Color Quest by AnimeGeek32 2013-05-12T20:18:00
This game had potential, but was cut extremely short and not made hard enough.
Foon → Ludum Dare Explorer → Users → Super Hamster
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | Who Is The Monster? | compo | 699 | 2.87 | 3.17 | 2.83 | 3.68 | 2.71 | 3.22 | 2.77 | 57 | ||
| 2015 | 32 | An Unconventional Weapon | Waffle Warrior | compo | 676 | 3.05 | 3.16 | 2.89 | 3.51 | 2.62 | 2.55 | 3.58 | 2.90 | 74 | |
| 2014 | 30 | Connected Worlds | Battle Of Solis | compo | 471 | 3.29 | 3.27 | 3.37 | 3.03 | 2.59 | 2.59 | 57 | |||
| 2013 | 28 | You Only Get One | YOGOSWAG | compo | 898 | 2.46 | 2.96 | 2.35 | 2.46 | 1.85 | 3.29 | 2.53 | 47 | ||
| 2013 | 27 | 10 Seconds | Ten Second Defense | jam | 556 | 2.49 | 2.55 | 2.05 | 2.19 | 2.00 | 1.41 | 1.70 | 2.00 | 66 | |
| 2013 | 26 | Minimalism | Anti-Tac-Tic | compo | 954 | 2.79 | 2.75 | 3.12 | 3.53 | 1.91 | 1.42 | 1.71 | 1.97 | 96 |
This game had potential, but was cut extremely short and not made hard enough.
Good but if those shooter things didn't shoot as often, it would be better. It was still great though, and had a very different idea than any other game I have seen.
It was nice but it would have been really nice to get check points because I kept dieing. -_-
I can not click on anything.
Interesting concept.
Interesting..
Actually really fun. The potatoes shouldn't kill you though I think, instead if there were more bees coming from more directions, it would be more possible but I guess that's just my view. Anyways, it was surprisingly really fun so yeah. Good job! :D
Hello fellow tic-tac-toe variant maker. I had a diagonal 3 in a row and I lost. I'm not sure if it was programmed that way or is a bug but it is kind of bothering. The game could be a bit more intense as all I was doing was clicking as much as I could waiting for another troop to be used. But the concept was there so good job. :D
Interesting idea and really annoying but I guess that was supposed to be so, so good job. Could use so more polishing as I did manage to walk through the wall and get one of the gems without actually getting it correctly.
Interesting game. It took me a while to figure out how to start playing because I didn't know you had to click on the rectangle. Also, I found that if you just stay in a corner, you will always win so I think rather then making it 3 games and you're done, maybe an endless where it gets progressively more challenging would be better. But besides that, it was a really fun game and designed very nicely and I very quickly got an understanding of the controls. Wow, this is a really long comment... Anyways, good job! :D
I just get a black screen when I run it, maybe that's because I don't have the newest Java? (which is sad because I program in Java aswell :D)
It says "Data file is corrupt (not a unity web player file)".
Interesting but I think there should be a bit more of a challenge. Also, a background would be nice because when I was chasing one of the wanderers, I didn't feel like I was moving. Good job though.
Very good game and a very cool idea. Good job.
Interesting but sometimes you can't do anything about it and you have to hit a innocent person.
Interesting new idea, I think there could have been more complex patterns and more shapes.
Awesome game! There should be different modes with more colors, like easy = 2, medium = 3, hard = 4, hardcore = 5. I don't know if that could work though but oh well. Anyways, like I said, this game was really good and very challenging.
I can't run .love
Not really challenging.
The most interesting platformer I have ever seen. It was a completely different idea and very interesting.
It was very interesting trying to figure out the strategy to find the potato. Good job!
Really interesting concept. I have never seen anything like it.
Really interesting idea.
