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playvue

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2014 31 Entire Game on One Screen Scratch Track jam Audio 4.44

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201738A Small World👥Tiny Hadron Colliderjam5493.093.003.313.063.213.321.642.69
201431Entire Game on One ScreenScratch Trackjam2143.593.183.883.882.794.443.5056
201326MinimalismDE-REZZED: Survivaljam4882.522.121.782.552.672.172.3055

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by playvue

LD24 — Evolution

Badass by Sos 2012-08-27T15:56:00

This was hilarious and awesome! Great job!

LD25 — You are the Villain

Brown Hat, Red Hat Cowboy POW! by Pixelbear 2012-12-18T03:31:00

Did I miss something? How do you duck?

LD26 — Minimalism

Colon Right Parentheses by Pixelulsar 2013-05-02T20:17:00

I love one button games. Also, the fact that "minimalism" = "minimal effort on graphics" is hilarious! Good job!

DE-REZZED: Survival by playvue 2013-04-30T02:13:00

@swizzcheez: It starts out a lil slow, but speeds up each wave. There's a framerate display in the bottom right. Target is 60FPS.

@visibleatom: Yep, there are a few bugs! But, the turns are based on grid blocks. And, they're very much seen! =) (The lines). I had a surprisingly difficult time getting collision detection working properly at all in CreateJS. Hence the jam and not the compo entry.

Thanks for your comments!

DE-REZZED: Survival by playvue 2013-05-01T22:19:00

Zathalos: way to point out the issues while still appreciating what worked and the effort put into it! Great critique/review!

DE-REZZED: Survival by playvue 2013-05-02T23:23:00

Hey all, thanks for leaving feedback! Yeah, much better AI was what I was working on at the end when I had to cut and publish.

10 Second Language by Loren 2013-04-30T19:29:00

I love how it's randomly generated based on input! I can only imagine so sweet enviro-effects if it had some sounds w it too. Although, I still got a boat. Is that supposed to happen?

10 Second Language by Loren 2013-04-30T19:51:00

CORRECTION: I love how it's "NOT-randomly-generated-but-still" based on input! So, basically, I love it. That is all. You may now return to your regularly schedule gaming.

MinZ by unpronounceable 2013-05-02T23:26:00

I love how this combines turn-based with timed in a such a creative way! Great job!

Mingineer by sockfolder 2013-05-02T20:42:00

Very cool. I really like how some of them do different things when next to each other as opposed to alone. Makes for a whole different dynamic. Very innovative!

Hexzilla by Bernhard 2013-05-02T21:35:00

Absolutely loved it! That said, mouse-only control made it heart to spend the money I had fast enough to keep up. Keyboard or simplified click options would go a long way. =) Great job!

Bell Curve by Soundboy 2013-05-02T23:08:00

Wow. Very deep. Fantastic job at adding feeling to a game while maintain "minimalism"! Grat job!

Less qq, more pew-pew by MauMaGau 2013-05-02T21:43:00

Lol, great game! Got REALLY hard REALLY quick though! (Damn those evil circles!)

This is not a game. by AaronYip 2013-05-02T22:55:00

As soon as I figured out what it was, I stopped playing. Can you explain what you're recording in the db and why?

Kill The King by Myyyvothrr 2013-05-02T20:35:00

Very neat! I love the idea. But, I agree, without a 1 Player mode w AI opponent, it makes it hard to play/rate/review. Good job, though!

FLIP by howieV (binarygirl) 2013-05-02T22:47:00

FYI, the web link is broken. =(

LD31 — Entire Game on One Screen

Scratch Track by playvue 2014-12-11T17:35:00

Wow, guys! Thanks so much for all of the wonderful comments! We're all psyched about how it came together too. Definitely going to be finishing this one off in the near future. =)

Scratch Track by playvue 2014-12-13T19:34:00

@Dokthar, sorry. Works in Chrome and there should be no reason not to in FF. Built using CreateJS suite.

Scratch Track by playvue 2014-12-18T04:06:00

@Empyrealhell: Sorry, three sets of controls were all we could handle! Will def keep that in mind if we build it out further.

@AgentParsec: FF, by chance? Someone else reported that as well. I find it very odd, we're not doing anything super fancy here. Straight CreateJS. Sorry!

@Gread72: Yeah, we immediately knew keys for each lane were def required, but kept arrows in for easy go-to, base controls to get started (we were using them in dev and it was functional, but def harder).

Thanks for all the great comments, everyone!

