game! I'm not too fond of Tower Defense games, since they're mostly samey samey, but yours plays good.
Well done!

aidas by mitkus 2012-04-24T05:35:00

Nothing groundbreaking, but a nice little puzzle game. I have no idea how to solve that level in the screen shot.

Also, OpenAL fails to behave. It's a lib and does NOT belong into the windows/system32 folder. Just put the dll in your .zip and save others the hassle.

Tiny Tiny World by Manik Sinha 2012-04-23T17:57:00

Is it HTML5? Please state so, I'm currently on XP with only IE8.

TinyLabyrinth by MyFrosch 2012-04-23T17:52:00

Nice little game. A bit of sound would've been nice, no idea why you removed it?

There's no chance to change every second tile on the border, which might come in handy a few times.

Still, solid game!

Frustrating Tiny Rooms by PapyPilgrim 2012-04-23T14:28:00

Nice little game, but really devious. In some later level I just blindly mashed the buttons until the blocks were near the goal.
Also, somehow the command key help on the bottom feels "reverse".

Short Life in a Box by tequibo 2012-04-23T13:36:00

Neat!
Quite a bit of clipping problems, but plays nicely. I only managed to find 5 secrets.

Dino Wrangler by MaskedPixel 2012-04-23T12:52:00

Nice idea. Took me a while to figure out how to control the angle of the dinosaur. Weird, but gets repetetive in the long run.
Very polished!

Triskelion by 23 2012-04-23T12:42:00

Doesn't load completely in FF.

Tiny Droplet by Digitalduck 2012-04-23T12:40:00

Nice little game, but the controls are very sensitive. It's nearly impossible to safely land between two spikes.
Gave up on stage 3 ;)

SS Tiny World by JesterBLUE 2012-04-23T12:34:00

Same problem as the others, I've got a JRE installed, however the game won't start. For some weird reason the .jar ends up being named .zip. Renaming back to .jar didn't help however.

Aether by Danik 2012-04-23T11:15:00

Now that's innovation! A really genious blend of two different games. I love the alien missiles blowing holes in the world you're running around in, connecting the two game parts.
Well done!

Biological Warfare by Bei 2012-04-23T11:07:00

Doesn't work in IE8 (is it HTML5?)

Details zum Fehler auf der Webseite

Benutzer-Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; .NET CLR 1.1.4322; .NET CLR 2.0.50727; .NET CLR 3.0.04506.648; .NET CLR 3.5.21022; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729; .NET4.0C; .NET4.0E)
Zeitstempel: Mon, 23 Apr 2012 11:08:00 UTC


Meldung: Das Objekt unterstützt diese Eigenschaft oder Methode nicht.
Zeile: 8
Zeichen: 3943
Code: 0
URI: http://bennyhallett.com/games/biowar/crafty-min.js


Meldung: 'Crafty' ist undefiniert
Zeile: 8
Zeichen: 5
Code: 0
URI: http://bennyhallett.com/games/biowar/game.js

Incredible Impact by dick_claus 2012-04-23T10:56:00

Hmm, this could've been a neat logic puzzle game if you added more stages and sticky cubes for example.

Around the World in 80 Seconds (or less) by gormio 2012-04-23T10:50:00

A Windows build would be awesome, looks like fun.

Ok...Now this is akward! by Pierrec 2012-04-23T10:45:00

Good one, nice and to the point.

It's just missing background bar sounds ;)

Atom Factory by datahaven 2012-04-23T10:17:00

A Tapper clone!

The concept is a good one, however marred by the controls. Also, the game later loads lots of atoms on the conveyors without you having any chance to clear them.

It would be neat if the conveyors would actually speed up, the game does feel sluggish although it technically isn't.

Tiny World Defense by Cyros 2012-04-23T07:50:00

Neat :)

Allowing only the four main directions for the player is mean, since the others come in in 8 angles. I also tried to not touch the planet during the first half, which I later noticed you don't have to.

Is there any speedup later on? It feels a bit too easy in the long run.

The music and sound effects are very nice ;)

Ultimate Amoeba by TomHashNL 2012-04-23T07:41:00

A arena shooter, nothing too innovative.

The walls should've been introduced earlier. Also, is there any reason to move at all? I sat quietly in the center, pressed space and kept fireing. There doesn't seem to be a greater onslaught, at least up to Level 2 Wave 1 (which already takes a while to reach).

Chromatic Breeding by artefon 2012-04-23T07:12:00

That is actually an interesting idea. You need to modify the bacteria color to the target.

However the color changes seem to be so fine grained (full 8 bit RGB spectrum?) you end up with 150 bacteria all close to the target color, but not exactly matching.

I love the intro piccies ;)

Le Petit by Pixelulsar 2012-04-23T06:47:00

The controls nearly kill this game. The level design does not help much either :)
After finally making the first jump I gave up on the bit with the yellow rings and the spikes. I was not able to survive the small gap in the middle.

Designed too tough, try a bit more friendliness towards the player ;)

TinyColony by aaronsnoswell 2012-04-23T06:38:00

Waiting for the Windows build

Grow! by Rabbits... 2012-04-23T04:43:00

Not bad :)
I once had a bug where one enemy was moving about in a red state but would not be destroyed.

LD20 — It's Dangerous to Go Alone! Take This! (181)

CAT in the city by athanazio 2011-05-21T19:37:00

Very neat, however getting tedious fast. I found 7 kitties and then ran through empty street. Until I jumped off the map ;)
Why are the kitties rolling around?
The turning speed seems somewhat random.

The Alone Sword by PsySal 2011-05-21T19:28:00

Lovely :)
Looks great and also plays good. The underwater movement needs getting used to but in the end it's good.

Quaintbrush by Jesse Chand 2011-05-21T18:51:00

Very neat concept!
Awesome idea, hope you keep fleshing it out.
Some stages are really nasty, sometimes I have the feeling that the jump key is not responding as I'd like it. Other then that, rock solid entry!

Take It Take It Take This by Rikkard 2011-05-21T06:28:00

I get 500s on both links :(

Dangerous Dan by DrunkenOrc 2011-05-21T06:26:00

Uwe Boll should make this a movie!

Let Me Save You! Your Faithful Companion by Nyaa 2011-05-21T06:18:00

Visual awesomeness and a quite nice writeup :)
Very well done! I got a pixelated ending. I always thought someone else is pixelating over the original authors bits ;)

Auto-Army by tzachs 2011-05-20T13:35:00

Very interesting concept, however marred by GUI bugs and the unclear effects. This could get a quite nifty game if you enhance and polish it.

Take This by jovoc 2011-05-20T11:40:00

Neat, unfortunately it's not much more than a tech demo. I'd love to see gameplay fleshed out.

"Tower Defense" by Dmurph 2011-05-18T17:46:00

Neat idea, however I would've preferred to click on the turret (bigger than the button ;) ).
It does get harder in the beginning (slower reload time), but after level 10 it stays the same. I gave up on level 31. I found out about the spikes in level 31 as well ;)

Block Push Championship by increpare 2011-05-18T11:37:00

Very clever twist on Sokoban. And a neat story ;)
Well done!
Only minor annoyance is the hard to read text.

Super Shotgun Deathrace by qrunchmonkey 2011-05-17T11:09:00

Haha, good one ;)
Love the polish stuff like crate and zombie messages and the sounds. Not too easy.
Solid entry!

Courier of the Crypts by Blodyavenger 2011-05-16T16:59:00

No groundbreaking concept, but well put together.
The mummy level is hard, I died often running into one without any chance to react (too greedy?).
Well done!

Das Sad by Zemmi 2011-05-16T16:51:00

Neat concept, gets quite frantic with two or three letters. However it's too easy with only one, so you can basically play endless.
Well done!

I'm in a Tub!! by masterhyjinx 2011-05-16T06:00:00

Quite tough. I'd wish you'd start out with a faster harpoon. How do you jump higher?

Other than that and the almost unskippable cutscene quite neat!

TAKE THIS!!! by SonnyBone 2011-05-16T05:54:00

There's no real reason to beat everybody up, is there?

The sound effect make the game in this case, the fighting is also quite well made. A shame that the enemies don't fight back. As it is it's missing the challenge

A Colorful Man by thristhart 2011-05-16T05:47:00

On the first and subsequent runs of install.bat I got:
ERROR: Could not find a valid gem 'gosu' (>= 0) in any repository

Sorry!

A Steampunk Axebot Supply Run by matthias_zarzecki 2011-05-16T05:42:00

My condolences on the empty coffee, I know how it feels.

The concept is fun! I managed to get Steve inside alive. The trees make flying somewhat difficult, but I reckon that's part of the gameplay. Unfortunately my laptop is rather weak and the flying was not too smooth making exact steering difficult.

Everything is Sand by Airwaffle 2011-05-15T17:19:00

A neat tech demo, not too much of a game though. The sand could make a few nice puzzles.

Most annoying part: The object did not get focus and up/down scrolled the browser frame as well. Did not have that problem with other entries.

Ghast by mchnzr 2011-05-15T17:13:00

It looks very nice and also has music.
However the random dying is annoying, I never made it to the mushrooms, always suddenly died before.

Penguins vs Aliens by zandagames 2011-05-15T15:43:00

Both the icons and music are not yours, so basically there's only the gameplay left to vote on.
The idea is neat, I haven't yet seen any reason to change the distance between the two. It probably is required once things get really fast (I stopped at 63).

The Adventures of Adam We by AdamWe 2011-05-15T15:38:00

Neat little game. Fight is very much random. Also, the stuck mouse pointer while a sound is playing is annoying.
In the end that's the small things that unfortunately keep stuck. The rest is quite nice!

Pludum Dary by raver1975 2011-05-15T14:41:00

Lovely sounds. The game itself is getting pretty hectic later on. I managed to get 30 points.
There is some weird auto-shooting bug, when you rotate your ship fast some shots go off.

Spud by Adramalech 2011-05-15T06:15:00

The random weapon is a great idea :)
However the graphics could use some workover. The player is hard to distinguish, basically everything is shades of gray.

Gemini by Knighty 2011-05-15T05:50:00

Neat, very hard though. I'm really dying too easily ;)
And had the line bug as well, the fixed version worked fine though.

The Last Survivor by Benn 2011-05-15T05:41:00

Nifty idea, makes for quite a few nice puzzles. This is a concept you could really expand on well!

RELIEF!! by vandriver 2011-05-15T05:33:00

Haha, great idea :)
And a solid puzzle game to boot. I however couldn't solve level 8 (delete doesn't work on earlier levels?).
Well done!

Dragon Island by zdanielz 2011-05-15T05:24:00

Great atmosphere, but it feels unfinished. In the beginning I tried to kill all monsters but notices it's futile. There's no way to regain health.

And the exit sign says "Next" ;)

Bonifaco's Bazaar by johanp 2011-05-15T05:20:00

Really neat concept :)
It's however quite tough, even when I start out well I get overrun very fast (usually since I don't know the crafting recipies). Solid entry!

Recursive Questing by Johnicholas 2011-05-15T05:12:00

Can't fairly vote since it seems broken. Once I pick the first item I can't move anymore.

The Dimension by HighQuality 2011-05-15T05:05:00

Neat little game with a story to top it off.
Well done :)

Syrup by syrup 2011-05-14T17:46:00

Runs incredibly slow (2 to 15 fps, wildy varying) and is not much of a game. Could be a neat start for something though.

A Spawn Named Bob by sirGustav 2011-05-14T17:42:00

The game lives with the dash mechanic. It reminds me of an indie game (Pojo, Pogo?) which is a good thing.
Build on it and enhance!

Pitch In by cambrian_era 2011-05-14T13:56:00

I'm heavily impressed. A really good idea, excellent implemented. The music is suiting, the gameplay is great and no real bugs plagueing the game.
Very well done!

Questling by Flyboy 2011-05-14T11:27:00

Neat idea, the puzzles are rather hard later on. Once it gets into timing it's really really tough.
This has quite potential when built upon.

Eunaborb by krangGAMES 2011-05-14T11:15:00

Nice little game. Missed the theme, but who cares, it's a good play ;)
Having to drag the moving ball is tough.

Talisman by rawktron 2011-05-14T11:08:00

A good idea, with hidden survivors. Once you passed the talisman to all survivors nothing happens?

Grave Robbers by adamatomic 2011-05-14T11:04:00

Lovely concept :)
I could play one round, after Game Over the input didn't work anymore. It really gets tough fast.
It just misses sound effect, like nice death screams etc. ;)

Urguff by Lerc 2011-05-14T10:58:00

A promising start, works fine here on IE9. The graphics are great, the controls could need some fine tuning. Sometimes on dying I'd end up somewhere else than the start position.

In the big picture I would've liked some more polish, but it is playable.

Ted, the singleminded adventurer by ghostonline 2011-05-14T10:46:00

Dang, just when it begins to get interesting it's "Fin" already :(
I would've loved to see this fleshed out more. More items, etc.

Woplin by Phen 2011-05-14T10:42:00

Now that's original :)
I really like the mechanic! The second last level is tough, but I managed to erm.. eat them all!
The "this" part is missing from the theme though.
Other than that, nice, rock solid entry!

SpaceJump by 1009 2011-05-14T08:24:00

Ok, a space ship with feet is awesome!
It's a shame the platform section is somewhat unstable. I kept falling through blocks and had to restart.

Atomic Pinball by Toeofdoom 2011-05-14T08:19:00

The idea is a really good one. It looks good and sounds good. However the gameplay is boring. You can keep mashing Z/X (why Z? think of other keyboard layouts!) and amassing points (and clogging up the table with atoms).
A good challenge would be to put built molecules into a target somewhere.

Squid Squares by 7Soul 2011-05-14T08:15:00

Really really good! Very polished and overall solid entry.
The only problem I had was that the shot sometimes did not destroy the target block (delta timestep issue?)
Also, the one-way blocks are difficult to grasp. If you intend to enhance this game you ought to explain the different tiles in detail.

Chronos by bmfs 2011-05-14T08:03:00

Solid little game. There is quite a bit taken from that tutorial but you at least added the time warp effect and slashing at enemies.

