Below Zero by Kinzata 2013-12-20T14:29:00
Brilliant entry! Was kinda hoping to reach the light at the end. Difficulty is one issue I noticed though, as it seems to remain at the same level throughout my plays.
Foon → Ludum Dare Explorer → Users → Infin8
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Super Indie Dev Bro | jam | 263 | 3.59 | 3.27 | 3.10 | 4.00 | 4.41 | 3.57 | 3.57 | 42 | |||
| 2013 | 28 | You Only Get One | A Blade in the Night | compo | 941 | 2.33 | 1.95 | 2.38 | 2.30 | 2.38 | 2.38 | 2.25 | 37 | |||
| 2013 | 27 | 10 Seconds | Get to da Choppa | compo | 1068 | 2.43 | 2.37 | 2.22 | 3.22 | 2.22 | 1.81 | 3.00 | 2.10 | 46 | ||
| 2013 | 26 | Minimalism | Framework | compo | 427 | 3.29 | 3.38 | 3.32 | 2.91 | 2.65 | 2.00 | 2.00 | 2.65 | 60 | ||
| 2012 | 25 | You are the Villain | LeVillian | compo | 605 | 2.55 | 2.32 | 2.41 | 3.09 | 2.27 | 1.77 | 2.15 | 46 |
Infin8 leaves an average of 20.6 feedback comments each event.
Brilliant entry! Was kinda hoping to reach the light at the end. Difficulty is one issue I noticed though, as it seems to remain at the same level throughout my plays.
Interesting, but it doesn't exactly have gameplay though.
Great fun. I love the simplicity and the gravitational aspect of it too, but I found the time provided to be too short.
Solid and fun mechanics. I guess I was supposed to be playing as hulk hogan :). The grab miss insta-kill was a pain.
Nice and simple FPS, though too much on the tough side that requires memorization. Audio was a great fit too, considering the story.
Trippy fun! Fun to master recollecting your projectile after shooting it, though i must say that I'm unsure of how to defeat Jim, or whether I'm even damaging him.
Great Concept and Execution! The reuse and retreading of earlier parts of the level is interesting. Plays like a charm as well.
Well the Feedback is currently quite weak, in that it's hard to notice that u're firing or u're hitting something.
Interesting idea, but the controls are kind of wonky...Found myself spamming the space just to get the commands to activate.
Can't say that most people would want to create an account just to try the game on the web. Would have liked a description as well... Aesthetics are great.
Nice! I liked the little touch of all the women's bathrooms. For a while thinking you might actually get to a men's bathroom in the end!
Fortunately we at least spelled 'the' differently. Nice Arnie with the thumbs up at the end.
Talk about an abrupt death! I like how the randomizing of levels make for a very interesting experience, where one could master all the levels, yet its still fresh along the way. Love the cute sprite art!
Awesome recording at the end :)
Absolutely brilliant and has tight controls that just make you want to keep trying.
91 seconds! Great and fun.
Cool Entry, but the 3rd stage with all the block chunks are too hard to navigate, esp when u dont see your ship. Lagged on my web version
Great Aesthetic overall. Would have liked the player to be closer to the left and faster as well. BTW, walking left also makes the number flip.
Great atmosphere in the game! The diver was moving like a madman though and shooting became hard after a while. Jellyfish seemed to stop spawning after a while though.
Quite Promising an fun at times, but the equipment functioned quite wonkily at times.
Interesting, though I noticed u were outputting and entering text files. Strange.
Simple and fun. Great work!
Really fun. Terrible strain on my machine though. Esp when i fired mass lasers at a large enemy. The lasers are more like bombs u have to swing at your enemy though, since they start with your ships' momentum
Short n Brilliant. The catching circle minigame changing its rules caught me off guard.
Very interesting exploration. To have come up with so many min games in a short while is mind-blowing. The driving and shooting are exasperating to play at times though, especially when u turn around and end up aiming outside the screen.
Kinda hard to figure out at first, but great overall! Collisions...
Very Interesting take on the theme. Was the lost memories repeating a purposeful metaphor?