Darumaban by alfadur 2014-12-11T16:13:00

That was fun! =) Could use a little more instructions re how the current tile is used as a snowball when moving, etc. Took me a sec to get the hang of it and i kept having to refresh to start over.

Save the Giant by drkrunk 2014-12-17T02:56:00

Way to go for creating a Google group to capture LD interest. Great idea! Beautiful game, would love to see it finished!

Snowman Defense - Ludum Dare 31 by Baknik 2014-12-17T02:48:00

This is a great start, and while you clearly focused on "art polish", I think you could've spent some of that time on "gameplay polish" and seen a much better return. The gameplay is slightly confusing at first because you run out of ammo right away with nothing else to do but wait to die. And, there doesn't seem to be any end goal/achievement. Again, great job on the art! But some add'l time spent on gameplay could go a LONG way! =)

The Tester by OhFiddleDiddle 2014-12-10T05:36:00

Yeah, I really liked how you used diff player perspectives. Very creative!

Republik Power & Light by JavadocMD 2014-12-17T03:12:00

Great approach! Great game!

Champions League by holgk 2014-12-11T16:44:00

Web version crashes during loading on MacOS. And OS/X download link can't be found. Sorries!

The House: Watcher by aisenhein 2014-12-10T05:53:00

I couldn't really get a handle of the controls very easily. It was very difficult to see everything that was around the character. But, it looked like it could have been cool!

No way! by Jadernak 2014-12-13T19:30:00

So, there's just one scene, right? We never get to see how Sasha does? =)

Penguin Savior by Samuel Arminana 2014-12-10T15:37:00

Nice graphics!

Don't wake the cat! by dannyhodge 2014-12-11T16:48:00

Yeah, Unity player crashes a lot. Way to go on finishing it in 48, though!

Mutton Mower by comatomatoes 2014-12-11T17:09:00

I agree, very interesting mechanic, but def too hard.

Territoria by TheBigG 2014-12-13T19:19:00

Love the gameplay, but the controls are kind of difficult. Esp on a trackpad.

Simian Situation by bradur 2014-12-13T15:53:00

Very neat! Can def see this going someplace. But your flow could use a little update; after killing all attackers, I didn't have a chance to collect all the bones before the upgrade screen shows and covers them up.

Jumpy Box by Pierce_Z 2014-12-09T14:50:00

I agree, much more challenging than Flappy Bird. In fact, it took using both my thumbs to get anywhere. I hope you consider continuing w it and adding in some great graphics!

Turn a cave! by Night 2014-12-11T16:21:00

Fun! But, seriously don't like hte music. I don't thikn it fits at all. Definitely love the use of the pipes mechanic for caves! Are you not supposed to be able to rotate the cave under a gem? And, it'd speed the game up if you could click anywhere the caves are accessible and have the player find his way there without having to go tile by tile. Good job!

ldreceive31 by nuqu 2014-12-11T17:33:00

Yeah, I couldn't get the hang of the rotation controls. Wasn't able to rotate all the way around to match the colors (which is what I THINK you're supposed to do). Neat, though!

gnoPortal by LostCodeStudios 2014-12-10T05:19:00

Nice approach! Love the crazy update on pong, which you'd think couldn't be done in any 'new' ways by now. Love it! =)

Poots! by djk 2014-12-10T06:02:00

Doesn't work on my Mac! On noes!

Gnome's Dungeon by madmaw 2014-12-09T14:59:00

Worked on my Nexus 5 in Chrome! I was surpised how fun this actually ended up being. I love it! I would strong encourage you to continue to polish it! I think it can be a great game!

Cuestick Gladiator by Gjarble 2014-12-11T16:37:00

Great concept. Prob not quite there yet, though. Good job!

Mini Thief by gebirgsbaerbel 2014-12-11T16:04:00

Abs LOVE stealth games. But, yeah, the second guard is simply too hard!

One Screen by yosh 2014-12-11T17:01:00

Wow, i love your approach! TBH, though, I would drop the repeat levels before a visual effect from 3 to 2 (at least for the first set). The only I kept going was because I saw other comments about things I hadn't seen yet.

No-Face Man by brackeen 2014-12-13T19:40:00

Love it! But, controls are a little too absolute in terms of speed, etc. Very diff to make quick turns so took a couple tries on some paths that required quick turns.

LD38 — A Small World

Space Aliens Are Coming by RealityCheck 2017-05-01T23:27:54Z

Nice job!