Congratulations on your guy's first game. It was interesting, but hard to know when it was lower or higher, and some times I felt like I was randomly dieing with no reason at all. But again, it's your first game, so very well done. :D
Interesting concept, but I found that the controls were a bit too complicated(maybe that's because I can understand it and that's just me). But very interesting concept. :D
Very interesting game idea, I just thought it was not challenging enough(maybe because I did not play long enough but I played long enough in my opinion that it should be hard). I am very surprised that you were able to make this though, as it looks very complicated to make.
Pretty funny.
Interesting game idea but you can only fail by not paying attention. I wish there was some way to make it more challenging such as a timer which you have to beat the level faster then. Also, the game was too short in my opinion. There was a bug once where I could only see like 1 tile because all the tiles were pushed down under the screen. Good job though.
Interesting concept.
Interesting game with the extremely challenging idea to it.
Hello fellow tictactoe recreater. I like your tic-tac-toe-ception.
Very nice idea, it would have been nice to have a timer to show how much time you had left.
The controls were really buggy and for some reason, I kept scrolling down the site and the game would freeze over and over again, so I couldn't really play but it seemed really fun. Good job!:D
Interesting concept but I couldn't figure out alot of them. I am suprised you had so many different things though so good job on that. :D
Really well done game.
I couldn't really figure out how to enter the ship.. Maybe I glitched out? I do not know.
I get a white screen.
Interesting
Nice game but I sometimes after I finished the level, I would not move on to the next level. Good job though! :D
Interesting.
Interesting concept, as I have never seen anything like it. Maybe would be nice as an app? :D
I just get a black screen with it saying that player 1 is on top and player 2 is on bottom.
It has alot of potential. But there should be a way to see if it's going to be good or bad(unless I don't get it) because otherwise it is just guessing over and over again. Making it have about a 4% chance that you will actually make it have a perfect life.
Interesting concept and very puzzling, good job! :D
This game is really nice and the controls are very interesting. Good job! :D
Actually a very nice game and it will be very cool once finished.
Also, I would like to make this game in browser and set up because that is pretty much how it is right now anyways and I rather not have people be confused so if you could tell me how or give me a link with it done, that would be great.
Thanks so much thristhart, oh and by the way, I need to play your game! :D
The game was too easy as I completed it very quickly and felt like there was no challenge, but it has potential. Good luck for the future ludum dares.
Very interesting and challenging but not impossible. Good job! :D
Great game and really fit the theme well.
Nice game but I would have wished that you could somehow know if a square was correct or not.
The only challenge about it was that the things got so tiny I couldn't even see them but it has potential. (By the way, I am actually colorblind slightly :D)
This game is actually really fun and quickly gets overwhelming(in a good way). Good job! :D
Looks very interesting and challenging. Good job! I would like to play it though :O
Interesting idea, I have never seen anything like this and it was interesting figuring out the strategy of how to win.
Very interesting concept! :D
Very interesting(I'm so cool, I managed to go over the max amount of money you could have so I had: money. :D)
The game was really simple yet so complex. It was interesting finding the winning strategy, it would have been nice if there were like different modes of hardness or something to make the game last a bit longer because I feel that once I have beaten it, I can beat it over and over again and not lose. Really great job on it! :D
I don't know if something is up with my computer, or if I'm supposed to wait for someone else to play but when I play, afterwards, I can't make a move and neither does white.
Interesting concept, I wish it could be a bit more complex and longer.
Good job! :D
Interesting, I thought it was a game so I shot the people.. Then I was sad because I realized it was for a survey....
This game was pretty intense and pretty cool.
This game was the first game that I have seen like this and I was suprised that it didn't just randomly move. Like it was always between 300 and 700 or so. Good job! :D
I get a black screen when I run it.
I can't play the game.
Very interesting game.
Very cool game, needs just a bit more work and it will be totally awesome. :D
Very fun!
It gives an error saying unsupportedclassexception. But I code in Java as well so high-five!
Yeah, I think I have Java 6 so I'll update it this weekend and play it.
The game has a nice idea to it but I think it is too challenging.
