dek 2012-12-17 18:29
Nice Idea and gameplay. Takes a while to learn though, not that easy!
Foon → Ludum Dare Explorer → LD25 → Space Liberators
By ceronman
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Theme | 230 | 3.50 | ||
| Innovation | 296 | 3.02 | ||
| Overall | 490 | 2.76 | ||
| Graphics | 501 | 2.59 | ||
| Fun | 566 | 2.40 | ||
| Mood | 614 | 2.27 | ||
| Audio | 616 | 1.13 | ||
| Humor | 623 | 1.81 |
Nice Idea and gameplay. Takes a while to learn though, not that easy!
Some lags, but good idea. :)
Not Bad
Woah, really nice concept but it gets hard to navigate trough everything so fast. I had fun :)
Really ncie and quick gameplay. I like the idea of taking and old game mechanic and given the theme reverse the point of view of the player :D. I just have a problem, everytime i select a player and it is immediatelly killed, the game freezes and have to restart :( A part of that, nice concept, and like the controls :D Also no sound, this is because it does not have or my problem? (playin under Ubuntu 12.10).
PD: I've added Linux and soon adding Mac version of my game, as you said you didn't have Windows ;)
Interesting... had trouble using the mage and healer...
the game is good, but a little tricky, and takes a little to learn how to manage all the ships.
Also, the game works in Opera 11.64 :)
Wow, you've maid it with Dart! That's really cool!
Quite hard to play on an azery keyboard, and after a while I couldn't select my ships, so I lost. But cool concept, I like how it becomes more and more hectic. Good job!
A very fun little game, a bit hard to understand at first but you quickly get the hand of it. Good job!
it seems that after i got through the first level it froze completely, also sometimes when switching fighters i need to reload
Interesting concept to play as the enemy in those top-down space invasion games, though the controls could use a little more polish.
Great idea but the controls sucked.
The game froze for me every time I tried to buy a new ship.
Some sounds would have made quite the difference - you can make very simple and effective sounds using the BFXR software :-)
The gameplay was quite interesting, and it is a solid take on the theme. I like how the player's ships have a more "evil" look than the enemies.
Good luck next LD!
Yea I had the same problem with the ship buying.
Nice concept with the reverse space invaders/liberators. I liked repeatedly pressing 'd' to spam bullets at the enemy.
I can envision a sort of reflex based gameplay with this, kinda like magicka and its keyboard and mouse setup. Maybe one key chooses a ship that slows the enemy, so your other fighters can spam it.
Congrats on finishing! I really like the idea, but had the same control issues as others have mentioned.
Difficult controls, but I liked being able to control the whole fleet instead of just one guy.
I can't switch from one healing ship to the other by pressing the same key. But the switching works for the attacker ships. Interesting idea. I hope you keep working on this game, adding sounds, audio, a proper ending screen and so on.
Nice idea and well done.
@Infin8 @caranha Thanks for the bug report, it only happens on firefox. I have added a post-compo bug fix link.
Nice work!! It really fits the theme.
Interesting game! I only ended up using the fighters, and made it to level 10. Eventually I ran out of money and could no longer buy more ships or select my old ones to shoot with, so I died. I wasn't really sure where my money was coming from, or how much each unit costed, but I enjoyed it! If you work on it more, definitely add some sounds and try to simplify the game system!
Really original and fun. Saying that, I couldn't get the hang of the healers and mages.
I found the controls almost prohibitively difficult. I ended up quitting after level 4 because I somehow got stuck selecting only "buy" tiles and it wouldn't let me select something else or buy anything more. I think, in general, the controls for buying things were what threw me off the most - I was able to use the healers and shooters (although with difficulty) until my ships started dying. It's a neat concept and definitely original, but I feel its potential is hindered by this.
Nice concept, managed to figure out the healers and fighters and got to level 7 or so before falling into the trap of selecting a buy tile with no money remaining. I couldn't seem to get a mage to work, it always seemed stuck on "reloading".
Interesting idea, but challenging controls.
Nice concept, I seem to have gotten stuck when selecting the healing unit though, I couldn't swap to anything else! :(
Good idea, but like people say, the controls are hard to get used. I just kept pressing all buttons and spamming the mouse button to play it :)
Cool game. Nice concept, It really fits the theme. Unfortunately controls are terrible.