The Legend of Zelda on Budget Cuts by Mikhail Rudoy 2011-05-14T07:42:00

Neat, classic Zelda. Can't vote for graphics in this case though. The controls could use some workover, it feels unresponsive at times.
You should have some hints on beating Ganon. I've finished the original years ago, I have no idea how to do it anymore.

Its Dangerous to go Alone! Take BUBBA! by JoJo_2nd 2011-05-13T15:34:00

Very nice idea. However the physics seemed wonky a bit. In stage three I suddenly couldn't make the jump up the pillar, even with double jump. The players collision box is way too big.

The Dark by Shane Gadsby 2011-05-13T15:27:00

Works fine here on Windows 7, 64bit. The game looks nice but isn't too much of an challenge. Funny dialogue.

Don't Go Alone by Luthwyhn 2011-05-13T13:39:00

Please provide a Windows executable.

Furious Fighting Felines by ACodeGerm 2011-05-13T07:51:00

Quite nice engine :)
I like that the enemies can hurt themselves too.

Misunderstood by Brian 2011-05-13T07:43:00

Looks very nice and starts out neat. However every 10 seconds there seems to be a huge lag.
Is it possible to fight the enemies at all?

The Last Robot Standing by jfroco 2011-05-13T07:30:00

Quite nice :)
Solid little game, however some of the spike jumps are really borderline hard.

the Child by Dark Acre Jack 2011-05-13T07:22:00

Really good one. Very good atmosphere. Would love to see this more fleshed out, the cubes-on-button thing wears out pretty fast.

PuddiPuddiPlatform by zzorn 2011-05-13T07:08:00

Looks very nice, but it's obviously rather unfinished. Most important would be a restart key or automatic restart when you fall down.
The jump height seemed to differ between the first and the other levels.

I Hate Games With Powerups! by pauloseamano 2011-05-13T06:57:00

A clean simple concept. However some feedback on how long the invincibility held on would be nice. Also there seems to be no indicator when and why the gameplay steps to the Pong type and back.
What exactly do you have to do to pick up the powerups? Sometimes they vanished, sometimes they didn't.

Egglins Attack by Sandcrawler 2011-05-13T06:53:00

Ah, now you're thinking with portals.
Nice concept, sadly marred a bit by a few annoying things. The portals should start out faster. The slow start speed makes you wait and usually get run over by a Boxicon (or you need to keep pressed and run).
All has been said of the music ;)

CatTroller by Rockdtben 2011-05-13T06:50:00

Neat :)
I love the cat line behind me, which also works very nice as auto-attack. However the boss did me in when I tried to cat-tail him.

Tornado by devinmoore 2011-05-13T06:46:00

Doesn't work in FF for me, doesn't display anything. On IE the java plugin is fucked up and doesn't even load properly (the latter is not your fault).

The Last of the Nyoms (Prologue) by quickfingers 2011-05-13T06:43:00

Very solid presentation.
The only real problem I had was with the swinging mechanic. I always died on the 6 lemons under the cliff to the right.

It's Dangerous: The Escort Quest by nitrik 2011-05-13T06:41:00

Surprisingly good game :)
I expected a platformer of some kind on first glance. I also like the ensuing dialog throughout the game. Good one!

The Legend of Danger Kitten by Daniel X. Moore 2011-05-12T17:30:00

I love the end part :)
Weird, the game does not work at all in IE9.

Throwbots by Cirrial 2011-05-12T17:13:00

Very solid and fun game!
The only problem I see is the somewhat funky collision. Other than that it's really good!

VIGILANCE by randomnine 2011-05-12T17:03:00

Grand game :)
Dark humour and well executed. Only thing is that sometimes my pressed keys seemed to be stuck (player kept running in a direction)

Mittens by VascoF 2011-05-12T16:47:00

Hehe, like it :)
Finally Mittens gets what he earned.

Innocence by LegacyCrono 2011-05-12T16:42:00

Not my type of game.
Means I don't get anywhere ;)

Waterfall Rescue by Switchbreak 2011-05-12T16:38:00

Nice :)
Sometimes it feels like luck but it's got the "It's my fault, just one more time" feeling.
Well done!

Brass Monkey by fishbrain 2011-05-12T16:17:00

Yay, 87 points :)

It takes quite a while to get challenging. And then there are some unfair formations with notes left and right with the same height.
Getting difficul faster and some code to avoid unfair positioning would work wonders ;)

Too Many Pixies in Pixel Town by taybenlor 2011-05-12T16:12:00

Seems to only half work in IE9. Pressing "Play" doesn't do anything.
As a web developer you should know better than to use HTML5 ;)

Tim: Legends by morganquirk 2011-05-12T15:58:00

Really neat idea :)
The only complaints are the somewhat lengthy replay of a level when Tim gets killed, but other than that it's a solid game.

Summon heroes to go home by Gornova 2011-05-12T15:51:00

Looks heavily inspired by Desktop Dungeons. The control is severely holding the gameplay back.
Looks like to attack you have to make the hero walk through the monster (ie place the target behind the monster).

Escape from Hazmat Cave by negativegeforce 2011-05-12T15:44:00

Not bad but it just feels unfinished. It is a very solid engine but there is not much more than the basic gameplay. For 10 hours only it's quite an achievement though!

Cave: The Dark Ascent by Sythiri 2011-05-12T12:04:00

You really shouldn't rename .jar files to .zip. Probably everybody without any java knowledge couldn't run it.

The 4th level is horrible slow. Before the battle sometimes feels very random. Sometimes I got killed, sometimes I won, even when I should have died from low HP.

Ant General by whizzter 2011-05-12T11:54:00

Not bad, I like the idea. I got horribly stuck (not literally) in the first level with all soldier ants getting killed and me badly hurt.

Works really nice in a modern browser like IE9.

Fishing vs Aliens by shockedfrog 2011-05-11T13:31:00

Nice idea having to gather the ammunition ;)
This potential but needs to be worked on. Would love to see it fleshed out!

Kobold Goes Alone by NMcCoy 2011-05-11T10:28:00

Really nice!
I like the random weapons which act and feel different. The fang opponents are pretty tough (Area 7, I'm looking at you). Good music as well, real fun!

Tanks a Lot, Old Man by Frimkron 2011-05-11T08:50:00

Awesome!
I love the intro. The game itself looks also very polished. The only problem for me is the cannon control with the keys. And of course the boss killed me :(

Attack of The Heavenly Bats by Sos 2011-05-10T19:22:00

Really good fun!
Somewhat weird jump but otherwise plays very good. I love that you can shoot the coins down and they don't get lost.
You can get stuck though if you die with lots of money and can't afford the next essential weapon.
Rock solid entry!

A boy and his monstertruck annhilation by Toto1411 2011-05-10T18:37:00

Looks nice, and the driving feels nice.
It's a shame you couldn't complete it but you did submit something!
Crashed on exit for me.

Graphics Are For Losers by Kaphonaits 2011-05-10T18:31:00

Aww, dang. I hoped it would partially work. Is there any way to heal up again or get drugs? My squadron makes quite a bit damage when starting out but very soon goes down to 1 hit. No chance to win anything like that.
Looked funny :)

B.Y.O.B by EncryptedShadow 2011-05-10T11:16:00

The cooperative part was a nice idea. The puzzles are unfortunately not too hard. Some timing would probably spice things up.
Oh, and please, do not break the game apart in different executables ;)

Deadweight by ctz 2011-05-10T11:08:00

Have no Java at home (yay, I intend it to stay that way) and in the office OpenAL32.dll is blocked due to PAK_Generic.001 (they obviously put some stupid compression in there). Sorry.

Wizards of the Brew by AAGrapsas 2011-05-10T08:56:00

Very neat. I especially like the graphic style.
A dialog skip key would be great.

Space Danger by Mr. Wonko 2011-05-09T14:34:00

Nifty music, and also the first big wave of enemy ships is quite challenging. Some file can't be found when you've won (didn't note the file name though, sorry).

Killer Bees by joshuatree0587 2011-05-09T14:23:00

This is rather a prototype than a game. It shows a very interesting mechanic but doesn't use it to challenge the player.
You have some neat idea at your hand, no make it a full game!

Wild Forest by haqu 2011-05-09T14:17:00

Looks very good and polished. It's almost a shame that there's not too much of a game in there. At least you tried to hide some of the monsters at the end ;)

Save The Cats by ekun 2011-05-09T14:12:00

Have Windows 7 64bit, unfortunately with ATI as well. Damn, had always NVidia before and never any problems like these.

Here, have a spaceship! by bear 2011-05-09T11:51:00

No mac, sorry.

A Robot's Adventure by DrSuperSocks 2011-05-08T19:54:00

What the hell... :)

Ok, the goal seems to be running through hordes of roboty enemies flailing a cucumber, run into a photo cube where the game then crashes.

Forge Story - a story about friendship by tusongtupa 2011-05-08T19:49:00

Who in their right mind would use Facebook? :)

"Alone" by natpat 2011-05-08T16:45:00

Very nice!
The stages are rather longish though, so starting from the beginning is hard. Either smaller levels or some sort of checkpoint would help a lot.

I dig the pixel imagery, solid entry!

It's dangerous to take this, go alone. by pdehaan 2011-05-08T13:48:00

Doesn't work in FF or IE9. You might want to put a check in if WebGL is available.

Curse Of The Golden Pearl by Hamumu 2011-05-08T13:45:00

Really nice :)
As usual I'd like to add ;) Very nice increasingly useful items and you get to see more and more. However I got too greedy and drowned 17 minutes in :(
Well done!

Leaving the Vault by JohnColburn 2011-05-08T13:20:00

Somebody's a Fallout fan (or Wasteland). Well done, I like the sound bits. The only minor annoyance is the walk speed and basically no danger.

Officer Alfred by Hempuli 2011-05-08T12:37:00

Aw, dang. I love it, it looks great and mostly plays good. But the crate/laser puzzle did me in. I just never got it right.
Well done!

The Extinct Fireplace by Frugle 2011-05-08T12:11:00

Looking at the source there's nothing to do after he says that the door is blocked. Beside press E ;)

c by Karethoth 2011-05-08T11:20:00

Had to download both noted dlls manually and could run it. I made it to the first room and got killed. After that it crashed.
Damn, and I'm a sucker for rogue likes.

PSYCHOSOCK by manofdoom 2011-05-08T11:07:00

Not bad :)
I found that the first key was gone on the second play. On a restart it worked fine and I got to where the three guards are together. I started to strangle one but then one of the other got me.

Quite weird, and the art style is strangely fitting.

Isolation by mitch 2011-05-08T10:51:00

Was quite a nice game, and got really hard later on. I never managed to beat level 7.
A few bugs crept up (no menu buttons on main menu, getting stuck in the ground sometimes, flickering between tiles), but other than that, solid game!

Drum Hammer Dig by trialbyfun 2011-05-08T09:03:00

Not bad at all :)

Cute concept and very polished surroundings. Well done!

Loonadrift by ryantouk 2011-05-08T07:41:00

Awesomeness!

Madness everywhere ;) Really crazy and thank <insert deity> also plays very nice!
I love the art!

Grab a Jetpack or You Will Die by FenrisWolf 2011-05-08T07:08:00

Could be a neat little game if the controls were somewhat worked on. It's hard to land on a platform again if you can't control left/right at all.

Mine Escape by Char 2011-05-08T07:02:00

Nice idea, it's a shame there's only two levels and not too much variety on traps.

The Legend of Old Man by eli 2011-05-08T06:56:00

Haha, really nice :)
Love the sound bits!

Elders Items by gamemakingdude 2011-05-08T06:51:00

Hmmm, difficult to vote.
On one hand it seems like a neat platformer game, but the enemy girls suddenly killed me on the first hit (they didn't during the first run). There's a place with two of them in a tight space where I never could get past.
The wall jump is damn hard to do.

With a bit more polish on controls, and maybe an indicator of your health this could get more interesting.

Heroic Cat! by Frib 2011-05-08T06:41:00

Really good!
I liked the idea, the puzzles and the revenge part ;)
Great entry!

Cheese Hunter by Kvisle 2011-05-08T06:24:00

Yay, cheese!
I got lucky, I went into the house first to get the paper clip. Nice little game. I would've loved to see more filling in the dungeon rooms.

Misplaced by someone 2011-05-08T06:18:00

It's a really promising entry, but there's a few problems. For one, the soldiers blocking the player. There's places where you're stuck behind them. Once I was killed in an corridor, stuck between soldiers and an imp.

Some spells would be rad (heal soldiers, a little fireball).

I loved the soldier lines ;)

SkyFall by headchant 2011-05-08T06:13:00

The concept is very interesting, the execution is quite ok, but has its problems.
In my second attempt I died which seemed without reason. I hit the villain (seen in the screen) for -8.9 but I died?
When I started the next game there were no clouds or enemies?

With a bit of bug fixing, adding sound/music and more options this could be a really nice arcade game!

Overcoming danger with trees by Desmont 2011-05-08T05:59:00

I'm a Winrar!
Works fine, good idea!
I'm a fan of puzzle platformers, with a few more gimmicks this could be really good.

My little selling shop on Earth by allinlabs 2011-05-08T05:54:00

Very neat game. The graphics are awesome, the idea also nice.
The shop entrance takes you to the Inn, but since you don't need to reenter for solving the game all's fine.
You can't return from the gold chest to the left side alive?

Red-Ball-City by madpew 2011-05-08T05:43:00

Not voting for Overall since it's obviously a joke entry.
Man, you had a real nice engine on the start there!

Boomerang ! by Nuz 2011-05-08T05:39:00

It's a good start but there's a few things that break it:
For one, the player speed is annoyingly slow. Two, starting at the very beginning if dying is nasty.
It is a solid base for a bigger game though!

The Heart is Safe by intmain 2011-05-07T20:05:00

Grand!
Simple, yet great gameplay! That is what best games are made of.
Well done!

You Cannot Beat This Game by markit 2011-05-07T19:40:00

Can't fairly vote, works neither in IE9 or FF.

Shotgun by id0001 2011-05-07T19:38:00

Good physics mechanic. About the collectable crates are somewhat ambigiously good and evil. Esp. in the first stage I thought I would lose without bringing all the boxes with me. Which I didn't need at all.
Solid entry!

