Who stole my pixels?!? by matheus23 2012-04-23T19:27:00
Cool little game. I like the art style.
Foon → Ludum Dare Explorer → Users → Zathalos
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Flower Tower | jam | 4.25 | 3.50 | 4.75 | 3.50 | 4.00 | 4.50 | |||||
| 2015 | 32 | An Unconventional Weapon | Net-Thro | compo | |||||||||||
| 2014 | 31 | Entire Game on One Screen | Orbytos | compo | 153 | 3.67 | 3.67 | 3.10 | 3.62 | 4.24 | 30 | ||||
| 2014 | 30 | Connected Worlds | Phantom Hunter | compo | 751 | 3.00 | 2.78 | 3.56 | 3.56 | 2.67 | 2.61 | 30 | |||
| 2014 | 29 | Beneath the Surface | Seafloor Defense | compo | 83 | 3.86 | 3.68 | 2.89 | 3.54 | 4.04 | 2.00 | 3.17 | 45 | ||
| 2013 | 28 | You Only Get One | Disc Runner | compo | |||||||||||
| 2013 | 27 | 10 Seconds | NodeNetOS | compo | 217 | 3.44 | 3.30 | 3.65 | 3.65 | 3.52 | 2.91 | 46 | |||
| 2013 | 26 | Minimalism | Escape Shaft | compo | 162 | 3.65 | 3.69 | 3.02 | 2.63 | 3.82 | 3.00 | 2.52 | 3.08 | 47 | |
| 2012 | 25 | You are the Villain | Virus Infestation | compo | 41 | 3.76 | 3.88 | 3.40 | 3.40 | 3.68 | 2.06 | 3.25 | 49 | ||
| 2012 | 24 | Evolution | Tactical Binary Evolution Combat (TBEC) | compo | 196 | 3.31 | 3.31 | 2.88 | 2.75 | 3.06 | 1.93 | 32 | |||
| 2012 | 23 | Tiny World | Nano-Clash | jam | 148 | 2.92 | 2.69 | 2.00 | 2.35 | 4.08 | 2.91 | 1.61 | 2.73 | 40 |
Cool little game. I like the art style.
Nice art and theme, couldn't get farther than the first platform.
Haha the creepiness caught me off guard. Besides that though, the game is lacking. Good try though.
Sweet game! I like the simple building and territory control. If it would be expanded upon, it would be even more awesome. You should draw a cursor and using the left mouse is kinda wierd.
Nice art and gameplay. A little short lived but well worth it. The gameplay is on the simple side but it's a great concept. There's a little humor worked in which I like. If this game was expanded upon, I'd definitely play it again. Nice job!
Good graphics. Too bad it was rushed.
Nice tech.
Funny sounds. Interesting enemies. Nice story.
Haha, awesome game.
Cool plane concept but the game feels sluggish and is missing out on a lot of features. Nice try though.
Nice game. I wish there was more content for it and more interactions. A little laggy though.
Good effort.
Cool game, loved the humor XD. The ships are really fat and the bullets move to fast to avoid them IMO. The graphics and characters were also great.
@panzermancer The "guy" looking ones evolve in 3 levels, but u need to kill an enemy one first to get the "pattern", then you can evolve provided you have enough resource. I would've liked to elaborate more on the evolve mechanic. Also, I would've like to more cleanly display it to the player but I ran out of time, :p Thanks for playing.
@Defräg Yeah the colors are kind of harsh but I'm no artist :)
Not bad for your first LD. I liked the simple graphics and the sounds fit perfectly. Next time you should be able to put more gameplay in :D
Interesting concept. It's fun trying to figure out which ones are carriers. However, the waiting game can get a little boring and it's sometimes hard to tell which one it spawned from. Overall, great concept, I just wish there was more done with it.
Kind of short. Controls are wonky. Graphics could use a bit better work. Evolving from boat to boat? I didn't even notice. But at least you put forth a good effort. Maybe next time :D
A shooter combined with Conway's algorithm is pretty cool. I with the cubes would transform more slowly. A lot could be done with this kind of idea like more ships and abilities. Overall pretty good.
Interesting concept. I like how the enemy dynamically create themselves. Props to using Unity and more props for making a 2D game in Unity.
