Doctor Spandex by Cássio Eduardo 2012-12-21T20:12:00
Well done. The game is quite hard, but playable. Great art.
Foon → Ludum Dare Explorer → Users → comrad_gremlin
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | Demon Soldier: menace from the outer space | compo | 987 | 2.57 | 2.47 | 2.67 | 2.57 | 1.87 | 2.10 | 2.52 | 2.11 | 52 | |
| 2013 | 26 | Minimalism | Way of the cuburai | compo | 897 | 2.85 | 2.59 | 2.41 | 3.21 | 2.42 | 2.62 | 2.61 | 2.72 | 62 | |
| 2012 | 25 | You are the Villain | Villains of Milk and Madness | compo | 418 | 2.88 | 2.28 | 3.12 | 2.96 | 2.46 | 1.81 | 3.13 | 2.42 | 52 |
Well done. The game is quite hard, but playable. Great art.
I liked the style, the chasing is pretty fun.
It's neat and simple :)
Great music :)
I like the art, but the game seems a bit too hard :)
I tried to play it, I wish it had better tutorial + icon drawings on cards are not that intuitive. What is the white cloud? is it air? Then what is the purple cloud?
I think you have a very nice dynamics, but you really need a better description.
Still, good job man.
Loved the graphics, I wish the combat was a bit deeper though, it seems lacking. Great idea though. :) Bandit face customization well done.
An interesting approach :) Fun game.
Really loved the art style of the game. It's fun to play, the increase of speed over time really does wonders, making the game more and more exciting.
Great job.
A small followup / walkthrough at the beinning: you have health on top,
You walk from tile to tile to get resources (press space to interact with the tile),
for example, you have 1 health at the start. The objective says: get 5 milk. You need to go from house to house, press space and gather 5 liters of milk that way.
Then, your hp increases. Now you need to rob banks (by walking over the bank tile and pressing space, damaging the bank and eventually dropping it's hp to 0 and getting money), then restore health at the hospital. Etc, etc :)
Good luck!
Hi guys!
Thank you for the comments: any kind of feedback is appreciated.
@ceronman: did you get some kind of an error? Or it just did not launch?
@Atomic: destroying milk farms gives you 80+ milk, as well as policemen, who get stronger with time :) I agree that it was my slip-up though, should have documented that.
Thanks for the feedback guys!
@SuperDisk: The policemen appear after 150 actions (movement and space presses). By that time, ideally, you have around 3 damage and close to 4 hitpoints. You can't kill them, but you can withstand one hit, so the idea was to keep avoiding them. Once you continue getting stronger from Gyms and Fight clubs - it won't be much of a problem. I do recognize now that I should have documented it better. Thanks for the kind feedback, I appreciate it.
The graphics and process are really fun, nice stealth realization. Extra score for awesome comic strip! :)
Great villain feel. Defending the temple seems to be well done. I enjoyed playing it, but it gets a bit repetitive with time.
Still, great job man.
Something happened to dropbox files: they are missing, could not get the game.
I really like the graphical style of your game :) I wish there were more level props or some kind of enemies though, but I guess that's hard to do in 48 hours.
I liked the graphical style + it's nice that the map is user-made and not generated. The labyrinth part was killing me though (:
Haven't seen anything like this before. Nicely done. The gameplay is addictive as there are many options to take. I hope this one wins :)
Amazing job for 48hours. Love your game.
Liked the game :) Small and nice. It might be missing some bonuses or upgrades, but other than that - had fun playing. Thanks!
Very cool game :) Despite silverlight being a bit of a pain to install for me, was definetely worth it. Keep it up, man
Really loved the graphics. The gameplay is intense. Good job, man!
Managed to run it, but I think you really need an AI for reaching full potential. Great graphical style though, Really liked it.
Great realization. Awesome idea about minimalism. :)
A great idea :) I hope you'll get to develop it further. Good job!
Nice! :) The graphics are very clean and the sound is not annoying at all.
Really liked that one :)
Turned out very fun to play :)
Kudos, man!
Man, that's the best entry i've seen so far. Kudos, I hope you'll win. Great job.
Like the game idea. It seems so simple, yet you managed to make a complex game with it. Was quite fun to play it. :)
Extra points for wallwalking! Great game, man.