Stalwart Umbrella Chronicles by Anthelion 2011-05-07T18:08:00

Very nice!
I love the background story. Plays quite nice and has a neat menu system built around. Sometimes arrows seem to come from the sky with no chance for me to react. The increasingly nasty arrow attacks are well done.

Really nice. I would've loved a bigger display window though.

Air Pirates by hamster_mk_4 2011-05-07T15:45:00

Very neat game!
I liked the zeppelin base and the overall setting. I've played "Free Fly", killed off enemies and suddenly they were all gone. Dang :)
Desperately needs sounds, music and a boss!

Dungeon Runners by Valandre 2011-05-07T15:35:00

Dangerously addictive, has quite a similarity with Desktop Dungeons, but is different enough.
I loved the jumping "animation", but the longer you're inside the more tedious it gets. At a certain percentage the speed should be faster. And sound!
Other than that, really good entry!

Total Achluophobia by Queaw 2011-05-07T15:18:00

Really nice! Looks great and plays mostly ok.
Having to restart from the very beginning is nasty.

Hammerspace by Marco Jonkers 2011-05-07T14:47:00

Solid little game. Nice idea with the infinite ammo bag. Can't have enough of those! I never got anything but the axe as powerup?

Postman Chicky! by pythong 2011-05-07T10:40:00

Nice game :)
Lots of levels (laser dogs!) and a bit of action. However the collision is really unforgiving. Also, you should not have white shots in front of a bright background!

Finely Tuned Corridormabob by skintkingle 2011-05-07T10:23:00

Interesting approach to the abilities. However there's not much evading, usually the first or second obstacle is one of the kind you cannot overcome yet. For every game now you have to redo the same ability buildup which feels somewhat tedious.
Still, neat concept.

I really wish XNA would be able to show that you need to download the runtime instead of dumb crashing.

Lady Save Yourself!!! by joekinley 2011-05-07T09:39:00

Well, the game looks ambitious. However the controls seem to completely break any fun. The player sometimes jumps low, sometimes very high. It makes the player nearly uncontrollable in a sane way.

Nano Seed by machinas 2011-05-07T09:33:00

Very nice intro and looks quite interesting. A shame there's not much to do. It wouldn't be fair to vote for overall as there's not much to play.

brotherhood by localcoder 2011-05-07T08:18:00

Can't fairly vote without a second player. And who in their right mind uses Facebook?

p.i.g by zillix 2011-05-07T08:16:00

Really good :)
Interesting approach to the portal theme. I almost stopped playing at the end of stage 1. Glad I didn't. However I got stuck inside a wall in the house stage.
Keep enhancing this, it's a really good mechanic!

Bloboy's journey by Sempai 2011-05-07T08:06:00

Please provide a Windows executable.

Dangerous II by SMSadventure 2011-05-07T08:05:00

Nice word play. An online highscore would make it perfect!

Appy 1000mg by deepnight 2011-05-07T08:02:00

Really really great artwork! I love the atmosphere, esp. the dark side.
The only annoying thing is the camera as you said already. And music/sound would've topped it off.
Rock solid entry!

Dangerous by CarstenCCC 2011-05-07T07:53:00

A nice start for a bigger game. Right now it's somewhat bland. You'd need something that works beside killing monsters, bring quests or somesuch.

Duple! by hexygen 2011-05-07T06:43:00

Does not work at all in IE9. Hope that's not some dumb ideology move.

Works fine in FF though. Nice idea! The 3rd level took me quite a few tries. The rotated controls for your double are a nasty surprise ;)

Lonely Pods by k_wright 2011-05-07T06:37:00

Not bad :)
It could need some variety. You're going back, getting more balls and throw them at something. The player control is too floaty for my taste.
Other than that, solid entry!

Take This Or Die by VoooDooo 2011-05-07T06:28:00

Hmm, what good is the installer if it doesn't install the dependencies? It crashes on startup for me.

Red by elbowroom 2011-05-07T06:26:00

Nice idea, but seems a tad buggy. The game got stuck in the second stage when the wolf ate the bunny.

Unknown Planet by Stalker_23b 2011-05-07T06:24:00

Really good :)
Getting overwhelmed is too easy (probably me getting greedy). A bit more variation would be nice. Right now you're basically running backwards, firing and trying to collect minerals.

Overdead by vvheris 2011-05-07T06:13:00

Hm, not particularely innovative but a finished entry nevertheless :)
The random encounter rate is annoyingly high and the enemies HP varies madly. The first zombie lvl2 did me in despite me firing several rounds of 4 bullets.

Myrktorch by gugugu 2011-05-06T17:41:00

Very nice game! Feels very polished and plays good. Only downsides: The jump is a bit laggy and having to restart at the very beginning.

Another Dimension by Slapunas 2011-05-06T13:56:00

Hilarious intro, but the game itself feels a bit bland. The cards are horrifying and there's not much you can do if you see one going towards you.
I once got stuck in a building and one of the rings was on top of one.
A map powerup would be great!

Robot Village by quadtree 2011-05-06T08:26:00

Very nice. Quite a bit to play and a nice boss fight at the end. Didn't seem to work in IE8 for some reason.

Take One of These by Kynrael 2011-05-06T06:41:00

Quite nice! I often seemed to die suddenly, even when I thought I still had enough HP left.
The controls are a bad weird (having played Nethack I expected running into monster to work as attacking).
Still, very good entry.

Many Small Hands by amassingham 2011-05-06T05:57:00

Neat, really lovely idea! The menu screen had me baffled until I figured out how to enter the game.
The sounds effect are too loud compared to the music.
Other than that, very solid and polished entry.

Who Goes There? by Orangy Tang 2011-05-06T05:51:00

Looks very nice, and starts out very good too. However after the tutorial things get tedious. I think the rooms are bit too big (or the player a tad to slow?).
Other than that, I dig the level transitions and the companion idea.

Wait For Me by gibble 2011-05-06T05:48:00

It's an interesting idea but having to wait two times is annoying. I cheated with changing my system time but then the boy told me to wait more?

Don't Go Alone by pgil 2011-05-06T05:41:00

Really good idea, and excellent implementation! The stranger is getting damn creepy esp. when he tries to keep you from the potions and starts hitting you.
A checkpoint at the river would've been nice, I didn't really feel like starting over again after getting killed.

It's dangerous to take this ... go alone! by Zaphos 2011-05-06T04:14:00

Ok, I've killed the black dragon with the slingshot. But what now?

Spider Babies by blitzgren 2011-05-05T17:57:00

Getting a 404 on your link

It's dangerous to be the King! by venzon 2011-05-05T13:55:00

Not bad, good idea, takes the "Take this" approach to a different level ;)

The rocks make it too easy for the soldiers to be blocked. Maybe if they could tear them down? Or longer stages, with more soldiers coming behind.

Space Genocide by TheLolrus 2011-05-05T13:37:00

Please provide a Windows executable.

Take this! (and everything else) by Petzi 2011-05-05T13:36:00

Grand :)
You made the game with an idea I was pondering. And you made it quite good. I had no problem until item #6 appeared. Then it's just too much. I made 112 points!

Aussie Puncharoo by avatare 2011-05-05T13:05:00

Ooh, I'd like to try. You couldn't make a Windows executable?

Robots nicked my stuff! by tayron 2011-05-05T12:39:00

Not bad at all :)
I like the fire weapon which forces you to move around. The shield gimmick is too easy to just place over the center.

QUENGON DUNGEON RELAY by d_m 2011-05-05T12:31:00

Aww, looks lovely. Please provide a Windows executable!

Take This Penguin by Meep 2011-05-05T10:41:00

Not bad at all :)
However it felt a little slow and having to wait for replaying is way too long.

Is there an end somewhere?

Yhn by Jhelle 2011-05-05T04:26:00

Neat game. Solid entry, albeit a bit unforgiving. You should put some other hint for the kitty stage, if I hadn't read your comment I would've given up there.

Ascent of Kings by ladron 2011-05-05T04:15:00

Very nice. Solid game and nice presentation. I too would've loved to see a bit more ending, but nevertheless good game!

The World Above by Danik 2011-05-04T13:32:00

Very nice, solid game!
Made it in 4 minutes something. Plays quite good, only thing really annoying is the pause when you hit something. I want to go on immediately.

mainFrank by Andrei Barsan 2011-05-04T13:05:00

Really nice :)
The pits in level 2 are nasty. I like the fish powerup ;)

Dwarvenly by AndrewBC 2011-05-04T12:29:00

Can't connect now?
Off topic: Don't rape the web to do things it was never meant to do :)

Hangman by mattdev 2011-05-04T12:24:00

Very fun in the start, but the controls make the latter stages really tedious. Nasty hidden ledges in the third (I think) stage and grappling while jumping/falling is really tough.

Very good music, A bit more polish control wise and it's a corker!

Fish With Weapon by AndyBumpkin 2011-05-04T04:16:00

Very good game :)
The music is very fitting. It's a shame the last little polish is missing (dying, etc.)

Sprung by shiftingParadigms 2011-05-03T17:49:00

Does not work on IE9. OS links are useless, all link to the web anyway.

Space Bombers by john 2011-05-03T17:48:00

Please provide a Windows executable.

Nitro Racer by stigrv 2011-05-03T17:47:00

Very nice and smooth on IE9. I had no sound at all. On the second level the other cars got ahead too far and suddenly the game was stuck.
Very interesting mechanic. You should actually force the player to get first place, even with the others attached to you ;)

Legend of Parasite by Draknek 2011-05-03T17:23:00

Now that's an interesting idea. You should really work on that and put in more features. And sounds. And music.
I would've liked better controls (diagonal movement).

PandaBot by Little Angel 2011-05-03T17:06:00

Not bad. I love the little bot with the umbrella. With a few more gimmicks this could make a nice puzzle platformer.

Multiplayer Zombie Garden Adventure by goffmog 2011-05-03T15:58:00

Can't fairly vote, pressing play doesn't seem to do anything (there is an alert in the code, but that didn't seem to fire). Used IE9 on Windows 7.

Take This Convoy by kylerhoades 2011-05-03T15:50:00

I made 22 in single player. Can't vote for multiplayer though. Obviously multiplayer rocks anybodys socks off.
Single player is rather boring without any real challenge. Maybe consider adding an AI player?

Robber Attack by Suyo 2011-05-03T15:32:00

Good one :)
Quite charming aside from the walk step sound. Is there an end to the game? Would've loved to see some more progress like wave number or parking lot floor number.

The Legend Of Super Grapple! by bluescrn 2011-05-03T10:27:00

Impressive graphics as usual. The game is neat and rock hard :)
The somewhat floaty jump controls make me hit the spikes too easily (level 4, argghhh!)

Screw you Amazon! by DivideByZero 2011-05-03T04:14:00

Are there any dependencies? It bails at startup with a "System.IO.FileNotFoundException", but unfortunately doesn't say which file.

Stab the guy in the bushes by nilstastic 2011-05-03T04:06:00

Works nice, but has a few issues. If you die somewhere on the right you'll have to wait way too long before the view arrives at the left again. The background tiles sometimes would not match up and show seams. The scroll seems to slow, it's not nice if you fall out the view and die.
Still, a very solid start. Needs more levels ;)

Retrace by hulahulahest 2011-05-02T19:59:00

Very nice game! Hard puzzles, but somehow doesn't strike me as particularely on theme.

Organs and Marriage by wademcgillis 2011-05-02T16:16:00

Very nice :)
I like the graphic style, very neat. The game itself however is a rather off-the-mill maze game.

>Start >Fight >Run by bentosmile 2011-05-02T08:50:00

Hint for others: The Win32 file is a zip archive. Rename to .zip and you can extract it.

Cute game :)
Quite a lot of clicking through text but at least you didn't have to completely restart.

An Old Man And His Quest by Covenant 2011-05-02T07:16:00

Very nice! Also quite difficult in places. Once I died I pressed Escape which transported me to the next dungeon ;)
The only minor problem is the brightness, it's way too dark to differentiate walls from floor.

Forever Alone by Fizzik 2011-05-02T06:50:00

Not bad :)
I like all the gather stuff plus the little minigame. The last two mini games are way too long though.
Also, you said you had music and sound effects (in your journal), I didn't hear neither?

Surrounded by citizen_erased 2011-05-02T06:30:00

I've tested on Windows, won't run. Please include the openal32.dll file. The only other dependencies seem to be the MSVC 10 runtimes, as you said.

SHARE-IFF by Farfin 2011-05-02T06:27:00

Hmm, the plan sounds good however I never got anyone to follow me (not even poor Herschel), pressing X next to someone only toggled the chair icon. I ran to the train alone then ;)

Since there seems to be a bug (or I couldn't work out how to play properly) I can't fairly vote for Overall.

Hammer Time by Garrett Hoofman 2011-05-02T06:20:00

Quite nice animations, well done. I also liked the upgrades you receive. However the enemies keep wandering off making you run in search of them too much.

CUBOC by badlogic 2011-05-02T06:04:00

Neat little game :)
That mechanic makes for some nice puzzles. Most annoying part that you have to wait for the 5 seconds to elapse when you want to press on.

Before Evil Come by MatrixBai 2011-05-02T05:55:00

Nice little game, love the humour. Is there any differing effect from the ground tiles? It'd be nice if you could have more influence on the moves given.

Breathing Room by Shaun Inman 2011-05-02T04:14:00

I like it. It's a shame it's very short though, I would've loved to see more.
A you've done it screen would be nice ;)

LD19 — Discovery (241)

discovery . Palpable Heroic Perception by HybridEidolon 2010-12-31T19:32:00

Really nice game.
Feels well designed and polished. Only problem for me is the bouncy controls. It's really hard to move exact in tight spaces. Esp. the last green atom row screen is damn nasty. Nevertheless, good game!

Also for others, the dark brown tiles can be shot!

Here Be Monsters! by ethankennerly 2010-12-31T19:10:00

Nice game!
Must be my must-have-all-syndrome that let me map all 100%.
Thank god you were generous and it doesn't have to be every single tile ;)
Quite nice, not too hard. I hoped for a few equipment enhancements for my ship.

