tate 2012-12-17 02:45
Great job! Sticking with the holiday season as well is a nice touch.
Foon → Ludum Dare Explorer → LD25 → (Don't) Save Christmas
By infernet89
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 65 | ||
| Audio | 101 | 3.30 | ||
| Theme | 226 | 3.51 | ||
| Humor | 247 | 2.89 | ||
| Mood | 447 | 2.64 | ||
| Overall | 511 | 2.73 | ||
| Fun | 537 | 2.49 | ||
| Graphics | 538 | 2.48 | ||
| Innovation | 698 | 2.08 |
Great job! Sticking with the holiday season as well is a nice touch.
I like it! The aesthetic is very nice.
I love the end screen - what a clever way to lose!
I loved the music, but for some reason I'm guessing it wasn't made within the 48 hours.
I love the music, very soothing
I haven't played missle command in forever. xD
Music was really nice, got a bit surprised when huge amounts of santas suddenly appeared though.
Really fun concept about the theme, gameplay is a bit too slow .
Btw good job.
Hahaha - I laughed out loud when I played this game. Full marks for humor and theme tie in, as well as nice music.
Lol! Very well done :)
Fun. Change in difficulty midway through was kind of jarring. Like the theme and setting.
...nice little game! well done :)
Very hard. But music kicks ass!
Nice twist on a classic.
Makes you think who you were shooting down in the original Missile Command...
I agree with @cwilloughby. It was going well and then BAM and I practically jumped. Other than that, a nice LD remake of the classic!
Not very easy the first minute, but good game. :)
Good Job :)
Took it's time to download but it was worth the weight, I enjoy it's classic play that remined me of other flash type games.
Well, it's an okay missile defence clone. Wish there was more to it than that though.
Santa sure is hard to kill.
Only problem was that the difficulty change half-way through is a shock :)
Good, for a missile defence code.
Mh. Not sure what to say here. You made a solid game, that's for sure. But it is so hard to play. I would suggest it needs way more balancing. Sometimes I had to wait forever to be able to shoot again and in this time there were a lot of santas I just couldn't get rid of.
Also although the music is really good, I'm not sure if it is really done within these 48 hours.
Nice job finishing something. Now go and polish the hell out of it
Nice game. Reload time was a bit off which made it really hard. With some cleanup and balancing this could be great.
Seems like a decent game, the graphics and music are great. It takes quite a while for the laser to travel, and the target can be missed easily. The lack of explosion sound effects is a bit strange too. Overall though, fantastic idea!
Has promise but a few flaws
Fits the theme really well! And it's perfect for the Xmas season, too. I really like the music but I didn't like how the difficulty grew up after one minute making me lose in seconds and killing the lots of fun I was having. An higher fire rate could have saved it.
PS: I made a Missile Command clone, too!
Loves how the game suddenly gets insanely hard without warning and the music changing accordingly!
Great music :)
Nice game. Great music and good match to the theme.
Yes it's very hard !
Nice game, well done! Agree with the other comments that the music is lovely! Took a while to get used to the gun though - the cooldown seemed to take too long for me.
The music was awesome, with a very nice use of transition. Fun and challenging game.
Nice evil game. I like the narrative :D
Also i wrote a mini review: http://ldmr.wzl.vg/#infernet89
Want me to link your use someplace?
While the gameplay was a bit dull, the idea in general and the end screen was really clever, also, the sudden santa spam along with the music was just awesome.
The surprise at the end was good.
Awesome music, I played through a few times just to hear more of the 2nd track.
Very cool music! I liked that when the music picked up, a lot of santas appeared at the same time -- timing the music tempo with the game tempo was great.
While I like these kind of shooting games, I found yours a little difficult to control. It was not clear to me when was the cooldown for the weapon -- was it when the explosion ended? I could never tell when I could shoot again. Maybe you should improve on that somehow?
Thanks for the game!
I enjoyed the humor but the gameplay was awkward. The shots and explosions went rather slow and the gun gave no indication of its status. (reloading etc....) Otherwise, I liked the idea of loosing by making kids happy.
@tim_u: There is actually an indicator for the weapon status, it's under it. Every little rectangle totally black means an ammo ready. A rectangle fading in is an ammo reloading.
The story is good so does the humor but when the game begun every thing seemed normal ,the graphics was good but very simple when in the game , nice ending though, keep on
Ha, I like the text when I lose.
Also love your progress indicator.
The music was good (although LOUD).
So maybe not the most original entry, but lots of fun!
The cooldown indicator would have worked better as a progress bar, it is difficult to judge when the rectangle is blackish or black. The sudden wave of Santas and music change was amusing, but made gameplay jarring. The weapon cooldown could possibly work better if it was a static amount of time, and not the duration of the previous shot. Taking a shot near the top of the screen disables you long enough to miss multiple santas. An amusing game though.
I really liked this game. The music was fantastic! I thought it got a little easier when the santa swarm came just because their explosions would destroy other santas, creating a chain reaction of exploding santas! Well done!
very nice game, I like the concept a lot. I found it a bit hard to play though, I wish i could fire a lot faster without having to wait so long. And I actually find funny how suddently lots of santas appear :) Music is also fine, love the sudden change. Ending screen it's funny :) If you could polish this I would play more
Cool game, I especially liked the music!
Nicely done! I loved the track and the music switch at the end of the game. Laser was kind of laggy, which was a bit frustrating.