Good game but it's a bit too hard. Like the kind of hard where you blame the computer because it seems like there is only one way each level.
Cool game. I beat it and it is very well done! :D
I noticed there was a glitch when you land a jump you might stop moving so in case you want to make the game complete, I definitely suggest fixing that. Also, I found that sometimes if you spawned at the right time, the smashing things would never be able to get you. One more thing, I found no reason to stay big, which makes it so you should always stay small, making there less challenge. I suggest making it so you can't jump when you are small or something so it makes it so you have to be big sometimes.
Nice game but it started of too slowly. The beginning has to be more active. There should also be more strategy. By the way, *cyber-five* for also making a tower defense. :D
Controls were a bit difficult but overall, good game! :D
It never loads.
Dropbox says the file doesn't work because too many people are playing your game. I watch your videos and was wondering if you can try out my game and leave a comment so I can come back to rate your game.
Good job! I found that the orange hexagons and green circles were a bit to challenging for the tower that you got. Also, it was very hard to use strategy because towers would randomly shoot at different enemies and not the first enemy in line. Still a great game with a nice touch of graphics. *Cyber-five* for also making a tower defense game like me!
Cool game :D
Game is pretty cool but there are a few bugs like towers shooting in the wrong direction. Also, the noise is kind of annoying. Finally, I think the game could be a bit more challenging and more strategy should be involved. Anyways, good luck to you, fellow tower defense creator.
Interesting game but you always end up losing at a certain part. It should be more of a flow of difficulty, and not all of a sudden. Also, I didn't know which tower did what. Anyways, cool game. (BTW I also made a tower defense game :D)
Really nice game but it still seems a bit glitchy.
Thanks you ghostmaple. I plan on making an extended version of this game so I will put your feedback on my list of stuff to do. :O
ZYXer, or anybody else, are you talking about the time before there are enemies or when there actually are enemies and they move too fast?
Interesting idea.
This game was actually really cool! I think the difficulty was a bit high but maybe it was because I don't have much practice on these types of games. Anyways, the game was really cool. 5 stars for innovation! :D
Extra overall point for getting farther than I could even imagine on my own game.
Really cool game. And I love the music so 5 out of 5 for music.
Interesting idea
Really cool game. I got 35 patients. I wish I didn't have to drag and drop the patients though.
Really cool nice game. 1 problem for me was the Vs looking like Us. But that's it so good job! :D
The game seems really cool and you should definitely finish it later. Make it awesome! :D
Interesting game, but it was too random and there should have been a way to ensure that idea that you would kill the other enemy or something because once almost all of my wizards died.
I couldn't hear any audio on the web version.
Cool game but I don't know why you have to be so evil to me. (I'm slightly colorblind) And I found a bug if your interested, I had to look for a white square and there were no white squares on the board. I failed twice looking for that white square and since it is white it doesn't have to do with me being colorblind. Anyways, good job! :D
Interesting game but I wish there was strategy to the game.
Interesting idea.
This game was really interesting and I think you took tower defense games in an interesting way. I've never seen anything like this before. *Cyber-five* for also making a tower defense game :D
Really cool game but the controls are very weird.
Files didn't work. Fix your game and rate my game and leave a comment so I can come back to rate your game again! :D
Norton said it was not safe so I could not run it.
I believe for 48 Hour compos you have to give the source, so make sure you do that later. Anyways, sound was great and it was pretty cool for a game. Only thing, it should have been a little longer and I wish you didn't have to wait so long in the beginning.
The game could have been interesting but it was very easy because the way to win was just click in the order that the buttons come. Also,there should be more strategy and randomness.
Awesome game all the way! :D
The game crashes firefox a lot and it seems very unclear what's happening.
I don't really understand what the goal of the game is and no matter what it seems like you lose.
Interesting game.
Audio was really good! I wish there was more of a goal and a way to get more fuel back or something to make the game more interesting.