The Amazing Discovery of a Blob Named Harold by thewinterdrake 2010-12-31T18:40:00

Quite nice little game.
The fun comes mostly from the sounds. The gameplay itself is rather shallow.

Space Pings! by idgar 2010-12-31T18:33:00

This uses the Hidef profile, so won't run on my laptop. I had no problems with other XNA entries.

The Genetic Playground by Kyliroth 2010-12-31T18:31:00

Very ambitious!
But right now it doesn't really deliver. I spliced around with monsters and humans, and suddenly the game slowed to a crawl (about 0.1 FPS).
There is no real goal as of now?

Quest for the Four Altars! by Staggy 2010-12-31T18:15:00

Nice little game. Nothing ground breaking, but ok. I had a few bugs (jumped off the world on the top right DS logo) or a mismatch between screens.
It would be nice if the altars would be visibly different from the common ground tiles.

Disco Five by JohnColburn 2010-12-31T18:07:00

Yay, I won!
Not bad. At first I always tried to return but for the later areas you have to go as far as possible and get towed back.
Quite nice!

The Secret Documents by Danik 2010-12-31T17:44:00

Really good!
Now all the worlds secret documents are mine!
The music is awesome and also the little touches with the graphic add to it. Very well done!

Frolicking Furballs Safari Resort by Sos 2010-12-31T17:22:00

Pure awesomeness!
I'm obviously fucking twisted and also insane for trying ;)
The graphic is pure win and the music is fitting. But damn, hunting down the last of them furballs is nuff.
Well done!

Voyage of Discovery by alexlarioza 2010-12-31T16:44:00

Looks very nice and plays quite ok.
Most prominent problems are the awkward controls. Before I ever discovered new colonies I'd always be killed by pirates or run out of supplies.
Unfortunately I have a laptop and had to use the remap thingie. With that B for buy is not available anymore ;)

Also, pet peeve of mine: Cut out that topmost style.

Eureka! by spacsm 2010-12-31T16:25:00

Haha, very nice!

Old concept but very well packaged. The time limit is really tough, even with sprint.

The news is spread!

Mother Robot by increpare 2010-12-31T16:12:00

Very nice idea!
It feels very solid, albeit quite tough. A grace period would be nice, it's annoying being so close to a checkpoint and just jumping out of a light circle to be sent back.
Other than that nice idea and well designed.

Prophecy by PaulSB 2010-12-31T15:58:00

Pretty unique concept.
There's a few tradeoffs in the UI, it took me a bit to figure it out. The UI control is somewhat unwieldy, there sure must be a more comfortable method (something weird, like mouse control). And boy, did my group of five get blown away.
That would add quite a lot to the game: The final confrontation would be shown animated.

The Jelly Caves by Darkhogg 2010-12-31T15:36:00

Not bad. I really like the generated caves. It makes them fun to dig around and find new rooms.
However I was not able to find the stairs down from the 2nd level. The level is huuge.

Drill Warrior by tonic 2010-12-31T15:26:00

Sorry, my virus scanner blocks the download (PAK_Generic.001). Probably false positive.

ChadyG's unnamed game for Ludum Dare 19 by ChadyG 2010-12-31T15:24:00

Cute. I like how the robot gets more red over time :)

Good question, what is the story? It seems there's a human inside the robot, but why?

Observatory by ladron 2010-12-31T15:17:00

Nice! It starts out very promising and works well. Too bad you didn't get around to add more stuff/story in.
The control of the telescope via buttons is rather awkward (and slow), I'd preferred to use the keyboard.

Light Source by flashkick 2010-12-31T15:10:00

Pretty neat game, albeit damn unforgiving.
Resetting to the start is pretty frustrating, esp. with the rather floaty control. Still managed to beat it.
One or two checkpoints would help along nicely.

Or Perish by dwrensha 2010-12-31T15:02:00

Nice little game.
A bit too slow for my taste. Also, the levels are really bland. Don't hide goodies always at the end of some weird corridor. And add challenge! ;)
Nevertheless, solid game.

Epic Spice Quest by feyleafgames 2010-12-31T14:45:00

Nice little game. Not particularely challenging but cute.
There's a few smaller issues like the grid on the tiles and the floaty jump (was a double jump wanted?)

.WormFood. by Epskampie 2010-12-31T14:28:00

Neat "story" :)
I made it alive! It's a nice collection of mini games, but is kinda fun to see the next stage. The second angle/force is hard due to the middle platform.

UNSS Pasteur - Search for a Cure by MrPhil 2010-12-31T14:19:00

You chose the Hidef profile, what for? It doesn't work on my Intel laptop, but I had no problems with other XNA entries.

* AchooBoxes * (OSX) by anthonyl 2010-12-31T14:10:00

Sorry, only got Windows here.

Cold Fusion by Grieve 2010-12-31T14:08:00

Quite nifty!
However, as others said, once you found them all you're basically circling about to get the bar filled.

Teleport Discover by Vladp995 2010-12-31T13:47:00

It looks nice and the first impression is neat.
However it then falls apart due to two problems: First the energy limit seems to be rather arbitrary. Second the challenge is missing.

I found the energy stash room but I have no idea where to look for the altar. Probably behind lots of red doors ;)

With a bit more balancing this could be neat.

Science Tycoon! by Flyboy 2010-12-31T10:26:00

Damn, it looks and sounds like a neat game. It's a shame there's lots of bugs about.
Hope you're going to keep working on it!

Q-Bers by recursor 2010-12-31T10:20:00

Not bad, not bad at all.
Holy feck, when the full rotation was introduced I was struck. I didn't think you'd also had to get the orientation straight ;)
Didn't stop me from beating it though!
Well done.

The Complex by Mr_Raa 2010-12-31T08:36:00

It's an interesting start and it looks like you planned for quite a bit more.
The more it's sad to see it uncompleted like this. It crashed on exiting (pure virtual call or somesuch).

Great Discoveries in Human History by Amused 2010-12-31T08:26:00

Yay, memory (TM).
The idea is nice but there's a few things that annoy. For one, you have to wait for the cards to turn back again or you end up with a flipped image which confuses. The other, if you make a match the cards are stacked together which messes up my memory of a cards location.

Impatient Archaeologist by Hellfang 2010-12-31T08:23:00

How funny. If using IE you get the crustacian cannon game. The same link is going to your game with FF. That is very uncool dumbfuckery.

The game itself is a neat little thing. The mechanic is nice but the game is not really challenging. Dying usually happens due to misplaces dynamite. A bit more variety would help this a long way.

Lost Races' Abandoned Artifact Recovery by eli 2010-12-31T08:17:00

A few interesting ideas in there, but they didn't want to come together.
The alien overlord thingie is nice but it didn't make any impact I could deduce.

Untitled Discovery by FuzzYspo0N 2010-12-31T08:10:00

The idea is a good one. But a lot of the finishing touches are missing. Right now it's not much more than a walk-right-simulator.
The things you had planned sound definetively interesting!

Where can I go now? by Mirroar 2010-12-31T07:56:00

Nice game :)
It is somehow satisfying to gather all the needed resources to get the upgrades but then it falters. There is no long term goal and you're basically left with flying about and suck up whatever you can (shouldn't you get to be a black hole sometime? :) )

Life on other planets by AbelToy 2010-12-31T07:37:00

Hmm. It's not easy to like that game. The concept of discovering life is neat. The enemies appearing are nasty. Due to your shot form they make it alive through your bombardement too easily. And I would've loved to see a long term goal somewhere.
There need to be a few more elements to make it more interesting.

You must discover yourself. by Tyranus 2010-12-31T07:31:00

The concept is nice. Filter out the wrong "me's" by their reaction (and kill them off).
It is rather short though, but I couldn't really see how to make it last much longer unless you started with 100 of those guys.

Scanno Domini by Tom Francis 2010-12-31T07:23:00

This came as a very surprising fun game!
I like the concept, and also that you generated things randomly. As it seems I got pretty lucky during my first game 'cause I blazed through the bots with ease. Not so on my latter attempts.
Very nice! This basically needs a few different weapons and a long term goal. Hope you keep working on it!

FAILBOT by T8000 2010-12-31T06:51:00

Quite nice little game there.
The collision sometimes seems buggy (walls to the right make me bounce back). There was also a bit too much back and forth for my taste. Still, quite solid game.
The graphic looks pretty unique.

Cauldron of Doom! by Artix 2010-12-31T06:39:00

To be honest, it's such a simple idea. And yet it is fun to find out what you came up with.

I got stuck at Army of the Dead as well. There is a certain logic to most items, but I didn't want to get down to trying all combinations.

Assimilation 4X by Falcon256 2010-12-30T11:43:00

Hmm, not my cup of tea.
It looked interesting, but I didn't see any other planets at first. Then I followed one of the red lines and suddenly a planet appeared. With a cannon beside that killed everything I sent there. How can I control what kind of ship I'm building?
The right click pan is rather confusing.

Cardiac Arrest by GreaseMonkey 2010-12-30T11:26:00

Not bad :)
Those old systems are fun to work with. Congratulations!

Ball Pit by Wyzfen 2010-12-30T10:21:00

Very nice!
A very simple idea and added fun events to it. This just needs a timer/bonus counter plus scoring and it's a winner.

Furbinator by Rockdtben 2010-12-30T10:19:00

My virus scanner blocks the download (PAK_Generic.001). Probably false positive.

LD19 Planets by mjau 2010-12-30T10:15:00

Looks very interesting. Brings my laptop to its knees with quality over 5 ;)

Discover the elements: Quest for Air by jrrt 2010-12-30T10:12:00

Can't fairly vote, does not work in IE8 at all and locks up Firefox for good.

Discovery - Researching Space by joekinley 2010-12-30T10:10:00

Solid little game, albeit nothing ground breaking.
With a bit more variety this could be quite neat.

Floorplan by bobbobowitz 2010-12-30T10:06:00

Sorry, have Windows here.

Introspect by ChainedLupine 2010-12-30T10:05:00

Really ambitious :)
However as others said, the controls feel not fitting the character, way too floaty. With some more work this could be quite a neat game.

The secret of Atlantis by robolee 2010-12-30T09:56:00

Looks very interesting but there is just no game there yet.

Thirst by Zilbuz 2010-12-30T08:59:00

Very nice idea and solid presentation.
This must be a comfortable desert with all that water around ;) I liked the little things there were around like the oasis. I found the village with three parts.
Since walking around the desert is pretty challenge-less I didn't set out and retry to get all parts.

Land Ho! by brandonman 2010-12-30T06:19:00

I can't vote fairly because the game would not run properly. When the game starts it's completely slug slow (I'm talking 0.25 FPS). Also I always start out at the bottom left edge of the map as it looks like. Something's not running correctly there.

Gyroids by X-0ut 2010-12-29T21:02:00

Impressive, a quite faithful remake of Spindizzy!
Alas you also remade the annoying controls ;)
The most prominent problem is that the isometric directions seem to be turned 90 degrees than the common approach. A few screens seem not to match up.
Still, for 48 hours this is most impressive.

Retirement of the Space Shuttle Discovery by Jonny D 2010-12-29T19:15:00

Yay, moon destroyed! (By flinging a satellite at it?)
As you said it's more of a toy box than a game. At least I did reap 10000 points for the moon. Discovery going down in a blaze of glory!

[Snapture] by Nugsy 2010-12-29T19:07:00

Nice!
I like the idea and the existing implementation is promising. It would've been nice to have some win/lose condition. I hope you implement the planned features.

Forever Cave by Redbone 2010-12-29T18:50:00

Really nice.
However there is no real challenge. The only harder part was when I spawned between two snakes. This is a very solid start but needs more random events and different enemies.

Zonar by Ryan 2010-12-29T18:45:00

My virus scanner blocks the download "Generic_PAK.01". Probably false positive.

Epic Treasure Hunter by sirGustav 2010-12-29T18:16:00

Neat game. Not too much of a challenge, but a solid game nevertheless. It could use a bit more of variety in level design as well as enemies.

DisGRAVery by Spunkmeyer 2010-12-29T16:40:00

Took two tries on how to read the grav-o-meter. Damnit, that's where I messed up on my entry as well :)
In other words, the grav-o-meter needs explanation. Once I got it the game was quite nice. Pretty nasty, when you're too close to a planet though.

Deep sea discovey by piotrekb 2010-12-29T16:34:00

Crashes when I select a map and press space. From what I can see it seems to be a NULL pointer access.

Code Monkey Trials by Rolith 2010-12-29T16:29:00

Nice little game.
However the lighting part feels tacked on mostly. Needs sound and an end.

The Detectorizer by danblack 2010-12-29T16:09:00

Very nice! Simple and easy to grasp. Still has some nice vibe to it, making it interesting. A bit more polish and variety and you have a neat game there.

Beacon of Hope by aallx 2010-12-29T14:15:00

It congratulated me on fetching all chests. Hurray. I think.

Looks somewhat nice, but probably counts as art game, because I don't get it :)

1492Island by Valandre 2010-12-29T14:06:00

Very nice game :)

The game is very neat. I'd love to have the heroes move a tad faster, right now waiting is too much a part.
Other than that, very solid. Just needs sound.

Looney Ladders by SethR 2010-12-29T13:57:00

Don't discredit deformed janitors! ;)

Quite fun game, albeit some hostage positions are tough. The random generation works quite well. Once a level is done you should stop movement. I had it twice that I died with the last hostage saved (but it counted as solved, thank god).

PRIOR by krangGAMES 2010-12-29T13:39:00

Really good :)
I got the "You belong here" ending. But as the map is quite big and a few jumps are really tedious I'm not going to try for the other ones.
Very polished entry, and no problems beside a few balance parts. The antigrav thingie sometimes just didn't work and I had to try several times. Could also be the laptop with both space and cursor keys. Maybe use another jump key.

Researching String Theory by Zoltam 2010-12-29T13:17:00

Damnit, I only manage to be Niels Bohr. It's a nice little game and I expected suddenly a monster face with corresponding sound to be played :)
The time limit is way too unforgiving, however the path check is very forgiving. So there's more of deciding to be exact or fast instead of being exact.