Interesting idea. I wish it was more fun to play. The "gameplay" gets boring after a few minutes but the tech is cool.
Awesome Game! It's fast to play, you get upgrades, the art and music is sweet. My only grip is that the upgrades take too long to get. Otherwise, great job.
Pretty good game. Only took me like 5 mins to understand what was going on. Great graphics and smooth controls. I wished you could move around with WSAD or arrow keys. The cells should've been more varied, they blended together. Overall awesome game!
Pretty cool game. Kind of short but the graphics were good. The gameplay was kind of stale. Overall good effort.
Yeah, the controls take some getting used to. Once I got the zombies moving though, it was pretty cool. I love the film grain effect and the game concept. With better controls the game would be a lot better.
Btw, after a zombie is created, if u left/right click at the same time while holding control outside the base, the game crashes. Good work though :)
Yeah, I had to use firefox. The graphics were great. I really liked the model of the virus. Hacking a node was kind of hit or miss, I didn't get if it was proximity based or what. My clicker finger hurts 'cause the firewalls had a lot of health :p Overall, great entry.
Hahahaha, I LOVE the audio. Pretty cool game. The art is trippy, too bad there's not much to do. Overall, great job!
Not bad. Could've been better if you put more time into it. At least you submitted a game, I'm sure next time will be even better. Good luck.
Interesting idea. I didn't understand how pente related to the RTS part. The AI was pretty easy to win again. Nice grahpics on the RTS part and the sounds were kinda funny.
Great game. Bad text. Lol. I loved the art and theme.
Okay game. Pretty short and the FPS was jumpy. I didn't know how it fit the theme.
Nice graphics. The sounds were well used. I think if you had voices of the guys dying it would have made it better. Short and repetitive, buy if you added some more features it would be even better!
I just spammed the Z key and got through the levels quickly. Hit the cops didn't do much except reset the spawns but I kept my score. I like the art but the game gets real repetitive. Good job overall though.
Nice job for being your first comp. I found your take on the theme interesting. The time limit creates some frantic fun and the art is not that bad.
Yea the graphics were pretty good but the gameplay and controls were lacking. Good try though!
Nice try. I thought the concept was interesting. It would've been cool if you had the characters of the game cartridge trying to run through the created mayhem. Short game but nonetheless interesting.
Amazing game. If the plant pots weren't OP it would awesome.
Nice game, bonus points for the hot chick :D
Haha, I loved the sound effects. The guy sounds like he's crapping himself. The controls could be better and maybe tweak how fast the AI turns but overall it was good.
Fantastic graphics. The gameplay gets a little dry after awhile though. The sound and music were well used. If you made the game more in depth it would be great.
I liked the quick nature of the gameplay. However I didn't see the point to switching classes, the warrior dude pwned everything. Also what's the point of the villain class? Overall, not a bad game and I liked the art.
I love the simple turn based strategy.
Nice concept. I like the rampage mode, it makes it like a RTS but without drag select. I like the area denial mechanic. Good job.
I kinda like the art style. I was cool squashing guys and turning them into minions. The gameplay gets a little stale after awhile. Add in some more varied gameplay and sound and it'll be great.
Quick and simple game. I like how you incorporated the them. How do the ants get that big ass sandwich down there? XD
Fantastic game.
Holy crap, this game is amazing. The game is really intense and makes you feel for the characters.
I liked the Tron art style and logo is pretty sweet. Like the others said, the controls were a little unresponsive but I managed. Were you supposed to be able to go into your own beam? If so, you can end up walling yourself in and never die :p
Waiting for the next wave was a little annoying and sometimes I would spawn and instantly die. I think there's a lot that can be done to improve the game but I'm pretty sure you're already aware of the issues. Anyway, good job :)
Wow, this game is really sweet. The concept is really simple but the way it plays out is amazing. Like the other people have said, multiplayer would be awesome. Also, more configurations, speeds, and the ability to control the direction of the spin would be all welcomed features to expand upon. Awesome game!
Interesting graphics. I like the swirling particles. The gameplay is kind of lacking and it's pretty easy to kill the turrets but overall good job.
Super simple but not easy. I love the concept and actually enjoyed it more than I thought I was going to. You just need to add some kickin' music, sounds, and poppin' visuals and this game will be perfect. Great job.