Thanks for the feedback, guys!
Duly noted about the hitboxes: I've been trying not to make the game too easy, but I admit that I might have went too far with reducing the hitboxes.
Thanks for the great idea! I'll definetely do this next time :) I'm glad I was able to learn something new.
Couldn't play the windows version game, as dropbox seems to have suspended your account: "This account's public links are generating too much traffic and have been temporarily disabled!". I'll check out the web version instead :)
Neat. Interesting ammo / life picking stuff :) I also liked that you can move freely through the field.
Had fun while playing it, the idea is definetely interesting :) You used QT really well, did not think it was capable of such things.
Interesting :)
Hey!
A solid game idea. Speaking about control ideas: I think it would be much more convenient to use arrow keys to place remaining wood instead of setting the direction technique. That would only limit controls to nine keys: (wasd, space and arrows)
Still, kudos on your first LD! Good luck in your further gamedev.
Quite intense :) Liked your realization.
I liked it. Although ship that stucks in the walls gets a bit annoying sometimes, it did not prevent me from finishing the game :) Good job, man.
+ points for batch, as mentioned before :)
I like the amount of work you've put into this, but controls are not very responsive:
sometimes after going right with D and then pressing W my character has stopped, then, all of a sudden, it started to go top and hit the wall.
This is amazing. Loved it! :)
At first I thought "Wtf, how is it possible to find something", but I glad I kept going and eventually it turned out pretty fun :) Great idea.
Very relaxing and addictive at the same time. Great job :)
The idea is truly innovative and minimalistic :) Good job, man.
Very clean and simple, yet fun :) Good job.
Duuude :D This is hillarious. Great job, man, highest grade :)
Man, this is the best concept around 10 seconds I've seen so far. Great execution, very fun to play. Highest grade :)
Hey guys!
Thanks for the comments.
@blay09 - drain gives you time by draining the alien souls, but it takes energy to use it :) it also damages an enemy for 1 hp.
Room options are unlocked after the alien has been defeated.
Had a lot of fun playing :) Great job, man.
Pretty cool. It really felt like a finished game (although, as stated before, it was sometimes hard to understand, which direction your character is facing). Still, a very nice experience. Keep up the good work, man :)
Awesome graphics :) Good job on comics design too.
Interesting idea, challenging game.
Just a quick tip: .pdb file is a debug database used during debugging in visual studio. It weights quite a lot (~10 MB in your case), but it is not necessary to include it into archives :)
Cool concept :) Loved the sounds - most peaceful ones i've encountered so far
The building drawings/pixel art is indeed pretty cool. Although, as stated before, the gameplay is lacking. One of the most serious improvements what could have been done is placing a timer somewhere :)
Very nice :) Had fun while playing.
Greatly done, man. The graphics are really high-quality. +getting those physics must have been a real challenge :)
Pretty cool. As stated before, cool level design, they do not get boring (although it's a bit frustrating to start a new after you've died).
What language did you use?
Pretty cool. Kudos on technical part: I can imagine that package trimming / reducing in size as it goes inside the truck and all this animations were quite complicated to program. :)
Very cool game. Multi-character puzzles have a special place in my heart :) + extra points for the trailer.
How to pass "Not fast enough level"?
Very cool to play :) (although not too close to the theme, that would be my only remark). Other than that, A+. Keep up the good work, man.
Crashes as soon as I open it. Windows 7, sp1
Interesting dynamics :)
Although, as noted at the top, it's possible to live forever by standing in one place. Waiting for the new version.
Thought it was impossible to beat at first, but then noticed that your time gets returned to 10 as soon as you drop the crate correctly :) Good job, man.
I liked the graphics
Pretty neat. Although, as stated before, some progress bar on first boss killings would be nice (the jumping gets a bit dull). Other than that - good job.
Interesting idea, good execution.
Good job for the first contest, the design is neat.
The collision system needs a rework though, often my bullets just flew past the zombies and they got stuck randomly.
Hillarious :) Great job, man.
Loved it, man, highest grade. Very fun and addictive :)
But how can you use the spell, if you always have zero mana?
"Fuck logic" :D Loving it man, awesome idea. Very creative (although it was a bit frustrating to go back to the start when the clone caught me :<) :)