FoonLudum Dare ExplorerLD26 → This is not a game.

This is not a game.

By aaronyip

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CategoryRankScoreCount
Coolness279
Mood433.79
Innovation503.77
Audio1833.22
Overall1923.33
Graphics2303.36
Humor3741.71
Theme4772.55
Fun5451.83

Comments

noddy2006 2013-04-30 11:10

Wow.

spriters2000 2013-05-01 02:15

it impressed me

argo15 2013-05-01 02:15

o.o

se1by 2013-05-01 02:17

Got goose bumps.
Well done, and I hope that noone will misinterpret it.

umu 2013-05-01 02:18

Nothing happened when I shot (what I presume is) myself.

Are you trying to collect data indicating that people separate their actions in games from what they would do in real-life? The arguments that I have had on that topic are extensive and usually involve me beating my head against a desk.

Why do people shoot the civilians in MW2? What do they think is acceptable about that? What is going through their minds?

jceipek 2013-05-01 02:19

Thank you for making this.

anjack 2013-05-01 02:19

A very powerful message.

ahm99 2013-05-01 02:20

Not sure...What...to say.

krahe 2013-05-01 02:28

o.o

ray_mickelino 2013-05-01 02:54

Good not game. It might have been good to add a reset button so that you could try again. Well done.

aaronyip 2013-05-01 04:03

@nintendoeats: Mostly I just want to ask players: what if your actions are irreversible and permanently affect something somewhere? There's lots of psychological, and many very real neurochemical, reactions, at play when a person's gaming--and I'm interested in the conflict that happens when reality breaches into that sacred play space. Regarding MW2, I think most gamers like to experiment with the borders of what's possible via their interactions; that's what gaming is: learning new rules and seeing what's possible through them, but MW2's civilians is an unfortunate case representing that. I would love to discuss that more with you. (: Feel free to email me at aaronyyip(at)gmail.com!

At everybody else, thanks for the support and understanding! :D You being speechless will probably be the best compliment I get for this not-game.

leginar 2013-05-01 06:25

This was the most powerful entry that I've played. Exceptional work. I can imagine that this was a difficult creation to share... but I thank you for putting it out there.

jacklehamster 2013-05-01 08:28

I'm glad I read a little bit before randomly trying this game

robotality 2013-05-01 08:33

Okay... that was different! Awesome way to get the message over! Thanks for doing this entry. :)

atraxgames 2013-05-01 08:33

It makes you think, deep concept.

uncade 2013-05-01 14:28

A really great concept. I felt like the graphics (which were really well done) undermined the message though. Still, great job.

danielcmessias 2013-05-01 17:23

Provocative entry, not convinced it is necessarily for the right reasons though. Interesting entry, definitely interesting.

super-hamster 2013-05-02 03:53

Interesting, I thought it was a game so I shot the people.. Then I was sad because I realized it was for a survey....

evoker 2013-05-02 12:35

That gave me chills. Well done. Stretches the traditional definition of what a "game" is.

bahamutzaero 2013-05-02 22:53

Son of a... very interesting.

playvue 2013-05-02 22:55

As soon as I figured out what it was, I stopped playing. Can you explain what you're recording in the db and why?

norgg 2013-05-02 22:57

Dammit you 58%. Really?

amour-maternel 2013-05-02 23:08

Too bad there isn't a mechanic to transmit and stage the message. I like the statistics displayed though.

aaronyip 2013-05-02 23:16

@playvue The database stores three int variables, all of which are only use to calculate/display on the final screen. It's to create permanency to your actions, as well as seeing how others have reacted in the situation you were just a part of. Outside of the context of this game, the data won't be used. Maybe I should have clarified that.

goerp 2013-05-03 20:21

This is not a game, it's more of a statement or something to make you think.
I'm not good (patient) with reading instructions so I wan't sure what to do. At first I tried to shoot aim at the shooter then I tried to find out what i could do in this game.
Of course now I now it's not a game.

SuperlevelSebastian 2013-05-06 09:48

72 %. Glad I belong to the 28 %. Very... Good.

bvanschooten 2013-05-10 21:52

I've played with the idea of making something like this, though I would have expressed different political issues.

sheep 2013-05-13 17:10

A strange game.
The only winning move is
not to play.