The graphics are really awesome and the gameplay was interesting. After I got the horse, things started to get more fun. If this was made into a full fledged game, that would be be awesome. Great job!
The jumping movement was pretty interesting even if sometimes it was a little buggy and I jumped in the wrong direction. Like deathray said, after a few minutes of going in circles I gave up. Cool concept and if there were clues where to go it would be even better. Good job.
Played the windows version. The game is very grindy. It was taking me forever to get gold so I didn't finish. The graphics were interesting and collecting potatoes was funny. Good job.
The game was really fun and addicting. I tried my hardest but I could only defeat 5 guys. The game is hard but quick paced, and that's what makes it addicting. At first I didn't like the one button control but after I got used to it, it worked really well. Simple but awesome entry.
Bouncing around the levels was a cool mechanic which should be developed more. I found myself getting lost in the later levels. Also, as a suggestion, bouncing against walls should reset the light immediately. Otherwise, with a little more work it could be become something even better. Good job.
Cool game. The two different endings added some nice replayability and the voice work added some nice flavor to the game. Good job.
Not much to do here. Cool tech though. Add some gameplay in like fighting other ships and it'll be great. Good try though.
The deformable asteroids was kind of cool but I died too fast to the enemies to explore much. Overall, good effort.
There is no character and the game freezes after 5 seconds.
Cool particles and simple gameplay. The best part was getting wedged between a large stack of blocks and just seeing the particles go everywhere. Good job.
The game is incomplete but the mood and manipulation of the sound effects was interesting. I had to play it again because I missed the part about NOT collecting items. :p Good job.
Yeah, this game took me like 5 minutes to figure out but once I got it, it was pretty cool. I liked the gameplay concept of collecting only the powers you needed and not all of them. If you collect too many, you have to waste too much power to cycle them. I like the concept but don't like the way it's presented ie. the art. If you changed the art style and made the enemies less unforgiving, you could have something really cool here. Good job.
Simple mechanics with super sweet art wrapped up in a nice package. The game is nicely made and has a great mood. Awesome job.
Create mood and sweet art. There was a few bugs and I wish there was an immediate restart room button. Barring those two things, the game was great. Good job.
Cool game. Different bug types would've helped to make it more interesting. Simple and easy, with a few additions it could make a decent mobile game. Good job.
Really great game. Awesome polish and art. I couldn't beat it though, I kept running out of fuel. I liked how you had to explore the area first. It gave it some nice pacing. Great job.
Awesome game. It had great art and music. It was also pretty challenging. Good job.
Simple gameplay but nice attempt.
Interesting idea. The music is great and I learned a bit about demolition. I wish this game was made in 3d though. It would have made for some awesome physics action. Great job.
Interesting gameplay. It was kind of cool to stun the white blood cells and then ram into them to kill them. If you add some more abilities, it would be even better. Good job.
The boss took me out a few times but once I learned his attack pattern, I was able to kill him. I think the jumping should be a little more like mario and maybe you could've had more abilities to spice up the gameplay. It was a good game though, good job.
Wow crazy. I didn't understand how I was getting points. Everything was kind of all over the place. But, it was pretty fun after I got the hang of it. Good job.
Haha not bad for your first LD. Needs quite a bit of work but it's getting there. Maybe add some secret rooms to spice up the gameplay and moving enemies. Good try.
Haha pretty funny. I actually had to do some work to figure out the puzzles. It makes a good warm up for foiling polynomials XD. Good job.
Awesome game. The music and gameplay was really relaxing. The art had a nice look to it also. Good job.
Amazing. Super fun and addicting. A little hard but well worth it. Good job.
Quick and fun gameplay. The upgrade shop was a nice touch. I think the graphics need to be a bit brighter and more vibrant but overall, it was a good game. Good job.
Interesting take on the theme. I'd never thought I'd play a bathroom sim XD. Good job.
I thought this game was too simple but then it got interesting. The platforming ones always messed me up. Good job.
Great graphics and fun to play. Switching between screens was pretty innovative too. My only gripe was the miners were a little slow. Awesome job.
Interesting game. I liked how the sonar worked and how you had to look for valuable ore. The controls were troublesome though. The turning was really slow and when you went in reverse, the left/right controls swapped. If you tweaked the controls and speed, this game would be even better. Good job.