Cool little thing. :D
The game was pretty awesome once I understood how the game works. At first I kept hatching my eggs underwater and not eating plants, but once I learned how the game worked, the game was pretty fun and definitely challenging. So all in all, good job! :D
I'm really impressed by how you made the game guess what hairstyle it was. The game was a very interesting concept and you did a great job. You get a thumbs up from me! :D
Fun game. It reminded me of this one game I used to play as a child that I really liked. Good job!
Really addicting and fun :D
Oh my god that was annoying! No, I'm joking, I raged in the good kind of way where you continue to play. I thought the art was funny and at first I was like, alright, this can't be too bad. And then as soon as I saw moving coins I'm just like oh my god.... This is going to be evil. I never managed to beat it but I got past the point where you have to jump on a turtle to continue. I noticed there were a few glitches like still "flying" even though you were on a block, and if you walk on a turtle you die. Anyways, overall, interesting game!
Pretty funny and temporarily fun but once I killed everyone I was so sad. I wish there was something to do afterwards. The artwork was nice and it was fun to kill them. The concept was there, it was just missing the actual game part to it. I had fun though so good job! :D
Woah you're game is also a stock market. I'll have to come back to it when I have the time.
Crashed because of an unsupported class exception. I guess that means my java isn't updated but I'm a java programmer too so I'm not sure. If you could tell me what's wrong, I'll try to play it later.
The concept is there but there are still many glitches to make the game less fun. I like the game idea though and played for a while but in order to win, you have to get the first zombie and that zombie has to be on the outside.
The game was fun and I played it for quite a while over and over again because it was really difficult at first. Once I got the hang of it it was good though. The only big problem I saw was the lag. The farther I got in the game, the laggier the game got when I shot. But it was still very fun. Also, I fixed the link to my game so if you could try it, that would be awesome. Thanks!
When I go to your website, it just gives me a blank white screen. :(
Website doesn't work?
The game refuses to run for me. Nothing happens when I run the application. :( I ran both windows and the jar. Also, I fixed the link to my game so if you could play it now, that would be great. Thanks! And remind me to come back if you think you know what is wrong.
A very interesting game but a bit complicated.
Pretty cool game, I just wish there was more to do and something to do once you lost all your wood and stone resources.
Interesting game. Seems a little bit glitchy still( I could jump over blocks and the enemy ran through blocks) but overall seems to work out well. It got a little bit boring after a while though because I kept crashing and looking at the same pattern of obstactles. Anyways, overall, nice concept! :D By the way, the link for my game should be working now, so if you could play it, that would be awesome.
I love these kind of games! Beating up 100s of people is so much fun :D Anyways, I really like the game overall. I definitely found the basic attack to be over powered because of its ability to mash, the fact that it has such a large collision range, the damage it does, and the knock back it creates. Also, the special attacks seemed way too weak. They were too slow and did not do much damage.(Also lightning lagged the game a bit). Even so, I do understand that you only had 72 hours to make the game so balancing the game is not a priority at all and therefore it is fine(so long as you make a post-jam version where it is balanced and send me a link ;) ) Like I said, I really liked the game and I wouldn't be surprised at all if you ranked top 100 overall, fun and humor. Good luck and may the judging ever be in your favor!
I see a large gray box as well. I guess the server is down. It's unfortunate because I was excited to try this game out. :(
I really liked the idea of the game. I feel that the game was a little bit hard though. At first I tried a hit and run strategy on the worshippers but it took too long and I often got hit. Eventually my strategy was just to continuously hit without moving behind a pillar which seemed to do the trick. There is also one ramp where no matter what you do, you will get hit by those giant ball thingies. Anyways, I beat the game and time went by really fast. Good job!