1492 by wlovas 2010-12-29T13:11:00

Don't penalize for OS. It OS/X, he's penalized enough already :)

Have Windows and no MLTon, so can't fairly vote.

Terra Nova by BadgerPriest 2010-12-29T13:10:00

Yay, 760 points. 3 men survived, but got beaten by Amundsen. Really gripping game, esp. when someone dies.
The controls are somewhat weird but usable.

terra coda by zillix 2010-12-29T12:14:00

Really good, esp. given the time frame! I'm actually not much of a fan of these kind of games but you made it not too hard.
Also, I didn't get what the difference between Z and X was when restarting. I could not save that dying scientist.

Audio_Chef by DeathBySnail 2010-12-29T08:14:00

Grand!
Love the discovering of the correct ingredients :)
Only tiny problem I have is that the physics sometimes makes things fly not how I want them.

Eureka! Vaults of Knowledge by badlydrawnrod 2010-12-29T08:02:00

Nice combination of centipede and a typing game. Gets really frantic later on.
The web version bails out but the Windows executable worked.

Presidential Gold Hunt by Lagunacloud 2010-12-29T07:53:00

It's a joke entry :)
The humour is not that compelling and the game is down to pure luck.

SPACEMEAT DISCOVERY by AMT 2010-12-29T07:27:00

Kinda simple but also kinda fun!
Very polished, but too much luck for my taste. You basically have no idea where you're going to and fire blindly somewhere. Would be neat to have at least a tiny amount of control once you're in flight. Also, speed up the score list, I want to retry faster :)

BoxMiner by Club559 2010-12-29T07:19:00

It's starting out promising but then doesn't really deliver.
You've got the basic mechanic down. Now you need some challenge. There is no way to die or to win. Also, having to repeatedly release/press keys is rather annoying.

Tile Walker by angusi 2010-12-29T07:12:00

Actually it's quite neat even if it doesn't look like it.
It's main flaw is that the gameplay is rather slow.

Don't go HTML 5, your version works in every browser ;)

Wysp by Sythiri 2010-12-29T06:54:00

Nice mechanic. Simple and easy to grasp.
One problem I have is that the control of the ball feels too floaty.

1958 BNL by ExciteMike 2010-12-29T06:48:00

Great game!
So there is cake after all :)
Very nice mechanic, nifty puzzles not borderline frustrating and good length. Only niggle is that clicking outside the window is annoying.

suspension of disbelief by plams 2010-12-29T06:31:00

The idea is great.
The controls kill half the fun. I'd rather concentrate on the puzzles but end up exploding too often. If you make the collision response a bit more player friendly this game would shine.

Dr Discovery by drZool 2010-12-29T06:21:00

Really nice game!
What's missing is some win condition. And what's rather annoying is that you can't immediately pick up the items from crates. Other then that very solid.

Dodge and Collect! by Elegwa 2010-12-28T18:17:00

Whatever you did, something went wrong. The game does not work in IE8. It works in FF though.
It's a good start and somewhat playable. Hope you keep working on it.

Improv by localcoder 2010-12-28T17:49:00

Neat, it's actually kinda fun.
Some of the orb combinations are tough. I wish I could jump with the mouse (and the mouse would be captured in the window), right now it breaks my fingers.

LoneMine by OddOneOut 2010-12-28T16:54:00

I have the XNA runtime installed (the setup only allows repair or remove) and other XNA entries are working. Upon starting I get an InvalidOperationException. Same with the Jam version.

Jungle by someone 2010-12-28T16:50:00

I'm not giving a vote for any game part since there is no game there (yet).
It does look promising though.

Autoflotilla by Sparky 2010-12-28T16:47:00

It's a promising start. As of now the mechanic is interesting but there's no real goal to work towards. What struck me weird was that at finding a new mill island the routes were still targetting my initial mill island.

Deep Space by develop32 2010-12-28T16:36:00

Hey, not bad!
Just as others said, quite hard. I managed to get the radar to the second part but got killed. The ship is a bit hard to control and I kept crashing into things. It's also nasty, that I can destroy the repair thingies.
Other than that, well made.

PSIENC - FOR THE GOOD by Squax 2010-12-28T06:32:00

Looks and plays very polished.
Under all the garnish it is a pretty simple shooter. Not much to complain actually. Maybe an indicator where you're looking at.

This Is Digger by txa-ea 2010-12-28T06:22:00

A retro styled game! Yay!
I thought. Don't take it too harsh, but the music is an abomination unto Nuggan. The game idea is nifty, but the controls kill the gameplay. You seriously shouldn't require the player to repress the arrow keys again and again.
After two screens my hand hurt.
It's a nice game actually marred by these two problems mainly.

plUNDER by Dark Acre Jack 2010-12-27T17:50:00

Awesome polished entry!
Very well done. The views in the different modes are pretty nice. Only in the diving sequence it's a bit hard to orient myself.
Very neat. Only needs more variety ;)

Orbs of Sound by Sakar 2010-12-27T14:44:00

Nice idea.

However either I'm tone deaf or I'm wrong on interpreting the sonar. I tried to get the tone as loud as possible, but I never saw or collected an orb.

Discover - Collect - Profit by SpaceManiac 2010-12-27T11:11:00

Missing Libpng12.dll as well.

Clarity by Hooka 2010-12-27T09:42:00

Well, you win for fun factor :)
To base every game on optical illusions is nifty. Too bad that there are only two games (is the TV a game?). Would have loved to see more games.

Caves of Darkness by zdanielz 2010-12-27T09:38:00

Very nicely done. Looks good, the levels are of manageable size. The only issue I had are the somewhat floaty controls.

A Discovery Lost by pauloseamano 2010-12-27T08:19:00

Interesting concept.
However the most annoying thing is the slow unravelling of text for the choices. Basically it's entering values, wait a few seconds for the next menu, rinse, repeat. You need to speed that up considerably.

Disco?Very! by Martoon 2010-12-27T07:33:00

This is so made of win! 6638 points.
It really gets damn fast later on. The music is great.
I really wish people would f*cking stop use Z. It's annoying to switch keyboard layout to english all the time.
That's about the only niggle I have.

Corpse Runner by mklee 2010-12-27T07:23:00

Hmm, a concept that fits more Sacrifice then discovery. Also, doing mass sacrifices at the beginning give you all the time you need. The rest is a simple maze game. The maze is quite big, it would be nice to have at least an idea in which direction you need to go.

Disco? Very! by Tom 7 2010-12-26T16:04:00

Haha, awesome :)
Actually quite good music! I like the dance moves as powerups and the dance off is also neat.
The controls are bit floaty, but seriously, it's been 48 hours only.
Well done!

Reflective Discovery by Fififox 2010-12-26T15:51:00

Neat idea!
Too bad it has only two levels. And the levels are rather small. It would be interesting to see bigger stages.
Also, the music seemed to have some issues (it sounded like crackling in between).

Island Commander by Jerm 2010-12-26T15:46:00

Won't start, complains about missing avrt.dll. Looks like you're missing some dependencies.

City State: Inspired Destiny by quin 2010-12-26T15:41:00

Very interesting concept!
I tried to be peaceful, but somehow my population always got wiped out by war. A ingame hint about why you lost would be helpful.

Apple Quest II: Return of the Discovery by cptalbertwesker 2010-12-26T15:20:00

Simple game, gets very frantic later on.
I had real trouble in level 3 and fell back to level 1. I then resorted to madly clicking all over which seemed to work as I beat the game with 232 points.
It seems as I should've lost again in level 3, since I'm sure there were more then 5 apples falling.

Discoveries by whitetigle 2010-12-26T15:15:00

I used FF and it was kinda slow. Also, I wasn't sure when a mouse click registered. Some kind of feedback or mouseover effect would be neat.

OT: Shows once again that HTML5 is not useful for anything yet unless you want to use Chrome or nothing at all.

Scarab Amazing by bernardfrancois 2010-12-26T11:31:00

Nice implementation!
It's really damn confusing in the beginning. Later on it is however actually too easy. I never managed to use up all moves (is there a limit as it says?)

Anacalypse by bildramer 2010-12-26T11:23:00

The generated map is great, full of caverns.
The digging around was quite fun, until I tried to get the last few things without knowing what the hell they looked like ;)
And then I starved...

Perluq Zafraais by Kalakian 2010-12-26T11:14:00

Nice, but hard.
It would help tremendously if you wouldn't get stuck at walls but slide along. Right now if you encounter a bug you too often get killed while getting stuck at an edge.

Planet Discover by thristhart 2010-12-26T10:58:00

Not bad.
The light/darkness effect is rather annoying. Other than that quite nice.

Where am I? by Benn 2010-12-26T08:51:00

Very nice!
I like the concept. One of the later levels, the maze with single block tiles is nasty ;)

Spacebrick and the Window to the Stars by Toeofdoom 2010-12-26T08:27:00

Cute!
The smashing mechanic is neat and the upgrades quite sensible. I couldn't decipher the display on the bottom, it is related to health and boost I guess.

Hat Quest by FireSlash 2010-12-26T08:16:00

Neat game.
However it feels quite marred from the control. The robot is way too fast horizontally to position it nicely. Also, there's quite a lot tanks coming up.
I like the gimmick of stacking hats.

Minescape by entheh 2010-12-26T08:11:00

My virus scanner won't let me download the file, "PAK_Generic.001". Probably false positive.

Stripes by littlehacksaw 2010-12-26T08:10:00

Please don't put a link with Windows if there is no binary involved. Provide a runnable binary.
Thanks!

Into the brain by Hane 2010-12-26T08:08:00

Same as dmennenoh, there's only an image at the link target.

Maze of Towers by kurtwaldowski 2010-12-26T08:06:00

Great game. Not really innovative but a good play. Pretty tough up there, esp. with the wall jump through the spikes.
The 'K' to start is nasty, I wouldn't have figured it out without reading comments.

Ping by solidplasma 2010-12-26T07:02:00

Not bad at all. In the later stages the enemies that are not repelled are too fast and catch me too easily.
Other than that it's a neat idea. I also like the hidden messages ;)

In the Darkness I Shall Fall by sfernald 2010-12-25T20:05:00

While the basic idea is simple and easy to grasp, something about the implementation bugs me.

The reaction on falling down and finishing a stage is too slow. I can keep rolling on the bottom for a few seconds before being reset. Also, the second stage is quite jerky, due to this I never manage the first jump.

RandomLD19 by Gornova 2010-12-25T19:55:00

For one it is very different.
There seem to be a few rules but I haven't been able to discover an ending. A few hints on how to achieve further modifications would be helpful.

Soundman Stepper by jonbro 2010-12-25T17:54:00

The idea is sound (hurhur), but the implementation is confusing. I deduced that I need to hit the colored switches in rhythm following the pattern but it also worked fine if I hit them simply in the given order.
In so far I had no real problem beating all stages.
Iron out the confusion (I have no idea how though) ;)

Painless by bear 2010-12-25T17:46:00

Waiting for the Windows binary.

Batcave by hyperlogic 2010-12-25T17:45:00

Please provide proper OS binaries. Thanks :)

Into the unknown by Grungi Ankhfire 2010-12-25T17:43:00

Please provide a proper Windows binary so I can properly be amazed :)

...You Are A Duck! by KoryWazHere 2010-12-25T17:41:00

You win for the initial discovery.
The basic game is marred by a few bugs. You can jump in midair (when falling), you have to move with the platforms.
Also, boxes usually don't have heads ;)

Pickup by ranklar 2010-12-25T17:34:00

After installing the XNA Framework it bails out with "Cannot find suitable 3d adapter". This doesn't really look like it should be using any shaders (at least not HiDef).
My wife says it's better that way :D

Portrait Exploration by Manuel Magalhães 2010-12-25T17:25:00

It's not so much a game as rather a touch every square with the mouse. Not really entertaining as such, you just want to see the full picture once.

Treasure Island by suvozit 2010-12-25T17:15:00

Very nice! A little slowish and also doesn't offer anything new in latter stages (besides being bigger).
I only vote on the sound effect for Audio, since you are only allowed to use your own assets selfmade during the 48 hours.

Discovery Shuttle Defender by FatherGoblin 2010-12-25T16:47:00

Nice little game there.

Constructive critique:

1) Deployment. Do not hardcode your local paths (your batch files). Ever.
2) Your sprites are not showing transparent. Java should be able to apply color keys to images.

Coffee Forever by Jake Birkett 2010-12-25T16:38:00

Neat little game, simple and fun.
It just misses the 100-cups-of-coffee-effect as in Futurama.

You Found the Crystal by GameRoom 2010-12-25T16:33:00

Urgh, frustrating stages :)
Esp. with my damn laptop, where a key seems to get stuck from time to time (at least with GameMaker games). The theme seems rather shoehorned on.

Ghosts and Gemstones by _wdh 2010-12-25T16:27:00

Nice idea, gets pretty frantic later on.

It doesn't feel too discovery-y to me but it's neat anyway. I wish I could shoot diagonally mostly.

Good Ship Exploration by Cosmologicon 2010-12-25T13:55:00

Quite neat and well done.
A bit annoying that you need to go visit the first explored planets again with the better explor-o-dans. It would also help to see on the map which planets are fully explored.

Let's Science by Hazel 2010-12-25T10:35:00

Nice idea, well executed with a nice dose of humour.
I found it not particularely challenging, and I hoped for a nice end sequence. Still, quite amusing.
There's a tiny bug when you earn bonus work and the percentage counter goes above 100%, but other than that a solid game.

The Final Discovery by Turc 2010-12-25T09:38:00

The intro is really funny. Too bad the actual game is basically not there. The collision for the shooting part is pretty off.

Ancient Mystery III: The lost symbols by Jesper Oskarsson 2010-12-25T06:58:00

The overall idea is good.
I managed to reassemble a few aliens but at the first stage with four moves the bar on the bottom doesn't show anything. I could not assemble that stage.

Land of the Fishies by EricTheCoolDude 2010-12-25T06:50:00

Great music!
Quite fun, albeit short and the restart is annoying. Pretty neat.

Crystals Hunter by G@briel 2010-12-25T06:41:00

Nice little game.
The music is a tad too loud but a good touch. The collision seems a bit off, esp. when pushing crates. Also in level 3 there is a small chamber where you can't get into.
Other than that a neat little game.