Fun stuff. A cat seemed to have spawned in a mine though, so that was a pain.
Interesting idea. Wonky AI and sound though.
Awesome. I didnt realise the voices were the thoughts i was hearing at first. Great use of the 10s theme.
Awesome! Seems Kinda hard though, all the jumps are always on the edge from the start.
Brilliant. Great gameplay and incredible atmosphere.
Awesome meta stuff!
Played the web post compo. Clicked. Nothing happened.
Robot was clunky. I see u just made the robots spawn over and over from the right, neat programming trick, works with the level desing u have
Awesome, though i missed the x for shoot thingy at first
Loved the Audio! Also went at it like a normal hidden object game and got stuck :( . Only the lower res version works on my windows 8 machine
A bit too slow paced, shooting enemies is kind of painful. I guess the metaphor involves your ship getting more complex and powerful?
Brilliant. That moment when u realize the nature of the game. Can we actually classify opponents into three categories? AI, others and self? Superb aesthetics as well.
Just brilliant. I must say the gifs alone piqued my interest.
Great concept and theme. Very nausea inducing though, seeing the screen zoom in and out, especially with that twitchy UI. I stopped at level 3 with slight dizziness.
It could fit on a wristwatch! It was hard on my tired eyes though. Great game overall
Great Idea, though I would have loved to see more tension between avoiding stuff and changing gears. Though at some point it became impossible with all those cacti/ rattlesnakes nearly taking all the lanes.
Love the use of the sax :) .
Nice game! Procedural generation is always a great area to explore. I kept dying mysteriously though. Maybe an enemy landed on me or smth, but I never found out.
Awesome game. Hard to beat the AI, until you start acting randomly against it.
Nice concept, though the combination of timing, bouncing and rotating cursor really gives a headache. I continued playing at first, when I'd alr lost.
Also troll art critic is hilarious and misleading.
No easter egg when i won medium :( . Like the tension when u need to slip into the stream of aliens to shoot them
Interesting idea, but the collisions are seriously wonky. Would have enjoyed it better if there was more clue as to what was going on. I did get the touch funky dude to go to stage and unlock more areas.
Great presentation, esp the cutscenes and the cute squirrels! I saw the bear escape into the ocean :) .
Very fresh take on the entire theme! I couldn't get the hang of it though and trying to memorize the layout when the it was zooming in didn't help much :(
Awesome. I love procedurally generated games. Here's one I can add to the list, a beat em up. Just having a delay in the attack animation makes it so much more fun.
Really loved this! More complex than it looks on the surface, controlling your playstyle with the coffee, nice bit of gameplay tension there. I would assume more coffee makes the score gain/loss higher? The highscores made me want to play more, hehe, but are they even real?
Nice stuff. Really a lot of content for a LD. I got as high as the asteroids.
Interesting puzzle game, but it's kinda confusing, esp when the colours don't mean anything particular on their own.
Really cool stuff and great style. Controls are quite wonky though and i would have preferred that the ninja run on its own.
Interesting concept, though I would have liked the win to be coded in.
I think you missed out on the chance to put in the main game? I completed the tutorial and that was that. Also... having to sit through all the unskippable credits and the entry screen
Nice entry. Nice and soothing, though the music isn't looped, so it becomes awfully quiet after a bit.
Hilarious stuff, testing my hipster radar :) .
Great voice acting too! I encountered a bug though. A hipster resurrected after i annihilated him, then became an innocent. I found out after I annihilated him.
Nice use of the theme, I got all the gameplay elements without having to look at the instructions. Jump feels a little floaty.
Great stuff. Closest way i can think oif to describe it is a side-view tower defense
Nice music
My sanity took a hit there
Great work! Its simple and fun. It would have been fun to control the laser and have stuff that could kill me
Goats everywhere. Game Works, yea.
Nice game! Kudos for the effective use of imagery for storytelling, seems like all the players got it and appreciated it.