Really interesting game and the one mission thing is quite difficult but if you go by rows that can help a lot. Good job! :D
Very interesting game idea. I have never seen anything like it before. Good job! :)
As soon as I heard the music running I was like "this games gonna be good". Well, let's just say I wasn't wrong. I definitely liked the idea, the graphics were great, and the audio was great. Good job! I'm very impressed by how nice everything looked in so little time. :D
Alright I think I'm going to double the respawn time because otherwise its sometime nearly impossible to capture a planet. (Right now it's 5 seconds for capture and 5 seconds for respawn so unless you hack the game it impossible) Thanks for all the feedback guys! :D
Slightly difficult in the beginning to understand but once you get into the flow it gets very addicting. Good job! :D
I like the idea of the game but I think the game is a bit too complicated/difficult. Good job anyways! :D
The game is a little bit confusing but I liked the idea.
Wow! I'm very impressed by the idea and how well everything was done. I was worried that when I got to those evil wizards it would get too hard but I was wrong because it was still possible. Really good innovations, fun, graphics, audio and just overall! Great job! :D
This game definitely has a lot of potential. I really like the art and the networking stuff seems to be good. I think if you didn't have to be assigned a grid spot and instead could be in between the grid spots the game could look a lot nicer too. Good job! :D
I'm pretty sure you can not do this. The whole point of the compo/jam is to have a time limit to create a game. You have already went through your 72 hours + 1 week extra. Participating in this competition with 1 week extra makes the competition unfair for the rest of us. Anyways, I wish you good luck on your next ludum dare so you can actually finish in time.
Cool concept and it took a long time for me to figure out how the game worked. Good job!
A little confusing to understand at first but once you get in the flow its quite fun. I really liked the idea. Good job! :D
Interesting game! Never seen a game like this
Norton said the game wasn't safe :(
Obviously there are a lot of bugs. I had to restart the game 4 times before the bug went away. Additionally one of the guys was killed without him getting shot or stepped on and at I had to repeat wave 10. Also I found the game too easy as the aliens always shoot the same dude and the bullets are extremely slow and you can just walk into the bullets to make them not hit the dude. I wish the difficulty was harder and I'm sure you will fix the bugs soon. Anyways, I really liked the lizard sprite and the audio was good. The idea was there, there were just too many bugs going on which was probably a result of just 48 hours to make it. Overall an interesting game :)
It seems like this game is too intense for my computer. :( I was really excited to play this game after seeing your Behind the Scenes video. As far as I can tell, the game is really good and definitely has a lot of potential and could quite possibly reach the market and do quite well there. Good luck on any future development!
There was a weird bug when I reloaded the game and started again, my health and stuff was Nan. Anyways, I played it again and I managed to get the Ultimate Sword of Pain and killed every single monster in the game. I wish there was some kind of ending to it though. Anyways, good job! This game definitely has potential. :D
Interesting game concept. I feel that As long as your paying enough attention to the first or second column, you will never lose. So the game is really a question of how long can you pay good attention. My score was 1830 after my second try. Overall, good game! :D
Norton didn't like one of the dlls.
Interesting game
I love these kind of games! I really felt like everything was well done. I would have liked some one to make the time limit longer because I love being a giant ship.
I feel like I didn't really know what was going on even though I won every time. I like the concepts and the fact that you have to choose between different things to teleport with limited teleportation times. Overall, nice idea! :)
I ran into a glitch where I was blocked by a door when I entered a new room. I was able to shoot most of them through the door but still one was remaining so I could get through. That happened multiple times and it seemed like it happened whenever I started to walk backwards as soon as I spawned in a new room. I also managed to make my through just a regular wall. After refreshing the page a billion times to start over the game again after each time there was a glitch, I eventually managed to get to the portal and started to walk back and then the glitch happened again. I really hope you can fix these glitches. The game looks nice( like the art and stuff) and I can really see the idea coming well along. Good job!
#1 humor game for all of ludum dare 30! Definitely thought the game was awesome and hilarious and that's exactly what a game should be. Great job!
