Foon → Ludum Dare Explorer → Users → SeanAtr0n
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | Super Mandelbrot Explorer Mk3 Turbo Deluxe with Cheese | compo | 1284 | 2.24 | 1.77 | 2.63 | 2.92 | 3.15 | 1.20 | 2.16 | 42 | |||
| 2012 | 25 | You are the Villain | Jetpack Jackass | compo | 694 | 2.29 | 2.00 | 2.83 | 2.58 | 3.00 | 2.31 | 2.62 | 22 | |||
| 2011 | 22 | Alone | Moving Day | compo | 532 | 2.25 | 2.30 | 1.95 | 2.65 | 1.95 | 2.13 | 1.76 | 1.88 | 2.55 | 48 |
The computer consoles were nifty and I found your kitten ^-^
I was disappointed with the feedback to the questions at the end.
<3... this is my favorite game so far, too bad it's not on theme.
I'd love to see how you do 2d games like this in unity, do you plan to post the source code? (link is broken)
Silly farmer, moonshine is for drinkin... not throwing at zombies
Thanks for playing! I'm not intentionally trying to screw with the player in the end, I just ran out of time to implement a scoring system or some sort of positive feedback :P
What good are giant marsupials with chainsaws without death animations :P (I guess the goal is not to die though, so yeah perhaps not worthwhile)
It crashed for me once, then it seemed like it crashed a few times but really I was getting hit in the head by a barely visible spike. You probably can't see the spikes on monitors with poor black levels. I was able to get to the end after dieing many times to head spikes.
I'm going to have an irrational fear of celings because of this game :P I felt really uncomfortable whenever I couldn't see the ceiling.
boo website under review, use dropbox's public folder!
http://db.tt/hVyuihX (shameless referral link)
I like that the companions eat your food and block your path, makes being alone preferable so I think it is on theme. Also, good job balancing the difficulty, I like failing occasionally :)
<3 the intro noise and initial text. The lighting also really adds to the difficulty and mood. I tried to play all the way through, but gave up after 3 tries just after the destruction scroll.
I can see how the difficulty might seem reasonable if you already know where the monsters are going to spawn, but if you are ever surprised by a monster its very difficult to avoid getting hit. I think you'd have to gimp the monsters or allow mouse-firing to make the game more fun.
I'm not sure how well this works, but it looks like an option?
http://wiki.wxpython.org/CreatingStandaloneExecutables
Awesome music, I played through a few times just to hear more of the 2nd track.
perfection! success! I see what you did there.
Hah, my desire to poop on things has overcome my desire to stay alive
Cool idea, it'd be fun if you could randomly match player vs player.
Hah, nice potato... many a button were pressed, I imagine this is what a lab rat feels like
Hah, blasted art critics :)
I failed to draw my house, but I assume that is the end?
Nice, feels sort of like osmos :)
Awesome, had fun conversing and then just jamming keys as fast as possible.
Someone needs to try this hooked up to voice2text
Sweet, very tricky & innovative. Might have to come back to this one... you stumped me with #5 :)
<3 the boss fights, gots me some flippers and a snorkel but then I died randomly even though I had hearts and that blasted wizard who I thought was my friend didn't help me rise from my grave.
omfg, finally got through to the end. Awesome gfx. What a lazy cat :)
Loved the rockets, I almost made it up to the center part w/ my mini tripod rocket
Yeah, I really wanted to do a deep zoom at first but ran into shader instruction limits for directX (apparently you can't force Unity to use OpenGL in the webplayer)
I like seeing them built up over time though, for me that made my understanding of fractals finally click. Also it's cool to see how the points that don't reach infinity are oscillating.
Whats the minimum requirement to be a game?
I sacrificed many creatures to save just two, oh well what do they care how they die :) (or is my mouth some sort of sanctuary for sad creatures)
I am a gas guzzler! (1:50)
Oh, wait... just read about the tanks and had to try that so now I'm a Tank Slayer! (2:00) That boosted your game score quite a bit :)
You might want to make those instructions stand out and/or rename the game to something like 'Jetpack Tank slayer!'