Hmm, after playing like 10 times I finally got the proper ending. It's a cool little point and click. I think the way you applied the theme to human's hidden nature is really innovative. Awesome work.
This would've been really cool if you could've done more than just walk around. Maybe add some enemies or something. Anyway, good work.
The jump controls were super unresponsive. Sometimes I would jump really high and sometimes not at all. The text was really large too. If you fixed the jumping and added some sounds/music, the game could be even better. Keep working at it and you'll make even better games. :)
Interesting game. I liked the aspect of searching underwater in a ruined city. Finding all the god powers was troublesome because the controls felt really floaty. I know it's supposed to be underwater but I think the turning control could be a little faster. Otherwise, I think it's a really cool concept for a game. Good job.
Once I got the upgrades, the game moved at a reasonable clip. However there wasn't too much of a challenge. Once you knew the trap blocks, it was smooth sailing. Maybe some enemies would spice things up. Good job.
Cool game. I liked the ability to upgrade my ship. Once I got the damage upgrade, things went a little more smoothly. The game doesn't have too much else to do though. Good job.
Yeah the controls were a little wonky but I managed to get to the key and then the cup. It's an interesting concept but I don't see how it applies to the theme? Anyway, good try.
Great graphics. Simple controls and mechanic but it's fun nonetheless. The inclusion of a story is always nice to see in a Ludum Dare. Awesome job.
FINALLY! It took me like 20 times to finally get 1 personality. Took me 50 seconds with the mage. Very interesting gameplay and concept. I liked it a lot. The only gripe I have is the lack of music and the weird ticks. Awesome job though.
Pretty interesting game. Placing the structures around the planet in strategic places while trying to not overheat the planet was fun. It was a little hard at first but I got the hang of it. I only ever got 1 artifact though. Good job.
Like Super Meat Boy but way more floaty which makes it more difficult. The music was almost good, it was just a little too loud or "crunchy". I couldn't get past like level 5 because my guy couldn't jump high enough though. Good job.
Cool game. I liked how the music intensified when I went into the water. Taking treasure back to the surface was a little hard because the sharks were so fast. Good job.
Wow, I thought it was very simple but when the red enemies came in, things got more interesting. I liked the puzzle element where you had to figure out the best order to get the crystals to not die. Very innovative. I would like to see more levels and music. Great job.
The walking was really slow and the mouse speed is too fast. I wish there was more to do like blast aliens. When I heard there was lifeforms, I got excited but then was saddened when it was just a corpse :P I think it's a great concept, it just needs more content.
This game is too cute for me. XD. Really great concept. It was fun to play and the graphics were amazing. Awesome job.
Decent game. Reminded me of the galcon games. I wish the game moved a little faster and I could send units in multiple directions. The first time I also got owned by orange. Overall I would say it's a good game.
Really awesome art but lacking gameplay. I see where you were going with it though. It would be an interesting rogue-like brawler game if you added more elements. Good job.
After I read the description, it was much clearer what I had to do. The concept is interesting but the gameplay was a little lacking. I think if you added more units and RTS elements it could become a very unique game. Overall it enjoyed it and would like to see it become more. Good job. (I played with a controller and it was much better)
Great audio and visuals. It was fun to play for awhile but it needed more upgrades or weapons to keep me entertained. Overall great game.
Wow this is a really awesome concept. The influence bulbs are really cool too. It was a little hard to pickup the game at first. If you could draw icons on the planets so you could see what you have at a glance, that would help immensely. Readability is the main issue but if you solve that, it could be a really great game. Good job.
Wow interesting concept and take on the theme. I feel like if the guys were more "sticky" it would help. Otherwise, it feels like making a tower out of bowling balls. Some few tweaks to make it easier and this could be a really cool game. Good job.
Good graphics but the combat is a little too simple. It's also hard to tell how much damage is being dealt. A little more work on the combat and it could become a fun game. Overall good job.
Nice. It took me like 15 mins to beat the game. I was persistent because I didn't want to lose. The clicking got a little repetitive at the end. If you could click and hold it would be a lot better. :) Nice job.
Dem abs :) Cool concept.
Super hard to see but I got the hang of it.