The web link didn't work unfortunately. Anyways I got the windows version to work and I like the idea in the game. I think the game is too easy for like 5 minutes and then suddenly it get impossible. I wish it what more gradual in the difficulty of the game. I also came across several bugs like the chimeras spawning in buildings and the game already playing while on the main screen. I guess these issues are just a result of short time and I'm sure if you finished everything up it could be a great game! Good job :D
Interesting game concept and I really liked the audio. I wish the game got harder faster and that there was more to the game then just dragging your mouse to where the monsters were. This game definitely has potential of getting better though. Good job! :D
Hmm... It does not seem like it's showing up. I had the same issue when I was exporting my game into a jar. My issue was that I was getting my pictures using a relative path that went backwards. Hope that helps!
I feel like the movement is a bit so making the game have not really enough action. Also the combat system felt a little awkward to me.
My computer explodes each time I run this... :(
Interesting game, everything was so unconnected feeling though. I liked the storyline however but I feel like there could be more play time.
A bit confused at the controls and what exactly is happening each time I yank, reel, or let run. I get the hook - means I pull up and hook + mean giving some slack. But is there any advantage to reel over yank? And what is the Damage thing representing? Once it said Damage: low but the hook went like all the way down the screen. I got to the third enemy and could never beat it. Anyways, I loved the sword fishing pole idea and the art in general was good. Likewise, music was good and very fitting to the game.
This game was horrible. Apparently the portal was not even a donut. I really would suggest thinking about your game concept before making the game.
Alright in all honesty I thought the game was awesome. Very interesting idea, especially with all those other rocket & asteroid games. I was surprised to find such a high innovation. Music felt very calming and fit with the game well. Fun to play. Good job! :D
Wow! I've never seen a game like this before. There is so much innovation in it and it creates so much fun! I loved the theme by the way. Graphics are great. I didn't hear any audio here so I can't give you that. Love the humor and mood from all the ludum darers. Overall, absolutely amazing. :D
Nice game for 12 hours! I wish there was some sort of difficulty though, whether it be the bugs are attacking you or something else.
I like the graphics and idea of the game. I wish I could have some kill count or something to have a score.
Aw man I was really excited to play this game since it was made in blender. However for some reason it keeps not responding. This includes blender opening up with its black CMD like thing like normal and then your game opens up with a huge white screen. At this point the game becomes not responding. Really sorry I couldn't play your game :(
I'm impressed that you coded this but you are not allowed to use other's work for the compo version! *cough* minecraft dirt blocks *cough* *cough* dubstep music *cough* And also I wish this was a game that hasn't been made before. Spleefing is definitely something that everyone already knows about and there is no twist to it here.
Very strange, your game is crashing. Can't tell you much besides that I'm on a windows 7 and it instantly crashes. Sorry I couldn't play :(
It looks quite cool. However I feel that the controls/view is a little awkward.
I liked the idea(I made a very similar but slightly different game in my previous LD) and the gameplay seems nice. Unfortunately I did not have a companion to play with so couldn't test it out for real. However I think I can still understand the overall gameplay. The controls felt awkward at first but I got used to them. Also I'm not sure how challenging this game is because you can kind of go in circles and avoid bullets because they do not move very quickly. Anyways, overall I thought the game was pretty cool. Good job!
Saw you guys rated my game and I was like oh yeah the Atomic Vikings, I should play their game. However for some reason when I played the whole map was black but I could see the shopping list and health bar. However I did hear the music which was very good. Let me know if you find the issue.
P.S. I'm on a windows 7 laptop thats slightly old
Hm.. this is even stranger. I tried the windows version but after I choose to run it with java nothing happens. The screen never shows up. :/ This is really weird because I my game was .jar too and it works for me.
Yup I'm on 1.7 :D Maybe I'll update it later
I wish there was more too the game, especially now since you've gone into the jam. Also I wish you could speed up text with a button and move a little faster but since the game is about being boring it makes sense. Nice graphics and sounds however to go with the game. Good job!