The web link didn't work at all, it tried to start some Java crap but didn't do anything (I hope).

Land Rover Discovery Challenge by Catmoo 2010-12-24T17:02:00

The cars seem too big for some of the other tracks. Other than that not bad for 48 hours.
A bit more realism with the car handling and a lap limit plus win condition would add to this immensively.

Case Closed by madk 2010-12-24T16:09:00

Awesome style.
I understand the plot as being Gordon yourself. Probably completely wrong.

Mr Head and the Journey of Discoveries by jolle 2010-12-24T15:34:00

Hmm, the antivirus still triggers on the file and doesn't let me access it.

It complains about "PAK_Generic.001"

It's A Frickin' CAVE by Hempuli 2010-12-24T15:28:00

Very well done!
Some parts are down to luck (the ghost is nasty when you're in a dead end with one HP left).
The most annoying thing is the jerking light circle, please please make it move smooth.

:ORE: by moltanem2000 2010-12-24T15:19:00

Not bad, not bad at all.

Just iron out the bugs and it's a win. Somehow something's missing yet, maybe either don't force the player to gather all ore and/or let him use the ore to buy new equipment or somesuch.

Having to go up again proves not easy. ;)

StickMan's Discovery by DivideByZero 2010-12-24T15:10:00

You shouldn't distribute the debug .exe, only people with the proper Visual Studio installed can start it (or recompile).

Combiner's Dungeon by CoveBit 2010-12-24T15:03:00

Nice idea, not particularely challenging though.
From the screenshot it looks like more monster types would be possible but the biggest I managed to get were black ones.

Unexpected Outcome by ippa 2010-12-24T14:52:00

Same problem as k_wright here, can't move anywhere; floating above a bed from the start.

Attack of the time travelling pygmy from outer paleolithic (aka Time Pygmy) by deepnight 2010-12-24T14:48:00

Dammit, can't find the last 5. At least I figured out how to get the key :)
Brilliant game, full of funnies and well played discoveries.

Very Lonely In A Spaceship by tusongtupa 2010-12-24T14:24:00

What good is a hacking game when you can't even do anything beside closing it?
I tried all keys to see if there's some kind of console somewhere (as your screenshot suggests). It better be a key that's to be found internationally, but it doesn't seem so.

Dry Voices: who are you? by droqen 2010-12-24T14:12:00

Damnit, how to figure the other secrets?
I've understood RON, but where's the key? Whose boot is it?

On other words, brilliant concept (besides the basic platforming). We're just too dumb to figure more clues ;)
I got one end when I escaped, another when there was no dragon.
The music is grand!

Treasure Shuffle by xkirby 2010-12-24T10:56:00

Pretty simple game, it shows you didn't invest the full 48 hours. It is however for its target quite well polished and solid, albeit the music is a tad repetetive.
Imagine what game you could've made if you planned bigger ;)

Land of Fodnal by Benjamin 2010-12-24T10:48:00

Wow, a really really good game. Only marred by the mistake of the test version. Other than that, very well executed, polished entry.
Hats off!

Land of Discovery by Lancelot Gao 2010-12-24T10:36:00

Had kinda the same problem as ranklar, on a new game I discovered another plane but then no other discovery happened whereever I stood or walked to. Sometimes I'd just die after a few seconds on a new platform. I thought the 60s killoff counts per platform.

The concept is an interesting one however. Iron out the bugs and it'll be a nifty game as it's meant to be.

COMPLICATED VIEW by xra 2010-12-23T07:34:00

The idea is great, but I couldn't make head or tails of it. The enemy is grandly annoying since it pushes you around. I probably have solved one puzzle because a second enemy appeared. I did however not notice when this happened.
Maybe have no enemy in the first room and make a sound when you solved a puzzle.

Rememberance... by AClockWorkLemon 2010-12-23T07:27:00

Ok, it's not my cup of tea.
As I feared hunting down the last few thoughts is overly tedious. Also, the thought texts were not particularely surprising nor exciting (half of the find who/what you are games come up with a crash/accident). The mouse control feels the wrong way around. And it's slooow.
Make it faster, give the player hints on where the nearest thoughts are and it gets a lot better.

DiscHovery by brian 2010-12-23T07:08:00

Can't fairly vote since it runs really sluggish on my PC. Also, how are you supposed to survive the ladder part right after the first ramp?
It looks promising though.

Quarters by Terry 2010-12-23T07:01:00

Plays really nice, but the compo version sooner or later gets stuck in an unsolvable state (Can neither walk nor build a castle).
Still, very promising and I guess the jam version plays better.

Lizard Wizard by stevejohnson 2010-12-23T06:43:00

Looks nice, also worked fine with about 30 FPS.
The control system feels nice, why the fuff with the Wikipedia articles. For me it could've also been simply flies. Plays nice, but there is absolutely no challenge.
The music is very fitting.

10 Minute Galaxy by machinas 2010-12-23T06:16:00

Nice game, well made, very intuitive.
It's in dire need of sounds, also, it doesn't work in IE8:

IE8: Details zum Fehler auf der Webseite

Benutzer-Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; InfoPath.1; .NET CLR 1.1.4322; .NET CLR 2.0.50727; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729; .NET4.0C; .NET4.0E)
Zeitstempel: Thu, 23 Dec 2010 06:11:32 UTC


Meldung: Das Objekt unterstützt diese Eigenschaft oder Methode nicht.
Zeile: 88
Zeichen: 5
Code: 0
URI: http://www.vacuumflowers.com/10MinuteGalaxy/Main.js


Meldung: 'this.mDebugText' ist Null oder kein Objekt
Zeile: 420
Zeichen: 5
Code: 0
URI: http://www.vacuumflowers.com/10MinuteGalaxy/Main.js

Chaotic Spread by r4m0n 2010-12-23T06:06:00

Nice idea, but actually not that much you can do.
email was probably not the best idea. Also, I only once got a planet as explorer, but in a new system I could name I could not explore them?

Fate of Mankind by LegacyCrono 2010-12-22T21:13:00

Great, very well done. Nice story.
I love the vision powerup at the start. Can't say much else.

plixel by asfdfdfd 2010-12-22T20:52:00

Nice :)
The extra light dots seem to brighten myself a bit, but it doesn't seem to give extra time.

Ominous by gsw 2010-12-22T20:41:00

A really neat idea.
Managed to beat all (unless NO MORE is a bad ending). Sometimes some single quads stayed, I guess that's planned.
Needs sound and a bit more polish.

Colony Tycoon by Andrew Marsh 2010-12-22T18:39:00

As you said, not much of a game there. It does look promising though. Hope you keep working on it.

Strange Lands by Entar 2010-12-22T18:31:00

A remember a similar game, and already then I stood no chance. Whatever I try, I get crushed :(
Neat idea and design.

The Last Moments by Randati 2010-12-22T18:19:00

Awesome, a well different idea than I expected.
Gets quite difficult really fast. I never used the shield though.
One or two more things and maybe a short area of relaxing time would be neat.

Space Miners by Shane Gadsby 2010-12-22T18:13:00

I can't vote since there is a bug: I have a white background and can't basically read any of the text unless it happens to be over a planet.
The ship is awfully slow.

Lost Discoveries by Tb0o 2010-12-22T18:11:00

Very ambitious. However quite lengthy, and of course I don't know any details about American history :)

Juxtapose by Daniel X. Moore 2010-12-22T17:48:00

This locks up my browser completely.

HTML 5, unravelling shit performance that we thought finally forgotten and buried

False Hope by daandruff 2010-12-22T17:44:00

The idea was nice but the gameplay is entirely dependent on luck. I clicked myself to screen 6 where I finally died.

I suppose you shouldn't be able to continue on from any white square. More sound and a bit more control of which tiles you might encounter might do wonders.

Pass it! v1.1.5 by Folis 2010-12-22T17:38:00

Quite nice, but there's something about v1.1 that doesn't work out. You never can enter the small space on the first floor. Neither from left or right, you always fall by. This might be timing related.

Other than that a nice little game.

Panacea by ShineSyndrome 2010-12-22T17:25:00

Hurray, I found the source!
Quite scary atmosphere, with matching music this is quite good (probably faster breathing would work as well).
In the lower levels I noticed that sometimes the doors would not be correct (I could walk through a wall).

Sprawl by OneHP 2010-12-22T17:06:00

Hmm, not much of a game. You need to put some challenge or goal in there, even when it's only a highscore.
Also, when the focus is lost I can't get it back and have to refresh the page.

Into the Dungeon by MoltenMustafa 2010-12-22T17:02:00

Haha, quite a funny game :)
Too bad it's not generated and always the same.
Very nice!

Spelling Warrior - LD19 by Krazystyle 2010-12-22T16:31:00

Cool idea, never seen that before.
I've no chance against the first opponent. Maybe with less words, say one or two, I might stand a chance :)
The main screen's buttons were black for me.

Explosive Transcendental Circulatory System by NiallM 2010-12-22T16:24:00

"Interactive Art" most probably. Not a game though.
Not my cup of tea.

ancient codes by acidninja 2010-12-22T15:50:00

Hmm.. The rules I could deduce are match-3 by color or shape. Also I have no idea what the charge-meter is for. I filled it but nothing happened.

The Day I Died by Cooshinator 2010-12-22T15:39:00

Nice, but really hard. And not too rewarding at the end, it's just a glitch screen like the one on the right side.
Quite hard, and some check points could be closer.
The music is ok, but gets annoying really fast.

stars by superflat 2010-12-22T15:30:00

Looks nice, the music is great, but somehow the game is missing :)

HOMMage by ACodeGerm 2010-12-22T13:29:00

Probably too ambitious for 48 hours.
It looks promising but if you haven't played HOMM you're majorly confused.
This could get quite nice if being worked on.

-REACH- by Zachary Lewis 2010-12-22T13:22:00

I like the concept. Really solid for 6 hours.
I wish you could see a bigger map when you retire. Also more life addons ;)

Aquatic by Riley Adams 2010-12-22T13:13:00

Really good :)
It creates a nice scary atmosphere when you went out too far and try to find the station again.
Great polish, the sounds could use some refinement. Oh, and damn slow mouse.

Caveman Eric: Dark Times by Bezza 2010-12-22T13:11:00

Nice game :)
I like the expanding/contracting light circle. But some spikes are nastily placed for the speedy movement.

Roguesweeper by vede 2010-12-22T12:11:00

Looks interesting, I'd love to see a Windows version.

Alchemy by panderia 2010-12-22T12:10:00

Quite ambitious! However that's mostly a problem in a tight time scale.

Still, not bad since you say you don't really program. Would be very interesting to see craft and combat working.

SpaceEmpire by Kylegar 2010-12-22T12:03:00

Looks pretty promising. Also extra plus are the messages from the AI actions. They seem to be busy but I couldn't find them. Do I notice when I beat an AI?
Also, the enemy ships didn't seem to shoot at me at all?

Quick by Moops 2010-12-22T10:54:00

I do have at least one version of XNA installed but the installer started working and then refused. Mumbled something about an assembly that needs to be added to the GAC (ran setup under my local admin). Weird.

Volatile by True Valhalla 2010-12-22T10:47:00

Very polished game!
Seems feature complete. It takes quite a bit of time to get built up but I got squished by taking on two AIs at the same time.

PS: The green on your download page is making my eyes bleed ;)

Search & Secure by Dslayer27 2010-12-22T10:31:00

Not bad for 12 hours.
However it's a bit drab, esp. when you have the clues but still need to do tile per tile search.
With a bit more help this could be a neat little game.

Lurker by Octoborg 2010-12-22T10:25:00

A neat little game!
Almost too many functions to simply play. I loved the ending ;)

dis_covery by jagttt 2010-12-22T10:14:00

Now that's a game. Totally unexpected, simple and fun.
And you managed to surprise me. I thought after the bomb now I've seen it. And then you brought in the worms, mega-hammer, bombs and copter-targets.
Really well done, awesome game!

Fat guy's treasure hunt by id0001 2010-12-22T10:00:00

Pretty hard :)
It's a tad too often dependent on luck. You probably need a bit more dynamite in the maze. Still, a very solid, polished entry.

Trip (n.) - an exciting or unusual experience (source: Merriam-Webster) by ThatSnail 2010-12-22T09:48:00

Basically a jump'n'run with collectable abilities. The design was pretty tough, and I actually gave up as I couldn't get the rocket jump working.
The controls are a tad sensitve.

Beacon by randomnine 2010-12-22T09:40:00

Very well done!
An awesome little game with a perfect fitting story. Some parts with the turrets were tough but you had a good savespot system going.

Arise by Jonneh 2010-12-22T09:21:00

Nice implementation. Not too challenging though.

HTML 5: Last weeks performance finally back on todays machines (well, some of them)! Now that's progress!

Glassbox by hcs 2010-12-22T08:52:00

The collage is a neat idea.
The controls however completely kill the game for me. The line between too slow and too fast is too small. Also, I don't know how to get to the three coins on the start bottom right. I always die trying to go there.

Extreme Beachcombing by xeon06 2010-12-22T08:44:00

Cute idea, also the different beeps for different objects.
Overall it feels a bit sluggish, is that GDI based?

Fog of War by jcurrie33 2010-12-22T08:21:00

Hmm.. A good mechanic, nice and simple game.
However it's too dependent on luck. Sometimes you just can't get to gold because the monsters keep moving back and forth between two tiles. Other than that it's quite fun.

Husk by Jonathan Whiting 2010-12-22T08:04:00

Nifty idea, physics are solid.
I got lost in the second level as well, there's a bit too much to do after that first tutorial level. Also, I didn't see no hint of my power level and suddenly stopped.
Love the simple yet intriguing pixelry.

Espial by NGuillemot 2010-12-21T18:27:00

Very easy game. Too easy actually. Since you can exchange tiles as often as you want I simply chose a spot and build my target tile there. Rinse and repeat.
Also, you should make the different tile with different shapes maybe. It's hard on my eyes like this.
Other than that, solid game.

From Nothing by intmain 2010-12-21T18:23:00

Looks very neat, nice idea and presentation.
However it gets slow when you're almost done with a color. I got stuck two times on the top wall during a screen change which is really annoying. I gave up the second time.