Nice concept. The instrcutions are kinda vague though, i just worked on using the bar turning green as a yardstick and managed to get to lvl 3. When it gets too dark, its almost unplayable though, since you cant seen any UI at all.
Brilliant stuff. Simple and solid gameplay!
Really great! Interesting how it forces you to be a either a villian or a nonchalant bystander, I think I've seen all 3 endings alr.
Nice, traditional stealth game.
The camera is insane, as you alr noe, whcih also affects the shootiing. The game is also kind of hard, and lags
Yea I had the same problem with the ship buying.
Nice concept with the reverse space invaders/liberators. I liked repeatedly pressing 'd' to spam bullets at the enemy.
I can envision a sort of reflex based gameplay with this, kinda like magicka and its keyboard and mouse setup. Maybe one key chooses a ship that slows the enemy, so your other fighters can spam it.
Simply Amazing... Simple, fun and understandable. And also, really funny! The elements just fit together... Though there seem to be some issues with killing the virgin, since I could get her killed not as the last. Maybe it was to do with the bed?
Nice game!
I feel some spots in the level are permanent death traps though, because the bird seems to float down after it hits a low wall, then u keep on hitting that wall once you recover.Maybe im not controlling the bird correctly.
LD37 — One room (17)
INFINIROOM by Patacorow 2017-01-03T02:56:00
Awesome stuff! Great tightly polished idea. I love how you did the difficulty increase by gradually making the size of the room bigger.
Porno Tales: part 1 (Warning: NSFW!!!) by Sublustris 2016-12-18T12:33:00
Nice graphics, but I would say it controls a little strangely and the difficulty ramps up too quickly.
Networking™ by erikiene 2016-12-18T12:31:00
Really funny use of the theme. I liked how it feel when u got sucked into networking with people. I think the title caught us all. Networking is that little bugbear we all have to deal with. Would love to see the gameplay expanded, but not sure how to.
Hikikomori by WarmLemon 2016-12-18T12:23:00
Liked the use of the theme. Gameplay was unclear though, but the parent's nagging you was interesting. Would have liked to respond to their statements.
Abberbury by Splendidus 2016-12-18T12:19:00
Great looking game! You can feel the character's movements. However the gameplay feels neither responsive in an actiony sort of way or has the feedback and buildup of tense action game like dark souls.
Chamber Designer by Palys Plays 2016-12-16T15:24:00
Fun Mechanic! I loved the tool for creating rooms and I picked it up really quickly. My main gripe was gameplay, as I lost interest quickly with the repeated mechanic.
General Room by jeroenwimmers 2016-12-16T15:14:00
Incredible atmosphere and interesting gameplay! Though I would say the flicking and the picking are cofusing to use at times. Also IMO the AI could be tweaked. The enemy base doesn't serve a purpose as all enemy units need to be dead before your units need to attack the defenceless structure
We Must Protect Lich House! by madjackmcmad 2016-12-16T14:28:00
Wow, I love it! Great job on this
Spell Bear by torcado 2016-12-16T14:15:00
Great job, early game was sorta tough but sorts out after nabbing some stats!
Last Wights by JoeProgram 2016-12-16T14:09:00
Really good idea, and fun too!
Cure4Life by Gipzo 2016-12-16T14:04:00
I had fun playing this, managed to get rifle and was impossible(for my case) to get the shotgun. Was scary to see the mob piling up, felt the sense of dread like in The Walking Dead.
Floor is Lava by Albert Viader 2016-12-16T13:45:00
Brings back memories! Great job!
TISIC IZIEB by Split82 2016-12-15T13:41:00
Great concept, great art, great mood!
Never-ending Spacemare by Firellon 2016-12-15T13:34:00
I enjoyed it, lots of work put into it. Though the controls were awkward for me as I keep mixing up between E and space.
FairyTrail by Valandre 2016-12-15T13:22:00
It's really fun and really innovative. Would make for a great party game!
13 jellyfish by Four Quarters 2016-12-15T13:19:00
Love everything about this game, kudos!
Smallest Dungeon by Reuno 2016-12-15T13:15:00
Game is fun and love the music. :D