I had a very intense 1 player match. Anyways, that will not inflict your rating or your feedback. I'm a little upset that you can fire the laser forever, maybe a cooldown would be nice instead. Anyways, the flow is very nice and graphics/audio fit well to the game. I really wish there was a single player version though. Good job and may the judging ever be in your favor.
Interesting game concept. It seems as though throwing food at enemies always works out(look at my game :D). I found the game pretty easy though because the radishes didn't really chase me and it was really easy just to spam food throwing. I bet with a little more time you could make it really cool though! Good job
Interesting concept, kind of similar to portal. I'm not sure if this is on purpose or not but I found that you could always call or switch with the cube to you no matter how far away it was. I was confused by the graphics thing because fastest and fantastic looked the same except fantastic was a lot slower. Also I felt like the controls were a little rough. However I do believe this concept can be worked on to make a much more interesting game. Good luck and I would love to see a post mortem of this! :D
This game is somewhat similar to my game except I throw waffles instead. :D I feel like it was a bit too hard. Like several times I would throw my banana at the enemy and it would hit the enemy but keep going past lasers and then I was screwed. However I'm not sure how you would maintain the puzzles without the difficulty. The graphics matched well and you definitely took a good take on the theme. Good job! :D
Wow! Very impressive art and music. I really liked the idea of the game. I think there is some bug where you can't get healed or where my palbot could not get healed either but maybe I misunderstood something. I felt like there were some over powered strategies like places your palbot right next to enemies and then walking far away from the enemy to dodge the slow bullets and there was no way to die. Overall, I was very impressed! I think this game could be developed further on to make a full game(as if it wasn't full already).
Controls are a bit awkward and I'm not really sure what is going on when I play. However I do like the graphics and throwing teddy bears is pretty cool. With the full 48 hours I'm sure this could have been much better. Good job for 24 hours! :D
Reminds me of the game Great Ball Of Doom. I was really excited to play this because how the graphics look and the fact that its a destruction game(who doesn't like those??). Music was good as well. I found the game a bit too hard however even after multiple tries. I never quite got the feel for the controls. Maybe with more practice I could have but I think I played for about 10 minutes or so. Anyways, cool game and idea! :D
Could you make a version without a control? Seems like a lot of people like it so I would like to play.
Really intense looking bullet hell! I found the game extremely easy. I just rapid fired bullets from the bottom and never moved and killed the enemy every time. Usually my health only dropped like 20 hp max. Also, I had some trouble closing the game for some reason. However cool game!
Hmm.. Got a strange issue. When I ran the game it opened up into a window that was black and immediately closed. :/ I'm on a Windows 7 computer with Java 7. Did you make the game in Java 8? Anyways, cool to see a game made by a French 16 year old dev (I'm also a French 16 year old dev)
I really liked the idea with this game. I've never seen a game like this before. I did find a few bugs. On one of the levels I filled up all the squares(last level) and I killed the king with an not poisoned piece of bread. Good art and music. Good job! :D
Interesting game concept and I think this game could be further worked on. At the moment the controls feel a little rough and I don't really know what I'm doing. The music fit well with the game. Good job!
At first I was like "Oh another tetris game woop-dee-doo". And then I was like "WHY ARENT MY COMPLETE ROWS FALLING" and finally I was like "ooooh that's what your supposed to do". Anyways, I liked the twist to tetris. As I told you on irc, the graphics were missing for the windows version. However I could hear the audio which was fitting(I don't know why you won't let me rate it :( ) Cool idea!
Awesome game! Loved the idea, the graphics, and the music. :D
I like your take on the weapon although I'm not sure what the goal is when you play the game. Also, I realized we are waffle game buddies! (Check out my game) :D
Got 15! The game design looks cool. The control feels a little bit awkward though. Eventually I learned some kind of spin move that seemed to work out but it definitely took practice. Also I think sometimes the attacking star thing went through enemies some times. Probably is nice on android. Good job!