Nameless Island by edg3 2010-12-21T18:12:00

Worked fine but somehow I got the clues to mess up. The thorny bush was hard to find, so I clicked my way across the island. Suddenly I could open the chest which didn't work before.
Nice mini games :)

DEATHWISH by Alexbrainbox 2010-12-21T17:53:00

Found 8 deaths but then had to resort to the walkthrough. How on earth are you supposed to get Escape and the Konami Death?

Unfathomed by kylerhoades 2010-12-21T17:43:00

A bit dry and slow, but a nice game.
At the first fish onslaught I thought the whole ocean would be like this. Thank god it wasn't :)
Found the doctor and depth charges, thanks to your spoiler also the space ship. When you respawn, do you have to find things again? 'cause the message triggers didn't work the second time after I got killed.

DISCovery by bmcgames 2010-12-21T16:53:00

Mastermind!
Aww, I won two games and got ranking Cheater ;)

MINE by Fenyx 2010-12-21T16:51:00

Pretty fun game actually. A few niggles about the controls apply, also I'd like to run diagonally ;)
And please, don't do 10 dialog boxes in a row for one explanation.

Dinosaur Dance-Off by Draknek 2010-12-21T16:26:00

Neat concept, especially the dance off.
Not really that much of a game though ;)
This could really use a bit more of decoration on the skeleton. Eyes, beards and pirate fledges.

Get Out by dsv101 2010-12-21T16:22:00

Ok, I seem to have finished it (the green screen with castle background).
The music is plain horrible, really ;)
It's pretty hard and frustrating, I kept at it though since you had insta-respawn. The stuck-in-wall bug is a tad annoying but nothing that R can't fix.
Pretty ok game, could use a little fine tuning though.

Solaris Prospectus by frr171 2010-12-21T16:12:00

Fun for a short time. The star field looks weird with the still standing stars (looks like dust). Make them a tad darker maybe ;)
The wrap around is annoying to program, but it's weird when you wrap during a fight and the other objects are suddenly gone (and vice versa).

DiSub by k_wright 2010-12-21T15:47:00

Nice game. The balancing is a bit off. Right now the missile are a hefty threat, the sonar's reach is quite big and it's way safer to simply travel all over pressing space all the time.

Would be nice if the missile would leave some time for actually tracking with the sonar ping.
Still, a pretty, solid entry.

Zoobedoo by Hamumu 2010-12-21T15:38:00

Very solid, polished entry as usual. But hell, stages with hidden rules are nasty. Especially once you're down to two or one wrong row.
Once I finished a screen it'd be great to see the hidden rules to verify I've just been lucky ;)

Ancient Discoveries by pythong 2010-12-21T13:23:00

A very good game! However the difficulty tuning is off a bit. The first few screens are just a breeze (simply brushing everything works fine), the latter pretty hard. Esp. since you have to restart from the first screen again.
Very funny intro/dialogue!

Robots Among Us by Arne 2010-12-21T13:08:00

Pretty nice. Visually it looks at lot like Robotron. Also nice, that you need some items before you can attempt the level goal.

Disc Over Y by voxel 2010-12-21T12:09:00

Holy moly, that map is huuuuge. I managed to get two fly upgrades, a red and green disk and went through the red laser doors. After the LD19 room I managed to walk through a glass half circle and was outside (I guess). Then I jumped down that side and was stuck in a big meadow like cave.
Impressive map, and also feels very discovery! However I have no idea what the actual goal is nor if there is one :)

Run by Cosine 2010-12-21T11:38:00

Well polished game. However it's getting pretty drab pretty fast. There seems to be no variation of the basic jump or duck at all. I gave up on floor 7 since the floors didn't seem to make any difference.

Discoverer by mitch 2010-12-21T11:26:00

Quite nice game there!
However in the second part entering portals to the randomly generated areas got tedious really fast.
Also, the bullets are jumping quite a bit. The game got laggier and the bullets would jump through walls or not hit a turret.
Still, a promising start and could get quite nifty.

Space Station by iPope 2010-12-21T10:58:00

Aww man, I hoped for a neat game from the looks.
It looks like a good start but there just isn't anything to do than to wander around. I hope you add on a bit of game to it?
The game wouldn't want to close properly (neither Alt-F4 nor X), I had to shoot it down.

Search&Bump by Balooga03 2010-12-21T10:49:00

Obviously my main browser is too old (snicker) and it doesn't work in FF for me. Ain't HTML5 grand?

Control by RandomM00 2010-12-21T10:44:00

Good idea making discovery of what the buttons do the game ;)
Still quite confusing, but here it's quite good. I'm not sure what happens when you "win". It seems for me when the image on the bottom right shows a blown circuit.

Hey, Person! by barigorokarl 2010-12-21T10:29:00

Yay, Chtulhu FTW :)
Other than that, the blending conversations when you keep moving are majorly confusing.

HTML5 is the java of the '10s. :P

Mothership by hsmith 2010-12-21T10:23:00

Quite similar to my game, albeit 3d.
It's a shame that there seems to be more variety missing. Glad you keep working on it, this could be nice!
Please, capture the mouse. After rotating several times I could not fire since the mouse pointer was outside the unity window.

Purgatory Area by ToadieTechnika 2010-12-21T10:06:00

Nice game, but the control via mouse is purgatory allright ;)
It does set if off from other similar games though.

Planet 53 by wizbane 2010-12-21T09:53:00

The art is very nice. The game is not particularely discovery though, but it seems you had planned more. Esp. the green thingy looks like there was more do be done.
It's a good start for something bigger.

DirectionsTranscend by Devenger 2010-12-21T08:20:00

Phew, it's tought. The first stage with three keys did me in. The curve on the right is killing me.
The idea itself is great though! More stages, easier difficulty and you have a winner.

Mini Ghost Hunter by 7Soul 2010-12-21T08:11:00

Great game!
The tuning turned out a tad too easy, I had no trouble beating everything to a pulp. Until the boss. Looks like with the boss you need to use a spell, hits seemed to randomly heal him.
Other than that, a really good game, esp. for 48 hours. I love the little pixelled details.

Penguin! by Meep 2010-12-21T07:57:00

Awww cute! :)
It's like you said, rather a story book than a game. I hope the end part is a good end?
I love the thought bubbles, they're great.

The Dreamer by johnfn 2010-12-21T07:49:00

Really good game. I like explory games like this. The "jump" feels floaty until you realise it's more of a float power and needs to be treated as such.
Took me a while to talk to the guys on the dark side as well (instead I tried to get to the top right corner of the bottom right screen).

BEARoNAUT by uncade 2010-12-21T07:19:00

Yay 832 points!
It should be stated that the color of salmon defines at which lane (left/middle/right) they are.
This needs a bit more variety and you've got your own Nanaka Crash there.

Discover The Name by arielsan 2010-12-21T05:01:00

Action Sensitive :)
However I found that the collapsing tiles are too friendly. I can still roll the ball all over them without falling. If you made them collapse faster the real discovery would set in.

Alphabet Trader by devinmoore 2010-12-21T04:53:00

Press T to trade when on a shopkeeper. Also, L is the key to move right, not K.
You have an interesting mechanic here, where you need to find ways to keep your cash and getting new letters.

It's however marred by a few control problems. You should put an info about the trade message somewhere. I read the source code to find how to trade. Also, I can't move sideways and jump. That would need a whole new control system.

The Legend of Akata by philomory 2010-12-20T19:30:00

Waiting for the Windows package

Compact Discovery by Starspell 2010-12-20T19:28:00

Plays quite nice. For now it's way too easy, you really have to try hard to get killed.
The big arrow circle feels awkward. A small star map would be more logical.

Grand Mystic Quest of Discovery by hulahulahest 2010-12-20T18:08:00

Utterly awesome!!
This game oozes class. And it looks great. C64 FTW!
Only nitpick, clinging to ladders is annoyingly picky. This really needs a proper SID music track.

BedBug by Zemmi 2010-12-20T17:03:00

Good idea. A bit short but as you said, more stages need more variety ;)

Dey See Me Fallin' by zhennTil 2010-12-20T13:39:00

I knew Bloom is just a sign of drunken stupor! ;)
Some of the texts during the corridor are too long to be displayed fully in 640x400 and the other resolution is way too high. Also, the mouse turn speed feels really sluggish.

Lost by Gigacat 2010-12-20T13:27:00

Nice little game. Too short though and not particularely challenging.

Niribu X by Aurel Bílý 2010-12-20T12:48:00

Looks very interesting. I like the story bits, they're well done. However that last jump up there is nasty.
It's a shame there is not more game in there.

And Flash fails as usual at transparencies at 16bit desktop depth; not your fault though.

Mystery of Yrevoc Sid by the31 2010-12-20T12:40:00

Awwww dang. After reading the intro text I was ready for an immersing game. Looks like a very promising start though!

Circus Peanuts by NMcCoy 2010-12-20T12:13:00

Haha, I love this!
Too bad a few things are not implemented, but feck it, quite good for 48 hours. I'd love to see this enhanced.

Links by dmennenoh 2010-12-20T12:00:00

The idea is good, the game.. less.. Probably I'm missing something.

Where the heck is the indication where you should start and where end? Or is discovering that the part of the game? This should be stated somewhere.
Other then that quite good, but needs moar stages!

The Adventures of ASTROMAN! by Gobo 2010-12-20T11:46:00

A really good idea, I especially dig the starting sequence. However during the game the ship control is way to sensitive.
It's near impossible to survive through several screens if you keep going slow. My best strategy so far is to get going at full acceleration and hopefully evade stars long enough ;)

THE DISCOVERY WAS SPIDERS by Six 2010-12-20T11:36:00

Lovely implementation, if only you'd had the time to get a game in there as well.
I hope you keep working on that bugger!

Discover19 by Suyo 2010-12-20T11:13:00

Nifty game. The jump pads are nasty, it's pretty hard to adjust the jump length when running at different speeds ;)

It's not a good idea to put intro/outro into popups. I reckon due to time limitations you didn't include them in the game.

Night of the Muglies by sol_hsa 2010-12-20T10:35:00

A small idea, but properly polished and with fitting atmospheric music to boot.
Well done, albeit a bit drab on the long run.

discoverylaunch by qubodup 2010-12-20T09:01:00

A nice idea. It's a shame it's not really a game now.

With a few more actions and a resulting liftoff this could be neat.

2011 - Last Ride of the Discovery by dertom 2010-12-20T08:56:00

A very neat idea and also quite fitting music.
The game is quite tough however. I was not able to even do the tutorial level correctly and also got stuck on the first real stage.
As others said, it takes a bit too long to see a reaction. I know that exactly that part took probably the most work, but it's holding the gameplay back.

mindeeper by cce 2010-12-20T07:48:00

Quite mental :)
Not particularely fitting the theme, and I was hoping for an end, but the readme smashed my dreams.
Nevertheless, it's a fun game and quite solid. And that's where the cake's at.

Cardboard adventure by bmfs 2010-12-20T07:18:00

Does this really only work well in Chrome? Sorry, I'm not going to install that one.

I've tested with FF and it mainly works. The left/right keys are the wrong way around during the land part at the beginning. And it gets stuck once I go near the rabbit.
Doesn't work in IE8 at all.

LD12 — The Tower (56)

Tower of Doom is Complete! :D by Yezu

Quite nice for the given time. A few flaws though plague it: The controls are not really friendly, and it's annoying running hither and thither to find the last few enemies.
Also, there's some z-buffer problem when enemies stand behind each other. Looks like some alpha test setting didn't work.

Dark Tower by X-0ut

Looking very stylish, but there's a few things that need to be fixed:
Screen flipping instead of scrolling, the scorpions are frigging nasty and you usually don't get very far.
It's also pretty jerky on my pc (FX5500), is this using shaders? That's not your fault though ;)

Crystal Towers Beta -Final- by wonderwhy-er

You need to check out Triptych. But a nice effort anyhow ;)

Tower Construction Kit by wjordan

Nice, although it\'s easy to cheat by using the side borders.

Treasure Tower by Wiering

For some reason it starts out jerking really really bad. It gets better once you collect enough diamonds though.

6hour game: Part 3 by thedaian

Well, you did provide a screenshot after all :)

Owliver, space tower janitor by Tenoch

I love it :)
I actually finished it with the lightning bug. It's nasty though. I love the tower, it's great.
Well done!

Tower of Doom by Sulix

Ok, which version of openal32.dll do i need? It seems there are different ones.

Cannon Hates Tower by Sivart13

I had a nasty situation in the second stage: The rooftile was resting on a few ground blocks and i couldn\'t shoot them out from below.

Pfff – fin by jhauberg

Works flawlessly, but sadly there\'s not much of a game in there.
A score count would go a long way.

Commander Blunt by robut

With a bit of work this could be a nice game. The blocks seem to have different effects, but it doesn't really get clear what they exactly do.
I also had a constellation, where the robots were always destroyed without me needing to do anything else.

Castle Attack by psnake

Interesting idea.
Would be nice not to auto-quit the game once it\'s game over.

Junktowers by Papper

Nice :)
Very different from a lot of the other physics library games. A bigger view of the level would be good to have (or a small map).

The Siege of von Danken Tower by pansapiens

Nice, the applet seems a bit dodgy though. I played with the mouse since the arrow keys only seem to work after double clicking a few times.

Steam Tower by Orangy Tang

The rope effect is pretty nice. Also the steam connections come out good.
Still, it\\\'s basically just a collect\\\'n\\\'run. The player needs to move a bit faster.

If the game won\'t run put it in a folder that doesn\'t have spaces in them. Sun should really go with the times and fix that.

Breaking the Tower by Notch

Very nice!
I\'d love to be able to save the game though, it is a long play ;)

Escape From The Tower of DOOM by nilsf

I like it. Very nice.
A lot of cute little touches that make it funny.

Stacker by MrPhil

With different shapes it could be more of a challenge. As it is you just keep popping out blocks carefully and end up winning :)

Towerball by Morre

Pretty hard. But a nice idea. Reminds me of E-Motion.
I always get one exception at the start: Failure to find pixel format.
For anyone where the game fails to load resources: Java still can\'t cope with spaces in paths/filenames. You may need to copy the whole folder off the desktop.