Got 74 kills! I feel like there is too much advantage to just camping in one spot and repeatedly attacking. Like there is no way to have strategy at the moment for this game because all you can do is spam attack and hide around platforms because the objects are so fast and unpredictable. Also there are some platforms that you can not reach. Anyways nice game! :D
I'm very confused by the link you gave. It's just http://www.filedropper.com/ and I have no idea how to find the download for your game.
Aw darn I'm missing the Direct3D device for this game... It's probably because I'm on a Windows 7 laptop from 2009. :(
Creative game, I have not seen much like this. I feel like you do not have enough time to fight the opponents. At first its ok because you can think of a lot of short words but once you get farther, it takes longer and longer to write words and a lot of the enemies need three hits in about 10 seconds. Art and sound were good along. Also good humor(bonus point for "Swagsdale High"). Overall, very well done! :D
Neat idea. I've never seen a flipped tower defense game and this was done pretty well. I sometimes felt like I was hoping for 3 eyed monsters and clicking as much as I could between the selected options and that the game was lacking some strategy. However, overall great game!
Interesting game! :D
This game reminded me of my childhood with my xbox original games. It made me happy to play this compared to the hundreds of other games to frustrate me so much. I really like the graphics and the audio fits well into the game. You could probably make this a full blown game if you put the required effort into it but it may take several months to complete it to a publishing level. Don't give up on this project! Great job! :D
Interesting game concept. Good job!
Nice game! I loved growing super big but when I got to size 400 and stayed on the right side, sometimes I would just randomly shrink to nothing and I felt sad. Other then that, great game! :D
The game was awesome. I always love the art and the concepts of the game you guys make. Two things I would like to comment on is the difficulty curve, and some strange lag I was getting at every death and once I reached the final form. The difficulty curve is a bit too slow, I had to want to die in order to die. Also, there were periods where I would wait for like 30 seconds without an enemy to attack. Anyways, great job as usual! :D
I think I'm going to get some girl friends very easily now because of this training! Thanks so much!
High score of 22,180! I think that is pretty good. The game got stupidly hard at the end though. Like there would be one animal every 5 seconds and I had to hope that I would get another round of the OP lgbt-pride cows. I think instead of making the number of animals decrease, maybe actually have them increase and have the meter drop faster. Overall, nice simple game! Good job!
Fun game. Like a mix of pacman and some platformer. I wish the game was more challenging though. I had a relatively easy time just scaring them if there was even an issue but most of the time I was super far away from the "enemies". However, overall good game!
I really like the audio and the branches of hands. I wish I could get even more of a farm though. Like can you make a version where I get all the village people? K thx Anyways, great job! :D
The knights can't hurt you for some reason. Other than that, I liked the idea of it all. Archers seem to be much more powerful than mages. Good job!
Very nice graphics and audio(I don't know why you wont let me rate this :( ) Very simple gameplay which is nice. Overall, great game! :D
Liked the game. The graphics were very impressive. One thing I would like to comment on is like how you are able to kill guys so far off the screen. I wish there were some kind of walls that would block this from happening. Besides that, good job!
Great game! It felt very good to take over the ocean :D I wish I could do something about da police but still great otherwise. Very fun game :D
I love these types of games where you become a giant overpowered cow! :D
The game was nice and I played it for a really long time. However I found that the game was too easy even though there was a massive spike in difficulty around 200. At that point I would just repeatedly click and never miss but ships would get away and I could not die.
If you hit the second snow pile you could just fly over the whole thing. That is one of the strangest glitches I've seen as I don't understand how the 2 are related. Anyways, music was nice. Good job!
Finally passed that first part on level 6 and then I saw the monkey bars and I was just like oh noh and died. :)
This game was pretty fun and the mechanics were quite creative even though it was a platformer which surprised me. I really like the artwork for the character and that's the only reason I played this game to be honest. The first level with like 4 ghosts was a bit too much for me and I stopped there. Great job!