Final for “Choke Point” by mikejedw

With a few more elements this could be really good. But you need to keep the gameplay handling (a few simple clicks) simple ;)

Tau by matrin

It could play nice but the random enemy placing likes to come up with unfair positioning. Often you just can't duck or jump because you're stuck in the opposite direction.

Mr Blocker v1.0 by mariusz

Lightning is, wenn your block suddenly vanishes? Is there anything you can do to block the disasters?

Tower by LoneStranger of LoneStranger Designs

I love the graphic style. Too bad there is not much of a challenge once you figure keep-spacebar-pressed out.

Cat Stacker (Final Entry) by lexaloffle

Looking nice :)
It needs another key for \"dropping\" a cat so you can continue with the next.

WeatherTower – Binary Build Done + Win32 Build! by kutani

Actually i ran out of mana all the time :)
Is there a win situation?

Up! by keeyai

Nice idea.
It would be good to see where the enemy tower is in relation to yours. Right now you basically aim somewhere random.

Owl Tower Quest by kai

Is there any way to restart once it\'s game over? Also, upon entering the second level i couldn\'t move anymore.
Still, congrats on delivering a finished game, lots fail to do that ;)

Darn, I didn’t make it so guests could download… by demize

The hidden trap behind the health meter is nasty :)
How do i survive pickup up the key beside the cannon thingie?

Moonbase Defense by jovoc

With a bit more time this could be quite good. As it is it misses on a view parts:
The selecting of the nodes is unwieldy. The jumping about with the camera makes me loose the overview. There's also a view bugs with the cannon's. They started to shoot in the air, albeit still hitting the bugs.

More, different enemies :)

The Tower of You by jolle

Very polished. Also nice that a game is basically a quick match, but still challenging.
Please make a more complete version (sound!).

Femme Tower by Jach

Holy feck, the laser sounds gets annoying fast :)
And it really is hard.

Rise Of The Owls by Hamumu

Very well done. Although after a certain setup no more monster survive.

Teenage Mathant Ninja Tower by greencow

It\'s pretty hard to get a valid expression done.

As good as it gets by gjuggler

The handling is very nice but it keeps exceptioning a lot.
Also, you can use the cardboard box as additional building block ;)

Holy Pineapples by gadlor

All in all: WTF? :)
I get struck down by owls, shoes and bottles. And occasional guitars. But nice playing there!

Cutting it Fine by Frimkron

Lovely, Nebulus :)

The only nitpick i have to say is that the controls with the slow slowing down are the cause of bitemarks in my desk. It too often causes you to fall off a small ledge.
And good that you forgot to flag the traps back on; it's frustating enough as it is ;)

I like the idea of outside/inside, if only the inside scaling was somehow... different. It looks awkward.

Purple Reign – A love letter to awesome games by Fiona

Ok, this rocks! Alien Breed\'s alive :)
Very nice atmosphere you\'re building with the music. And nasty ending. I was preparing for a extreme fight.

Tower Infinite by Entar

Nice game.
I\'d love to have it a bit faster, also faster fuel regeneration.

TowerAssault0 by edwardoka

The page reload doesn\'t seem to reset the scroll offset. I keep looking at the tower ;)

Control Tower by Edge

Nice idea i haven\'t seen before. Sound would be nice. Also the random appearing can be a problem: Once my correctly placed plane crashed into a newly appearing plane.

Incoming Fodder Final drZool by drZool

Very polished.
Sometimes a tank would driver over a tower. Dang. And i wanted to block them ;)

Quick and weak entry from me this time by DrPetter

Yum. Chocolate.

Falling Towers by devguy

Please provide a binary :)

Demonic Tower by dstrysnd

Interesting concept. With a bit of polish this could get really good.

Unknown by Deepflame

Quite unusual, but also hard to test. The fun factor usually sets in if there's at least two different persons playing multiplayer ;)

Balkor FINAL [Platform independant] by Daz

Nice little story, but the end is sad :)
The controls could use a workover, the keypress method is not nice for action gameplay.

Covenant – Brick Tower by Covenant

Interesting.
In the beginning it's almost hard with only four colors. Also, it would help if you could auto-cycle the colors of a block by left-clicking.

My by Codexus

Nice. Nothing too innovative but interesting perspective.
Sadly the shiny version is unplayable on my crap card.

done for now by ashton379

Help us help you: After the popup i get nothing else. Can you provide a zip with the java3d thingie inside?

AkinTower Ready by Ariel Yust

Looking very good, i also like the idea of the armoured enemies, where you have to hit the unprotected parts.
The music is annoying fast ;)

done by allefant

Getting an error on start:

Traceback (most recent call last):
File "<string>", line 6, in <module>
File "__main__.py", line 105, in <module>
File "__main__owl__.py", line 553, in <module>
File "__main__owl__.py", line 549, in main
File "__main__owl__.py", line 79, in init
File "text.py", line 37, in __init__
File "image.py", line 53, in from_string
File "image.py", line 25, in __init__
OpenGL.GL.GLerror: [Errno 1281] invalid value

I really would like to play this one; i'll be happy to help in debugging.

Into the Sky by algorias

It needs a bit more variation. There should really be a way to also get rid of the red blocks.

Super Tower Ascent 2 by adamzap

Works nice on my Windows machine. The collision detection is a bit player unfriendly, sometimes a owl hit is registered while it\'s a few pixels apart.

Tower of Abba!! Final!!! by abeck99

Good idea. Somehow i had a mode where no little men were climbing up. Looks like i accidentally hit D?
I intended to use the rope to fix bricks in place. Is that its use?

Towlr – 2 Hour Game by PoV

I found the cake :)
Score: 8
Are owls food?

Final submission by GBGames

Nice idea with the hovering, so no hurting hands from excessive clicking. On the other hand some kind of scoring or stages would've been nice.
Once one soldier was climbing on the very left side so i could not shoot him.

LD10 — Chain Reaction (31)

Final Release by XMunkki

Getting more and more interesting once you advance onto the later levels.

Unknown by X-0ut

Ah, a deflector remake ;)

Vector Chain Attack by wicked

This needs more elements, right now it's getting repetetive pretty fast.

Snowroller by viblo

I can't judge fair if i can't run it. Don't forget the py2exe stuff!

Reflex Battle, in by TeePy

There is no README :(

sg’s entry by SteelGolem

Love the music; must've taken you ages ;)

Partycle Popper 1.1 by sol_hsa

Neat idea, well executed :)

Skalle: Galectric by skalle

Is there a try counter? After three failures the game quits on me.

Unknown by jhauberg

Crashes on me on startup with an InvalidOperationException.
It says both vertex and pixel shader must be set on a device.

Working Title: Ruckus by shanecelis

What a pity it didn't get completed, the style looks interesting; might make for a nice puzzle game.

Hero School by SethR

Nice variation on the basic Bomberman :)

What's mean is that it kinda depends on luck as well. You can get caught without a chance to escape.

Space Chaos by Samiljan

The idea is nice, it leads to just flying backwards and keep firing though ;)

Next by saluk

Not bad for only 4 hours ;)

4 hours more… by RB0

Can't run without py2exe ;)

Boostcraft by rale

Neat idea, a tad slow on my PC but works nice.
There's a bit of trial and error; basically you need to find the correct starting piece.

THE CAVES OF INSANITY!! by philhassey

This is a really awesome idea and well executed!

Updated version of my game by Papper

Thanks for fixing the glut stuff.

Nice idea, it could live up with more different elements.

Marble Bomb by NyanNyanKoneko

Why this needs shaders is beyond me (XNA, i know). This makes it almost unplayable at my computer.

Moonbase by noonat

Nice, but gets repetetive very fast.

Basecamp Chain Reaction v1 by negativegeforce

The controls could be more player friendly. Otherwise nice physics.
And it's mean that you're hosed once you land upside down ;)

GlobCombat: Final Entry (incomplete) by chaotikZA

Could've been interesting, a pity it didn't get finished.

Shrapnel by mjau

Fun, but very short. This needs more levels, also more tied to Chain Reaction.

Paramecium by midwinter

The idea is something you don't see often.
At the start the window is partially off screen and i can't move it since the mouse is captured inside the window.

The win symbol could be cleared.

Mr. Splode by lexaloffle

Very nice idea, well executed :)

It crashed on exit for me though.

ly by john

Download works, but i can't run Python. Can you provide a py2exe'd version?

Short Fuse by Hamumu

Lubberly little game, nice pixelling and nasty time limit ;)

Good stuff.

Rapid Polymerization of Free Radicals by greencow

Works, but esp. the third level leaves me in the rain as how to actually finish it.
I end up with an free electron at one end all the time ;)

Ms Green’s lovely day by gimblll

Lovely game, really well done.
Neat idea with the laughing ;)

HeliChain by drZool

The controls get unstable pretty fast. Once you try to slowly home in it rotates back and forth.
Could be pretty nice with some more time.

Finally by BenW

Thanks for fixing the debug dll stuff.
Earned you a nifty rating, very well done ;)

Towers of Skye “tech demo” by Archwyrm

no exe, can't run.

Also, your .1a zip shows up empty for me.

LD4 — Infection (41)

Gonorrhoids! by sinsolent

Nice idea, but not completed? I can't shoot.

Youve Got COOTIES!! (FINISHED) by EricDB

Like it. Nice idea, but needs balancing. You're getting squashed very fast.

Tekram-S (v1.1) by Sol_HSA

Funny, but sometimes it looks you don't control too much, just build a new pattern space, pattern, space.

Infected Blood by filami

Hmmm. Snake. And i don't like the music. Sorry.

Nanoterror by deeno

Looks very polished already, it's a shame it ain't completed. Can the player actually shoot or not yet?

Microbattle by dumple

I love it! Gotta complete it!

Innoculator4x4 by smx

Looks nice, not too much surprises. Kind of annoying when bouncing on the screen border.

The Trouble with Tribbles by Gopher

Enterprise almost always rules, but it's too easy. The real game puzzle is that you have to move the tribbles out of the round head and then it's piece of cake. Add some walls to the rooms!

InnerBody (FINISHED) by mrfun

Good. Simple and good. A little repetetive though.

Kitten Carnage by Algeroth

Everything looks working so far, but the controls appear rather sluggish.

Zombies by MattD

Good idea, protecting something isn't seen too often

Plague City by Kevin

Nice GTA clone. The car movement could use some tweaking.

Diaspora by alia

Funny idea, combining Life with Infection. Upon playing i noticed though that i couldn't control my influence too good, things are happening too fast. Would be nice to have a smaller testfield with a slow-down function.

Infectoban by flgr

Yet another sokoban, but with infection theme.

Shrooms! by zoggles

Looks very polished, all is there. Some cute sounds would have been nice.

Infection Wars by tsmaster

Dang, if it finds a joystick it wants to use it. And my gamepad is broken... I won the first level but i don't know why. I was actually overrun?

Mind Controlling Killer Virus! by survivor

Very good, sneaking puzzles rule!

The Newcastle Chicken Slaughter by Giddy

I like the extra feature of being able to squash the eggs with your vehicle :) Play's nice, not too hard. The models could use a few textures though.

Zombie Death (FINISHED) by wisebede

Good one! Kinda tough though after the 3rd level

Raids (not finished) by drZool

Too bad it's not really finished, could be fun

Fuc Man by Impossible

Neat idea, but runs too fast for me. Can move but not really act before getting caught.

Antibody by TwinnedArak

Cool idea, but on my pc all the dots are white. The collision detection must have been a pain to do.

Corruption by meethezero

Lovely idea, now that's infecting! Needs sound to make it more lively. Maybe make the antivirus move differently, it's too predictable.

Infectrons (FINISHED) by LoneCoyote

Good idea, plays and looks nice. Needs some balancing, either you win at once or don't stand a chance.

infection-terror by Chronocore

The idea is nice, the look is very good. Somethings wrong with the speed and/or the controls. The helicopter falls too fast, i couldn't land on one of the sky scrapers at all.

Peanut Butter: The Simulator by Zaphos

That's the most funny idea i've seen in the compo :) It could use some nice slimey sound when spreading.

Antigen by Mark Fassett

Looks good, sounds good, plays good. But somehow it's a bit repetetive.

Zombie Epidemic by Ufo Z

Haha, great! Plays nice like GTA :) I only got the car stuck in a narrow way once :(

Pathogen Warrior by tonic

Nice, looks extremely simple for the first few, but gets hairy later on. One problem, sometimes the random molecules/viruses spheres intersect which leads to false previews.

Mucus Infection by Thenend

100 seconds is too long for a new weapon, gets boring before. Maybe make that time smaller, or add some other behaviour types.

Zombiepox by peitz

Very good! Needs real levels and moving sometimes gets zombies or the player stuck.

infeXion by bluescreen

Wow. Looks awesome. Has some small texture seam problem though, but who cares.

Attack of the Blondes by slutty_eddie

The entry is not completed. It could be fun though. The app task stays open.

Jelly by Cenozoic

Good idea with the slow infecting grid. The control of the player's ship makes it quite challenging. Took my some tries to beat the first level without killing too much good cells :)

OSWar by summaky

Uh, don't even know the english name for that game, remember playing it though :) The AI sometimes misses opportunities, but that's good, i do too!

Infection Fighter by adriczero

The idea is nice, but i was actually never able to kill all the bad cells. They outgrew my efforts :) The game definetively needs soft scrolling, it's hard to follow otherwise.

Virgil by LordCovenant

Quite nice. Plays good. Kinda the game i like. The app task stays open if closed by Alt-F4.

The Destruction of the Viruses by Jolle

At the first two levels i though booooring, but later on it's being kinda fun. Nice splattering but very repetetive.

Infected! by Krzysiek-K

Heck, that looks impressive! The idea is good, but the gameplay is lacking. The music is getting annoying fast and it's hard to destroy more of the viruses.

War on Infection by tareco

Starts being playable, needs AI badly :) On my system the mouse cursor is almost black, hard to see.

Commies! by randomnine

Haha, cute! Very Cannonfodder like. I dig the little icons above the heads.